Tue, 04 Sep 2018 16:26:15 +0200 |
Wuzzy |
Remove some bad/inappropriate messages for round draw and crate drop
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Tue, 04 Sep 2018 16:12:53 +0200 |
Wuzzy |
Fix player rankings getting confused if a clan was revived
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Tue, 04 Sep 2018 15:03:35 +0200 |
Wuzzy |
Fix player rankings on round draw: Clans that die in the same turn now have the same rank
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Tue, 04 Sep 2018 14:20:15 +0200 |
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Rework rankings of losing clans: Rank them in the reverse order they died
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Mon, 03 Sep 2018 22:14:46 +0200 |
Wuzzy |
Rip out stats code from TurnReaction and put it into new function TurnStats. Fixes buggy stats
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Mon, 03 Sep 2018 21:19:15 +0200 |
Wuzzy |
Fix stats screwing up in Rope Knock Challenge if you lose
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Mon, 03 Sep 2018 20:16:54 +0200 |
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Add missing nil check in AfterAttack (oops!)
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Mon, 03 Sep 2018 20:01:50 +0200 |
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Lua: Fix LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT being broken if onVisualGearAdd is set
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Mon, 03 Sep 2018 12:59:54 +0200 |
Wuzzy |
Remove mail.gna.org mailing list from README.md (gna.org has shutdown for good)
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Mon, 03 Sep 2018 12:46:57 +0200 |
Wuzzy |
Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
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Mon, 03 Sep 2018 05:05:00 +0200 |
Wuzzy |
Use translation template for speech bubble command
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Mon, 03 Sep 2018 01:48:00 +0200 |
Wuzzy |
Continental supplies: Fix health not being set immediately if skipping continent selection, provoking random continent
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Mon, 03 Sep 2018 01:09:14 +0200 |
Wuzzy |
Don't start retreat time if hog has lost control in the meantime
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Mon, 03 Sep 2018 00:53:44 +0200 |
Wuzzy |
Don't play timer countdown sounds if in ready phase
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Mon, 03 Sep 2018 00:48:51 +0200 |
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Call GetGlobals after entering Lua command with /lua
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Mon, 03 Sep 2018 00:15:55 +0200 |
Wuzzy |
Dangerous Ducklings: Enter retreat mode after kill
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Mon, 03 Sep 2018 00:03:06 +0200 |
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Fix buggy behaviour when setting TurnTimeLeft through Retreat
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Sun, 02 Sep 2018 22:05:45 +0200 |
Wuzzy |
Change chat text color for Lua warnings to yellow
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Sun, 02 Sep 2018 22:02:15 +0200 |
Wuzzy |
Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
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Sun, 02 Sep 2018 21:26:44 +0200 |
Wuzzy |
Use SetTurnTimeLeft and SetReadyTimeLeft in all scripts
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Sun, 02 Sep 2018 20:57:33 +0200 |
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Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
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Sun, 02 Sep 2018 04:08:58 +0200 |
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Highlander: Remove odd infinite girder ammo in crates
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Sun, 02 Sep 2018 01:25:37 +0200 |
Wuzzy |
Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
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Sun, 02 Sep 2018 00:07:33 +0200 |
Wuzzy |
Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes bug 265
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Sat, 01 Sep 2018 23:03:56 +0200 |
Wuzzy |
Check for victory before stTurnReact. Fixes 382
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Sat, 01 Sep 2018 21:56:12 +0200 |
Wuzzy |
ASA, desert01: Fix display error when destroying device crate
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Sat, 01 Sep 2018 21:47:08 +0200 |
Wuzzy |
ASA, desert01: Disable hero control at first battle left from the hole, not right above it
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Sat, 01 Sep 2018 12:43:19 +0200 |
Wuzzy |
Prevent pause/synchronizing/AFK mode text being rendered at the same time
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Sat, 01 Sep 2018 01:18:07 +0200 |
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Add frontend tip introducing /help
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Sat, 01 Sep 2018 00:17:56 +0200 |
Wuzzy |
Translate "heads" and "tails" of gameServer
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