Wed, 14 Mar 2018 15:58:16 +0100 |
antonc27 |
- Fix missions path, still needs refactoring...
ios-develop
|
changeset |
files
|
Wed, 14 Mar 2018 15:55:38 +0100 |
Wuzzy |
Fix frontend from messing with legacy schemes.ini, just read it, never write
|
changeset |
files
|
Wed, 14 Mar 2018 15:19:08 +0100 |
Wuzzy |
Rename the misleadingly-named AmmoSchemeModel to GameSchemeModel
|
changeset |
files
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Wed, 14 Mar 2018 14:42:50 +0100 |
Wuzzy |
Game scheme handling: Use QFile instead of QSettings for increased efficiency
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changeset |
files
|
Wed, 14 Mar 2018 12:17:11 +0100 |
Wuzzy |
Fix bad import of old ammo schemes, improve debug output when importing schemes from old .ini files
|
changeset |
files
|
Wed, 14 Mar 2018 01:33:37 +0100 |
Wuzzy |
Remove old Qt4 workaround for missing language name of Scottish Gaelic
|
changeset |
files
|
Wed, 14 Mar 2018 01:22:45 +0100 |
Wuzzy |
Force color dialog to use Qt style. Fixes some issues
|
changeset |
files
|
Wed, 14 Mar 2018 00:46:20 +0100 |
antonc27 |
- Fix missions regression: presentation of list is good, still problem with path during launching
ios-develop
|
changeset |
files
|
Wed, 14 Mar 2018 00:25:31 +0100 |
antonc27 |
- Fix missions regression: refactoring, WIP
ios-develop
|
changeset |
files
|
Wed, 14 Mar 2018 00:20:47 +0100 |
Wuzzy |
Update German Lua translation
|
changeset |
files
|
Tue, 13 Mar 2018 23:39:09 +0100 |
Wuzzy |
Movement Training: Revert ice girder color for consistency with TechRacer and HedgeEditor
|
changeset |
files
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Tue, 13 Mar 2018 23:19:24 +0100 |
unc0rr |
Merge qt5transition into default
|
changeset |
files
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Tue, 13 Mar 2018 23:07:58 +0100 |
Wuzzy |
Movement training: Tweak some sprite visuals
|
changeset |
files
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Tue, 13 Mar 2018 22:57:49 +0100 |
unc0rr |
Workaround for the weird new qgraphicsview/qgraphicsscene fitInView behavior
qt5transition
|
changeset |
files
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Tue, 13 Mar 2018 22:49:06 +0100 |
Wuzzy |
Movement Training: Make the use of the mission panel clearer and harder to overlook
|
changeset |
files
|
Tue, 13 Mar 2018 21:27:11 +0100 |
Wuzzy |
Basic Bazooka Training: Add one more target, make limited ammo section easier, add more hints
|
changeset |
files
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Tue, 13 Mar 2018 20:31:35 +0100 |
Wuzzy |
Rope Training: Place the second-last target at a more reasonable position
|
changeset |
files
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Tue, 13 Mar 2018 18:25:37 +0100 |
Wuzzy |
Frontend: Fix built-in Qt translations not loaded properly
qt5transition
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changeset |
files
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Tue, 13 Mar 2018 16:57:20 +0100 |
Wuzzy |
Update INSTALL.md about new Qt5 dependency
qt5transition
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changeset |
files
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Tue, 13 Mar 2018 16:38:48 +0100 |
Wuzzy |
Fix buggy Qt5 style detection causing segfault on Arch Linux w/ qt5-style-plugins
qt5transition
|
changeset |
files
|
Tue, 13 Mar 2018 10:20:41 -0400 |
nemo |
try plastique with fallback to windows - we should find a way to alert the user that qt5-style-plugins would improve rendering
qt5transition
|
changeset |
files
|
Tue, 13 Mar 2018 10:02:01 -0400 |
nemo |
seems to help styling some - some CSS tweaks may still be needed - lobby for example
qt5transition
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changeset |
files
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Tue, 13 Mar 2018 13:15:15 +0100 |
Wuzzy |
Update .hgignore to ignore new Qt's moc_ and qrc_ files
qt5transition
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changeset |
files
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Tue, 13 Mar 2018 00:50:58 +0100 |
Wuzzy |
Also update default binds for SDL2 keypad names
qt5transition
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changeset |
files
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Mon, 12 Mar 2018 19:15:45 -0400 |
nemo |
these changed, presumably in SDL2 - might want to review all the others
qt5transition
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changeset |
files
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Mon, 12 Mar 2018 22:53:28 +0100 |
Wuzzy |
Use visible team count instead of total team count to determine rendered team bar height
