Wed, 20 Apr 2011 05:26:47 +0200 | koda | and now for something completely different, overlay refactoring! | changeset | files |
Tue, 19 Apr 2011 15:34:21 -0400 | nemo | Disable Digital/Beach since Tiy's made clear he feels the problems are too extensive to fix. | changeset | files |
Tue, 19 Apr 2011 14:39:55 +0400 | unc0rr | Use cWaterLine instead of LAND_HEIGHT, fix mortar handler aswell | changeset | files |
Tue, 19 Apr 2011 14:20:52 +0400 | unc0rr | Fix test for water in airstrike handler | changeset | files |
Tue, 19 Apr 2011 12:35:43 +0400 | unc0rr | Fix AI trying to turn around in targeting mode | changeset | files |
Mon, 18 Apr 2011 23:35:44 -0400 | nemo | oops | changeset | files |
Mon, 18 Apr 2011 23:26:28 -0400 | nemo | trying to make the umbrella and beachball seem a bit less cut out with a bit of beach sun/shade | changeset | files |
Tue, 19 Apr 2011 00:43:39 +0200 | koda | merge | changeset | files |