Sun, 31 Jan 2010 16:35:18 +0000 |
nemo |
Pass correct gear to modifydamage in shotgun
|
changeset |
files
|
Sun, 31 Jan 2010 16:31:45 +0000 |
nemo |
Adjust king movement in ammoshove, give king a damage bonus
|
changeset |
files
|
Sun, 31 Jan 2010 16:22:50 +0000 |
nemo |
Nature theme additions by Tiy and Palewolf
|
changeset |
files
|
Sun, 31 Jan 2010 16:20:53 +0000 |
nemo |
Update translation files, add "King Mode"
|
changeset |
files
|
Sat, 30 Jan 2010 18:23:42 +0000 |
koda |
input handling reworked, still a lot of bugs in mouse movement
|
changeset |
files
|
Sat, 30 Jan 2010 01:46:23 +0000 |
koda |
redo LANDSCAPE MODE in a saner way with lots of fps
|
changeset |
files
|
Fri, 29 Jan 2010 00:55:14 +0000 |
koda |
LANDSCAPE ON IPHONE
|
changeset |
files
|
Thu, 28 Jan 2010 20:36:24 +0000 |
nemo |
IOResult is a special variable
|
changeset |
files
|
Thu, 28 Jan 2010 19:01:57 +0000 |
nemo |
Remove inverted and useless test
|
changeset |
files
|
Wed, 27 Jan 2010 19:58:52 +0000 |
koda |
adds a "factory reset" to iphone frontend
|
changeset |
files
|
Wed, 27 Jan 2010 00:11:52 +0000 |
nemo |
Tweak load order
|
changeset |
files
|
Tue, 26 Jan 2010 23:04:19 +0000 |
nemo |
Rename for consistency
|
changeset |
files
|
Tue, 26 Jan 2010 23:00:45 +0000 |
nemo |
Alternate loading for koda's consideration. For case of pt_BR will try en, pt, then pt_BR
|
changeset |
files
|
Tue, 26 Jan 2010 21:55:51 +0000 |
koda |
complete the replacement of init/free wrappers for every unit
|
changeset |
files
|
Tue, 26 Jan 2010 04:13:37 +0000 |
nemo |
Free up some unfreed memory. Needed for Koda's iphone lib work
|
changeset |
files
|
Sun, 24 Jan 2010 19:52:30 +0000 |
koda |
update iphone frontend to the new (silly) sdl api, code cleanups for other sections
|
changeset |
files
|
Sun, 24 Jan 2010 19:01:51 +0000 |
nemo |
Palewolf's smoke traces for fire.
|
changeset |
files
|
Sun, 24 Jan 2010 16:46:06 +0000 |
nemo |
Minor tweak, try to make long flavour text last longer, move the hurt self messages to unused messages group, so they don't get wiped by crate an instant later.
|
changeset |
files
|
Sun, 24 Jan 2010 16:39:09 +0000 |
nemo |
If the music is going to be wrong, it can at least irritate me less.
|
changeset |
files
|
Sun, 24 Jan 2010 16:35:47 +0000 |
nemo |
Some value for opacity. Did not adjust water colour.
|
changeset |
files
|
Sun, 24 Jan 2010 16:33:57 +0000 |
nemo |
Add Desert theme
|
changeset |
files
|
Sun, 24 Jan 2010 16:25:10 +0000 |
nemo |
forgot Themes CMakeLists file
|
changeset |
files
|
Sun, 24 Jan 2010 16:24:24 +0000 |
nemo |
Olympics theme, Ruler map training map and a bunch of new textures for the more "3d" terrain thingy Smaxx added.
|
changeset |
files
|
Sun, 24 Jan 2010 13:38:14 +0000 |
koda |
sheepluva's patch to add a "follow" command to server and frontend, in order to stalk people and join them in their rooms
|
changeset |
files
|
Sun, 24 Jan 2010 13:37:03 +0000 |
koda |
fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
|
changeset |
files
|
Sun, 24 Jan 2010 07:37:00 +0000 |
nemo |
Rolling random numbers before land is generated is bad, m'kay? InitWorld probably not the best place for it.
|
changeset |
files
|
Sun, 24 Jan 2010 07:26:03 +0000 |
nemo |
Randomise order of play.
