Sat, 08 Nov 2014 12:19:35 +0100 |
sheepluva |
Merge pull request #13 from LocutusOfBorg/fix-license
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changeset |
files
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Sat, 08 Nov 2014 09:44:02 -0500 |
nemo |
Forgot the mission description.
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files
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Sat, 08 Nov 2014 12:10:37 +0100 |
sheepluva |
Merge pull request #14 from LocutusOfBorg/fix-desktop
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files
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Sat, 08 Nov 2014 00:17:57 +0100 |
sheepluva |
Merge pull request #18 from LocutusOfBorg/update-translation
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files
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Mon, 03 Nov 2014 07:26:47 -0500 |
nemo |
swap off/on
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files
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Mon, 03 Nov 2014 07:22:21 -0500 |
nemo |
Merge of unc0rr's last change against default.
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files
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Fri, 07 Feb 2014 11:39:31 +0100 |
Gianfranco Costamagna |
Added two copyrights on gameServer
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files
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Sun, 02 Nov 2014 23:36:01 +0300 |
unC0Rr |
Fix map preview desync
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files
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Sat, 01 Nov 2014 11:20:37 -0400 |
nemo |
A slider for controlling things like bumpiness of map and tunnel sizes.
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files
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Fri, 31 Oct 2014 19:35:55 +0100 |
Gianfranco Costamagna |
Update italian translation
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files
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Fri, 24 Jan 2014 12:05:39 +0100 |
Gianfranco Costamagna |
Added copyrights to gameServer directory
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files
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Fri, 24 Jan 2014 15:37:40 +0100 |
Gianfranco Costamagna |
Fixed desktop file By adding an xpm icon
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files
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Sun, 09 Nov 2014 23:02:21 +0300 |
unc0rr |
Scripts list module
qmlfrontend
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files
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Thu, 30 Oct 2014 18:47:51 -0400 |
wuzzy |
Updates to german translation
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files
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Mon, 03 Nov 2014 23:56:51 +0300 |
unc0rr |
Theme can be changed
qmlfrontend
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files
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Thu, 30 Oct 2014 15:09:49 -0400 |
nemo |
Add Auto Camera messages to localisation
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files
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Mon, 03 Nov 2014 23:36:53 +0300 |
unc0rr |
Allow using right button or wheel to change team color
qmlfrontend
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files
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Tue, 28 Oct 2014 10:27:35 -0400 |
nemo |
Remove loc() called with a variable.
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files
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Mon, 03 Nov 2014 00:01:02 +0300 |
unc0rr |
Show team color in teams list widget, also allow to change it on mouse click
qmlfrontend
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files
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Tue, 28 Oct 2014 10:17:49 -0400 |
nemo |
Update Qt strings too
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files
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Sat, 01 Nov 2014 22:51:07 +0300 |
unc0rr |
- Store index of color instead of its value
qmlfrontend
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files
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Tue, 28 Oct 2014 09:56:28 -0400 |
nemo |
Update locale to latest strings. This does NOT include the string format improvement.
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files
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Sat, 01 Nov 2014 00:23:22 +0300 |
unc0rr |
- Allow to delete teams from config
qmlfrontend
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files
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Mon, 27 Oct 2014 21:24:55 +0900 |
mikade |
Add Construction Mode (probably needs testing / fixing)
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files
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Fri, 31 Oct 2014 00:36:08 +0300 |
unc0rr |
Perform some checks on team add
qmlfrontend
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files
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Sat, 25 Oct 2014 15:17:02 -0400 |
nemo |
cosmetic disabling of clouds with sea edges and underwater theme
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files
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Sat, 25 Oct 2014 00:31:10 +0400 |
unc0rr |
Teams widget now allows to add and remove teams (basic implementation, no checks performed, no colors, no hedgehogs)
qmlfrontend
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files
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Sat, 25 Oct 2014 11:29:45 -0400 |
nemo |
Remove switching of hog's hat to chef. do it in draw instead.
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files
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Mon, 20 Oct 2014 22:55:12 +0400 |
unc0rr |
Load and show local teams list
qmlfrontend
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files
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Sat, 25 Oct 2014 10:42:30 -0400 |
nemo |
Revert hog tinting from rdb65298717da since it wasn't sufficiently complete for a release. More sprites need converting, and there's a slight bug in hog tinting, for away hogs with hats I believe.
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files
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Mon, 13 Oct 2014 23:46:49 +0400 |
unc0rr |
- Implement getTeamsList (not tested)
qmlfrontend
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files
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Mon, 20 Oct 2014 19:50:46 +0200 |
sheepluva |
allow toggling ammo menu while NoTeamOrHH, as suggested by unC0Rr
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files
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Thu, 02 Oct 2014 00:48:14 +0400 |
unc0rr |
Filter out garbage from themes list
qmlfrontend
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files
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Mon, 20 Oct 2014 15:31:44 +0200 |
sheepluva |
find and add lua tests automagically
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files
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Wed, 01 Oct 2014 01:20:05 +0400 |
unc0rr |
flib provides theme icons, qmlFrontend shows them
qmlfrontend
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files
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Sun, 19 Oct 2014 15:46:09 -0400 |
nemo |
allow hogs to repeatedly enter portals placed on the ground
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files
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Tue, 30 Sep 2014 00:54:04 +0400 |
unc0rr |
Themes model, also add some files I forgot to add previously
qmlfrontend
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files
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Thu, 09 Oct 2014 22:14:55 +0400 |
unc0rr |
some unfinished stuff
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files
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Sun, 28 Sep 2014 21:33:14 +0400 |
unc0rr |
Quick Game PoC
qmlfrontend
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files
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Thu, 02 Oct 2014 18:04:14 +0200 |
sheepluva |
another small rendering tweak/fix
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files
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Sun, 28 Sep 2014 01:17:55 +0400 |
unc0rr |
Getter and setter for seed
qmlfrontend
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files
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Thu, 02 Oct 2014 13:44:54 +0200 |
sheepluva |
simplify {$IF that pas2c did not seem to understand
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files
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Sun, 28 Sep 2014 00:49:04 +0400 |
unc0rr |
More refactoring: move PoC preview getting code into flib
qmlfrontend
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files
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Thu, 02 Oct 2014 13:18:58 +0200 |
sheepluva |
also fix top/bottom and side-by-side rendering (got also broken in webgl branch)
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files
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Sun, 28 Sep 2014 00:18:01 +0400 |
unc0rr |
Some refactoring
qmlfrontend
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files
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Thu, 02 Oct 2014 13:01:18 +0200 |
sheepluva |
fix stereoscopic rendering leading to screen "running away to the left" since webgl merge (due to bug in webgl branch). reason was incomplete change of name/scope of variable stereoDepth -> cStereoDepth
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files
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Sat, 27 Sep 2014 12:49:08 +0400 |
unc0rr |
- Get rid of engine's PathPrefix and UserPathPrefix
qmlfrontend
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files
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Thu, 02 Oct 2014 12:08:22 +0200 |
sheepluva |
fix mapgen of other scripts too
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files
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Fri, 26 Sep 2014 00:56:36 +0400 |
unc0rr |
- Pages
qmlfrontend
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files
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Thu, 02 Oct 2014 00:40:25 +0200 |
sheepluva |
use constants for mapgen, expose those to lua
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files
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Mon, 22 Sep 2014 02:10:39 +0400 |
unc0rr |
flib:
qmlfrontend
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files
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Thu, 02 Oct 2014 00:06:59 +0200 |
sheepluva |
some more splash code tweaking/fixing
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files
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Sun, 21 Sep 2014 00:37:50 +0400 |
unc0rr |
Move away from passing shortstrings into C code, now IPC works
qmlfrontend
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files
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Wed, 01 Oct 2014 22:46:58 +0200 |
sheepluva |
tweak splash position
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files
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Sat, 20 Sep 2014 00:56:54 +0400 |
unc0rr |
- Remove --port command
qmlfrontend
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files
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Wed, 01 Oct 2014 15:51:17 -0400 |
nemo |
☹
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files
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Fri, 19 Sep 2014 14:27:41 +0400 |
unc0rr |
Strip some HWLIBRARY ifdefs
qmlfrontend
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files
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Fri, 26 Sep 2014 22:20:12 -0400 |
nemo |
climb home training/multiplayer
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files
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Thu, 18 Sep 2014 23:02:05 +0400 |
unc0rr |
- More flib IPC routines
qmlfrontend
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files
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Wed, 17 Sep 2014 23:03:24 -0400 |
nemo |
Make it a bit easier/safer to build ice bridges
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files
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Thu, 18 Sep 2014 00:19:05 +0400 |
unc0rr |
Some work on new IPC, built with the use of mutexes and condition variables
qmlfrontend
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files
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Tue, 09 Sep 2014 10:48:11 +0200 |
sheepluva |
update manpage
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changeset |
files
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Tue, 16 Sep 2014 12:46:58 +0400 |
unc0rr |
Some more of ignoration
qmlfrontend
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files
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Mon, 08 Sep 2014 18:53:34 +0200 |
sheepluva |
mention the hwplay:// thing in --help
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files
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Tue, 16 Sep 2014 12:47:39 +0400 |
unc0rr |
Basic layout of frontlib, some more sdl bindings
qmlfrontend
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files
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Mon, 08 Sep 2014 18:12:13 +0200 |
sheepluva |
fix for < LocutusOfBorg1> https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=760776
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files
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Sat, 13 Sep 2014 00:27:10 +0400 |
unc0rr |
- Fix arguments parsing in engine assuming paramcount > 0
qmlfrontend
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files
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Sun, 07 Sep 2014 15:11:08 -0400 |
nemo |
update with new winners
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files
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Fri, 12 Sep 2014 00:51:14 +0400 |
unc0rr |
Let's get it started
qmlfrontend
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files
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Mon, 25 Aug 2014 22:52:59 +0400 |
unc0rr |
- Revert try to add local team on rejoin
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files
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Mon, 25 Aug 2014 00:11:19 +0400 |
unc0rr |
This should make frontend aware of your own teams in game on rejoin
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files
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Sun, 24 Aug 2014 23:53:33 +0400 |
unc0rr |
Also pass maze_size parameter to perlin generator in game mode
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files
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Sun, 24 Aug 2014 23:41:06 +0400 |
unc0rr |
Also convert the message if current team is gone
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files
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Sun, 24 Aug 2014 15:18:26 -0400 |
nemo |
rename of variable typo for readability
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files
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Sun, 24 Aug 2014 14:51:11 -0400 |
nemo |
ok. that's weird. I wonder if I was having non-clean build issues last time I tried messing with this. that could explain why my changing offsets didn't do anything.
