Tue, 23 Oct 2012 20:15:15 -0400 |
nemo |
missing nil test
|
changeset |
files
|
Tue, 23 Oct 2012 16:52:13 -0400 |
nemo |
Flag script parsecommands to avoid echoing to net
|
changeset |
files
|
Wed, 24 Oct 2012 00:35:27 +0400 |
unc0rr |
Get rid of C-style operators
|
changeset |
files
|
Tue, 23 Oct 2012 12:09:15 -0400 |
nemo |
better?
|
changeset |
files
|
Tue, 23 Oct 2012 11:14:08 -0400 |
nemo |
Ok. Seems to me if you disconnect on any page, you should go to the main net page, since presumably you were in some part of net play. I think this should avoid ending up in a "lobby" after disconnecting
|
changeset |
files
|
Tue, 23 Oct 2012 15:52:06 +0100 |
koda |
lupdate -no-obsolete project_files/hedgewars.pro
|
changeset |
files
|
Tue, 23 Oct 2012 07:34:33 -0400 |
nemo |
tweak tab styling
|
changeset |
files
|
Tue, 23 Oct 2012 12:12:28 +0100 |
koda |
tweaks to win build script, hedgewars.pro now supports win32 target
|
changeset |
files
|
Tue, 23 Oct 2012 04:06:12 -0400 |
nemo |
tweak tab appearance to try to appease koda
|
changeset |
files
|
Tue, 23 Oct 2012 07:14:28 +0200 |
koda |
forgot modality for this widget
|
changeset |
files
|
Tue, 23 Oct 2012 07:05:24 +0200 |
koda |
disable feedback button for now
|
changeset |
files
|
Tue, 23 Oct 2012 07:03:07 +0200 |
koda |
set window modality also for custom dialogs, small text changes
|
changeset |
files
|
Tue, 23 Oct 2012 06:50:19 +0200 |
koda |
QMessageBox overhaul: unify buttons, style and appearance of info dialogs, fixing a few typos and return values along the way
|
changeset |
files
|
Tue, 23 Oct 2012 05:21:44 +0200 |
koda |
add standard copyright header
|
changeset |
files
|
Tue, 23 Oct 2012 04:40:13 +0200 |
koda |
don't try to delete a default scheme
|
changeset |
files
|
Mon, 22 Oct 2012 22:30:03 -0400 |
nemo |
Completely arbitrary tweaking of tunnel values (avoids a nil) - still needs smooth curves (probably a target dx/dy to aim for, and slow alterations) and taking less CPU. Also disable unused function in Highlander
|
changeset |
files
|
Mon, 22 Oct 2012 23:35:12 +0400 |
unc0rr |
- Fix desyncs triggered by AI
|
changeset |
files
|
Mon, 22 Oct 2012 21:24:38 +0400 |
unc0rr |
Check cake and air attack again if walked far from initial position (not tested)
|
changeset |
files
|
Mon, 22 Oct 2012 14:39:49 +0400 |
unc0rr |
Track targets better in multiattack mode
|
changeset |
files
|
Mon, 22 Oct 2012 14:16:10 +0400 |
unc0rr |
Mark places where tried to jump, avoid too much of thinking
|
changeset |
files
|
Sun, 21 Oct 2012 22:42:50 -0400 |
nemo |
*sigh* revert the multishoot thingy. worked fine in my tests w/ smine and cleaver, screwed up deagle. need to find out why, but sleepy. for later
|
changeset |
files
|
Sun, 21 Oct 2012 22:34:20 -0400 |
nemo |
Someone should look this over to make sure it should stay in
|
changeset |
files
|
Sun, 21 Oct 2012 21:15:10 -0400 |
nemo |
Disable jiggling of cleavers 'cause it just looks odd. Adding a constraint based on proximity to portal is an option too, this was just easier.
