Sun, 25 Apr 2010 13:33:49 +0000 |
koda |
rename the project from HedgewarsMobile to Hedgewars
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files
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Sun, 25 Apr 2010 02:30:42 +0000 |
koda |
wow all these files only for land preview and seed generation
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files
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Thu, 22 Apr 2010 17:43:12 +0000 |
koda |
no more hardcoded teams, team selection is real \o/
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Wed, 21 Apr 2010 21:38:07 +0000 |
nemo |
More work on slovak locale from jose1711
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files
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Wed, 21 Apr 2010 10:22:06 +0000 |
koda |
in reprocessing openalbridge, a lot of code cleanup and simplification
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files
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Wed, 21 Apr 2010 01:57:23 +0000 |
koda |
buttons for number of hogs in game config
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files
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Mon, 19 Apr 2010 15:30:11 +0000 |
koda |
updates to openalbridge (modified api and simplified some sections)
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files
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Mon, 19 Apr 2010 13:31:08 +0000 |
smxx |
Engine:
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files
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Mon, 19 Apr 2010 12:47:36 +0000 |
smxx |
Engine:
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files
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Mon, 19 Apr 2010 01:39:55 +0000 |
koda |
draw a hedgehog when presenting hats
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files
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Sun, 18 Apr 2010 23:19:15 +0000 |
koda |
add missing controller stubs
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files
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Sat, 17 Apr 2010 23:03:52 +0000 |
palewolf |
cWindSpeed recalculation assumed GetRandom returns a value between 0.0-1.0 while in fact is in the 0.0-0.5 range; Halve cMaxWindSpeed to compensate.
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files
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Sat, 17 Apr 2010 13:04:36 +0000 |
koda |
fix build
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files
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Sat, 17 Apr 2010 08:30:34 +0000 |
koda |
OpenAL makes a comeback! (might require some cleanup)
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files
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Sat, 17 Apr 2010 04:59:10 +0000 |
koda |
complete previews on the team settings
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changeset |
files
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