Wed, 18 Apr 2018 10:30:16 -0400 nemo Removed tag 0.9.24.1-release
Wed, 18 Apr 2018 10:30:10 -0400 nemo bump cpack .24 to .24.1, make the moc filter broader
Wed, 18 Apr 2018 09:11:38 -0400 nemo Added tag 0.9.24.1-release for changeset 3f2ee2f9b51d
Tue, 17 Apr 2018 19:43:41 -0400 alfadur fix/workaround for fullscreen crash in 0.9.24
Tue, 17 Apr 2018 15:21:52 -0400 nemo minor simplification of conditions for not spawning a visual gear - also allows lua to spawn clouds critically or non-critically. We probably shouldn't even exempt clouds from this, and just spawn them once synced, but, eh, probably isn't a significant hit since sheepluva made the motion more efficient.
Tue, 17 Apr 2018 20:10:10 +0200 Wuzzy Fix crash when firing portal gun at low quality graphics
Tue, 17 Apr 2018 00:37:15 +0200 Wuzzy Added tag 0.9.24-release for changeset a4e7e62f2c0d
Sun, 15 Apr 2018 18:20:34 +0200 unc0rr Install platforms dir too 0.9.24-release
Fri, 13 Apr 2018 16:18:57 -0400 nemo enable stretchLastSection
Fri, 13 Apr 2018 14:45:09 -0400 nemo wuzzy is a spoilsport
Fri, 13 Apr 2018 20:35:35 +0200 alfadur Stop minigun sound when gtMinigun is destroyed
Fri, 13 Apr 2018 13:03:51 -0400 nemo QT for some reason messes with XCompose causing broken input (Qt 5 only - Qt 4 did not break anything). In Qt 5.2 and 5.3 this was causing an invalid conversion in chat messages containing these resulting in the bad bytes being stripped. In Qt 5.9 it is still broken, but you at least get a string with something in it. This checks for non-zero converted strings for room creation and chat lines.
Fri, 13 Apr 2018 00:17:30 +0200 alfadur Fix bullet trails overlapping when the pass through wrap or bounce world edge
Thu, 12 Apr 2018 16:56:06 +0200 Wuzzy Use QDir::Files to read ammo schemes
Thu, 12 Apr 2018 14:52:47 +0200 Wuzzy Don't let hedgehogs moan if they take 0 Sudden Death damage
Thu, 12 Apr 2018 01:51:38 +0200 alfadur Fix minigun bullets hitting shooter when it hits hog on other side of world wrap
Thu, 12 Apr 2018 00:40:10 +0200 Wuzzy Update changelog
Wed, 11 Apr 2018 17:59:59 -0400 nemo merge with 0.9.23, pulling in unc0rr's desync fix
Sun, 08 Apr 2018 00:52:22 +0200 sheepluva cleanup whitespaces, add braces to for loops
Sun, 08 Apr 2018 00:26:33 +0200 alfadur I guess "Fix weapon scheme lookup being unnecesarily persisted"?.. or something
Sat, 07 Apr 2018 23:38:19 +0200 sheepluva Quick Game: ignore hidden themes
Sat, 07 Apr 2018 22:16:36 +0200 sheepluva Fix segfault on game halt (if no logfile)
Fri, 06 Apr 2018 12:34:23 -0400 nemo quick game wasn't checking for hidden themes. It should, but this will at least make them not-crash. The results are kind of amusing.
