2018-07-04 alfadur Fix scheme config parsing
2018-07-04 alfadur Fix AddTeam message serialization
2018-07-04 alfadur add missing message tests
2018-07-03 alfadur update nom
2018-07-03 alfadur update proptest
2018-07-03 alfadur merge
2018-07-03 Marcin Mielniczuk Update rand and log to the latest versions
2018-07-02 nemo somehow scale was omitted from this catch-all VG init. late addition to the struct perhaps.
2018-07-02 Marcin Mielniczuk Implement to_raw_protocol for Rnd and enable tests. Add cargo/rls build artifacts to .gitignore
2018-07-02 alfadur Fix cmd parsing & update tests
2018-06-29 Marcin Mielniczuk Implement parsing for rnd and add a little documentation
2018-06-28 Marcin Mielniczuk Undo enabling the `unreachable-pub` lint.
2018-06-27 alfadur stabilization
2018-06-27 alfadur Fix spectators joining midgame
2018-06-27 alfadur Send more data on room joining
2018-06-27 alfadur Additional round cleanup
2018-06-27 nemo neglected dep update from r87a6cad20c90:
2018-06-27 alfadur Send teams&flags on entering a room
2018-06-26 alfadur Implement game start & engine messages
2018-06-26 alfadur Implement game config messages
2018-06-24 marmistrz Enable all lints from the rust-2018-idioms suite.
2018-06-21 nemo Just to be kind to vim which is failing at sniffing
2018-06-21 alfadur implementation of team related messages
2018-06-21 unc0rr Store saved room in yaml
2018-06-19 nemo let's keep track of the racer room config
2018-06-18 alfadur partial room implementation
2018-06-14 alfadur rework of prior
2018-06-14 alfadur handle edge polling properly
2018-06-10 antonc27 Merge default to ios-develop ios-develop
2018-06-10 antonc27 Merge ios-develop into default
2018-06-10 antonc27 Added tag Hedgewars-iOS-2.1 for changeset 195208deff1d ios-develop
2018-05-30 Wuzzy More fallback styling for hat preview webpage
2018-05-30 Wuzzy Add <noscript> fallback for hats preview webpage
2018-05-29 alfadur bullet bubbles
2018-05-28 alfadur ensure shotgun works with portals and make it hit airmines
2018-05-28 nemo allow freezing airmines outside the Land area too. Make the top of frozen mine a little flatter
2018-05-27 nemo make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
2018-05-26 nemo Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
2018-05-24 nemo make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
2018-05-24 nemo zero damage on air mine too
2018-05-24 Wuzzy Remove unused variable in uLandObjects
2018-05-24 Wuzzy Feedback dialog: Disable "send system information" checkbox by default
2018-05-24 nemo Allow freezing airmines because whyyy not
2018-05-22 alfadur theme object tweak
2018-05-22 alfadur Checksum girders and masks too
2018-05-18 nemo merge this in too
2018-05-18 nemo IFDEF for Phys 2.0 which has no mountHandle - result will just be no hwp in hwp on those systems, which would be rarely used and DLC only. 0.9.24
2018-05-18 nemo 0.9.24 merge of physfs tweak
2018-05-18 nemo Make wrapping a lua and its sidecar actually work. 0.9.24
2018-05-16 alfadur example theme objects for the new theming features
2018-05-16 alfadur new theme object features
2018-05-16 sheepluva adjust label, update ChangeLog ui-scaling
2018-05-16 sheepluva add chat size to misc settings. persist in settings.ini ui-scaling
2018-05-16 sheepluva WIP: make chat resizing faster ui-scaling
2018-05-15 sheepluva whoops, I initialized my new var incorrectly ui-scaling
2018-05-15 sheepluva fix some accidental code corruption caused by my last commit ui-scaling
2018-05-15 sheepluva WIP: allow changing chat size ui-scaling
2018-05-07 unC0Rr Fix win32 package creation
2018-05-05 Wuzzy Merge default
2018-05-05 alfadur Update frontend translation: Japanese
2018-05-03 alfadur fix trace when bullets skip on water
2018-05-04 Wuzzy Make EnableSwitchHog() more robust against failure, return gear UID
2018-05-04 Wuzzy Continental supplies: No more hacky switch hog for North America
2018-05-04 Wuzzy Lua API: Add EnableSwitchHog to manually enable hog switching
2018-05-03 Wuzzy Continental supplies: Upside-Down World special now works in cave maps as well
2018-05-03 Wuzzy Update German Lua translation
2018-05-03 Wuzzy Fix changelog mistake
2018-05-03 Wuzzy CS: Fix display of ammo caption for weapon specials
2018-05-03 Wuzzy Fix GetAmmoTimer implementation, swap arguments
2018-05-03 Wuzzy Continental supplies: Fix continent ammo tooltip containing annoying "use of this weapon does not end turn"
2018-05-03 Wuzzy Lua API: GetAmmoTimer, to get the player-set timer for an ammo
2018-05-03 Wuzzy Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
2018-05-03 Wuzzy Rename SVG hats to be consistent with PNG versions
2018-05-03 Wuzzy Simplify and shrink 5 SVG hats
2018-05-03 Wuzzy Update copyright years
2018-05-03 kompowiec Update Taiwanese translation
2018-05-03 Wuzzy Update ChangeLog for Continental supplies
2018-05-03 Wuzzy Continental supplies: Bouncy boomerang does not spawn crate when drowning
2018-05-03 Wuzzy Continental supplies: Mention that vamp increases Medicine effectiveness
2018-05-03 Wuzzy Continental supplies: Fix “Boring” sound being played after continent select
2018-05-03 Wuzzy Continental supplies: Update pickhammer icon
2018-05-03 Wuzzy Massive Continental supplies update
2018-05-03 Vatten Updated Continental supplies
2018-05-02 unc0rr Call GetNext twice as many times to distribute seed across the whole buffer even for single byte seeds
2018-05-02 nemo real droplet fix - default density is fine - also add back in the underwater bullet trails
2018-05-02 Wuzzy Minor improvements in tutorial mission texts to make stuff clearer
2018-05-02 Wuzzy Update German translation for previous English typo fixes
2018-05-02 Wuzzy Fix a couple of English typos
2018-05-02 Wuzzy Fix more German typos in Hedgewars files
2018-05-02 Wuzzy Fix a couple of German typos in de.lua
2018-05-02 nemo reduce minigun splash droplets a little
2018-05-01 Case_Of Update of french frontend localisation
2018-04-29 nemo Seed reset seems fine when moved out of the loader. Also bump protocol
2018-04-29 nemo Back out 12847:1aba77b2e4ac This both does NOT fix the seed mismatch with shoppa map preview *AND* breaks otherwise identical scripts with different file encodings due to multiple lua calls.
2018-04-29 nemo Airmines should have been set for 45° bounce - the only reason they weren't I guess is they were a clone of some mine values - and mines use traditional behaviour.
2018-04-27 nemo mark this revision as 0.9.24 branching point - next commit requires a protocol bump 0.9.24
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