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files
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Sun, 24 Aug 2014 10:43:49 +0400 |
unc0rr |
Better diagnostics in log, even though it shouldn't matter anymore
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files
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Fri, 22 Aug 2014 20:18:13 +0400 |
unc0rr |
Fix map contrainer widget look in russian locale
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files
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Fri, 22 Aug 2014 19:43:26 +0400 |
unc0rr |
Fix issue 813
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changeset |
files
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Fri, 22 Aug 2014 00:57:07 +0400 |
alfadur |
- Support for pausing multiplayer games
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changeset |
files
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Fri, 22 Aug 2014 00:37:26 +0400 |
unc0rr |
Add separate option for perlin gen
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files
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Thu, 21 Aug 2014 15:01:19 +0200 |
sheepluva |
don't render crosshair/laser during kamikaze
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files
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Fri, 15 Aug 2014 08:31:34 +0200 |
sheepluva |
comment out some debug output code
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files
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Fri, 15 Aug 2014 08:23:15 +0200 |
sheepluva |
part of patch in issue 803 (ty) - this hopefully should fix issues with cmake Makefiles trying to run "Qt4::lrelease" in the shell
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files
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Wed, 13 Aug 2014 23:14:08 +0400 |
unc0rr |
Apply new distortion on maze gen
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files
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Wed, 13 Aug 2014 22:31:28 +0400 |
unc0rr |
Smooth perlin's outline
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files
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Wed, 13 Aug 2014 15:39:32 +0000 |
vittorio giovara |
add bug reference to explain the qt version check on osx
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changeset |
files
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Wed, 13 Aug 2014 17:25:55 +0200 |
sheepluva |
I can't read. sry
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changeset |
files
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Wed, 13 Aug 2014 17:06:17 +0200 |
sheepluva |
contradiction with a hint of BS
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changeset |
files
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Wed, 13 Aug 2014 15:16:33 +0200 |
sheepluva |
this should fix the cmake 3.0 issue. thanks to Spacey for reporting
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changeset |
files
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Wed, 13 Aug 2014 14:50:13 +0200 |
sheepluva |
tweak test
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changeset |
files
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Wed, 13 Aug 2014 13:41:19 +0200 |
sheepluva |
add test I used for bisecting
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changeset |
files
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Wed, 13 Aug 2014 13:36:35 +0200 |
sheepluva |
I a recent commit I caused flames to use uninitialized values. that lead to fire burning slow and desyncs. this commit fixes/reverts this
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files
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Tue, 12 Aug 2014 17:58:36 +0400 |
unc0rr |
Fix PlaceSprite
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changeset |
files
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Tue, 12 Aug 2014 13:21:32 +0400 |
unc0rr |
Challenge map #12
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changeset |
files
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Mon, 11 Aug 2014 08:31:57 -0400 |
nemo |
text visibility "fix"
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changeset |
files
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Sun, 10 Aug 2014 17:03:02 +0200 |
sheepluva |
do not render chat if HUD is hidden
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changeset |
files
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Sat, 02 Aug 2014 15:11:13 +0400 |
unc0rr |
Oops
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changeset |
files
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Sat, 02 Aug 2014 02:42:12 +0200 |
sheepluva |
fix flake angles
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changeset |
files
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Sat, 02 Aug 2014 02:20:48 +0200 |
sheepluva |
"fix" sinegun
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changeset |
files
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Mon, 28 Jul 2014 15:46:15 -0400 |
nemo |
should be RGBA, not RGB
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changeset |
files
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Sun, 27 Jul 2014 22:47:52 -0400 |
nemo |
Using blended makes smilies and CJK less hideous.
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changeset |
files
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Fri, 25 Jul 2014 20:42:06 +0400 |
unc0rr |
One more map
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changeset |
files
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Fri, 25 Jul 2014 20:41:52 +0400 |
unc0rr |
Forced sprites placing mode, exposed to scripts (not tested at all)
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files
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Fri, 25 Jul 2014 14:16:33 +0400 |
unc0rr |
Oops
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changeset |
files
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Fri, 25 Jul 2014 14:00:51 +0400 |
unc0rr |
Official racer map #11
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changeset |
files
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Thu, 10 Jul 2014 13:40:49 +0400 |
unc0rr |
Racer challenge map #10
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changeset |
files
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Mon, 07 Jul 2014 16:07:49 +0200 |
sheepluva |
burst drowning gears into bubbles after timeout
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changeset |
files
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Mon, 07 Jul 2014 15:43:48 +0200 |
sheepluva |
drowning tweaks
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changeset |
files
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Mon, 07 Jul 2014 00:48:12 +0200 |
sheepluva |
cont.
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changeset |
files
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Mon, 07 Jul 2014 00:37:10 +0200 |
sheepluva |
simplifying some code
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changeset |
files
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Sun, 06 Jul 2014 19:20:43 +0200 |
sheepluva |
some adjustments and support for mirrored world rendering. disabled atm though, I think it is more confusing than helping
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changeset |
files
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Sun, 06 Jul 2014 12:19:24 +0200 |
sheepluva |
one finger ought to be enough for everybody
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changeset |
files
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Sun, 06 Jul 2014 12:02:55 +0200 |
sheepluva |
tweaks
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changeset |
files
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Sat, 05 Jul 2014 22:54:58 +0200 |
sheepluva |
merge (even although I rebased... ok)
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changeset |
files
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Sat, 05 Jul 2014 21:22:42 +0200 |
sheepluva |
for real this time
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changeset |
files
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Sat, 05 Jul 2014 20:27:42 +0200 |
sheepluva |
fix pas2c build
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changeset |
files
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Sat, 05 Jul 2014 20:15:56 +0200 |
sheepluva |
WIP: weSea tweaks, functional and visual
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changeset |
files
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Sun, 06 Jul 2014 00:26:55 +0400 |
unc0rr |
Treat "out" as "var"
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changeset |
files
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Sat, 05 Jul 2014 18:51:45 +0200 |
sheepluva |
simplify some code
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changeset |
files
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Sat, 05 Jul 2014 15:28:32 +0400 |
unc0rr |
Restore teams in teams list on rejoin, should fix issues with second rejoin.
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files
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Fri, 04 Jul 2014 22:45:59 +0400 |
unc0rr |
Don't pick up own team if only recieved synced teamback message. Fixes second rejoin desync (untested).
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files
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Wed, 02 Jul 2014 23:55:00 +0400 |
unc0rr |
Fix some issues with rejoining (rejoining client still desyncs though)
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files
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Wed, 02 Jul 2014 11:40:57 -0400 |
koda |
cpack: do not exclude liblua from release tarball
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changeset |
files
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Tue, 01 Jul 2014 12:39:06 +0200 |
sheepluva |
add assignment I forgot
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changeset |
files
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Tue, 01 Jul 2014 12:30:36 +0200 |
sheepluva |
lua api: allow to specify layer when adding visual gear
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changeset |
files
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Mon, 30 Jun 2014 00:07:03 +0400 |
unc0rr |
Make team disappear after 3 turns in 'gone' state
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files
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Sun, 29 Jun 2014 22:50:21 +0400 |
unc0rr |
Fix issues with unsynced F and G messages being lost if current team which is supposed to convert them to synced f/g quits
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changeset |
files
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Sat, 28 Jun 2014 14:51:45 +0400 |
unc0rr |
Finish implementation of ability to take control over your team after being disconnected. Completely untested.
