Thu, 21 Oct 2010 00:41:41 +0200 |
koda |
some more memory opt
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changeset |
files
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Tue, 19 Oct 2010 23:58:27 +0200 |
koda |
use labels instead of images, should save ram and space
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files
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Tue, 19 Oct 2010 21:55:49 +0200 |
koda |
ios version bump and other minor things
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changeset |
files
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Sun, 17 Oct 2010 17:47:07 +0200 |
koda |
add name, caption and description to the new ammomenu
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changeset |
files
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Sat, 16 Oct 2010 19:01:11 +0200 |
inu |
updated PT locale
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changeset |
files
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Sat, 16 Oct 2010 18:53:56 +0200 |
koda |
goodbye Barrelhouse and Island forts, we've had a good time together but now we must move on
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files
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Sat, 16 Oct 2010 18:35:28 +0200 |
koda |
fix some glitches
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files
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Fri, 15 Oct 2010 01:10:59 +0200 |
koda |
optimizations to new ammomenu and overlay
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files
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Thu, 14 Oct 2010 22:01:33 +0200 |
koda |
less warning, no rotation glitch, more comments
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files
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Thu, 14 Oct 2010 16:01:43 +0200 |
Tobias Neumann |
Resurrector weapon: do not make it end turn, add description,
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files
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Tue, 19 Oct 2010 19:46:43 -0400 |
nemo |
Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
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files
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Wed, 13 Oct 2010 00:57:20 +0200 |
koda |
i fix up the new ammo menu finally
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changeset |
files
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Wed, 13 Oct 2010 00:01:37 +0200 |
smaxx |
(none)
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changeset |
files
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Tue, 12 Oct 2010 05:06:30 +0200 |
koda |
minor stuff
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changeset |
files
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Mon, 11 Oct 2010 16:56:00 -0400 |
nemo |
set CurAmmoType to a temp var so I don't have to worry about it switching inside the routine so that I can actually put OnUsedAmmo where it belongs.
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files
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