|
changeset |
files
|
Sun, 21 Oct 2012 21:14:33 -0400 |
nemo |
Turn off freezing in multishoot, unless unc0rr can come up w/ a good reason why this was here :)
|
changeset |
files
|
Mon, 22 Oct 2012 00:44:52 +0400 |
unc0rr |
0.9.17 -> 0.9.18 changelog
|
changeset |
files
|
Sun, 21 Oct 2012 13:19:16 -0400 |
nemo |
crude workaround for problem inu reported with sound button
|
changeset |
files
|
Sun, 21 Oct 2012 12:28:05 -0400 |
nemo |
ok. for some reason, this now works without problems. weird. (reenable smine/cleaver alt)
|
changeset |
files
|
Sun, 21 Oct 2012 19:17:00 +0400 |
unc0rr |
Fix include
|
changeset |
files
|
Sun, 21 Oct 2012 01:28:33 +0400 |
unc0rr |
Fix build
physfslayer
|
changeset |
files
|
Sun, 21 Oct 2012 10:20:48 -0400 |
nemo |
Fix knockball
|
changeset |
files
|
Sun, 21 Oct 2012 00:34:14 +0400 |
unc0rr |
Workaround over QIcon failing to load from physfs
physfslayer
|
changeset |
files
|
Sun, 21 Oct 2012 17:00:35 +0400 |
unc0rr |
Keep room admin ready status always set
|
changeset |
files
|
Sun, 21 Oct 2012 00:33:38 +0400 |
unc0rr |
Simplify DataManager as physfs partially implements its functions
physfslayer
|
changeset |
files
|
Sun, 21 Oct 2012 16:38:54 +0400 |
unc0rr |
Remove deprecated signals
|
changeset |
files
|
Sun, 21 Oct 2012 00:32:32 +0400 |
unc0rr |
Oops, forgot this
physfslayer
|
changeset |
files
|
Sat, 20 Oct 2012 22:43:25 -0400 |
nemo |
fix trophyrace. also tweak it a little
|
changeset |
files
|
Sun, 21 Oct 2012 00:31:48 +0400 |
unc0rr |
Many bugfixes and features to FileEngine
physfslayer
|
changeset |
files
|
Sat, 20 Oct 2012 18:54:03 +0400 |
unc0rr |
Don't need this button anymore
|
changeset |
files
|
Sat, 20 Oct 2012 00:20:39 +0400 |
unc0rr |
Try using PhysicsFS.
physfslayer
|
changeset |
files
|
Thu, 18 Oct 2012 14:04:24 -0400 |
nemo |
damn nots
|
changeset |
files
|
Wed, 17 Oct 2012 23:50:28 +0400 |
unc0rr |
Fix most of server warnings
|
changeset |
files
|
Wed, 17 Oct 2012 23:33:33 +0400 |
unc0rr |
'In game' client flag, both server and frontend support
|
changeset |
files
|
Wed, 17 Oct 2012 23:09:16 +0400 |
unc0rr |
- Show unready status in icon
|
changeset |
files
|
Tue, 16 Oct 2012 22:57:48 -0400 |
nemo |
I like this condition for home run better
|
changeset |
files
|
Tue, 16 Oct 2012 22:35:01 +0400 |
unc0rr |
Better error handling
|
changeset |
files
|
Tue, 16 Oct 2012 13:41:23 -0400 |
nemo |
skip all dx/dy mod if Power is 0
|
changeset |
files
|
Tue, 16 Oct 2012 17:16:08 +0400 |
unc0rr |
Tweak TestDesertEagle. Bots should prefer direct shots to shots through land now, but I didn't test that yet.
|
changeset |
files
|
Mon, 15 Oct 2012 22:30:20 -0400 |
nemo |
cut down on excessive checkins in some situations
|
changeset |
files
|
Mon, 15 Oct 2012 22:07:37 -0400 |
nemo |
Remove slot overcrowding, disable angle detection which isn't doing what I want.
|
changeset |
files
|
Tue, 16 Oct 2012 00:05:58 +0400 |
unc0rr |
Don't accept ROUNDFINISHED message twice. Fixes game hangs when half of teams quit game.
|
changeset |
files
|
Mon, 15 Oct 2012 10:10:54 -0400 |
nemo |
Try to prevent a situation where hogs embedded in other hogs/barrels/cleavers get stuck, by checking for gears overlapping on Y
|
changeset |
files
|
Sun, 14 Oct 2012 20:24:08 -0400 |
nemo |
Also shove using shotgun, switch off hat when not active hog
|
changeset |
files
|
Sun, 14 Oct 2012 13:35:15 -0400 |
nemo |
First pass at cleaver.
|
changeset |
files
|
Sun, 14 Oct 2012 00:22:33 +0400 |
unc0rr |
Two cavern templates which aren't horribly long to generate, produce pretty varying maps, and allow 48 hedgehogs gameplay
|
changeset |
files
|
Sat, 13 Oct 2012 23:36:04 +0400 |
unc0rr |
Fix crasher in TestCake
|
changeset |
files
|
Sat, 13 Oct 2012 15:45:14 +0400 |
unc0rr |
Switch to vector library for arrays
|
changeset |
files
|
Sat, 13 Oct 2012 13:13:15 +0200 |
sheepluva |
small tweak. (reverse mouse wheel directions for color change)
|
changeset |
files
|
Sat, 13 Oct 2012 00:35:20 +0400 |
unc0rr |
Convert ColorWidget from QWidget to QFrame and make use of The Box Model(tm) in stylesheet
|
changeset |
files
|
Sat, 13 Oct 2012 00:07:46 +0400 |
unc0rr |
UNBAN implementation
|
changeset |
files
|
Fri, 12 Oct 2012 11:02:43 +0200 |
sheepluva |
add Randy to extended credits
|
changeset |
files
|
Thu, 11 Oct 2012 17:21:52 -0400 |
sphrix |
french translation. primarily of the campaign.