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changeset |
files
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Thu, 26 Jun 2014 21:43:36 +0400 |
unc0rr |
Fix build, and also make protocol a bit more consistent and flexible (only in docs though, to be implemented)
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changeset |
files
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Thu, 26 Jun 2014 00:48:44 +0400 |
Igor Paliychuk |
Ukrainian translation update
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changeset |
files
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Tue, 24 Jun 2014 09:24:37 -0400 |
nemo |
2x2 to avoid engine bug
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changeset |
files
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Tue, 24 Jun 2014 08:49:09 -0400 |
nemo |
couple of custom sprites for mikade to override in a lua sidecar if he wants to
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changeset |
files
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Mon, 23 Jun 2014 23:50:08 +0400 |
unc0rr |
Inform engine if player is back after being disconnected
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changeset |
files
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Mon, 23 Jun 2014 22:22:29 +0400 |
unc0rr |
Allow server admins to join room of another protocol version
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changeset |
files
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Thu, 19 Jun 2014 23:32:11 +0400 |
unc0rr |
Fix issue #791:
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changeset |
files
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Thu, 19 Jun 2014 15:29:31 +0400 |
unc0rr |
Racer challenge map #9
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changeset |
files
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Thu, 19 Jun 2014 00:36:11 +0200 |
sheepluva |
merge time. it's been a while
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changeset |
files
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Thu, 19 Jun 2014 00:23:03 +0200 |
sheepluva |
fix search&replace whoopsy
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changeset |
files
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Thu, 19 Jun 2014 00:16:58 +0200 |
sheepluva |
fix camera now being centered on land when game starts
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changeset |
files
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Thu, 19 Jun 2014 00:09:03 +0200 |
sheepluva |
cleanup and lol
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changeset |
files
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Wed, 18 Jun 2014 23:57:51 +0200 |
sheepluva |
move DrawWaves to uRender
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changeset |
files
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Wed, 18 Jun 2014 23:53:11 +0400 |
unc0rr |
Compressing and encoding
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changeset |
files
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Wed, 18 Jun 2014 17:23:43 +0200 |
sheepluva |
more tweaking
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changeset |
files
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Wed, 18 Jun 2014 17:06:40 +0200 |
sheepluva |
reuse buffers
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changeset |
files
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Wed, 18 Jun 2014 16:34:36 +0200 |
sheepluva |
render tweaks
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changeset |
files
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Wed, 18 Jun 2014 15:42:01 +0200 |
sheepluva |
tweak/refactor how water is drawn
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changeset |
files
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Wed, 18 Jun 2014 01:37:28 +0200 |
sheepluva |
tweak code of DrawTextureFromRectDir a bit, removing issue with different x offset depending on dir. also removing the workaround wrt that issue in the frozen hog code
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changeset |
files
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Wed, 18 Jun 2014 17:36:46 +0400 |
unc0rr |
Code drawn map in haskell \o/
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changeset |
files
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Tue, 17 Jun 2014 23:53:59 +0200 |
sheepluva |
fix typo that caused visual glitch in water body (e.g. visible on that particular screenie on bottom right corner)
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changeset |
files
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Tue, 17 Jun 2014 20:09:11 +0200 |
sheepluva |
"documentation"
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changeset |
files
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Tue, 17 Jun 2014 16:10:43 +0200 |
sheepluva |
fix some (newly introduces) glitches with normal water
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changeset |
files
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Tue, 17 Jun 2014 15:39:29 +0200 |
sheepluva |
fix pas2c build
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changeset |
files
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Tue, 17 Jun 2014 15:18:07 +0200 |
sheepluva |
little visual tweak to weSea rendering
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changeset |
files
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Tue, 17 Jun 2014 00:41:49 +0200 |
sheepluva |
adding some arrow
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changeset |
files
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Mon, 16 Jun 2014 23:46:22 +0200 |
sheepluva |
speed up tests
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changeset |
files
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Mon, 16 Jun 2014 19:07:11 +0200 |
sheepluva |
Qt-Frontend: update description of findhh to better reflect current behavior. thanks to the friendly reminder in issue 805
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changeset |
files
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Mon, 16 Jun 2014 13:47:27 +0200 |
sheepluva |
remove unneeded import
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changeset |
files
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Mon, 16 Jun 2014 02:41:03 +0200 |
sheepluva |
tweaking hogpointer position again
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changeset |
files
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Mon, 16 Jun 2014 02:23:37 +0200 |
sheepluva |
various tweaks
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changeset |
files
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Sun, 15 Jun 2014 23:48:06 +0200 |
sheepluva |
tweak engine segfault capabilities
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changeset |
files
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Mon, 16 Jun 2014 00:24:26 +0400 |
unc0rr |
Revert all recent sheepluva's work
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changeset |
files
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Sun, 15 Jun 2014 13:42:34 +0200 |
sheepluva |
fix videorec build
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changeset |
files
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Sun, 15 Jun 2014 04:46:34 +0200 |
sheepluva |
whoops. an "end" moved there
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changeset |
files
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Sun, 15 Jun 2014 04:33:54 +0200 |
sheepluva |
do not get stuck on "in game..." page just because of game crash. output a message instead. could still need some tweaking, but a man gotta sleep. and sheep too...
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changeset |
files
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Sun, 15 Jun 2014 00:02:25 +0200 |
sheepluva |
clean up halting a little
|
changeset |
files
|
Sat, 14 Jun 2014 23:59:20 +0200 |
sheepluva |
enforce style on message boxes some more
|
changeset |
files
|
Sat, 14 Jun 2014 15:49:44 +0200 |
sheepluva |
fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
|
changeset |
files
|
Sat, 14 Jun 2014 07:12:22 +0200 |
sheepluva |
tweak how chat lines are rendered
|
changeset |
files
|
Sat, 14 Jun 2014 02:25:49 +0200 |
sheepluva |
huh? me? nono, don't mind me. I'm just here to clean up.
|
changeset |
files
|
Sat, 14 Jun 2014 00:56:11 +0200 |
sheepluva |
some rendering tweaks
|
changeset |
files
|
Fri, 13 Jun 2014 23:43:34 +0200 |
sheepluva |
make mouse cursor size same, no matter what zoom level is used...
|
changeset |
files
|
Fri, 13 Jun 2014 21:17:50 +0200 |
sheepluva |
grmlgrmlpas2cgrmlgrml
|
changeset |
files
|
Fri, 13 Jun 2014 17:51:55 +0200 |
sheepluva |
make using the teleporter a bit less challenging
|
changeset |
files
|
Fri, 13 Jun 2014 14:55:06 +0200 |
sheepluva |
fix pas2c build for real this time...
|
changeset |
files
|
Fri, 13 Jun 2014 13:37:39 +0200 |
sheepluva |
I misscounted
|
changeset |
files
|
Fri, 13 Jun 2014 12:52:20 +0200 |
sheepluva |
fix some pas2c related overloading issue
|
changeset |
files
|
Fri, 13 Jun 2014 12:22:24 +0200 |
sheepluva |
whoops, pas2c I owe you
|
changeset |
files
|
Fri, 13 Jun 2014 06:26:31 +0200 |
sheepluva |
state file name and line number in lua error messages
|
changeset |
files
|
Fri, 13 Jun 2014 02:31:30 +0200 |
sheepluva |
racer: if hog starts race without any weapon selected, select whatever is first
|
changeset |
files
|
Fri, 13 Jun 2014 02:31:05 +0200 |
sheepluva |
lua api: SetNextWeapon()
|
changeset |
files
|
Thu, 12 Jun 2014 21:25:39 +0200 |
sheepluva |
lua api: DismissTeam(teamname)
|
changeset |
files
|
Thu, 12 Jun 2014 20:47:11 +0200 |
sheepluva |
lua api: SetWeapon(ammoType)
|
changeset |
files
|
Thu, 12 Jun 2014 19:40:45 +0200 |
sheepluva |
fix broken speech bubble display in chat. caused by r1a6b9a98147c one line was forgotten when moving some code
|
changeset |
files
|
Thu, 12 Jun 2014 18:58:40 +0200 |
sheepluva |
more of the same
|
changeset |
files
|
Thu, 12 Jun 2014 15:17:53 +0200 |
sheepluva |
fix TryPlaceOnLand's ambiguity/messup wrt to making terrain indestructible (had boolean parameter for indestructible AND landflags parameters that could contain lfIndestructibly)
|
changeset |
files
|
Thu, 12 Jun 2014 14:42:48 +0200 |
sheepluva |
further WIP (better error messages)
|
changeset |
files
|
Thu, 12 Jun 2014 14:11:22 +0200 |
sheepluva |
placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
|
changeset |
files
|
Thu, 12 Jun 2014 13:43:44 +0200 |
sheepluva |
expose lfIndestructable, lfIce and lfBounce
|
changeset |
files
|
Thu, 12 Jun 2014 13:11:00 +0400 |
unc0rr |
Fix pas2c build
|
changeset |
files
|
Thu, 12 Jun 2014 05:40:58 +0200 |
sheepluva |
make enums crash-safe. and other fixes
|
changeset |
files
|
Thu, 12 Jun 2014 00:37:52 +0200 |
sheepluva |
WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
|
changeset |
files
|
Wed, 11 Jun 2014 19:46:37 +0200 |
sheepluva |
fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
|
changeset |
files
|
Wed, 11 Jun 2014 13:45:44 +0200 |
sheepluva |
tiny lua documentation fix
|
changeset |
files
|
Wed, 11 Jun 2014 13:07:46 +0200 |
sheepluva |
uWorld does not require uMatrix anymore
|
changeset |
files
|
Wed, 11 Jun 2014 12:55:24 +0200 |
sheepluva |
fix hint and gl2 build. NOTE: this does not change that GL2 segfaults right away. that is an issue that dates back at least 50 commits, but most likely even back to the webgl merge. I guess nobody actually tried to run hedgewars in GL2 since back then :P
|
changeset |
files
|
Tue, 10 Jun 2014 23:21:22 +0200 |
sheepluva |
RAR: cleaning up a bit of the IFDEF-clusterf*ck
|
changeset |
files
|
Wed, 11 Jun 2014 00:35:23 +0400 |
unc0rr |
Fallback to old heuristic if not pit position
|
changeset |
files
|
Tue, 10 Jun 2014 22:35:44 +0200 |
sheepluva |
update viewlimits after screen/window resize
|
changeset |
files
|
Wed, 11 Jun 2014 00:28:17 +0400 |
unc0rr |
Allow barrels to spawn in U-shaped pits in stable position
|
changeset |
files
|
Tue, 10 Jun 2014 19:38:37 +0200 |
sheepluva |
whoops, forgot to include this file in commt
|
changeset |
files
|
Tue, 10 Jun 2014 19:30:06 +0200 |
sheepluva |
superminor tweaks
|
changeset |
files
|
Tue, 10 Jun 2014 17:41:27 +0200 |
sheepluva |
<koda> wut, chats as commit mesages?