|
changeset |
files
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Mon, 12 Mar 2018 19:39:00 +0100 |
Wuzzy |
Remove rubber duck from BRW, RW and most weapon schemes for now
|
changeset |
files
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Mon, 12 Mar 2018 12:54:33 +0100 |
Wuzzy |
Use onSkipTurn in scripts to detect turn skips
|
changeset |
files
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Mon, 12 Mar 2018 12:37:35 +0100 |
Wuzzy |
Lua API: Add onSkipTurn callback, called when hog skips
|
changeset |
files
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Mon, 12 Mar 2018 12:27:13 +0100 |
Wuzzy |
Lua API: Add SkipTurn() to replace ParseCommand("skip")
|
changeset |
files
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Mon, 12 Mar 2018 02:09:21 +0100 |
Wuzzy |
ACF7: Add one pick hammer in crate
|
changeset |
files
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Mon, 12 Mar 2018 00:59:47 +0100 |
alfadur |
Fix minigun bullets sometimes failing to hit when shooting same thing twice in row
|
changeset |
files
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Sun, 11 Mar 2018 23:24:05 +0100 |
antonc27 |
- Remember user settings on app update
ios-develop
|
changeset |
files
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Sun, 11 Mar 2018 22:39:40 +0100 |
antonc27 |
- Some not-so-important pretty formatting
ios-develop
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changeset |
files
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Sun, 11 Mar 2018 21:38:08 +0100 |
Wuzzy |
Bazooka/Grenade Training: Make weapon selection detection future-proof
|
changeset |
files
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Sun, 11 Mar 2018 20:43:15 +0100 |
antonc27 |
Merge from 0.9.23
ios-develop
|
changeset |
files
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Sun, 11 Mar 2018 12:08:49 +0100 |
alfadur |
Change minigun sound once again, lower pitch
|
changeset |
files
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Sun, 11 Mar 2018 11:01:27 +0100 |
Wuzzy |
ASA_cosmos: Fix game not ending when hero dies after being seen by Guards
|
changeset |
files
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Sun, 11 Mar 2018 10:50:02 +0100 |
alfadur |
Add new minigun sound
|
changeset |
files
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Sun, 11 Mar 2018 00:46:22 +0100 |
Wuzzy |
Update Qt and Lua translation files
|
changeset |
files
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Sat, 10 Mar 2018 23:43:32 +0100 |
unc0rr |
Fix disabled button rendering
qt5transition
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changeset |
files
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Sat, 10 Mar 2018 23:16:22 +0100 |
unc0rr |
- Fix insane width of lines in health graphic
qt5transition
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changeset |
files
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Sat, 10 Mar 2018 12:57:13 +0100 |
Wuzzy |
uLocale: Fix broken Format function
|
changeset |
files
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Sat, 10 Mar 2018 12:32:44 +0100 |
Wuzzy |
Make a few more engine strings translatable
|
changeset |
files
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Sat, 10 Mar 2018 03:27:18 +0100 |
Wuzzy |
ClimeHome: Show messages when cake is nearby and when reaching home
|
changeset |
files
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Sat, 10 Mar 2018 01:46:51 +0100 |
Wuzzy |
Minigun: Move attack timer to Karma to make gear type more Lua-friendly
|
changeset |
files
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Sat, 10 Mar 2018 01:28:15 +0100 |
Wuzzy |
Reduce number of minigun bullets from 71 to 70
|
changeset |
files
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Sat, 10 Mar 2018 00:54:00 +0100 |
alfadur |
Fix minigun not pausing the turn timer properly
|
changeset |
files
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Fri, 09 Mar 2018 23:34:46 +0100 |
alfadur |
Improve appearance of bullet trails, slight fade out at beginning
|
changeset |
files
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Fri, 09 Mar 2018 22:23:57 +0100 |
Wuzzy |
When using seduction, only show “CENSORED” text in English locale
|
changeset |
files
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Fri, 09 Mar 2018 21:09:53 +0100 |
Wuzzy |
Nerf minigun in Default ammo scheme
|
changeset |
files
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Fri, 09 Mar 2018 19:48:15 +0100 |
alfadur |
Fix minigun bullet impact image being drawn over hog sometimes
|
changeset |
files
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Fri, 09 Mar 2018 19:45:21 +0100 |
