Sun, 19 Jan 2014 14:58:54 +0100 |
sheepluva |
(experimental) merging the new procedures for different pixel representations (1D/2D arrays) into a single procedure with the algorithm and two procedures for the different mapping. - because redundant code sucks (at least twice)
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files
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Tue, 21 Jan 2014 22:43:06 +0100 |
koda |
fixwhitespace and dos2unix
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files
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Sun, 19 Jan 2014 13:41:11 +0100 |
sheepluva |
(experimental) make the mysterious borders around land/hats/etc that appear on zoom vanish
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files
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Tue, 21 Jan 2014 22:38:13 +0100 |
koda |
partial merge of the webgl branch
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files
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Sun, 19 Jan 2014 00:18:28 +0400 |
Wohlstand |
Fix checker logon process
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files
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Sat, 18 Jan 2014 18:20:43 +0100 |
sheepluva |
changing build files without testing the change is fun, isn't it? especially for trivial things that would take less than 10 seconds to test :p
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files
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Sat, 18 Jan 2014 08:09:55 -0500 |
nemo |
Make poison damage possibly variable (might as well since effects is a count). Scripts might find it handy.
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files
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Fri, 17 Jan 2014 16:13:10 -0500 |
nemo |
Add check for gear kind of hedgehog on invulnerability effect. This probably fixes bug #766, is similar to change in previous r2a1483d91977 and was introduced by r7d925e82e572
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files
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Fri, 17 Jan 2014 15:37:24 -0500 |
nemo |
well. let's fix this at least - only apply to gears that are actually hedgehogs, not just ones associated with a hedgehog (which can be pretty much any gear since damage tracking was added)
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files
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Sat, 18 Jan 2014 00:10:33 +0400 |
unc0rr |
Convert some ansistrings to pchars
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files
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Fri, 17 Jan 2014 18:17:47 +0100 |
koda |
drop redundancies for lua and physfs
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files
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Fri, 17 Jan 2014 18:04:49 +0100 |
koda |
fix linking physfs after a run of cmake
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files
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Fri, 17 Jan 2014 16:50:01 +0100 |
koda |
happy 10000th commit
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files
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Fri, 17 Jan 2014 16:29:11 +0100 |
unC0Rr |
fix build on travis
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files
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Fri, 17 Jan 2014 16:31:36 +0100 |
koda |
use bundled physfs on win and osx
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files
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Fri, 17 Jan 2014 16:16:28 +0100 |
koda |
fix some travis BUILD_ARGS and add a new one
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files
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Fri, 17 Jan 2014 06:58:28 -0800 |
Vittorio Giovara |
Merge pull request #11 from LocutusOfBorg/fix-arm
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files
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Fri, 17 Jan 2014 15:32:50 +0100 |
sheepluva |
disallow currenthh arrow to go offscreen, always point in direction of the hog - this should make the life of new players easier
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files
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Fri, 17 Jan 2014 13:51:47 +0100 |
sheepluva |
position "finger"/pointer over current hog above tags
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files
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Fri, 17 Jan 2014 01:42:12 +0100 |
sheepluva |
style tweaks
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files
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Fri, 17 Jan 2014 01:06:54 +0100 |
sheepluva |
update copyright to 2014
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files
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Fri, 17 Jan 2014 00:24:23 +0100 |
sheepluva |
move room state filter
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files
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Thu, 16 Jan 2014 22:38:43 +0100 |
sheepluva |
unCORr likes PChar arrays
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files
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Thu, 16 Jan 2014 23:47:36 +0400 |
unc0rr |
In special rooms game starts when all players are ready
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files
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Thu, 16 Jan 2014 19:50:18 +0100 |
sheepluva |
* allow telling cmake where to find required fonts in system when user supplies the paths, as suggested by unC0Rr, e.g. -DFONTS_DIRS='/usr/share/fonts/truetype/wqy;/usr/share/fonts/truetype/dejavu'
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files
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Thu, 16 Jan 2014 17:18:53 +0100 |
sheepluva |
allow engine to use symlinked fonts. disallow packages to "overwrite" fonts
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files
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Thu, 16 Jan 2014 12:28:41 +0100 |
sheepluva |
PhysicsFS 2.0.0 seems to be sufficient; also fix a typo
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files
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Wed, 15 Jan 2014 23:48:18 +0100 |
sheepluva |
add compatibility for physicsfs 2.0
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files
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Thu, 16 Jan 2014 01:27:44 +0400 |
unc0rr |
oops, fix build
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files
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Thu, 16 Jan 2014 01:19:21 +0400 |
unc0rr |
Also define default value of THEME
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files
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Tue, 14 Jan 2014 22:56:13 +0100 |
sheepluva |
simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
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files
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Tue, 14 Jan 2014 11:45:52 +0100 |
sheepluva |
fix seteffect documentation, lua wiki misled me there
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files
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Sun, 19 Jan 2014 23:57:52 +0400 |
unc0rr |
ifdef for now
webgl
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files
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Tue, 14 Jan 2014 12:44:29 +0400 |
unc0rr |
GravRacer, GravHigh, GravMutant, Grav... uhm... shoppamap? Easy! Gravity script could be combined with any other script now.