|
changeset |
files
|
Tue, 10 Jun 2014 17:34:32 +0200 |
sheepluva |
"<unC0Rr> could also refuse to update textures when land changes if the tile isn't visible"
|
changeset |
files
|
Tue, 10 Jun 2014 13:26:58 +0200 |
sheepluva |
figure out visible land tiles in advance
|
changeset |
files
|
Tue, 10 Jun 2014 08:47:03 +0200 |
sheepluva |
some minor tweaks and stuff
|
changeset |
files
|
Tue, 10 Jun 2014 08:19:59 +0200 |
sheepluva |
darken wrapped areas, which was a very nice suggestion by nemo
|
changeset |
files
|
Tue, 10 Jun 2014 07:48:08 +0200 |
sheepluva |
use cScaleFactor where I incorrectly used the variable zoom in the past. i was young and needed the money
|
changeset |
files
|
Tue, 10 Jun 2014 01:15:48 +0200 |
sheepluva |
here a personal experimental mockup of how I imagine wrapping world edges should look like. bouncing one could be similar just with mirrored stuff. please test and share opinion. note: you might wanna disable auto-cam
|
changeset |
files
|
Mon, 09 Jun 2014 23:32:26 +0200 |
sheepluva |
small hat loading tweak
|
changeset |
files
|
Mon, 09 Jun 2014 20:45:02 +0200 |
sheepluva |
load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
|
changeset |
files
|
Mon, 09 Jun 2014 20:14:11 +0200 |
sheepluva |
clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
|
changeset |
files
|
Sat, 07 Jun 2014 16:25:40 +0200 |
sheepluva |
committing patch from issue 798, as requested by unC0Rr
|
changeset |
files
|
Sat, 07 Jun 2014 16:23:12 +0200 |
sheepluva |
fix cabal build (on linux)
|
changeset |
files
|
Sat, 07 Jun 2014 16:21:21 +0200 |
sheepluva |
fix for "Unexpected semi-colons in conditional" issue, as reported by YuGiOhJCJ
|
changeset |
files
|
Thu, 05 Jun 2014 23:42:46 +0400 |
unc0rr |
Some further work on map optimizer
|
changeset |
files
|
Wed, 04 Jun 2014 19:39:54 +0200 |
sheepluva |
tweak untint a little (especially in connection with GrayScale)
|
changeset |
files
|
Tue, 03 Jun 2014 11:09:18 -0400 |
nemo |
theme configurable sudden death music. untested
|
changeset |
files
|
Sun, 01 Jun 2014 16:13:47 -0400 |
nemo |
allow teleporting outside Land[]
|
changeset |
files
|
Sun, 01 Jun 2014 15:26:03 +0200 |
sheepluva |
escape info message arguments, fixes issue 801: Frontend parses INFO command output as html
|
changeset |
files
|
Sun, 01 Jun 2014 04:17:27 +0200 |
sheepluva |
collision indicator on failed girder placement (especially useful with rubberband I guess). still needs some tweaks but I am going to bed now :P
|
changeset |
files
|
Sat, 31 May 2014 15:04:26 -0400 |
nemo |
disable these weaponset flags. they bug up highlander and otherwise have no useful impact on the script.
|
changeset |
files
|
Sat, 31 May 2014 00:33:51 +0200 |
sheepluva |
get rid of fpc warnings/hints
|
changeset |
files
|
Wed, 28 May 2014 09:05:36 +0400 |
unc0rr |
Fix some of issues found by coverity
|
changeset |
files
|
Fri, 23 May 2014 13:37:34 +0400 |
unc0rr |
Official racer challenge map #8
|
changeset |
files
|
Mon, 19 May 2014 22:46:02 +0400 |
unc0rr |
Inform frontend of lines which didn't change anything on the map in advanced drawn maps mode
|
changeset |
files
|
Thu, 15 May 2014 21:58:37 +0400 |
unc0rr |
Fix some pas2c engine warnings
|
changeset |
files
|
Wed, 14 May 2014 22:50:07 +0400 |
unc0rr |
Count number of pixels changed during draw
|
changeset |
files
|
Wed, 14 May 2014 21:41:42 +0400 |
unc0rr |
Small optimization (no need to draw last point of the path)
|
changeset |
files
|
Wed, 14 May 2014 01:12:21 +0400 |
unc0rr |
Oops, should stop coding at night
|
changeset |
files
|
Wed, 14 May 2014 01:07:43 +0400 |
unc0rr |
Fix fpcrtl_strncompareA, also replace strncmp with memcmp for more efficiency
|
changeset |
files
|
Fri, 09 May 2014 22:36:15 +0400 |
unc0rr |
Support OR operator in $IFDEF. Fixes pas2c builds.
|
changeset |
files
|
Wed, 07 May 2014 22:47:54 +0200 |
sheepluva |
rolling back the rest
|
changeset |
files
|
Wed, 07 May 2014 19:26:05 +0200 |
sheepluva |
rolling back (most of) lua 5.2 compatibility patches. hopefully that will unbreak unC0Rr's lua issues for now.
|
changeset |
files
|
Wed, 07 May 2014 00:04:02 +0400 |
unc0rr |
sekret feature (test commit)
|
changeset |
files
|
Tue, 06 May 2014 23:16:35 +0400 |
unc0rr |
- Increase limits on number of mines and explosives in game scheme
|
changeset |
files
|
Wed, 30 Apr 2014 15:26:50 +0400 |
unc0rr |
Drawn maps optimizer - first steps:
|
changeset |
files
|
Wed, 30 Apr 2014 14:17:06 +0400 |
unc0rr |
Fix crashers in rc plane code
|
changeset |
files
|
Tue, 29 Apr 2014 10:20:45 +0400 |
unc0rr |
Merge
|
changeset |
files
|
Mon, 28 Apr 2014 21:01:39 +0200 |
sheepluva |
don't search for lua 5.1 anymore
|
changeset |
files
|
Mon, 28 Apr 2014 19:01:08 +0400 |
unc0rr |
Don't activate invulnerability/vampirism between shots of multiattack weapon
|
changeset |
files
|
Mon, 28 Apr 2014 16:52:00 +0200 |
sheepluva |
minimal changes for compatibility with lua 5.2, thanks to v4hn for fixing standard library loads. note: ALSO compatibile with (internal) lua 5.1, until something bothers to upgrade bundled lua version
|
changeset |
files
|
Fri, 25 Apr 2014 23:17:49 +0400 |
unc0rr |
Fix typo leading to crashes
|
changeset |
files
|
Fri, 25 Apr 2014 16:52:04 +0400 |
unc0rr |
Add race type detection
|
changeset |
files
|
Fri, 25 Apr 2014 14:22:59 +0400 |
unc0rr |
- Fix bug with infinite rounds in racer when a team quits mid-game
|
changeset |
files
|
Wed, 16 Apr 2014 11:18:39 +0400 |
unc0rr |
Fix new generator on 32 bit arch
|
changeset |
files
|
Tue, 15 Apr 2014 22:36:44 +0400 |
unc0rr |
No more occasional long straight edges
|
changeset |
files
|
Mon, 28 Apr 2014 16:49:29 -0400 |
tomasstraupis |
Spelling corrections
|
changeset |
files
|
Tue, 15 Apr 2014 21:46:08 +0400 |
unc0rr |
Optimize out path closing point for one point paths
|
changeset |
files
|
Mon, 14 Apr 2014 13:46:46 +0400 |
unc0rr |
Racer challenge map #7
|
changeset |
files
|
Fri, 04 Apr 2014 12:32:15 +0400 |
unc0rr |
Official racer challenge map #6
|
changeset |
files
|
Sat, 29 Mar 2014 14:02:05 -0400 |
nemo |
merge
|
changeset |
files
|
Sat, 29 Mar 2014 13:57:46 -0400 |
nemo |
param for original highlander mode - right now just allows getting another copy of a weapon you already had, but had used that turn.
