Sat, 30 Nov 2013 11:14:32 +0100 sheepluva fixing position of spawning sparkles of target gears by applying a filthy workaround for a filthy bug in the filthy filthy doStepCase handler.
Fri, 29 Nov 2013 18:46:32 +0100 sheepluva whip: visual enhancements (hat'n'dust) as suggested by nemo
Fri, 29 Nov 2013 15:53:46 +0400 unc0rr Quick and simple dynamite AI without precalculated retreat and without accurate dynamite physics model (no bounce). Still does pretty well, using it mostly off cliffs.
Thu, 28 Nov 2013 21:13:49 -0500 nemo Initial pass at bounciness. To try it out, or lfBouncy on girder in uLandGraphics (search for the word graphically)
Thu, 28 Nov 2013 00:41:35 +0400 unc0rr Animate hedgehogs healths inside team health bar. Proper animation for the case when max team health grows is lost though.
Wed, 27 Nov 2013 19:10:53 +0100 sheepluva update credits
Mon, 25 Nov 2013 22:09:42 +0100 sheepluva unbreak various parts of campaign variable loading/saving
Mon, 25 Nov 2013 10:12:18 +0100 sheepluva don't let (am)Nothing change allowed aiming angles. e.g. fixes aiming problems when on last rope. please test for possible side effects (flying saucer and whatnot)
Sun, 24 Nov 2013 22:12:23 -0500 nemo *grumble grumble*
Mon, 25 Nov 2013 01:03:14 +0400 unc0rr Forbid /delegate to room admin
Sun, 24 Nov 2013 22:11:55 -0500 nemo fix tag toggling. I think...
Sun, 24 Nov 2013 14:03:33 -0500 nemo another broken element
Sun, 24 Nov 2013 14:00:24 -0500 nemo fix translation xml
Sat, 14 Dec 2013 21:16:20 +0400 unc0rr To prevent that weird crash, you need to initialize SDL before Qt sdl2transition
Sun, 24 Nov 2013 13:07:55 +0400 unc0rr Fix typo reported by MK
Fri, 06 Dec 2013 00:56:56 +0100 koda Qt and SDL2 do not play nice on osx apparently sdl2transition
Fri, 22 Nov 2013 15:23:28 -0500 nemo gear deletion called inappropriately.
Fri, 06 Dec 2013 00:45:32 +0100 koda use clang on mavericks sdl2transition
Tue, 19 Nov 2013 22:15:40 -0500 nemo return land word from uCollisions to make decisions based on it. Should be handy for trampoline.
Fri, 06 Dec 2013 00:28:55 +0100 koda fix linking on osx by hardcoding the default library output path sdl2transition
Mon, 18 Nov 2013 22:14:16 +0100 Wuzzy german translation update
Fri, 06 Dec 2013 00:02:10 +0100 koda use NOSDL2 for consistency sdl2transition
Mon, 18 Nov 2013 00:44:30 +0400 unc0rr - Column for script in rooms list
Mon, 11 Nov 2013 00:15:20 +0400 unc0rr Frontend builds sdl2transition
Fri, 15 Nov 2013 14:41:36 -0500 Mailaender Fix .desktop conformance warnings
Sun, 10 Nov 2013 14:04:15 +0400 unc0rr Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?) sdl2transition
Thu, 14 Nov 2013 12:47:22 -0500 nemo Make birdy fly away if hog gear is deleted.