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files
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Thu, 09 Jan 2014 19:10:12 +0100 |
Gianfranco Costamagna |
Fixed build failure to a missing math library linked with BUILD_ENGINE_C=1 and clang
webgl
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files
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Mon, 13 Jan 2014 14:40:06 -0500 |
nemo |
Free cached ammo menu tex on quit.
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files
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Thu, 09 Jan 2014 23:54:40 +0400 |
unc0rr |
'-d' option to pas2c
webgl
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files
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Mon, 13 Jan 2014 23:07:27 +0400 |
unc0rr |
Parse " and \ escaping in binds
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files
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Wed, 08 Jan 2014 23:49:08 +0100 |
koda |
rename NOPASCAL option to BUILD_ENGINE_C
webgl
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files
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Mon, 13 Jan 2014 19:34:39 +0100 |
sheepluva |
fix missing escape for usernick used in regexp
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files
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Wed, 08 Jan 2014 16:44:23 +0100 |
koda |
cosmetics
webgl
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files
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Sun, 12 Jan 2014 16:21:57 +0400 |
unc0rr |
Oops, forgot 'hg add' this file
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files
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Wed, 08 Jan 2014 16:43:49 +0100 |
koda |
call pas2c on hwengine only
webgl
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files
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Sun, 12 Jan 2014 16:12:25 +0400 |
unc0rr |
Allow logins at any interval, but not more than 2 logins in 30 seconds, 4 in 2 minutes and 6 in 10 minutes.
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files
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Wed, 08 Jan 2014 13:04:50 +0400 |
unc0rr |
Oops
webgl
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files
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Sun, 12 Jan 2014 15:15:59 +0400 |
unc0rr |
Stub for joins monitor which is a replacement to plain ban for 10 seconds system after join
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files
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Wed, 08 Jan 2014 01:16:20 +0400 |
unc0rr |
Remove X and Y from the structure since those are misaligned in c code and I failed to do anything about that and they were the last cause of desyncs and only used in 4 places and I'm too lazy
webgl
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files
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Sun, 12 Jan 2014 11:07:49 +0400 |
unc0rr |
That check was too weird and complicated
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files
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Wed, 08 Jan 2014 00:31:30 +0400 |
unc0rr |
Fix these too
webgl
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files
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Fri, 10 Jan 2014 22:56:10 +0400 |
unc0rr |
Cake falls when loses ground
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files
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Wed, 08 Jan 2014 00:13:12 +0400 |
unc0rr |
Fix two desync causes
webgl
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files
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Fri, 10 Jan 2014 11:35:02 -0500 |
nemo |
keep velocity from fluttering between 2 and 3px / ms when falling...
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files
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Tue, 07 Jan 2014 22:08:02 +0400 |
unc0rr |
pas2c engine now writes debug log
webgl
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files
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Wed, 08 Jan 2014 23:46:02 +0100 |
koda |
fix a few uses of VERSION_* checks
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files
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Tue, 07 Jan 2014 01:58:23 +0400 |
unc0rr |
Render chars as hex numbers
webgl
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files
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Wed, 08 Jan 2014 23:39:43 +0100 |
koda |
drop extra spaces from a few CMakeLists.txt files
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files
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Tue, 07 Jan 2014 00:02:58 +0400 |
unc0rr |
oh those signed chars
webgl
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files
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Wed, 08 Jan 2014 23:29:30 +0100 |
koda |
consistent cmake checks
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files
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Mon, 06 Jan 2014 01:36:33 +0400 |
unc0rr |
Fix doStepHandlers confusion
webgl
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files
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Wed, 08 Jan 2014 19:19:09 +0100 |
koda |
use mainstream project name
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files
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