|
changeset |
files
|
Fri, 28 Mar 2014 23:04:23 +0400 |
unc0rr |
Send updated info on map switched by voting
|
changeset |
files
|
Fri, 28 Mar 2014 21:20:25 +0400 |
unc0rr |
Fix condition
|
changeset |
files
|
Fri, 28 Mar 2014 11:02:06 +0400 |
unc0rr |
Fix build
|
changeset |
files
|
Thu, 27 Mar 2014 23:25:31 +0400 |
unc0rr |
- Fix applying vote result
|
changeset |
files
|
Mon, 24 Mar 2014 21:32:24 +0400 |
unc0rr |
Fix script
|
changeset |
files
|
Mon, 24 Mar 2014 16:51:39 +0400 |
unc0rr |
Racer challenge #5
|
changeset |
files
|
Sun, 23 Mar 2014 23:35:33 +0400 |
unc0rr |
Some fixes to voting + small refactoring
|
changeset |
files
|
Thu, 20 Mar 2014 22:14:30 +0400 |
unc0rr |
Better detection
|
changeset |
files
|
Thu, 20 Mar 2014 13:12:05 -0400 |
nemo |
hm. I think I forgot to commit this when adding speech bubble change
|
changeset |
files
|
Thu, 20 Mar 2014 17:14:25 +0400 |
unc0rr |
Fix warnings
|
changeset |
files
|
Thu, 20 Mar 2014 17:04:49 +0400 |
unc0rr |
- Limit outline to leftX/rightX/topY instead of LAND_WIDTH/LAND_HEIGHT
|
changeset |
files
|
Thu, 20 Mar 2014 00:59:15 +0400 |
unc0rr |
- Make sure distortion doesn't move fill point to other side of segment, this prevents corrupted maps
|
changeset |
files
|
Wed, 19 Mar 2014 18:45:20 +0400 |
unc0rr |
Process segments from last to first point too
|
changeset |
files
|
Wed, 19 Mar 2014 12:53:07 +0400 |
unc0rr |
Prevent intersections with segment from last to first point, adjust size of details
|
changeset |
files
|
Wed, 19 Mar 2014 11:54:09 +0400 |
unc0rr |
Fix div by zero error in new generator
|
changeset |
files
|
Wed, 19 Mar 2014 00:34:14 +0400 |
unc0rr |
Greedy approach: divide while it divides
|
changeset |
files
|
Wed, 19 Mar 2014 00:28:52 +0400 |
unc0rr |
No self intersections, except for weirdness between first and last point
|
changeset |
files
|
Tue, 18 Mar 2014 00:01:52 +0400 |
unc0rr |
Fix detection of intersections, still need to check if passing any point in move, but result is already okayish
|
changeset |
files
|
Mon, 17 Mar 2014 00:41:45 +0400 |
unc0rr |
More math, implementation is nearly complete, just still have an issue to resolve
|
changeset |
files
|
Sun, 16 Mar 2014 00:47:18 +0400 |
unc0rr |
Some progress on new generator
|
changeset |
files
|
Fri, 14 Mar 2014 19:59:34 +0400 |
unc0rr |
Move template-based generator into its own file
|
changeset |
files
|
Fri, 14 Mar 2014 16:00:36 +0400 |
unc0rr |
Some optimizations
|
changeset |
files
|
Fri, 14 Mar 2014 13:59:39 +0400 |
unc0rr |
Fix perlin gen on 32 bit arch
|
changeset |
files
|
Fri, 14 Mar 2014 00:42:04 +0400 |
unc0rr |
- Room save/load into/from file
|
changeset |
files
|
Thu, 13 Mar 2014 23:25:31 +0400 |
unc0rr |
Allow to save and delete room config in room
|
changeset |
files
|
Wed, 12 Mar 2014 22:40:49 -0400 |
nemo |
By request. Allow lua to make random things "talk". I'm not sure if this is a good idea, buuuut.
|
changeset |
files
|
Tue, 11 Mar 2014 22:49:01 -0400 |
nemo |
Feel free to revert this one, was just screwing around with stuff from before. I kinda like it and figured committing it was the easiest way for you to look at it. http://m8y.org/hw/perlin.png
|
changeset |
files
|
Tue, 11 Mar 2014 22:32:48 -0400 |
nemo |
this is fine right?
|
changeset |
files
|
Tue, 11 Mar 2014 00:59:42 +0400 |
unc0rr |
Tweaks and tweaks
|
changeset |
files
|
Mon, 10 Mar 2014 22:47:29 +0400 |
unc0rr |
- Rework FillLand
|
changeset |
files
|
Sun, 09 Mar 2014 20:53:11 -0400 |
nemo |
as suggested, precompute to avoid use of double
|
changeset |
files
|
Sat, 08 Mar 2014 23:51:50 +0400 |
unc0rr |
Experiment: enforce a plate at bottom so the map generated is more connected
|
changeset |
files
|
Sat, 08 Mar 2014 23:00:03 +0400 |
unc0rr |
Some optimizations
|
changeset |
files
|
Sat, 08 Mar 2014 22:49:13 +0400 |
unc0rr |
Strip Z axis from calculations
|
changeset |
files
|
Sat, 08 Mar 2014 13:50:50 +0400 |
unc0rr |
Setup leftX, rightX and topY
|
changeset |
files
|
Sat, 08 Mar 2014 00:19:24 +0400 |
unc0rr |
Some tweaks to perlin generator
|
changeset |
files
|
Fri, 07 Mar 2014 23:59:04 +0400 |
unc0rr |
Add randomness
|
changeset |
files
|
Fri, 07 Mar 2014 23:36:56 +0400 |
unc0rr |
Perlin noise generator untweaked, temporarily replacing maze generator
|
changeset |
files
|
Thu, 06 Mar 2014 14:17:44 +0400 |
unc0rr |
Racer challenge map #4
|
changeset |
files
|
Thu, 06 Mar 2014 00:19:50 +0400 |
unc0rr |
merge
|
changeset |
files
|
Wed, 05 Mar 2014 12:38:01 +0100 |
sheepluva |
don't stack bye/teleport sounds of hogs (when a team is gone)
|
changeset |
files
|
Thu, 06 Mar 2014 00:18:51 +0400 |
unc0rr |
Don't run two engine threads simultaneously
|
changeset |
files
|
Wed, 05 Mar 2014 00:53:08 +0400 |
unc0rr |
Don't call halt()
|
changeset |
files
|
Tue, 04 Mar 2014 00:40:23 +0400 |
unc0rr |
Remove game/preview functions split in library mode, just let normal procedure run instead:
|
changeset |
files
|
Mon, 03 Mar 2014 22:36:30 +0400 |
unc0rr |
- Fix crasher in doStepSniperRifleShot
|
changeset |
files
|
Sun, 02 Mar 2014 00:34:18 +0400 |
unc0rr |
Make it build as library
|
changeset |
files
|
Sat, 01 Mar 2014 15:04:38 -0500 |
nemo |
Only draw border for solid land
|
changeset |
files
|
Sat, 01 Mar 2014 14:52:36 -0500 |
nemo |
Script might well override a static map, but can't risk it not doing it, and preview completely failing. Better to just not try it for static maps. Some script cfg might help. Could also avoid unnnecessary preview regenerations even if the script was doing nothing at all.
|
changeset |
files
|
Sat, 01 Mar 2014 23:37:59 +0400 |
unc0rr |
merge
|
changeset |
files
|
Sat, 01 Mar 2014 14:37:06 -0500 |
nemo |
always update. a bit inefficient, but scripts do weird things.