Sun, 10 Nov 2013 01:45:43 +0400 unc0rr All I want is to receive some events... sdl2transition
Wed, 13 Nov 2013 09:35:52 -0500 almikes bug #695 add left tex to stop repeating sun
Wed, 13 Nov 2013 00:57:41 +0200 Periklis Ntanasis added campaigns_el.txt
Fri, 08 Nov 2013 17:53:02 +0400 unc0rr - Keyboard bindings seem to work fully sdl2transition
Tue, 12 Nov 2013 22:34:54 -0500 nemo Delete now toggles hiding team area
Tue, 12 Nov 2013 00:37:37 +0200 Periklis Ntanasis typo correction
Fri, 08 Nov 2013 14:22:22 +0400 unc0rr Use scancodes. Most bindings work now. sdl2transition
Tue, 12 Nov 2013 15:38:45 +0400 unc0rr Handle absence of "SCRIPT" in replay
Tue, 12 Nov 2013 00:34:56 +0200 Periklis Ntanasis missions_el added
Thu, 07 Nov 2013 22:51:34 +0400 unc0rr - Fix TryPut, so really large maps could load sdl2transition
Fri, 08 Nov 2013 23:11:27 -0500 nemo merge
Thu, 07 Nov 2013 21:15:36 +0400 unc0rr Sounds can be heard now sdl2transition
Fri, 08 Nov 2013 23:11:13 -0500 nemo Tweak trophyrace to work better w/ skip (probably, needs testing), drop Invulnerable in favour of effects - heInvulnerable is already in effects,
Thu, 07 Nov 2013 21:10:17 +0400 unc0rr Fix SDL_GL_SwapWindow, engine renders graphics now sdl2transition
Thu, 07 Nov 2013 23:08:28 -0500 nemo just an experiment. make these offset 2 as well on X
Thu, 07 Nov 2013 21:06:30 +0400 unc0rr Provide more information to SDLTry sdl2transition
Thu, 07 Nov 2013 22:23:34 -0500 nemo fiddle with shift of hog gear collision. need some ropers to try them out
Fri, 08 Nov 2013 12:00:47 +0400 unc0rr Fix chat yet again
Tue, 05 Nov 2013 23:33:23 +0100 koda some improvements for sdl2 building (not complete nor clean) sdl2transition
Wed, 06 Nov 2013 09:26:14 -0500 nemo fix f10 default if no team binds
Wed, 06 Nov 2013 00:59:33 +0400 unc0rr - Use USESDL12 for old SDL sdl2transition
Tue, 05 Nov 2013 11:04:26 +0400 unc0rr Fix broken chat
Mon, 04 Nov 2013 22:41:55 -0500 nemo cleanup of timer accidentally exposed prob w/ timebox
Sun, 03 Nov 2013 22:53:37 +0100 koda merge
Sun, 03 Nov 2013 22:53:16 +0100 koda enable -fPIC on UNIX only
Sun, 03 Nov 2013 14:45:07 -0500 nemo this should prevent sliding when game clock isn't running. sorry unc0rr, not going to bother encapsulating. maybe later. short on time right now/lazy
Mon, 04 Nov 2013 01:23:20 +0400 unc0rr Only toggle afk mode when it's not your turn
Sun, 03 Nov 2013 22:39:00 +0400 unc0rr Quick and simple implementation of afk mode (toggled by /pause)
Sun, 03 Nov 2013 22:37:41 +0400 unc0rr Small refactor
Sun, 03 Nov 2013 16:54:44 +0100 sheepluva unbreak png screenshots
Sat, 02 Nov 2013 22:49:32 +0400 unc0rr Don't change crosshair look when hedgehog does high jump
Fri, 01 Nov 2013 23:50:13 +0400 unc0rr - Bring back white dot in the center of crosshair. Crosshair is blurred now!
Thu, 31 Oct 2013 21:13:07 -0400 nemo merge bday/xmas w/ main
Thu, 31 Oct 2013 21:04:39 -0400 nemo ok. this should avoid calling switch inappropriately. also, add skip to trophyrace and add the per-team achievement reporting.
Thu, 31 Oct 2013 20:50:20 -0400 nemo so, lack of this was causing the team area to be too squat. at this point tho, I get the impression qt.css is outright replaced by birthday/christmas. This seems inconvenient, and if so, we should merge in changes to qt.css which has quite a bit more stuff in it
Thu, 31 Oct 2013 23:27:46 +0400 unc0rr Ensure checkers don't check same replay simultaneously
Thu, 31 Oct 2013 23:27:06 +0400 unc0rr Fix 'non-exhaustive pattern' server crash
Thu, 31 Oct 2013 10:46:52 -0400 nemo Prevent using SetAmmo to set amNothing to anything.