alfadur |
Fix direction of dispensed bullet shells from shotgun/sniper/minigun
|
changeset |
files
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Fri, 09 Mar 2018 19:40:49 +0100 |
Wuzzy |
ACF8: Fix invisible cyborg sometimes blocking the way
|
changeset |
files
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Fri, 09 Mar 2018 19:05:59 +0100 |
Wuzzy |
A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values
|
changeset |
files
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Fri, 09 Mar 2018 18:03:59 +0100 |
Wuzzy |
ACF9: Fix cannibal talking to himself in cut scene if playing with 3 natives instead of 4
|
changeset |
files
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Fri, 09 Mar 2018 15:20:28 +0100 |
Wuzzy |
ACF6: Change mines, remove mines placed at unfair positions
|
changeset |
files
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Fri, 09 Mar 2018 14:27:37 +0100 |
Wuzzy |
ACF3: Fix cannibals sometimes doing nothing for a full turn
|
changeset |
files
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Fri, 09 Mar 2018 12:55:54 +0100 |
Wuzzy |
ACF1: Hide Cannibals team before it appears
|
changeset |
files
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Fri, 09 Mar 2018 12:43:36 +0100 |
Wuzzy |
Hide team bar if all hedgehogs in it are hidden or dead
|
changeset |
files
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Fri, 09 Mar 2018 11:32:36 +0100 |
Wuzzy |
ACF: Only use standard team colors
|
changeset |
files
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Fri, 09 Mar 2018 02:03:03 +0100 |
Wuzzy |
ACF7: Fix incorrect hog name used in speech bubble
|
changeset |
files
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Fri, 09 Mar 2018 01:12:07 +0100 |
Wuzzy |
Update German Lua translation
|
changeset |
files
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Fri, 09 Mar 2018 00:45:37 +0100 |
Wuzzy |
Merge unC0Rr's control fixes
|
changeset |
files
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Fri, 09 Mar 2018 00:44:36 +0100 |
Wuzzy |
ACF7: Make hogs talk when you complete a part of the second mission goal (reach princess / free friends)
|
changeset |
files
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Thu, 08 Mar 2018 23:46:46 +0100 |
Wuzzy |
ACF7: Fix incorrect hog name mentioned in 2nd mission text
|
changeset |
files
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Thu, 08 Mar 2018 23:36:16 +0100 |
Wuzzy |
AI: Don't use tardis when in multishoot and not inf attack
|
changeset |
files
|
Thu, 08 Mar 2018 23:28:58 +0100 |
unc0rr |
Fix new binds system for real
|
changeset |
files
|
Thu, 08 Mar 2018 21:58:59 +0100 |
unc0rr |
This should fix crash with custom bindings
|
changeset |
files
|
Thu, 08 Mar 2018 21:46:43 +0100 |
jose1711 |
Update Slovak translation
|
changeset |
files
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Thu, 08 Mar 2018 21:28:02 +0100 |
Wuzzy |
Racer: Draw waypoint outline around cursor while in placement phase
|
changeset |
files
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Thu, 08 Mar 2018 21:05:10 +0100 |
Wuzzy |
Merge server stuff from alfadur
|
changeset |
files
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Thu, 08 Mar 2018 21:03:25 +0100 |
Wuzzy |
HedgeEditor: Show waypoint preview
|
changeset |
files
|
Thu, 08 Mar 2018 20:40:00 +0100 |
Wuzzy |
HedgeEditor: Fix sndIncoming playing for placing stuff, add many sound effects
|
changeset |
files
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Thu, 08 Mar 2018 19:36:07 +0100 |
Wuzzy |
HedgeEditor: Clean up messy HWP overwrites
|
changeset |
files
|
Thu, 08 Mar 2018 19:14:06 +0100 |
Wuzzy |
Racer: No longer play Incoming or Missed sound
|
changeset |
files
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Thu, 08 Mar 2018 19:08:21 +0100 |
Wuzzy |
Construction Mode: Fix annoying Incoming voice and other sound issues
|
changeset |
files
|
Thu, 08 Mar 2018 19:03:03 +0100 |
Wuzzy |
Lua API: PlaySound: Add 3rd parameter instaVoice to instantly play voice
|
changeset |
files
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Thu, 08 Mar 2018 18:15:06 +0100 |
Wuzzy |
Lua API: Add SetSoundMask to disable playing certain sounds
|
changeset |
files
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Thu, 08 Mar 2018 17:07:14 +0100 |
Wuzzy |
ACF2: Make all Weaklings on worst CPU level
|
changeset |
files
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Thu, 08 Mar 2018 15:01:18 -0500 |
alfadur |
separated the server logic from all the async io mess.
|
changeset |
files
|
Thu, 08 Mar 2018 16:49:49 +0100 |
Wuzzy |
ACF: Reduce computer hog levels in missions 2 and 6.