|
changeset |
files
|
Sat, 01 Mar 2014 23:37:01 +0400 |
unc0rr |
Fix "don't know how to make hwengine.pas" error
|
changeset |
files
|
Sat, 01 Mar 2014 13:59:12 -0500 |
nemo |
no idea what happened to this image... it seems like I'm reverting to most recent revision O_o
|
changeset |
files
|
Sat, 01 Mar 2014 13:41:19 -0500 |
nemo |
pass --prefix to previews too
|
changeset |
files
|
Fri, 28 Feb 2014 14:03:21 +0400 |
unc0rr |
Use all pixels, not only 8x8 areas
|
changeset |
files
|
Fri, 28 Feb 2014 13:55:16 +0400 |
unc0rr |
AI doesn't skip till action on the map stops (mostly dedicated to highlander) + various small tweaks
|
changeset |
files
|
Thu, 27 Feb 2014 12:48:27 +0400 |
unc0rr |
Oops, remove debug stuff which hid the feature
|
changeset |
files
|
Wed, 26 Feb 2014 23:43:42 +0400 |
unc0rr |
Add alpha channel to preview
|
changeset |
files
|
Wed, 26 Feb 2014 23:07:55 +0400 |
unc0rr |
Move preview rendering into HWMap
|
changeset |
files
|
Wed, 26 Feb 2014 00:28:27 +0400 |
unc0rr |
- Make world wrap edges not depend on gear radius
|
changeset |
files
|
Mon, 24 Feb 2014 13:41:32 -0500 |
nemo |
move the freeModule too, couple of style tweaks
|
changeset |
files
|
Sun, 23 Feb 2014 22:25:52 +0100 |
sheepluva |
fix molotov sprite too
|
changeset |
files
|
Sun, 23 Feb 2014 21:55:08 +0100 |
sheepluva |
tweak dynamite sprite (pixels at frame border, leading to visible filtering artifacts when zoomed)
|
changeset |
files
|
Sun, 23 Feb 2014 13:50:58 -0500 |
nemo |
merge
|
changeset |
files
|
Sun, 23 Feb 2014 19:15:39 +0100 |
sheepluva |
change how textures from non-power-of-2-width textures are filled. this fixes e.g. the vertical lines appearing between Bath theme's horizontL
|
changeset |
files
|
Sun, 23 Feb 2014 19:08:37 +0100 |
sheepluva |
minor comments fix
|
changeset |
files
|
Sun, 23 Feb 2014 13:49:44 -0500 |
nemo |
add preview init to tunnels too
|
changeset |
files
|
Sun, 23 Feb 2014 17:31:00 +0100 |
sheepluva |
fix remaining alpha pixel issues (explosion landbacktex borders etc
|
changeset |
files
|
Sun, 23 Feb 2014 13:47:15 -0500 |
nemo |
use data not text, so DLC doesn't get an *
|
changeset |
files
|
Sun, 23 Feb 2014 10:06:58 -0500 |
nemo |
Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
|
changeset |
files
|
Fri, 21 Feb 2014 13:31:16 +0400 |
unc0rr |
Official challenge map #3 by 1937barcelona
|
changeset |
files
|
Thu, 20 Feb 2014 01:32:37 +0400 |
unc0rr |
Don't rewrite server ini file too often
|
changeset |
files
|
Thu, 20 Feb 2014 00:28:49 +0400 |
unc0rr |
Fix tinting of AI kills counter
|
changeset |
files
|
Wed, 19 Feb 2014 19:10:11 +0400 |
unc0rr |
Should never use State like this, since some states aren't synced (thinking state for example)
|
changeset |
files
|
Tue, 18 Feb 2014 06:02:22 +0100 |
sheepluva |
allow switching through hogs in reverse order with PRECISE+HOGSWITCH
|
changeset |
files
|
Tue, 18 Feb 2014 00:07:13 +0400 |
unc0rr |
Fix issue 780 (copy-paste fail)
|
changeset |
files
|
Sun, 16 Feb 2014 22:51:25 +0400 |
unc0rr |
Fix setting lc_endluatest result
|
changeset |
files
|
Sun, 16 Feb 2014 22:06:55 +0400 |
unc0rr |
Reduce number of warnings in pas2c-generated code
|
changeset |
files
|
Sun, 16 Feb 2014 16:56:53 +0400 |
unc0rr |
Fix build
|
changeset |
files
|
Fri, 14 Feb 2014 13:55:13 +0400 |
unc0rr |
What about exact value?
|
changeset |
files
|
Fri, 14 Feb 2014 13:48:14 +0400 |
unc0rr |
In stats-only mode:
|
changeset |
files
|
Thu, 13 Feb 2014 23:53:47 +0400 |
unc0rr |
Only check alpha channel like BlitImageAndGenerateCollisionInfo does
|
changeset |
files
|
Thu, 13 Feb 2014 23:38:16 +0400 |
unc0rr |
NULL PChar is okay
|
changeset |
files
|
Thu, 13 Feb 2014 14:12:04 -0500 |
nemo |
pngcrush on this file which will hopefully be cleaned up at some point
|
changeset |
files
|
Thu, 13 Feb 2014 22:04:56 +0400 |
unc0rr |
Fix read of freed memory found with valgrind
|
changeset |
files
|
Wed, 12 Feb 2014 23:46:24 +0400 |
unc0rr |
Use strchr instead of strstr with specially constructed string255 struct (not tested)
|
changeset |
files
|
Wed, 12 Feb 2014 23:40:35 +0400 |
unc0rr |
- Remove few PAS2C ifdef's
|
changeset |
files
|
Wed, 12 Feb 2014 22:40:35 +0400 |
unc0rr |
Fix binds loading
|
changeset |
files
|
Wed, 12 Feb 2014 00:50:15 +0400 |
unc0rr |
- pas2c recognizes typecasts in initialization expressions
|
changeset |
files
|
Tue, 11 Feb 2014 22:05:03 +0400 |
unc0rr |
Small fix which makes pas2c engine successfully replay demos
|
changeset |
files
|
Tue, 11 Feb 2014 01:19:44 +0400 |
unc0rr |
- Pas2C: make use of 'external' function decorator
|
changeset |
files
|
Mon, 10 Feb 2014 23:02:49 +0400 |
unc0rr |
Implement needed rtl functions
|
changeset |
files
|
Mon, 10 Feb 2014 00:43:03 +0400 |
unc0rr |
It compiles \o/
|
changeset |
files
|
Sun, 09 Feb 2014 19:00:13 +0100 |
sheepluva |
fix lq rope being always drawn on screen with same width regardless of zoom
|
changeset |
files
|
Sun, 09 Feb 2014 18:35:11 +0100 |
sheepluva |
fix misleading indentation
|
changeset |
files
|
Sun, 09 Feb 2014 00:44:29 +0400 |
unc0rr |
Even more explicit type conversions and other stuff to help pas2c use ansistrings
|
changeset |
files
|
Sat, 08 Feb 2014 16:29:34 +0400 |
unc0rr |
Implicit type casts to help pas2c
|
changeset |
files
|
Fri, 07 Feb 2014 23:57:32 +0400 |
unc0rr |
Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
|
changeset |
files
|
Fri, 07 Feb 2014 22:42:57 +0400 |
unc0rr |
Implement a bit of astring
|
changeset |
files
|
Fri, 07 Feb 2014 15:44:27 +0400 |
unc0rr |
Pas2C recognizes ansistrings
|
changeset |
files
|
Fri, 07 Feb 2014 14:41:49 +0400 |
unc0rr |
Fix build with old base package
|
changeset |
files
|
Fri, 07 Feb 2014 10:11:10 +0100 |
sheepluva |
disallow sinegun to penetrate solid land
|
changeset |
files
|
Thu, 06 Feb 2014 22:13:30 +0100 |
sheepluva |
fix potential buffer overflow
|
changeset |
files
|
Thu, 06 Feb 2014 22:03:53 +0100 |
sheepluva |
rolling back my PChar stuff, because unC0Rr improves string handling pas2c instead <3
|
changeset |
files
|
Fri, 07 Feb 2014 00:47:51 +0400 |
unc0rr |
Merge
|
changeset |
files
|
Thu, 06 Feb 2014 21:07:50 +0100 |
sheepluva |
get rid of hwpow. ~so long and thanks for all the wtfish~
|
changeset |
files
|
Fri, 07 Feb 2014 00:46:49 +0400 |
unc0rr |
Fix tons and tons of pas2c warnings (but still not all of them)
|
changeset |
files
|
Thu, 06 Feb 2014 20:18:10 +0100 |
sheepluva |
fix indentation of previous commit and simplify rc-plane's angle-fix after portal code
|
changeset |
files
|
Thu, 06 Feb 2014 23:02:35 +0400 |
unc0rr |
Drop support for other string types than string255
|
changeset |
files
|
Thu, 06 Feb 2014 19:05:22 +0100 |
sheepluva |
simplify rc-plane's angle-adjustment-after-wrap code
|
changeset |
files
|
Tue, 04 Feb 2014 23:53:43 +0400 |
unc0rr |
CMake checks for haskell modules needed
|
changeset |
files
|
Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
|
changeset |
files
|
Tue, 04 Feb 2014 17:24:32 +0100 |
sheepluva |
whoops, lost a space
|
changeset |
files
|
Tue, 04 Feb 2014 17:18:05 +0100 |
sheepluva |
fix a relevant warning I caused by accident
|
changeset |
files
|
Tue, 04 Feb 2014 16:35:31 +0100 |
sheepluva |
fixing the remaining PChar issues pas2c ran into to this point, now it stops because of being unable to deal with "set of char"
|
changeset |
files
|
Tue, 04 Feb 2014 15:23:37 +0100 |
sheepluva |
yo dawg, I herd you like PChar...