Wed, 04 Apr 2018 21:34:09 +0200 Wuzzy Remove “mission accomplished” victory message, might be confusing
Wed, 04 Apr 2018 19:33:19 +0200 Wuzzy Show simple drop-down icon next to key binder widget
Wed, 04 Apr 2018 18:38:00 +0200 Wuzzy Update changelog
Wed, 04 Apr 2018 14:05:29 +0200 Wuzzy Update locale files
Fri, 30 Mar 2018 20:42:24 +0200 unc0rr Improve error message a bit
Fri, 30 Mar 2018 12:26:51 -0400 nemo oups
Fri, 30 Mar 2018 11:56:16 -0400 nemo add title manipulation
Fri, 30 Mar 2018 17:01:30 +0200 unc0rr Bump protocol version, update sources in preparation for .24 release
Fri, 30 Mar 2018 10:03:29 -0400 nemo simple optimised svg of the low detail hedgehog for use in .desktop files and such
Fri, 30 Mar 2018 15:56:47 +0200 Wuzzy Travis: Drop zoogie PPA, drop ImageMagick from apt-get line
Fri, 30 Mar 2018 15:37:48 +0200 Wuzzy Travis: Upgrade to Ubuntu xenial, drop libghc-parsec3-dev
Fri, 30 Mar 2018 15:16:29 +0200 Wuzzy CMake: Make sure Qt5 is also found on OS X after installing it via Homebrew
Fri, 30 Mar 2018 15:02:10 +0200 Wuzzy Fix Qt5 in .travis.yml for Ubuntu (hopefully)
Fri, 30 Mar 2018 08:02:14 -0400 nemo Backed out changeset e9caada3aac1 - < LocutusOfBorg> dpkg-shlibdeps: error: no dependency information < LocutusOfBorg> Hint: check if the library actually comes from a package.
Wed, 28 Mar 2018 17:28:12 +0200 Wuzzy Update .travis.yml to include Qt5 stuff
Wed, 28 Mar 2018 16:05:46 +0200 Wuzzy Add greno4ka to credits for Russian translation contribution
Wed, 28 Mar 2018 16:04:07 +0200 greno4ka Slightly update russian localization
Wed, 28 Mar 2018 15:37:35 +0200 LocutusOfBorg Remove useless libghc-stm-dev from build
Wed, 28 Mar 2018 15:21:23 +0200 Wuzzy CMake for server: Pass -dynamic flag to ghc
Wed, 28 Mar 2018 15:14:20 +0200 Wuzzy CMake: Rework Haskell package detection, use ghc-pkg to detect packages
Wed, 28 Mar 2018 14:06:34 +0200 Wuzzy Grenade Training: Add warm-up sequence, introduce timer in separate mission panel
Wed, 28 Mar 2018 01:22:53 +0200 Wuzzy Fix compile fail due to dependency in Qt 5.10 in pagevideos.cpp
Tue, 27 Mar 2018 23:01:22 +0200 Wuzzy Add voice pack sound fallbacks also for sndOoff{2,3} and sndOw{2,4}
Tue, 27 Mar 2018 22:45:31 +0200 Wuzzy Fix broken fallback to sndFirePunch1 if sndFirePunch{2,6} is missing
Tue, 27 Mar 2018 19:59:12 +0200 Wuzzy Videos frontend page: Locale-aware text formatting
Tue, 27 Mar 2018 13:45:58 -0400 nemo might as well put this after the last mining
Tue, 27 Mar 2018 17:32:23 +0200 Wuzzy Fix team files and settings not saving properly, and remove FileEngine stuff from DLC
Tue, 27 Mar 2018 04:39:31 +0200 Wuzzy ThemeFilterProxyModel: Fix filter function containing a path with no return value
Mon, 26 Mar 2018 15:12:33 +0200 Wuzzy Flying portal balls now spawn a few spark effects
Sat, 24 Mar 2018 19:05:46 -0400 nemo oops
Sat, 24 Mar 2018 23:57:54 +0100 Wuzzy Update German Lua translation
Sat, 24 Mar 2018 23:45:16 +0100 Wuzzy ShoppaMap: Can change map complexity with slider, remove script param “pad”
Sat, 24 Mar 2018 23:13:57 +0100 Wuzzy ShoppaMap: Delete unused/dead code
Sat, 24 Mar 2018 22:28:53 +0100 Wuzzy TechRacer: Remove script parameter “helpDisabled”
Sat, 24 Mar 2018 11:07:44 -0400 nemo bug #598 - this was kinda entertaining but is, yeah, a bit too weird
Sat, 24 Mar 2018 02:24:02 +0100 Wuzzy Highlander: Rename “mode=orig” to “multiuse=true” and explain the meaning of this scriptparam in mision panel
Sat, 24 Mar 2018 00:26:39 +0100 Wuzzy Change how locale is loaded in frontend, and fix some bugs
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