|
changeset |
files
|
Thu, 08 Mar 2018 15:37:49 +0100 |
Wuzzy |
CTF_Blizzard: Force clan limit of 2. Auto-remove excess hogs
|
changeset |
files
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Thu, 08 Mar 2018 15:15:11 +0100 |
Wuzzy |
CTF_Blizzard: Dump dead code / out-commented code
|
changeset |
files
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Thu, 08 Mar 2018 15:05:42 +0100 |
Wuzzy |
CTF: Write hog with most captures in stats screen
|
changeset |
files
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Thu, 08 Mar 2018 14:53:25 +0100 |
Wuzzy |
CTF: Say "clan" instead of "team" in mission panel
|
changeset |
files
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Thu, 08 Mar 2018 14:47:47 +0100 |
Wuzzy |
CTF: Show team scores and score graph in stats screen
|
changeset |
files
|
Thu, 08 Mar 2018 13:42:36 +0100 |
Wuzzy |
CTF: Don't disable home flag after capture
|
changeset |
files
|
Thu, 08 Mar 2018 13:34:45 +0100 |
Wuzzy |
CTF: Allow to be played with more than 2 clans
|
changeset |
files
|
Thu, 08 Mar 2018 12:46:11 +0100 |
Wuzzy |
CTF: Drop flag when carrier uses piano strike
|
changeset |
files
|
Thu, 08 Mar 2018 12:34:46 +0100 |
Wuzzy |
Capture the Flag: Fix many Lua errors when playing with >2 clans
|
changeset |
files
|
Thu, 08 Mar 2018 11:58:27 +0100 |
Wuzzy |
Mutant: Faster excess hog removal
|
changeset |
files
|
Thu, 08 Mar 2018 03:00:51 +0100 |
Wuzzy |
uCommandHandlers: Remove unused variable
|
changeset |
files
|
Thu, 08 Mar 2018 02:59:14 +0100 |
Wuzzy |
CTF: Dumb out-commented code
|
changeset |
files
|
Thu, 08 Mar 2018 02:19:44 +0100 |
Wuzzy |
Slightly simplify Mutant mission panel
|
changeset |
files
|
Thu, 08 Mar 2018 02:03:23 +0100 |
Wuzzy |
CTF: Fix Lua errors when using kamikaze or tardis
|
changeset |
files
|
Thu, 08 Mar 2018 01:22:00 +0100 |
Wuzzy |
CTF: Remove tardis and resurrector
|
changeset |
files
|
Thu, 08 Mar 2018 01:12:35 +0100 |
Wuzzy |
Control: Remove tardis and resurrector
|
changeset |
files
|
Thu, 08 Mar 2018 00:54:12 +0100 |
Wuzzy |
German translation: “Grundlagentraining” → “Grundausbildung”
|
changeset |
files
|
Thu, 08 Mar 2018 00:46:00 +0100 |
Wuzzy |
SimpleMission: Set GameFlags more cleanly
|
changeset |
files
|
Thu, 08 Mar 2018 00:18:32 +0100 |
Wuzzy |
Fix artillery being broken in some missions
|
changeset |
files
|
Wed, 07 Mar 2018 23:52:45 +0100 |
Wuzzy |
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
|
changeset |
files
|
Wed, 07 Mar 2018 23:06:19 +0100 |
Wuzzy |
ACF6: Fix cyborgs sometimes idling forever in their turns (fixes bug 521)
|
changeset |
files
|
Wed, 07 Mar 2018 22:47:55 +0100 |
Wuzzy |
Add hedgehog effect heArtillery, allows to set per-hedgehog artillery mode
|
changeset |
files
|
Wed, 07 Mar 2018 20:27:42 +0100 |
Wuzzy |
Update German frontend and Minigun translation
|
changeset |
files
|
Wed, 07 Mar 2018 18:27:14 +0100 |
Wuzzy |
Rope training: Fix confused order of retract/extend controls
|
changeset |
files
|
Wed, 07 Mar 2018 18:24:17 +0100 |
Wuzzy |
Rope Knock Challenge: Remove trailing space of name "doomy "
|
changeset |
files
|
Wed, 07 Mar 2018 18:23:21 +0100 |
Wuzzy |
Death02: Add Delay=600
|
changeset |
files
|
Wed, 07 Mar 2018 18:18:11 +0100 |
Wuzzy |
Update German Lua translation
|
changeset |
files
|
Wed, 07 Mar 2018 15:47:03 +0100 |
Wuzzy |
Use mktemp in update_lua_locale_files.sh
|
changeset |
files
|
Wed, 07 Mar 2018 15:09:31 +0100 |
Wuzzy |
Stop SplitByChar also lowercasing the entire string. Fixes bug 581.