|
changeset |
files
|
Tue, 04 Feb 2014 14:04:24 +0100 |
sheepluva |
remove obsolete type conversions that messed with pas2c
|
changeset |
files
|
Tue, 04 Feb 2014 13:47:43 +0100 |
sheepluva |
fix some string related pas2c issues
|
changeset |
files
|
Tue, 04 Feb 2014 13:37:12 +0100 |
sheepluva |
use uConsts rather than including config.inc more than once
|
changeset |
files
|
Tue, 04 Feb 2014 12:37:26 +0100 |
sheepluva |
add travis dependencies
|
changeset |
files
|
Mon, 03 Feb 2014 14:06:11 +0100 |
sheepluva |
fix for Issue 777 (IceGun: Segfault when freezing water, with rqBlurryLand enabled)
|
changeset |
files
|
Mon, 03 Feb 2014 13:52:47 +0400 |
unc0rr |
- Cut actions array instead of performing full copy, when it is possible
|
changeset |
files
|
Mon, 03 Feb 2014 13:32:09 +0400 |
unc0rr |
Tiny optimization
|
changeset |
files
|
Sat, 01 Feb 2014 22:03:22 -0500 |
nemo |
don't allow getting 2nd copy of wep you already have, prevent gaining banned weps even if set to infinite in scheme.
|
changeset |
files
|
Sun, 02 Feb 2014 00:37:00 +0400 |
unc0rr |
Actually do some actions when flood detected
|
changeset |
files
|
Fri, 31 Jan 2014 23:36:02 +0400 |
unc0rr |
Define some boundaries to detect events
|
changeset |
files
|
Fri, 31 Jan 2014 16:51:20 +0400 |
unc0rr |
More work on flood detector
|
changeset |
files
|
Fri, 31 Jan 2014 12:45:51 +0400 |
unc0rr |
Fix build
|
changeset |
files
|
Thu, 30 Jan 2014 16:08:05 +0400 |
unc0rr |
Official racer challenge #2
|
changeset |
files
|
Thu, 30 Jan 2014 00:18:32 +0400 |
unc0rr |
- Start work on flood detector
|
changeset |
files
|
Wed, 29 Jan 2014 09:17:25 -0500 |
nemo |
aaaand remove switch
|
changeset |
files
|
Tue, 28 Jan 2014 23:14:02 -0500 |
nemo |
tweaks
|
changeset |
files
|
Wed, 29 Jan 2014 00:26:35 +0400 |
unc0rr |
Implement kick voting
|
changeset |
files
|
Tue, 28 Jan 2014 22:29:21 +0400 |
unc0rr |
This should help server bypass malformed replays
|
changeset |
files
|
Tue, 28 Jan 2014 09:09:31 -0500 |
nemo |
remove a few weps I missed. forgot I'd uncommented prior to a diff I'd done earlier
|
changeset |
files
|
Tue, 28 Jan 2014 17:00:46 +0400 |
unc0rr |
AI always activates invulnerability and extra damage if it has them
|
changeset |
files
|
Mon, 27 Jan 2014 23:44:28 -0500 |
nemo |
Make highlander configurable using weapons, commit weaponset mimicking old values
|
changeset |
files
|
Mon, 27 Jan 2014 23:42:20 -0500 |
nemo |
unbreak build. didn't test changes
|
changeset |
files
|
Tue, 28 Jan 2014 00:22:49 +0400 |
unc0rr |
Implement 'voted' function
|
changeset |
files
|
Mon, 27 Jan 2014 22:34:06 +0400 |
unc0rr |
Even more love to pas2c
|
changeset |
files
|
Mon, 27 Jan 2014 01:07:12 +0400 |
unc0rr |
Fix times
|
changeset |
files
|
Mon, 27 Jan 2014 00:33:42 +0400 |
unc0rr |
Some love to pas2c
|
changeset |
files
|
Sun, 26 Jan 2014 10:20:42 +0400 |
unc0rr |
ADMIN_ACCESS is deprecated long ago
|
changeset |
files
|
Sun, 26 Jan 2014 02:17:04 +0400 |
unc0rr |
Mutual authentication: server side
|
changeset |
files
|
Sun, 26 Jan 2014 00:09:50 +0400 |
unc0rr |
Filter confusables to some limits
|
changeset |
files
|
Sun, 26 Jan 2014 00:08:49 +0400 |
unc0rr |
Mutual authentication: client side
|
changeset |
files
|
Fri, 24 Jan 2014 22:38:15 +0400 |
unc0rr |
Now convert to xml rules
|
changeset |
files
|
Fri, 24 Jan 2014 13:19:35 +0100 |
koda |
freaking space
|
changeset |
files
|
Fri, 24 Jan 2014 13:05:19 +0100 |
koda |
add glew and ghc-zlib dependencies for travis tests
|
changeset |
files
|
Fri, 24 Jan 2014 12:44:03 +0100 |
koda |
ghc ooops
|
changeset |
files
|
Fri, 24 Jan 2014 11:11:39 +0100 |
koda |
add AppData file
|
changeset |
files
|
Fri, 24 Jan 2014 10:56:22 +0100 |
koda |
use CMAKE_CURRENT_SOURCE_DIR consistently
|
changeset |
files
|
Fri, 24 Jan 2014 10:39:41 +0400 |
unc0rr |
Must not code at late night (fix sanity check)
|
changeset |
files
|
Fri, 24 Jan 2014 09:48:46 +0400 |
unc0rr |
- Add SCHEME which is needed in room config
|
changeset |
files
|
Fri, 24 Jan 2014 00:05:19 +0400 |
unc0rr |
Some basic sanity tests for replay files
|
changeset |
files
|
Thu, 23 Jan 2014 23:28:16 +0400 |
unc0rr |
confusables.txt to insert query converter
|
changeset |
files
|
Thu, 23 Jan 2014 21:54:26 +0400 |
unc0rr |
Handle chars and not bytes for usernames :-p
|
changeset |
files
|
Thu, 23 Jan 2014 14:18:06 +0100 |
sheepluva |
turned out this blocked CJK characters too. stick to ASCII control char ban only, do NOT include UTF-8 control chars
|
changeset |
files
|
Thu, 23 Jan 2014 13:56:53 +0100 |
sheepluva |
hide complete IP of other users, when non-admin requests player info. showing the first two parts of the IP was kinda pointless to begin with (what for?) and has recently lead to increased abuse and lobby flooding due to bots collecting/posting IP tracking information
|
changeset |
files
|
Thu, 23 Jan 2014 13:24:28 +0400 |
unc0rr |
Use zlibFormat
|
changeset |
files
|
Wed, 22 Jan 2014 23:52:21 +0100 |
sheepluva |
disallow control chars in player nicks, thanks for burp to helping making the list more complete
|
changeset |
files
|
Thu, 23 Jan 2014 01:04:17 +0400 |
unc0rr |
- Implement /callvote
|
changeset |
files
|
Thu, 23 Jan 2014 00:07:27 +0400 |
unc0rr |
- Allow delegation to specific person in fixed room
|
changeset |
files
|
Wed, 22 Jan 2014 23:42:41 +0400 |
unc0rr |
Don't delegate special room to another player when owner quits
|
changeset |
files
|
Wed, 22 Jan 2014 23:06:50 +0400 |
unc0rr |
More robust implementation of decompression
|
changeset |
files
|
Wed, 22 Jan 2014 19:55:52 +0100 |
Wohlstand |
Small update of my voice-pack Default_ru
|
changeset |
files
|
Wed, 22 Jan 2014 18:46:15 +0100 |
sheepluva |
actual fix
|
changeset |
files
|
Wed, 22 Jan 2014 15:53:36 +0100 |
sheepluva |
fix server not building
|
changeset |
files
|
Wed, 22 Jan 2014 14:50:50 +0400 |
unc0rr |
Show which file has failed
|
changeset |
files
|
Wed, 22 Jan 2014 14:45:33 +0400 |
unc0rr |
Check if frontend was too lazy to actually send drawn map data to the server
|
changeset |
files
|
Wed, 22 Jan 2014 09:19:08 +0400 |
unc0rr |
Oops, forgot this
|
changeset |
files
|
Wed, 22 Jan 2014 01:16:11 +0100 |
sheepluva |
test tweak/fix
|
changeset |
files
|
Wed, 22 Jan 2014 00:37:43 +0100 |
koda |
more scripts found by sheepluva
|
changeset |
files
|
Wed, 22 Jan 2014 00:23:08 +0100 |
koda |
little gameServer cleanup
|
changeset |
files
|
Tue, 21 Jan 2014 23:57:34 +0100 |
koda |
restore revinfo
|
changeset |
files
|
Tue, 21 Jan 2014 23:53:26 +0100 |
koda |
readd r3be36d2fdca6
|
changeset |
files
|
Tue, 21 Jan 2014 23:46:48 +0100 |
koda |
ok really restore tests
|
changeset |
files
|
Tue, 21 Jan 2014 23:25:57 +0100 |
koda |
restore tests
|
changeset |
files
|
Tue, 21 Jan 2014 23:15:25 +0100 |
koda |
restore gameServer changes
|
changeset |
files
|
Tue, 21 Jan 2014 22:53:15 +0100 |
koda |
merge
|
changeset |
files
|
Wed, 22 Jan 2014 01:11:13 +0400 |
unc0rr |
Halfplement voting
|
changeset |
files
|
Tue, 21 Jan 2014 21:16:52 +0100 |
sheepluva |
Fix uGearsHandlersMess.pas changes lost in merge r1c02143bfe9c.