|
changeset |
files
|
Fri, 12 Oct 2012 00:10:28 +0400 |
unc0rr |
Better use random number here
|
changeset |
files
|
Thu, 11 Oct 2012 21:17:56 +0400 |
unc0rr |
- Nicks starting from not-letter char go to bottom of the list
|
changeset |
files
|
Wed, 10 Oct 2012 23:58:23 +0400 |
unc0rr |
Remove old signal-slot conenctions
|
changeset |
files
|
Wed, 10 Oct 2012 23:55:09 +0400 |
unc0rr |
- Finish conversion to nicks model
|
changeset |
files
|
Wed, 10 Oct 2012 23:30:34 +0400 |
unc0rr |
Get rid of deprecated chat widget stuff
|
changeset |
files
|
Wed, 10 Oct 2012 23:15:58 +0400 |
unc0rr |
Restore old context menu behavior
|
changeset |
files
|
Wed, 10 Oct 2012 00:14:01 -0400 |
nemo |
no. still doesn't work right
|
changeset |
files
|
Wed, 10 Oct 2012 00:40:00 +0400 |
unc0rr |
Please pas2c
|
changeset |
files
|
Wed, 10 Oct 2012 00:21:18 +0400 |
unc0rr |
- Enable chat context menu actions
|
changeset |
files
|
Wed, 10 Oct 2012 00:18:35 +0400 |
unc0rr |
Don't ask for full rooms list on part/kick
|
changeset |
files
|
Tue, 09 Oct 2012 21:08:37 +0400 |
unc0rr |
Reset nickname so it may be reused while old connection is still hanging
|
changeset |
files
|
Mon, 08 Oct 2012 21:56:24 -0400 |
nemo |
no. still doesn't work right.
|
changeset |
files
|
Mon, 08 Oct 2012 21:07:18 -0400 |
nemo |
Knife is still broken, but so koda can fix it...
|
changeset |
files
|
Tue, 09 Oct 2012 00:38:17 +0400 |
unc0rr |
Load friends/ignored nicks from file
|
changeset |
files
|
Mon, 08 Oct 2012 23:57:17 +0400 |
unc0rr |
Room players list
|
changeset |
files
|
Mon, 08 Oct 2012 13:27:46 -0400 |
nemo |
A bit more on the knife. Also add missing files to CMakeLists
|
changeset |
files
|
Sun, 07 Oct 2012 16:44:16 -0400 |
nemo |
Data for copying throwing knife to Land once it hits.
|
changeset |
files
|
Sun, 07 Oct 2012 23:59:55 +0400 |
unc0rr |
Bring back sorting
|
changeset |
files
|
Sun, 07 Oct 2012 23:33:09 +0400 |
unc0rr |
Bring icons back
|
changeset |
files
|
Sun, 07 Oct 2012 11:59:42 -0400 |
nemo |
Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
|
changeset |
files
|
Sun, 07 Oct 2012 00:12:46 +0400 |
unc0rr |
Further work on moving to players list model
|
changeset |
files
|
Sat, 06 Oct 2012 23:36:43 +0400 |
unc0rr |
Simplify file loading procedure
|
changeset |
files
|
Sat, 06 Oct 2012 01:09:41 +0400 |
unc0rr |
Start moving to players list model.
|
changeset |
files
|
Wed, 03 Oct 2012 12:04:29 +0400 |
unc0rr |
No commit message
|
changeset |
files
|
Mon, 01 Oct 2012 12:01:39 +0400 |
unc0rr |
- Fix warnings and hints
|
changeset |
files
|
Mon, 01 Oct 2012 00:31:38 +0400 |
unc0rr |
Show more statuses in icons.