|
changeset |
files
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Wed, 07 Mar 2018 13:48:51 +0100 |
Wuzzy |
Lua: Rename global variable “L” to “LOCALE”
|
changeset |
files
|
Wed, 07 Mar 2018 12:33:56 +0100 |
Wuzzy |
Sort all core missions in training menu more logically
|
changeset |
files
|
Wed, 07 Mar 2018 10:44:30 +0100 |
Wuzzy |
Frontend: Lead first-time player to training page on start
|
changeset |
files
|
Tue, 06 Mar 2018 15:21:36 -0500 |
nemo |
the clipping was just due to remote abuse anyway - this addresses a couple of the concerns from the bug
|
changeset |
files
|
Tue, 06 Mar 2018 04:26:51 +0100 |
Wuzzy |
Update README about the Hedgewars training
|
changeset |
files
|
Tue, 06 Mar 2018 04:11:17 +0100 |
Wuzzy |
Remove unused, unfinished and outdated boot camp mission
|
changeset |
files
|
Tue, 06 Mar 2018 03:48:03 +0100 |
Wuzzy |
Complete overhaul of Basic Rope Training
|
changeset |
files
|
Mon, 05 Mar 2018 19:26:46 +0100 |
Wuzzy |
Change misleading server error message about nicknames
|
changeset |
files
|
Mon, 05 Mar 2018 19:21:58 +0100 |
Wuzzy |
Capitalize default hog names and server name
|
changeset |
files
|
Mon, 05 Mar 2018 19:05:10 +0100 |
Wuzzy |
More user-friendly server messages
|
changeset |
files
|
Mon, 05 Mar 2018 16:16:32 +0100 |
Wuzzy |
Fix frontend error dialog always displaying "failed" as last engine message after engine crash
|
changeset |
files
|
Sun, 04 Mar 2018 00:13:38 +0100 |
unc0rr |
Having chat mode as game state was a mistake
|
changeset |
files
|
Fri, 02 Mar 2018 19:44:09 +0100 |
Wuzzy |
Remove dead code from basic bazooka training
|
changeset |
files
|
Fri, 02 Mar 2018 19:43:06 +0100 |
Wuzzy |
Completely redo Basic Grenade Training
|
changeset |
files
|
Fri, 02 Mar 2018 13:57:37 +0100 |
Wuzzy |
Basic Movement Training: Fix inconsistent help texts when switching Cappy a 2nd time
|
changeset |
files
|
Wed, 28 Feb 2018 20:14:55 +0100 |
Wuzzy |
Complete redo of Basic Bazooka Training
|
changeset |
files
|
Mon, 26 Feb 2018 22:14:40 +0100 |
Wuzzy |
Add "Turning Around" to movement training
|
changeset |
files
|
Mon, 26 Feb 2018 21:17:36 +0100 |
Wuzzy |
Some minor convenience improvements in Basic Flying Saucer Training
|
changeset |
files
|
Mon, 26 Feb 2018 21:09:35 +0100 |
Wuzzy |
Add Basic Movement Training
|
changeset |
files
|
Sun, 25 Feb 2018 18:54:51 -0500 |
nemo |
falling hogs using rope were ignoring a few things (for example taking damage from rubber)
|
changeset |
files
|
Sun, 25 Feb 2018 18:57:30 +0100 |
unc0rr |
Much smaller TBinds type
|
changeset |
files
|
Sat, 24 Feb 2018 15:24:36 +0100 |
Wuzzy |
Change team colors in rope knock challenge to standard color scheme
|
changeset |
files
|
Sat, 24 Feb 2018 15:14:30 +0100 |
Wuzzy |
RC Plane Challenge: Switch to using fake crates only
|
changeset |
files
|
Sat, 24 Feb 2018 14:59:35 +0100 |
Wuzzy |
Display score next to team bar in singleplayer challenges
|
changeset |
files
|
Fri, 23 Feb 2018 22:43:34 +0100 |
Wuzzy |
Remove false credit of hwmap2lua.sh
|
changeset |
files
|
Fri, 23 Feb 2018 21:06:43 +0100 |
Wuzzy |
Add szczur's script to convert .hwmap to Lua code
|
changeset |
files
|
Fri, 23 Feb 2018 14:26:58 +0100 |
Wuzzy |
Lua API: Fix SetWind not updating flake direction
|
changeset |
files
|
Fri, 23 Feb 2018 14:10:03 +0100 |
Wuzzy |
Fix incorrect wind bar in some missions
|
changeset |
files
|
Fri, 23 Feb 2018 13:28:07 +0100 |
Wuzzy |
Convert The Great Escape to SimpleMission format
|
changeset |
files
|
Fri, 23 Feb 2018 12:48:27 +0100 |
Wuzzy |
Convert Nobody Laugh to SimpleMission format
|
changeset |
files
|
Thu, 22 Feb 2018 20:10:22 -0500 |
nemo |
Enemy hogs should at least try to get to you in low gravity
|
changeset |
files
|
Thu, 22 Feb 2018 02:24:42 +0100 |
Wuzzy |
Convert Newton and the Hammock to SimpleMission format
|
changeset |
files
|
Thu, 22 Feb 2018 01:39:30 +0100 |
Wuzzy |
Convert Big Armory mission to SimpleMission format
|
changeset |
files
|
Thu, 22 Feb 2018 01:35:16 +0100 |
Wuzzy |
SimpleMission: Check regular victory at turn and or start
|
changeset |
files
|
Thu, 22 Feb 2018 01:03:40 +0100 |
Wuzzy |
SimpleMission: Add support for failure texts in the stats screen
|
changeset |
files
|
Wed, 21 Feb 2018 22:43:03 +0100 |
Wuzzy |
SimpleMission: Check regular victory before anything else
|
changeset |
files
|
Wed, 21 Feb 2018 21:40:52 +0100 |
Wuzzy |
New SD flakes for Bath: skull and bones in bubble
|
changeset |
files
|
Wed, 21 Feb 2018 21:29:30 +0100 |
Wuzzy |
Rewrite most mission texts to actually *explain* the goal
|
changeset |
files
|
Wed, 21 Feb 2018 18:15:57 +0100 |
Wuzzy |
2 new scenarios: Bazooka Battlefield, Tentacle Terror
|
changeset |
files
|
Wed, 21 Feb 2018 17:14:46 +0100 |
Wuzzy |
Add SimpleMission lua library for easier mission creation
|
changeset |
files
|
Wed, 21 Feb 2018 15:53:30 +0100 |
Wuzzy |
Fix SD flakes attributes not set properly when SD flake count = normal flake count
|
changeset |
files
|
Wed, 21 Feb 2018 15:05:50 +0100 |
Wuzzy |
Improve/fix messaging when multiple teams win
|
changeset |
files
|
Wed, 21 Feb 2018 03:08:19 +0100 |
Wuzzy |
Remove "Click to resume" from quit menu as visual clutter
|
changeset |
files
|
Wed, 21 Feb 2018 03:05:50 +0100 |
Wuzzy |
InputHandler: Shorten "Escape" to "Esc"
|
changeset |
files
|
Wed, 21 Feb 2018 03:03:16 +0100 |
Wuzzy |
Fix quit menu showing incorrect key when using non-default bindings
|
changeset |
files
|
Wed, 21 Feb 2018 02:37:01 +0100 |
Wuzzy |
Engine: Allow to use up to 9 placeholders in Format and FormatA
|
changeset |
files
|
Tue, 20 Feb 2018 22:21:33 +0100 |
Wuzzy |
uInputManager: Add functions to get SDL key name