|
changeset |
files
|
Tue, 21 Jan 2014 22:04:40 +0400 |
unc0rr |
Fix server producing unreplayable records
|
changeset |
files
|
Tue, 21 Jan 2014 18:02:37 +0100 |
sheepluva |
use new API for changing GameFlags
|
changeset |
files
|
Tue, 21 Jan 2014 15:56:52 +0100 |
sheepluva |
luaAPI:
|
changeset |
files
|
Tue, 21 Jan 2014 11:48:43 +0400 |
unc0rr |
Fix detection of mapgen
|
changeset |
files
|
Tue, 21 Jan 2014 10:59:52 +0400 |
unc0rr |
Merge
|
changeset |
files
|
Mon, 20 Jan 2014 21:16:17 -0500 |
nemo |
This adds idle hog tinting. Active hog tinting still needed.
|
changeset |
files
|
Tue, 21 Jan 2014 01:38:06 +0100 |
sheepluva |
let log know when a test finished properly, so that an unexpected termination (segfault, divbyzero, etc) is easier to tell apart from test fail
|
changeset |
files
|
Tue, 21 Jan 2014 01:27:25 +0100 |
sheepluva |
* fix divbyzero found by GetGravity test (cWindSpeed was used where cMaxWindSpeed should have been)
|
changeset |
files
|
Tue, 21 Jan 2014 01:23:57 +0100 |
sheepluva |
test for GetGravity and SetGravity
|
changeset |
files
|
Mon, 20 Jan 2014 22:42:36 +0100 |
sheepluva |
add a test based on unC0Rr's suggestion. still a lot of mess and redundancy involved, sry :P
|
changeset |
files
|
Tue, 21 Jan 2014 00:09:06 +0400 |
unc0rr |
Implement drawnMapData function so checker could check replays with drawn maps
|
changeset |
files
|
Mon, 20 Jan 2014 15:31:45 +0100 |
sheepluva |
drill rocket test
|
changeset |
files
|
Mon, 20 Jan 2014 10:40:59 +0100 |
sheepluva |
new cmake option NOVERSIONINFOUPDATE -- to be used if source is in a git/repo that is NOT the hedgewars repo
|
changeset |
files
|
Mon, 20 Jan 2014 10:16:29 +0100 |
sheepluva |
remove DroidSans font from source dir. it is unused afaik and also wrongly included in the source tarballs
|
changeset |
files
|
Sun, 19 Jan 2014 22:39:06 +0100 |
sheepluva |
fix despeckle mutilating blurry land
|
changeset |
files
|
Mon, 20 Jan 2014 00:25:40 +0400 |
unc0rr |
- Make Racer report achievements
|
changeset |
files
|
Sun, 19 Jan 2014 17:53:16 +0100 |
sheepluva |
no idea how I ended up forgetting about the offset I need for same position in different rows (in 1d array); also remove obsolete comment
|
changeset |
files
|
Sun, 19 Jan 2014 16:35:06 +0100 |
sheepluva |
small tweak/hax for blurry land to make tile borders vanish (when clamping is off)
|
changeset |
files
|
Tue, 21 Jan 2014 22:44:37 +0100 |
koda |
add travis tests for the two new cmake options
|
changeset |
files
|
Sun, 19 Jan 2014 14:58:54 +0100 |
sheepluva |
(experimental) merging the new procedures for different pixel representations (1D/2D arrays) into a single procedure with the algorithm and two procedures for the different mapping. - because redundant code sucks (at least twice)
|
changeset |
files
|
Tue, 21 Jan 2014 22:43:06 +0100 |
koda |
fixwhitespace and dos2unix
|
changeset |
files
|
Sun, 19 Jan 2014 13:41:11 +0100 |
sheepluva |
(experimental) make the mysterious borders around land/hats/etc that appear on zoom vanish
|
changeset |
files
|
Tue, 21 Jan 2014 22:38:13 +0100 |
koda |
partial merge of the webgl branch
|
changeset |
files
|
Sun, 19 Jan 2014 00:18:28 +0400 |
Wohlstand |
Fix checker logon process
|
changeset |
files
|
Sat, 18 Jan 2014 18:20:43 +0100 |
sheepluva |
changing build files without testing the change is fun, isn't it? especially for trivial things that would take less than 10 seconds to test :p
|
changeset |
files
|
Sat, 18 Jan 2014 08:09:55 -0500 |
nemo |
Make poison damage possibly variable (might as well since effects is a count). Scripts might find it handy.
|
changeset |
files
|
Fri, 17 Jan 2014 16:13:10 -0500 |
nemo |
Add check for gear kind of hedgehog on invulnerability effect. This probably fixes bug #766, is similar to change in previous r2a1483d91977 and was introduced by r7d925e82e572
|
changeset |
files
|
Fri, 17 Jan 2014 15:37:24 -0500 |
nemo |
well. let's fix this at least - only apply to gears that are actually hedgehogs, not just ones associated with a hedgehog (which can be pretty much any gear since damage tracking was added)
|
changeset |
files
|
Sat, 18 Jan 2014 00:10:33 +0400 |
unc0rr |
Convert some ansistrings to pchars
|
changeset |
files
|
Fri, 17 Jan 2014 18:17:47 +0100 |
koda |
drop redundancies for lua and physfs
|
changeset |
files
|
Fri, 17 Jan 2014 18:04:49 +0100 |
koda |
fix linking physfs after a run of cmake
|
changeset |
files
|
Fri, 17 Jan 2014 16:50:01 +0100 |
koda |
happy 10000th commit
|
changeset |
files
|
Fri, 17 Jan 2014 16:29:11 +0100 |
unC0Rr |
fix build on travis
|
changeset |
files
|
Fri, 17 Jan 2014 16:31:36 +0100 |
koda |
use bundled physfs on win and osx
|
changeset |
files
|
Fri, 17 Jan 2014 16:16:28 +0100 |
koda |
fix some travis BUILD_ARGS and add a new one
|
changeset |
files
|
Fri, 17 Jan 2014 06:58:28 -0800 |
Vittorio Giovara |
Merge pull request #11 from LocutusOfBorg/fix-arm
|
changeset |
files
|
Fri, 17 Jan 2014 15:32:50 +0100 |
sheepluva |
disallow currenthh arrow to go offscreen, always point in direction of the hog - this should make the life of new players easier
|
changeset |
files
|
Fri, 17 Jan 2014 13:51:47 +0100 |
sheepluva |
position "finger"/pointer over current hog above tags
|
changeset |
files
|
Fri, 17 Jan 2014 01:42:12 +0100 |
sheepluva |
style tweaks
|
changeset |
files
|
Fri, 17 Jan 2014 01:06:54 +0100 |
sheepluva |
update copyright to 2014
|
changeset |
files
|
Fri, 17 Jan 2014 00:24:23 +0100 |
sheepluva |
move room state filter
|
changeset |
files
|
Thu, 16 Jan 2014 22:38:43 +0100 |
sheepluva |
unCORr likes PChar arrays
|
changeset |
files
|
Thu, 16 Jan 2014 23:47:36 +0400 |
unc0rr |
In special rooms game starts when all players are ready
|
changeset |
files
|
Thu, 16 Jan 2014 19:50:18 +0100 |
sheepluva |
* allow telling cmake where to find required fonts in system when user supplies the paths, as suggested by unC0Rr, e.g. -DFONTS_DIRS='/usr/share/fonts/truetype/wqy;/usr/share/fonts/truetype/dejavu'
|
changeset |
files
|
Thu, 16 Jan 2014 17:18:53 +0100 |
sheepluva |
allow engine to use symlinked fonts. disallow packages to "overwrite" fonts
|
changeset |
files
|
Thu, 16 Jan 2014 12:28:41 +0100 |
sheepluva |
PhysicsFS 2.0.0 seems to be sufficient; also fix a typo
|
changeset |
files
|
Wed, 15 Jan 2014 23:48:18 +0100 |
sheepluva |
add compatibility for physicsfs 2.0
|
changeset |
files
|