Wed, 30 Oct 2013 15:54:29 -0400 nemo drop onGameTick20 - it has some savings on cpu, but racers demand millisecond precision not 20 millisecond, apparently
Wed, 30 Oct 2013 15:25:17 -0400 nemo this isn't pascal
Wed, 30 Oct 2013 15:13:17 -0400 nemo use gameticks instead of turn timer. untested. also replaced tabs with spaces
Wed, 30 Oct 2013 00:18:10 +0400 unc0rr - More HealthTex to clan structure
Tue, 29 Oct 2013 23:47:57 +0400 unc0rr Tinted crosshair (without that cool white dot in the middle)
Tue, 29 Oct 2013 23:08:10 +0400 unc0rr - Cut code with bug to fix issue 713
Mon, 28 Oct 2013 17:32:51 +0100 koda not useful check
Mon, 28 Oct 2013 17:10:07 +0100 koda fix asm again...
Mon, 28 Oct 2013 17:03:20 +0100 koda correctly use USE_TOUCH_INTERFACE
Mon, 28 Oct 2013 16:53:20 +0100 koda add possibility to compile with SDL2 automatically
Mon, 28 Oct 2013 14:16:04 +0100 koda add FindSDL2 module from dhewm repo
Mon, 28 Oct 2013 14:07:04 +0100 koda merge spacecampaign
Sun, 03 Nov 2013 22:54:02 +0100 koda close branch spacecampaign
Wed, 25 Sep 2013 05:42:16 +0300 Periklis Ntanasis merge with default spacecampaign
Sun, 22 Sep 2013 18:34:53 +0300 Periklis Ntanasis autoselect weapon in time challenges spacecampaign
Sun, 22 Sep 2013 17:37:57 +0300 Periklis Ntanasis typo spacecampaign
Sun, 22 Sep 2013 05:33:00 +0300 Periklis Ntanasis fixed bug that didn't set TurnTimeLeft in first round if dialog not skipped spacecampaign
Thu, 19 Sep 2013 03:49:29 +0300 Periklis Ntanasis use consts for TStatInfo enum spacecampaign
Thu, 19 Sep 2013 02:33:23 +0300 Periklis Ntanasis fixes bug that doesn't display mission name in drop down list spacecampaign
Wed, 18 Sep 2013 04:24:10 +0300 Periklis Ntanasis some changes regarding hp save in cosmos and moon spacecampaign
Wed, 18 Sep 2013 04:02:13 +0300 Periklis Ntanasis remove unnecessary comments spacecampaign
Wed, 18 Sep 2013 03:53:47 +0300 Periklis Ntanasis dialog changes spacecampaign
Wed, 18 Sep 2013 03:09:31 +0300 Periklis Ntanasis added event for meteorite mission spacecampaign
Wed, 18 Sep 2013 02:08:45 +0300 Periklis Ntanasis cosmos, after death01 dialogs spacecampaign
Wed, 18 Sep 2013 01:25:59 +0300 Periklis Ntanasis changes in cosmos map spacecampaign
Tue, 17 Sep 2013 04:09:14 +0300 Periklis Ntanasis custom stats and win/lose events spacecampaign
Tue, 17 Sep 2013 03:26:33 +0300 Periklis Ntanasis image and description spacecampaign
Tue, 17 Sep 2013 02:04:41 +0300 Periklis Ntanasis final mission map and most logic spacecampaign
Mon, 16 Sep 2013 05:27:52 +0300 Periklis Ntanasis bonus notice in the win/stats page spacecampaign
Mon, 16 Sep 2013 05:22:40 +0300 Periklis Ntanasis add bonuses spacecampaign
Mon, 16 Sep 2013 04:04:15 +0300 Periklis Ntanasis hats spacecampaign
Sun, 15 Sep 2013 16:12:34 +0300 Periklis Ntanasis removed unnecessary map.cfg spacecampaign
Sun, 15 Sep 2013 16:07:31 +0300 Periklis Ntanasis making death01 easier and less luck dependent spacecampaign
Sat, 14 Sep 2013 05:13:05 +0300 Periklis Ntanasis add skip to hero spacecampaign
Sat, 14 Sep 2013 05:11:38 +0300 Periklis Ntanasis making death01 easier and less luck dependent to win spacecampaign
Sat, 14 Sep 2013 02:13:20 +0300 Periklis Ntanasis fixed bug making the game not end when thanta was dead,reported by Wuzzy spacecampaign
Sat, 14 Sep 2013 01:00:38 +0300 Periklis Ntanasis end game when skip in last dialog spacecampaign
Sat, 14 Sep 2013 00:39:59 +0300 Periklis Ntanasis fixed hero win the game in case damage has happened to him previously in the same turn reported by Wuzzy spacecampaign