|
changeset |
files
|
Tue, 20 Feb 2018 19:15:47 +0100 |
Wuzzy |
Fix a few German typos of main menu
|
changeset |
files
|
Tue, 20 Feb 2018 19:07:32 +0100 |
Wuzzy |
VideoRec: Fix many effects not being recorded
|
changeset |
files
|
Tue, 20 Feb 2018 17:52:22 +0100 |
Wuzzy |
Fix volume caption not being shown when hitting mute key
|
changeset |
files
|
Tue, 20 Feb 2018 15:37:36 +0100 |
Wuzzy |
Lua API: Remove empty functions CampaignLock and CampaignUnlock
|
changeset |
files
|
Tue, 20 Feb 2018 15:31:47 +0100 |
Wuzzy |
Expose 5 land flags to Lua for use with SetGearCollisionMask
|
changeset |
files
|
Tue, 20 Feb 2018 14:03:46 +0100 |
Wuzzy |
Fix inconsistent name of SetGearAIHints
|
changeset |
files
|
Mon, 19 Feb 2018 17:03:59 +0100 |
Wuzzy |
Portal mission: Fix health crate spawning inside land
|
changeset |
files
|
Mon, 19 Feb 2018 13:46:40 +0100 |
Wuzzy |
Make hog invulnerable after winning SpeedShoppa or TargetPractice mission
|
changeset |
files
|
Mon, 19 Feb 2018 11:18:13 +0100 |
Wuzzy |
Display cursor coordinates in HedgeEditor
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files
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Mon, 19 Feb 2018 09:45:36 +0100 |
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Lua library Animate: StoppedGear now returns true if gear does not exist
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Sat, 17 Feb 2018 20:59:56 +0100 |
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Fix onEndTurn being called in multishoot
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Sat, 17 Feb 2018 20:51:36 +0100 |
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Battalion, Points Mode: Show points next to team bars
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Sat, 17 Feb 2018 17:36:26 +0100 |
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Battalion: Use AmmoTypeMax for ammo type iterations
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Sat, 17 Feb 2018 12:52:47 +0100 |
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Play a few more taunts in Space Invasion
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Sat, 17 Feb 2018 11:25:43 +0100 |
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Racer/TechRacer: Show best times next to team bars
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Sat, 17 Feb 2018 00:34:00 +0100 |
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Construction Mode, Space Invasion: Add example script param in default schems to make editing more convenient
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Sat, 17 Feb 2018 00:06:34 +0100 |
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Add Space Invasion game scheme with sane default configuration
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Fri, 16 Feb 2018 23:42:00 +0100 |
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Racer and TechRacer: Move cameera to first waypoint in Ready phase
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Fri, 16 Feb 2018 21:00:37 +0100 |
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ClimbHome: Show best team heights next to team name
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Fri, 16 Feb 2018 20:16:34 +0100 |
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Construction Mode: Show clan power next to all teams
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Fri, 16 Feb 2018 19:54:21 +0100 |
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Restore 5 hats to their previous full animated form
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Fri, 16 Feb 2018 19:49:46 +0100 |
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Lua API: Add functons: GetTeamIndex and GetTeamClan
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files
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Fri, 16 Feb 2018 19:16:35 +0100 |
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Add team score next to team bars for CTF_Blizard, Control, CTF, Mutant, Space Invasion
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Fri, 16 Feb 2018 13:57:48 +0100 |
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Add SetTeamLabel to Lua API, can set arbitrary string as team label
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Fri, 16 Feb 2018 12:38:30 +0100 |
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Manually fix some clipping / simplify issues with a few hats
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Fri, 16 Feb 2018 12:25:16 +0100 |
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Resize hats with size 32×1024 to 64×512 for consistency
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Fri, 16 Feb 2018 11:51:42 +0100 |
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Crop non-team hats without “real” animation to static format (32×32)
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Fri, 16 Feb 2018 10:47:35 +0100 |
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Simplify 5 team hats to static format
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files
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Thu, 15 Feb 2018 21:47:31 +0100 |
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Fix hittig precise+rottags the first time when all tags started off showing health tag in gfInvulnerable
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files
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Thu, 15 Feb 2018 21:39:10 +0100 |
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Implement very basic stats screen for TropyRace
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Thu, 15 Feb 2018 19:03:04 +0100 |
