2012-04-21 Xeli - Don't crash on back press, but shutdown hedgewars
2012-04-21 Xeli - Added support for keyboards on android
2012-04-21 Xeli - Return of the F<numbers> in the ammomenu
2012-04-21 unc0rr - Remove support for variables in command handlers
2012-04-20 unc0rr Fix parsing of exit() call without parameters
2012-04-20 unc0rr Move all strings into constants to make them of string255 type
2012-04-20 unc0rr Many small improvements to pas2c
2012-04-19 unc0rr Some more progress with pas2c
2012-04-19 unc0rr - Track array size to use for High function
2012-04-19 Xeli android: prevent the app from a semi-crash when exiting a game
2012-04-14 unc0rr Improve rendering of function types, ranges, and more
2012-04-14 unc0rr Fix insanity
2012-04-14 unc0rr More string types
2012-04-14 unc0rr Get rid of TGearsType to simplify pas2c
2012-04-14 unc0rr Render some builtin functions
2012-04-14 unc0rr Render unions
2012-04-12 koda minor gl debug/comments
2012-04-12 koda disable png screenshots on mobile for now
2012-04-12 unc0rr Support string constants
2012-04-12 Stepan777 Oops, forgot file
2012-04-12 Stepan777 png screenshots
2012-04-11 unc0rr Support operators declarations
2012-04-11 unc0rr Simplify converter's life
2012-04-10 unc0rr Improve rendering of function types, arrays, and more
2012-04-09 koda vob* variables need to be reset
2012-04-09 unc0rr Unbreak build (change was only tested with pas2c parser, and was okay to it)
2012-04-09 unc0rr First try to compile with clang: improve renderer a bit. The result of pas2c is still far from normal C source.
2012-04-09 unc0rr Better handle switch statement
2012-04-09 unc0rr Eraser tool
2012-04-09 unc0rr Better support for strings
2012-04-09 koda ios: resample the sound effects in CAF as suggested in ios sdk (100kB of space saved)
2012-04-09 koda ios: refactor the code of the after-game statistics display using delegates
2012-04-09 koda ios: convert audio operation from class to instance, plays better with memory
2012-04-09 koda i don't understand this, but without this change audio doesn't fade on ios
2012-04-09 nemo remove stray pixels
2012-04-08 koda ios: don't prompt restoring a game that didn't complete loading
2012-04-08 koda ios, this method belongs here
2012-04-08 koda ios: schemes table was being drawn on top of the table border
2012-04-08 koda formatting
2012-04-08 koda when focus is lost lower the volume to a minimum
2012-04-07 koda by popular demand, switch Nature and Golf music (issue 383)
2012-04-06 unc0rr Convert some operators
2012-04-05 unc0rr Unwind 'with' construction
2012-04-05 unc0rr Improve rendering into C
2012-04-05 unc0rr Make function more pascal-ish
2012-04-04 unc0rr More external definitions for pas2c
2012-04-04 unc0rr Finish the toughest part of the converter. Now it knows types of everything, so could correctly recognize bitwise operators and type convertions.
2012-04-04 unc0rr Normalize RecordFields before conversion. Helps with namespaces problem.
2012-04-03 unc0rr Fix withState' not returning lastType
2012-04-01 Medo Added copyright notice to Scheme.java
2012-04-03 krdrt5367 ja update
2012-04-01 Medo Hedgeroid: Added ini4j library, updated android support library and added lib licenses
2012-04-03 krdrt5367 de update
2012-04-01 Medo Added some toString methods to help when debugging
2012-04-03 krdrt5 cz update
2012-04-01 Medo Merge
2012-04-02 unc0rr - Handle multidimensional arrays better
2012-04-01 Medo Scheme definitions now use .ini files.
2012-04-02 unc0rr Finally fix the bug with pointer declarations polluting namespace with bad records
2012-03-31 Medo Removed some unused imports and a redundand nullcheck
(0) -3000 -1000 -300 -100 -60 +60 +100 +300 +1000 +3000 tip