Fri, 13 Sep 2013 02:43:55 +0300 Periklis Ntanasis should fix deadlock checkpoint reported by Wuzzy spacecampaign
Fri, 13 Sep 2013 02:22:57 +0300 Periklis Ntanasis fixed lua error reported by Wuzzy spacecampaign
Thu, 12 Sep 2013 23:20:32 +0300 Periklis Ntanasis fix check for event - guard attack spacecampaign
Thu, 12 Sep 2013 23:08:45 +0300 Periklis Ntanasis give player only one rope spacecampaign
Thu, 12 Sep 2013 23:02:14 +0300 Periklis Ntanasis fixed bug that didn't endgame when make wrong landing with no fuels spacecampaign
Thu, 12 Sep 2013 18:26:06 +0300 Periklis Ntanasis fixed the bug that didn't saved checkpoint 1 reported by mikade spacecampaign
Thu, 12 Sep 2013 03:49:53 +0300 Periklis Ntanasis image and description spacecampaign
Thu, 12 Sep 2013 03:19:31 +0300 Periklis Ntanasis added custom stats spacecampaign
Thu, 12 Sep 2013 03:11:30 +0300 Periklis Ntanasis cleanup - removed debug prints spacecampaign
Wed, 11 Sep 2013 21:25:50 +0300 Periklis Ntanasis many corrections spacecampaign
Wed, 11 Sep 2013 08:39:00 +0300 Periklis Ntanasis moon side mission map and most of the logic spacecampaign
Fri, 06 Sep 2013 07:03:12 +0300 Periklis Ntanasis win stats spacecampaign
Fri, 06 Sep 2013 06:59:54 +0300 Periklis Ntanasis image and description spacecampaign
Fri, 06 Sep 2013 06:29:42 +0300 Periklis Ntanasis added captions with rules and objectives spacecampaign
Fri, 06 Sep 2013 06:03:26 +0300 Periklis Ntanasis I think it's better map to be destroyable spacecampaign
Fri, 06 Sep 2013 05:54:59 +0300 Periklis Ntanasis mission mechanioncs seems ok spacecampaign
Wed, 04 Sep 2013 03:32:31 +0300 Periklis Ntanasis part of desert03 side mission - map not finished yet, will be commited later spacecampaign
Tue, 03 Sep 2013 17:46:25 +0300 Periklis Ntanasis image and description spacecampaign
Tue, 03 Sep 2013 17:22:15 +0300 Periklis Ntanasis changed some left amDynamite to amMortar spacecampaign
Tue, 03 Sep 2013 04:19:14 +0300 Periklis Ntanasis dialogs with objectives added spacecampaign
Tue, 03 Sep 2013 04:01:19 +0300 Periklis Ntanasis added death planet side mission spacecampaign
Mon, 02 Sep 2013 18:57:30 +0300 Periklis Ntanasis fix check if deleted gear is hog spacecampaign
Mon, 02 Sep 2013 17:30:34 +0300 Periklis Ntanasis change hog names spacecampaign
Fri, 30 Aug 2013 05:47:00 +0300 Periklis Ntanasis image, description and hats spacecampaign
Fri, 30 Aug 2013 05:16:29 +0300 Periklis Ntanasis add custom stats spacecampaign
Thu, 29 Aug 2013 22:38:10 +0300 Periklis Ntanasis added challenge objectives spacecampaign
Thu, 29 Aug 2013 19:51:44 +0300 Periklis Ntanasis deleted debug prints spacecampaign
Thu, 29 Aug 2013 19:50:45 +0300 Periklis Ntanasis fixed the time adding in new hero turn spacecampaign
Thu, 29 Aug 2013 19:36:27 +0300 Periklis Ntanasis changed map and fixed some bugs regarding hog turning and adding more teleport spacecampaign
Thu, 29 Aug 2013 16:18:13 +0300 Periklis Ntanasis a bug fix spacecampaign
Thu, 29 Aug 2013 15:13:28 +0300 Periklis Ntanasis fixed bug that caused enemy hogs not to play spacecampaign
Thu, 29 Aug 2013 08:04:10 +0300 Periklis Ntanasis fruit side mission map and some logic spacecampaign
Tue, 27 Aug 2013 04:45:00 +0300 Periklis Ntanasis cosmos corrections spacecampaign
Tue, 27 Aug 2013 03:44:19 +0300 Periklis Ntanasis minor string correction spacecampaign
Tue, 27 Aug 2013 03:29:25 +0300 Periklis Ntanasis fixed bug not displaying fuit02 after selecting fruitPlanet from cosmos spacecampaign