|
changeset |
files
|
Sat, 23 Jan 2010 21:57:24 +0000 |
koda |
rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
|
changeset |
files
|
Sat, 23 Jan 2010 13:15:27 +0000 |
koda |
settings tab has now a very nice iphone-like interface
|
changeset |
files
|
Wed, 20 Jan 2010 14:31:45 +0000 |
koda |
updated polish translation by szczur
|
changeset |
files
|
Mon, 18 Jan 2010 05:36:08 +0000 |
koda |
replace initialization/finalization statements with custom init functions
|
changeset |
files
|
Sat, 16 Jan 2010 17:30:37 +0000 |
koda |
objc/pascal finally working
|
changeset |
files
|
Sat, 16 Jan 2010 06:48:56 +0000 |
koda |
code cleanup and opengles optimizations
|
changeset |
files
|
Fri, 15 Jan 2010 10:03:31 +0000 |
koda |
settings are applied to game launch
|
changeset |
files
|
Thu, 14 Jan 2010 16:46:50 +0000 |
koda |
makes freepascal code compatible with OBJFPC mode
|
changeset |
files
|
Thu, 14 Jan 2010 16:38:43 +0000 |
koda |
can use latest sdlimage, work on setting panel and option when launching the game, minor fixes
|
changeset |
files
|
Wed, 13 Jan 2010 09:41:35 +0000 |
koda |
GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
|
changeset |
files
|
Tue, 12 Jan 2010 07:32:15 +0000 |
koda |
better network support + initial work for returning to frontend
|
changeset |
files
|
Sun, 10 Jan 2010 00:52:20 +0000 |
koda |
initial support for engine protocol
|
changeset |
files
|
Sat, 09 Jan 2010 01:34:23 +0000 |
koda |
move mixed functions in PascalExports
|
changeset |
files
|
Sat, 09 Jan 2010 00:59:12 +0000 |
koda |
iphone overlay button animation
|
changeset |
files
|
Fri, 08 Jan 2010 03:52:44 +0000 |
koda |
move all sdl source files in a proper directory
|
changeset |
files
|
Fri, 08 Jan 2010 03:38:01 +0000 |
koda |
add stub files for other views and prevent useless crashes
|
changeset |
files
|
Fri, 08 Jan 2010 01:29:28 +0000 |
koda |
fix italian translation
|
changeset |
files
|
Fri, 08 Jan 2010 01:12:51 +0000 |
koda |
frontend images by Tiy, first setup of frontend
|
changeset |
files
|
Thu, 07 Jan 2010 22:59:14 +0000 |
nemo |
Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
|
changeset |
files
|
Thu, 07 Jan 2010 22:49:25 +0000 |
koda |
touch input: reset zoom, attack button
|
changeset |
files
|
Thu, 07 Jan 2010 19:50:40 +0000 |
koda |
additional modifications for touch input
|
changeset |
files
|
Thu, 07 Jan 2010 16:18:32 +0000 |
nemo |
Drop the LongInt conversion, strip the two tests that are too large
|
changeset |
files
|
Thu, 07 Jan 2010 16:13:43 +0000 |
nemo |
misspelling
|
changeset |
files
|
Thu, 07 Jan 2010 16:12:26 +0000 |
nemo |
bit of a short circuit to reduce a few pointless tests on most text strings
|
changeset |
files
|
Thu, 07 Jan 2010 05:23:23 +0000 |
koda |
injection of custom code in SDL for iPhone in order to implement our frontend
|
changeset |
files
|
Tue, 05 Jan 2010 21:26:38 +0000 |
nemo |
Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
|
changeset |
files
|
Tue, 05 Jan 2010 19:20:44 +0000 |
nemo |
Galician locale by "Gallaecio"
|
changeset |
files
|
Mon, 04 Jan 2010 01:35:57 +0000 |
koda |
Palewolf's updated translation, images in misc
|
changeset |
files
|
Sun, 03 Jan 2010 22:58:19 +0000 |
koda |
lupdate + Palewolf's updated spanish translation + other patches of mine
|
changeset |
files
|
Sun, 03 Jan 2010 17:27:25 +0000 |
koda |
rewritten find_file part
|
changeset |
files
|
Sun, 03 Jan 2010 17:23:40 +0000 |
koda |
check for sdl_image and sdl_mixer versions
|
changeset |
files
|
Sun, 03 Jan 2010 15:40:41 +0000 |
koda |
smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
|
changeset |
files
|
Thu, 24 Dec 2009 13:38:20 +0000 |
koda |
regression, powerpc colors working again
|
changeset |
files
|