2010-09-22 nemo Extend time limit to 9999, remove ready timer if time is over 999 and stop drawing time if it is over 999 (draws wrong over 999 anyway) - this has the effect of allowing an "unlimited" time appearance if turns are over a quarter hour or so. This can be used to add an unlimited time scheme or button to ipad
2010-09-19 koda Added tag Hedgewars-iOS-1.0.1 for changeset 3620607258cd
2010-09-19 koda silly error about Island theme removal Hedgewars-iOS-1.0.1
2010-09-19 koda Removed tag Hedgewars-iOS-1.0.1
2010-09-19 koda Added tag Hedgewars-iOS-1.0.1 for changeset 296ec09490d9
2010-09-19 koda update version numbers
2010-09-19 koda various fixes around, plus new 'ask for review' page
2010-09-19 koda fixed the voice selection where you couldn't hear a preview sound
2010-09-19 koda merge
2010-09-19 koda re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
2010-09-19 koda rework the AI level selection
2010-09-18 Henek Updated Swedish locale
2010-09-18 koda fix a small glitch in textfield cells and remove cheese from pro
2010-09-18 koda fix the British voicepack and add to Mercurial the sounds used in the mobile version
2010-09-18 smaxx Frontend:
2010-09-17 koda added forgotten images, removed support for CJK fonts (saving 13 MB)
2010-09-17 nemo aaaand use the right name
2010-09-17 nemo Oops. Forgot to change these over after switching CurWeapon to AmmoType
2010-09-17 nemo inu adds a few more random teams
2010-09-17 smaxx Frontend:
2010-09-14 smaxx Frontend:
2010-09-14 smaxx Frontend:
2010-09-14 smaxx Frontend:
2010-09-14 smaxx Merge
2010-09-14 nemo Revert accidental commit of inu's stretching of this column
2010-09-14 smaxx Frontend:
2010-09-14 smaxx Frontend:
2010-09-14 smaxx Engine:
2010-09-14 smaxx Engine:
2010-09-14 inu updated pt
2010-09-14 inu typo and fill in "translation" for an empty english stub
2010-09-14 nemo more fixing of indentation
2010-09-13 nemo clean up koda's indenting :-p
2010-09-13 nemo Mucked up offsets of sequences when rearranging.
2010-09-13 nemo resized splash (to fit 512 tex limit)
2010-09-13 archl updated engine text
2010-09-13 nemo Unbreak Team hats, shrink some hat sizes
2010-09-12 nemo Adjust to reduced ammo menu dimensions.
2010-09-12 nemo Fix kamikaze portal loop
2010-09-12 smaxx Sounds:
2010-09-12 szczur This change allows computers limited to 512 texture size like szczur's card to run Hedgewars, so long as reduce quality is set to eliminate background textures.
2010-09-12 glykorin Fix wrong sized, wrong colored Splash.png in Art theme
2010-09-10 smaxx Engine:
2010-09-10 smaxx Engine:
2010-09-10 nemo Fix swapped x/y in drill rocket test
2010-09-09 nemo Untested fix of r3672 - should avoid hogs dying due to multiple health machine sources, and inappropriate application of karma/vampirism to these.
2010-09-08 nemo Probably fix missing hats.
2010-09-08 nemo Remove ready timer halting game ticks in chat
2010-09-08 nemo Trying to adjust behaviour of multishoot w/ portal gun so switching weapons works correctly.
2010-09-08 inu Minor text changes
2010-09-06 nemo Update to 0.9.45 from 0.8.81
2010-09-06 nemo Didn't notice Tiy sneak some images in
2010-09-06 tiyuri Underwater updates and fixes by Palewolf
2010-09-06 nemo Fix selection while in UFO
2010-09-06 nemo Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
2010-09-06 tiyuri New compost music from HG
2010-09-06 smaxx Frontend:
2010-09-06 smaxx Frontend:
2010-09-05 nemo Delete CI in ResurrectHedgehog prior to FindPlace. Restrict FindPlace to the waterline, a bit more efficient.
2010-09-04 burp gfAISurvival: fix issue when cpu cannot find new place to spawn
(0) -3000 -1000 -300 -100 -60 +60 +100 +300 +1000 +3000 +10000 tip