Tue, 27 Aug 2013 02:54:15 +0300 Periklis Ntanasis stats in case player hasn't/can't reach a new destination spacecampaign
Tue, 27 Aug 2013 02:41:28 +0300 Periklis Ntanasis fixed bug in cosmos that permitted user to go to moon without collecting the saucer and removed ammo that was added for debug purposes spacecampaign
Tue, 27 Aug 2013 02:00:13 +0300 Periklis Ntanasis add stats to cosmos spacecampaign
Sun, 27 Oct 2013 22:34:25 -0400 nemo not sure why this nil check is in here
Tue, 27 Aug 2013 01:25:46 +0300 Periklis Ntanasis less variables used to save the checkpoints - potential breakage xD spacecampaign
Sun, 27 Oct 2013 00:39:06 +0400 unc0rr Oops, looked in the deprecated file
Mon, 26 Aug 2013 06:23:19 +0300 Periklis Ntanasis fix typo in cosmos spacecampaign
Sat, 26 Oct 2013 13:58:49 -0400 nemo Remove this looping past F10. causes infinite loop with no weapons. Besides, should always have skip in last slot unless a script is screwing with it.
Mon, 26 Aug 2013 06:13:36 +0300 Periklis Ntanasis save main missions' status spacecampaign
Thu, 24 Oct 2013 21:18:22 -0400 nemo I can't find any reason why the event filtering was halting further event handling w/ a true here. In any case removing it fixes bug #658
Mon, 26 Aug 2013 02:08:11 +0300 Periklis Ntanasis more chanllenge details in ice02 spacecampaign
Thu, 24 Oct 2013 14:02:26 -0400 nemo revert r67e257b98422 to close out bug #660. shift-f1 is even more undiscoverable than a tooltip for this important piece of info, and wasn't printing the name for me either.
Sat, 24 Aug 2013 06:36:02 +0300 Periklis Ntanasis strings checked, all ok except ice02 that will be probably changed spacecampaign
Wed, 23 Oct 2013 22:25:17 +0400 unc0rr Oh, dudes :(
Sat, 24 Aug 2013 04:14:33 +0300 Periklis Ntanasis added death planet in cosmos without the order restriction yet spacecampaign
Wed, 23 Oct 2013 12:46:29 -0400 nemo untested. decrement timer while firing rope. there've been a few complaints 'bout this.
Fri, 23 Aug 2013 23:46:10 +0300 Periklis Ntanasis added death01 in cosmos spacecampaign
Wed, 23 Oct 2013 04:35:23 +0200 koda add /history command from chat
Fri, 23 Aug 2013 03:43:53 +0300 Periklis Ntanasis description and image spacecampaign
Mon, 21 Oct 2013 12:38:24 -0400 nemo This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
Thu, 22 Aug 2013 23:46:34 +0300 Periklis Ntanasis dialogs spacecampaign
Sun, 20 Oct 2013 20:10:09 -0400 nemo avoid infinite loop
Thu, 22 Aug 2013 20:56:18 +0300 Periklis Ntanasis second human hog for dialogs spacecampaign
Sun, 20 Oct 2013 18:25:58 -0400 nemo make landspray build across too
Thu, 22 Aug 2013 19:57:07 +0300 Periklis Ntanasis win event spacecampaign
Sat, 19 Oct 2013 23:44:40 -0400 nemo call bounce sound less often
Thu, 22 Aug 2013 03:21:30 +0300 Periklis Ntanasis event in case hero dies spacecampaign
Sat, 19 Oct 2013 16:10:57 -0400 nemo Prevent attacking yourself w/ plane from crashing
Thu, 22 Aug 2013 03:06:30 +0300 Periklis Ntanasis forgotten file and death planet map and some logic spacecampaign
Sat, 19 Oct 2013 15:59:47 -0400 nemo differentiate borders a bit
Wed, 21 Aug 2013 03:37:36 +0300 Periklis Ntanasis description and image spacecampaign
Sat, 19 Oct 2013 00:42:24 +0400 unc0rr uhm... a feature
Wed, 21 Aug 2013 03:15:29 +0300 Periklis Ntanasis removed debug prints spacecampaign
Fri, 18 Oct 2013 16:05:31 +0400 unc0rr Some tweaks to ellipse code to produce less points
Wed, 21 Aug 2013 02:06:31 +0300 Periklis Ntanasis checkpoint system seems complete spacecampaign
Fri, 18 Oct 2013 15:26:43 +0400 unc0rr Draw rectangles and ellipses!