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TrophyRace: Hide mission panel when player shoots rope
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files
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Thu, 15 Feb 2018 18:56:00 +0100 |
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Simplify the status update panel in Trophy Race a lot
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Thu, 15 Feb 2018 18:32:28 +0100 |
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TrophyRace: Show fastest team times (instead of clan times)
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Thu, 15 Feb 2018 16:48:04 +0100 |
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TrophyRace: Show current racing time at top
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files
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Thu, 15 Feb 2018 13:49:14 +0100 |
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The rottags key alone now toggles hog tags; preecise+rottags is used to cycle tags
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Thu, 15 Feb 2018 13:34:17 +0100 |
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Scheme editor: Slightly fade disabled game modifiers into gray
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files
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Thu, 15 Feb 2018 12:13:06 +0100 |
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Fix some hats “dancing on the head” by making them static
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files
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Thu, 15 Feb 2018 04:27:16 +0100 |
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Change game modifier icons: Karma, per-hog ammo, reset health, shared ammo, teams divide
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files
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Thu, 15 Feb 2018 01:06:55 +0100 |
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Change icon for King Mode
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Wed, 14 Feb 2018 23:40:10 +0100 |
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Fix a few typos in German translation
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Wed, 14 Feb 2018 23:03:35 +0100 |
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Fix some consistency issues with change hog tags control
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files
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Wed, 14 Feb 2018 22:56:32 +0100 |
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Flip Switch/Precise key combintions with change hog tags
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Wed, 14 Feb 2018 22:54:13 +0100 |
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Switch + Change hog tags now turns on and off all tags
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Wed, 14 Feb 2018 22:27:18 +0100 |
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Toggle hog tag translucency with Precise + Change hog tags key
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files
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Wed, 14 Feb 2018 21:28:44 +0100 |
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Add separate control for changing hedgehog tags
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files
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Wed, 14 Feb 2018 20:57:45 +0100 |
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Rename AFK Mode to “Auto Skip” (bug 78)
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Wed, 14 Feb 2018 17:45:33 +0100 |
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Rewrite introduction in README
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Wed, 14 Feb 2018 17:08:14 +0100 |
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Update README about the team chat key
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Wed, 14 Feb 2018 15:36:38 +0100 |
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Underwater theme: Replace SD flakes with bloodred jellyfish and change SD background color
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files
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Wed, 14 Feb 2018 02:48:46 +0100 |
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Fix preview image for Sticks map
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files
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Wed, 14 Feb 2018 02:26:59 +0100 |
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Redo SD water and SD clouds of most themes and apply sd-tint
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files
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Mon, 12 Feb 2018 23:37:08 +0100 |
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Make team chat its own control and use [U] key by default
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Mon, 12 Feb 2018 23:23:07 +0100 |
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Show remaining ammo when using Birdy egg or RC Plane bomb
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files
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Mon, 12 Feb 2018 22:22:27 +0100 |
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Mutant: Force special mutant/feeder hat+name to be only hold by those who deserved it
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Mon, 12 Feb 2018 20:47:45 +0100 |
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Battalion: Mutate hogs by default again, but not the names. Add script param mutatenames. Force crowns in King Mode