|
changeset |
files
|
Sat, 29 Sep 2012 19:26:18 +0400 |
unc0rr |
Move hedgehog's step routine into separate function, use it in both hedgehog and ai code
|
changeset |
files
|
Fri, 28 Sep 2012 18:03:32 +0100 |
koda |
use cmake OPTION for arguments and further cleanup on CMakeFiles
|
changeset |
files
|
Thu, 27 Sep 2012 13:37:10 -0400 |
nemo |
revert since I didn't quite get this working smoothly enough. was close though. perhaps some other time. Shame because calling game tick less frequently can save a lot of CPU
|
changeset |
files
|
Fri, 28 Sep 2012 00:51:04 +0400 |
unc0rr |
Fix some hints
|
changeset |
files
|
Fri, 28 Sep 2012 00:39:20 +0400 |
unc0rr |
Shutup pas2c
|
changeset |
files
|
Fri, 28 Sep 2012 00:18:07 +0400 |
unc0rr |
vector2Angle function which converts vector to angle from -2048 to 2048
|
changeset |
files
|
Thu, 27 Sep 2012 23:24:01 +0400 |
unc0rr |
Always run simple game on medium maps
|
changeset |
files
|
Thu, 27 Sep 2012 19:15:49 +0400 |
unc0rr |
Oops
|
changeset |
files
|
Wed, 26 Sep 2012 11:36:41 +0400 |
unc0rr |
Fix framing
|
changeset |
files
|
Tue, 25 Sep 2012 22:45:40 +0400 |
unc0rr |
- Keep track of room name so correct name is displayed when you become room admin
|
changeset |
files
|
Tue, 25 Sep 2012 02:57:03 +0200 |
koda |
only accept RELASE and DEBUG build type configuration
|
changeset |
files
|
Tue, 25 Sep 2012 02:35:21 +0200 |
koda |
another little tweak
|
changeset |
files
|
Tue, 25 Sep 2012 02:25:22 +0200 |
koda |
sdl_extras updated/fixed (is this file still needed?)
|
changeset |
files
|
Tue, 25 Sep 2012 01:27:26 +0200 |
koda |
forgot a few checks from rev f40c65ae3eab
|
changeset |
files
|
Tue, 25 Sep 2012 01:02:21 +0200 |
koda |
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
|
changeset |
files
|
Tue, 25 Sep 2012 00:35:49 +0200 |
koda |
slight tweak to lua linking (that will break everything, i'm sure)
|
changeset |
files
|
Sat, 22 Sep 2012 19:14:58 +0400 |
unc0rr |
Make sheepluva happy
|
changeset |
files
|
Sat, 22 Sep 2012 19:01:39 +0400 |
unc0rr |
Allow using system proxy settings
|
changeset |
files
|
Fri, 21 Sep 2012 23:33:34 +0400 |
unc0rr |
- Small fix
|
changeset |
files
|
Fri, 21 Sep 2012 23:29:57 +0400 |
unc0rr |
Support for proxies (not tested)
|
changeset |
files
|
Fri, 21 Sep 2012 01:29:33 +0200 |
koda |
blindly trying to fix the android build
|
changeset |
files
|
Fri, 21 Sep 2012 01:07:56 +0200 |
koda |
nicer debug log visuals on ios
|
changeset |
files
|
Fri, 21 Sep 2012 00:50:04 +0200 |
koda |
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
|
changeset |
files
|
Thu, 20 Sep 2012 23:04:10 +0200 |
koda |
update ios project file again to reflect SDL2 renaming
|
changeset |
files
|
Sun, 16 Sep 2012 23:52:36 +0200 |
Medo |
Hedgeroid: Updated base locale
|
changeset |
files
|
Thu, 20 Sep 2012 22:17:02 +0200 |
koda |
issue ENGINECLEAN only when fpc < 2.6
|
changeset |
files
|
Sun, 16 Sep 2012 22:41:58 +0200 |
Medo |
Hedgeroid: Update to new NDK toolchain (requires NDK r8b)
|
changeset |
files
|
Thu, 20 Sep 2012 22:10:32 +0200 |
koda |
updated ios project file
|
changeset |
files
|
Sun, 16 Sep 2012 22:31:34 +0200 |
Medo |
frontlib+Hedgeroid: Added support for the new client flags (chief, admin, reg)
|
changeset |
files
|
Sun, 16 Sep 2012 23:30:55 +0400 |
unc0rr |
Treat init expression in parens as just expression instead of array initializer when there's only one entry in expressions list
|
changeset |
files
|
Sun, 16 Sep 2012 17:42:48 +0200 |
Medo |
frontlib: Add/change comments to correspond to recent changes in QtFrontend and server
|
changeset |
files
|
Sun, 16 Sep 2012 22:55:33 +0400 |
unc0rr |
New hwSqrt which is up to 8.7% more efficient than old one on synthetic tests
|
changeset |
files
|
Sun, 16 Sep 2012 16:54:51 +0200 |
Medo |
Merge
|
changeset |
files
|