Tue, 20 Aug 2013 06:07:58 +0300 Periklis Ntanasis fixed weapon type typo spacecampaign
Tue, 15 Oct 2013 23:07:22 +0400 unc0rr Allow user to enter password for the room he joins
Tue, 20 Aug 2013 05:54:24 +0300 Periklis Ntanasis check point fixes spacecampaign
Tue, 15 Oct 2013 22:38:32 +0400 unc0rr Fix issue 662
Tue, 20 Aug 2013 04:46:38 +0300 Periklis Ntanasis added custom lua split spacecampaign
Tue, 15 Oct 2013 11:35:46 +0200 koda min->max
Mon, 19 Aug 2013 21:12:53 +0300 Periklis Ntanasis position saving functions spacecampaign
Tue, 15 Oct 2013 01:15:39 +0200 koda Fix bug 656 by using the right resolution values
Sat, 17 Aug 2013 04:39:17 +0300 Periklis Ntanasis custom stats spacecampaign
Mon, 14 Oct 2013 23:57:31 +0400 unc0rr - Frontend finally learns how to create passworded room
Sat, 17 Aug 2013 04:10:39 +0300 Periklis Ntanasis game against red team seems ok spacecampaign
Mon, 14 Oct 2013 00:33:10 -0400 nemo don't kill rope if not extended
Sat, 17 Aug 2013 01:51:20 +0300 Periklis Ntanasis scenario of escape seems ok spacecampaign
Sun, 13 Oct 2013 23:23:43 +0200 koda sigh
Fri, 16 Aug 2013 21:56:06 +0300 Periklis Ntanasis this seems to work fine for the escape scenario spacecampaign
Sun, 13 Oct 2013 23:04:56 +0200 koda and wrap the last variable so that the regex will never fail
Fri, 16 Aug 2013 04:56:06 +0300 Periklis Ntanasis many dialogs and events spacecampaign
Sun, 13 Oct 2013 14:40:14 -0400 nemo merge last rev
Thu, 15 Aug 2013 05:37:31 +0300 Periklis Ntanasis more dialogs spacecampaign
Sun, 13 Oct 2013 22:31:51 +0400 unc0rr Unbreak access to Data dir in profile broken in r8b48c27201af
Sun, 13 Oct 2013 14:21:35 -0400 nemo fix driver logging
Thu, 15 Aug 2013 05:19:46 +0300 Periklis Ntanasis first dialogs spacecampaign
Sun, 13 Oct 2013 21:53:42 +0400 unc0rr Send +i status of all players to logged-in users
Wed, 14 Aug 2013 23:47:54 +0300 Periklis Ntanasis fruit planet part 2 spacecampaign
Sun, 13 Oct 2013 13:14:32 -0400 nemo make wrapping nicer when there's collision
Tue, 13 Aug 2013 00:02:53 +0300 Periklis Ntanasis small fix and image/description spacecampaign
Fri, 11 Oct 2013 13:06:04 -0400 nemo disable side borders if bounce or wrap
Mon, 12 Aug 2013 22:29:28 +0300 Periklis Ntanasis changes regarding the difficulty and AI demo brake error spacecampaign
Fri, 11 Oct 2013 10:42:50 -0400 nemo tiny tweak to silly mode
Fri, 11 Oct 2013 17:43:13 +0200 koda merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang webgl
Sun, 11 Aug 2013 22:28:58 +0300 Periklis Ntanasis stats in case of win spacecampaign
Fri, 11 Oct 2013 00:07:23 +0200 koda fail early when an incompatible qt version is found
Sat, 10 Aug 2013 22:57:27 +0300 Periklis Ntanasis custom stats in case of lose spacecampaign
Fri, 11 Oct 2013 00:04:36 +0200 koda fail early when an incompatible cmake version is found
Sat, 10 Aug 2013 22:44:51 +0300 Periklis Ntanasis bug finaly fixed spacecampaign
