Sun, 22 Mar 2009 21:03:59 +0000 | unc0rr | Save much CPU time by initializing vertex arrays in texture creation function | changeset | files |
Sun, 22 Mar 2009 20:56:22 +0000 | unc0rr | use glVertexPointer to render water | changeset | files |
Sun, 22 Mar 2009 17:44:00 +0000 | unc0rr | Fix previous patch | changeset | files |
Sun, 22 Mar 2009 17:41:07 +0000 | unc0rr | nemo's patch for girder + some fixes | changeset | files |
Sun, 22 Mar 2009 17:39:12 +0000 | unc0rr | Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient) | changeset | files |
Sun, 22 Mar 2009 14:35:45 +0000 | unc0rr | Random team generator rework by ttsmj | changeset | files |
Sun, 22 Mar 2009 14:32:22 +0000 | unc0rr | Apply koda's OpenGL ES compatibility patch | changeset | files |
Sat, 21 Mar 2009 10:49:58 +0000 | unc0rr | - Use QCryptographicHash for md5 | changeset | files |