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Mon, 12 Feb 2018 20:00:26 +0100 |
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Battalion (mode=king): Kill the team when the king died instea of dismissing
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Mon, 12 Feb 2018 19:38:07 +0100 |
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Battalion: Reduce amount of SD messages
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Mon, 12 Feb 2018 19:19:43 +0100 |
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Tweak some misleading Battalion texts
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Mon, 12 Feb 2018 17:47:40 +0100 |
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Battalion: Move crate pickup animation to crate
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Mon, 12 Feb 2018 17:22:29 +0100 |
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Battalion: Use official onEndTurn callback
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Mon, 12 Feb 2018 16:41:40 +0100 |
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Battalion: Add more health change effects
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Mon, 12 Feb 2018 15:50:49 +0100 |
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Battalion: Clean up and remove dead code
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Mon, 12 Feb 2018 15:08:13 +0100 |
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Battalion: Standardize the crate pickup message
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Mon, 12 Feb 2018 14:50:06 +0100 |
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Clean up Battalion error stuff
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Mon, 12 Feb 2018 11:03:48 +0100 |
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Add custom weapon icons for Continental supplies
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files
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Sun, 11 Feb 2018 22:11:52 +0100 |
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HedgeEditor: Tweak caption colors
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files
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Sun, 11 Feb 2018 20:39:39 +0100 |
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Construction Mode: Fix cursor icon being displayed on teleport
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Sun, 11 Feb 2018 20:28:21 +0100 |
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Construction Mode: Hide crate contents and object/crate placer submodes from prying eyes over the net
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Sun, 11 Feb 2018 13:35:47 +0100 |
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Construction Mode: Show selected object at cursor and crate preview
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Sun, 11 Feb 2018 04:00:10 +0100 |
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Construction Mode: Fix annoying extra messages when using object placer
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files
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Sun, 11 Feb 2018 02:17:58 +0100 |
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Fix incorrect round counting in fruit03, too
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Sun, 11 Feb 2018 02:03:09 +0100 |
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Fix Killing the Specialists recording the turn count way too low
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Sun, 11 Feb 2018 01:15:23 +0100 |
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Construction Mode: Spawn particles over generators, tweak other particles
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Sat, 10 Feb 2018 23:54:12 +0100 |
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Construction Mode: Show message when respawning hog
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files
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Sat, 10 Feb 2018 23:13:23 +0100 |
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Racer: Make waypoints dark in bright themes like Bath
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Sat, 10 Feb 2018 22:02:08 +0100 |
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Make first waypoint flash TechRacer, before hog starts racing
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Sat, 10 Feb 2018 21:28:22 +0100 |
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Racer: Make first waypoint flash and highlight last waypoint while placing
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Sat, 10 Feb 2018 20:08:22 +0100 |
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Racer, TechRacer: Fade out waypoints at the end
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Sat, 10 Feb 2018 19:30:51 +0100 |
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Racer, TechRacer: Change waypoint opacity on victory or failure
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Sat, 10 Feb 2018 18:03:12 +0100 |
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Increase opacity of Racer/TechRacer waypoints
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Sat, 10 Feb 2018 15:37:47 +0100 |
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Disable crate drops in HedgeEditor scheme
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files
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Sat, 10 Feb 2018 15:36:01 +0100 |
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Remove some "invalid" crate drops from Construction Mode weapon scheme
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