Thu, 10 Oct 2013 23:33:22 +0200 koda set the correct framework search path for freepascal on darwin, targetting future cmake releases
Sat, 10 Aug 2013 21:08:39 +0300 Periklis Ntanasis previous fix was wrong.. spacecampaign
Wed, 09 Oct 2013 01:18:34 +0200 koda add a few comments inside cmakepascalinformation
Sat, 10 Aug 2013 20:44:26 +0300 Periklis Ntanasis fix bug that make precise key not responding spacecampaign
Thu, 10 Oct 2013 15:05:51 +0400 unc0rr Fill PageEditTeam containers only when it is actually required:
Sat, 10 Aug 2013 20:38:20 +0300 Periklis Ntanasis change regarding the difficulty in escape spacecampaign
Wed, 09 Oct 2013 20:25:16 -0400 nemo skip kill for bounce
Sat, 10 Aug 2013 04:39:47 +0300 Periklis Ntanasis added crates spacecampaign
Wed, 09 Oct 2013 20:23:06 -0400 nemo kill rope on wrap
Sat, 10 Aug 2013 04:16:26 +0300 Periklis Ntanasis some fixes to the map and the events spacecampaign
Wed, 09 Oct 2013 20:16:34 -0400 nemo Allow girder construction to wrap. Makes wrapping w/ large bodies of water a bit more interesting.
Sat, 10 Aug 2013 03:56:50 +0300 Periklis Ntanasis event for escape win spacecampaign
Tue, 08 Oct 2013 23:38:45 +0400 unc0rr Icons for 'i' and 'c' flags
Sat, 10 Aug 2013 02:55:28 +0300 Periklis Ntanasis changed rounds till suden death spacecampaign
Tue, 08 Oct 2013 10:28:57 +0400 unc0rr boo, nemo, boo
Sat, 10 Aug 2013 02:54:15 +0300 Periklis Ntanasis some changes in the map, hog placing etc spacecampaign
Mon, 07 Oct 2013 21:31:47 -0400 nemo make this a tiny bit less aggressive
Sat, 10 Aug 2013 00:00:41 +0300 Periklis Ntanasis fixed bug that make hog not able to move spacecampaign
Mon, 07 Oct 2013 21:31:28 -0400 nemo Issue #581
Fri, 09 Aug 2013 23:30:33 +0300 Periklis Ntanasis events spacecampaign
Mon, 07 Oct 2013 23:36:40 +0400 unc0rr - AI quickly shoots with desert eagle till hits the target
Fri, 09 Aug 2013 19:48:23 +0300 Periklis Ntanasis hide hogs and spawn them per waves spacecampaign
Mon, 07 Oct 2013 22:22:49 +0400 unc0rr Scroll chat widget to bottom on show and resize events
Thu, 08 Aug 2013 22:17:02 +0300 Periklis Ntanasis added newly created hogs spacecampaign
Fri, 04 Oct 2013 18:41:06 +0400 unc0rr Fix this for me
Thu, 08 Aug 2013 18:24:40 +0300 Periklis Ntanasis fix bugs and some changes regarting the difficulty in desert02 spacecampaign
Thu, 03 Oct 2013 14:47:33 -0400 nemo add world edges to config
Thu, 08 Aug 2013 04:33:45 +0300 Periklis Ntanasis dialogs, events for hero death and side choice spacecampaign
Thu, 03 Oct 2013 12:22:12 -0400 nemo couple more wrap calls. freezer still doesn't propagate properly. mostly due to
Wed, 07 Aug 2013 23:28:24 +0300 Periklis Ntanasis forgot to commit the new files :/ spacecampaign
Thu, 03 Oct 2013 12:10:30 -0400 nemo add shotgun wrap, revert 100px offset. Problematic w/ things that rely on Land.
(0) -3000 -1000 -240 +240 +1000 +3000 tip