Tue, 10 Jun 2014 07:48:08 +0200 |
sheepluva |
use cScaleFactor where I incorrectly used the variable zoom in the past. i was young and needed the money
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Tue, 10 Jun 2014 01:15:48 +0200 |
sheepluva |
here a personal experimental mockup of how I imagine wrapping world edges should look like. bouncing one could be similar just with mirrored stuff. please test and share opinion. note: you might wanna disable auto-cam
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Mon, 09 Jun 2014 23:32:26 +0200 |
sheepluva |
small hat loading tweak
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Mon, 09 Jun 2014 20:45:02 +0200 |
sheepluva |
load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
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Mon, 09 Jun 2014 20:14:11 +0200 |
sheepluva |
clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
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Sat, 07 Jun 2014 16:25:40 +0200 |
sheepluva |
committing patch from issue 798, as requested by unC0Rr
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Sat, 07 Jun 2014 16:23:12 +0200 |
sheepluva |
fix cabal build (on linux)
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Sat, 07 Jun 2014 16:21:21 +0200 |
sheepluva |
fix for "Unexpected semi-colons in conditional" issue, as reported by YuGiOhJCJ
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Thu, 05 Jun 2014 23:42:46 +0400 |
unc0rr |
Some further work on map optimizer
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Wed, 04 Jun 2014 19:39:54 +0200 |
sheepluva |
tweak untint a little (especially in connection with GrayScale)
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Tue, 03 Jun 2014 11:09:18 -0400 |
nemo |
theme configurable sudden death music. untested
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Sun, 01 Jun 2014 16:13:47 -0400 |
nemo |
allow teleporting outside Land[]
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Sun, 01 Jun 2014 15:26:03 +0200 |
sheepluva |
escape info message arguments, fixes issue 801: Frontend parses INFO command output as html
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Sun, 01 Jun 2014 04:17:27 +0200 |
sheepluva |
collision indicator on failed girder placement (especially useful with rubberband I guess). still needs some tweaks but I am going to bed now :P
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Sat, 31 May 2014 15:04:26 -0400 |
nemo |
disable these weaponset flags. they bug up highlander and otherwise have no useful impact on the script.
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Sat, 31 May 2014 00:33:51 +0200 |
sheepluva |
get rid of fpc warnings/hints
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Wed, 28 May 2014 09:05:36 +0400 |
unc0rr |
Fix some of issues found by coverity
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Fri, 23 May 2014 13:37:34 +0400 |
unc0rr |
Official racer challenge map #8
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Mon, 19 May 2014 22:46:02 +0400 |
unc0rr |
Inform frontend of lines which didn't change anything on the map in advanced drawn maps mode
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Thu, 15 May 2014 21:58:37 +0400 |
unc0rr |
Fix some pas2c engine warnings
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Wed, 14 May 2014 22:50:07 +0400 |
unc0rr |
Count number of pixels changed during draw
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Wed, 14 May 2014 21:41:42 +0400 |
unc0rr |
Small optimization (no need to draw last point of the path)
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Wed, 14 May 2014 01:12:21 +0400 |
unc0rr |
Oops, should stop coding at night
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Wed, 14 May 2014 01:07:43 +0400 |
unc0rr |
Fix fpcrtl_strncompareA, also replace strncmp with memcmp for more efficiency
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Fri, 09 May 2014 22:36:15 +0400 |
unc0rr |
Support OR operator in $IFDEF. Fixes pas2c builds.
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Wed, 07 May 2014 22:47:54 +0200 |
sheepluva |
rolling back the rest
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Wed, 07 May 2014 19:26:05 +0200 |
sheepluva |
rolling back (most of) lua 5.2 compatibility patches. hopefully that will unbreak unC0Rr's lua issues for now.
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Wed, 07 May 2014 00:04:02 +0400 |
unc0rr |
sekret feature (test commit)
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Tue, 06 May 2014 23:16:35 +0400 |
unc0rr |
- Increase limits on number of mines and explosives in game scheme
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Wed, 30 Apr 2014 15:26:50 +0400 |
unc0rr |
Drawn maps optimizer - first steps:
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