Mon, 20 Jun 2011 09:32:31 -0400 |
nemo |
move smoothing into separate function, adjust call order
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Mon, 20 Jun 2011 09:15:24 -0400 |
nemo |
25%, not 50%
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Mon, 20 Jun 2011 10:36:20 +0200 |
koda |
merge Zorg's changes
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Mon, 20 Jun 2011 02:03:15 -0400 |
nemo |
More AA - try smoothing explosions a bit
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Mon, 20 Jun 2011 01:28:21 +0200 |
sheepluva |
display player count below and with label, just because it's funny to mess with unC0Rr's code and make him cry :P
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Sun, 19 Jun 2011 21:03:16 -0400 |
Zorg |
Oops, don't need this.
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Mon, 20 Jun 2011 02:03:15 -0400 |
nemo |
More AA - try smoothing explosions a bit
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Sun, 19 Jun 2011 20:55:34 -0400 |
Zorg |
When the password field is filled with null characters and when the user tries to edit the field, clear it.
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Mon, 20 Jun 2011 01:28:21 +0200 |
sheepluva |
display player count below and with label, just because it's funny to mess with unC0Rr's code and make him cry :P
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Sun, 19 Jun 2011 18:45:10 +0200 |
tsleon |
updated russian translation
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Sun, 19 Jun 2011 12:34:54 +0200 |
koda |
passing by reference... my darkest enemy
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Sun, 19 Jun 2011 00:49:13 +0200 |
koda |
fix water bubbles like sheepluva wanted (also code formatting)
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Sat, 18 Jun 2011 17:26:13 +0200 |
koda |
under osx don't load a file in case a game is already running (also a little of code formatting)
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Sat, 18 Jun 2011 16:56:45 +0200 |
krdrt5367 |
updated polish translation
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Sat, 18 Jun 2011 16:54:08 +0200 |
koda |
add the manual build server dir to .hgignore
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Sat, 18 Jun 2011 03:14:45 +0200 |
koda |
file association for mac!
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Wed, 15 Jun 2011 23:59:44 +0200 |
koda |
expose the available translations in the plist file
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Wed, 15 Jun 2011 23:11:06 +0200 |
koda |
forgot to update this variable name
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Fri, 17 Jun 2011 20:53:36 -0400 |
nemo |
revert back to 512x512
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Fri, 17 Jun 2011 18:03:12 +0200 |
mikade |
okay...
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Tue, 21 Jun 2011 16:43:05 +0400 |
unc0rr |
Ability to turn camera following gears off
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Fri, 17 Jun 2011 11:58:27 -0400 |
nemo |
merge of tsleon's updated russian. I assume unc0rr will vet the phrasing
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Thu, 16 Jun 2011 23:45:17 +0200 |
mikade |
Fully playable version of Space Invasion (fingers crossed). No bugs known.
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Tue, 21 Jun 2011 16:42:04 +0400 |
unc0rr |
Don't stick to enemies when there are more than 2 clans
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Tue, 14 Jun 2011 16:50:41 -0400 |
nemo |
check alternate script loading path
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Tue, 14 Jun 2011 16:44:51 -0400 |
nemo |
corrected user ptData path
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Tue, 14 Jun 2011 14:00:29 -0400 |
nemo |
add missing user path check
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Tue, 14 Jun 2011 11:29:15 -0400 |
nemo |
Oops. Forgot an assignment.
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Sun, 12 Jun 2011 22:34:38 -0400 |
nemo |
Bit more reusability
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Sun, 12 Jun 2011 21:06:48 -0400 |
nemo |
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
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