Tue, 24 Mar 2015 12:48:55 +0100 |
sheepluva |
rendering tweaks/cleanup cont.
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Mon, 23 Mar 2015 02:03:45 +0100 |
sheepluva |
show correct default if current team is local team
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Sun, 22 Mar 2015 22:06:44 +0100 |
sheepluva |
fix segfault caused by last commit if spectating
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Sun, 22 Mar 2015 21:40:16 +0100 |
sheepluva |
make using hog speech a bit more comfortable
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Fri, 20 Mar 2015 15:00:52 -0400 |
nemo |
remove switch from allowed utilities. 14:57 <@unC0Rr> way too OP
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Thu, 19 Mar 2015 21:23:56 +0100 |
sheepluva |
don't modify collision data when applying visual edge smoothing
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Wed, 18 Mar 2015 21:52:13 +0100 |
sheepluva |
fallback to first color in colors array if there is no valid color specified
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Wed, 18 Mar 2015 23:18:52 +0300 |
unc0rr |
Don't spawn team widget sorter on each frame when in lag. Issue 'spectate 0' instead, and only on first lag occasion.
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Wed, 18 Mar 2015 23:13:37 +0300 |
unc0rr |
Also update wind indicator on lag when joining midgame
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Wed, 18 Mar 2015 21:03:53 +0100 |
sheepluva |
changed/fixed alpha blending in copyToXYFromRect
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Wed, 18 Mar 2015 22:57:29 +0300 |
unc0rr |
Only allow one instance of vgtSmoothWindbar also
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Tue, 17 Mar 2015 23:57:26 +0300 |
unc0rr |
Don't do anything if sorter was replaced, even for one tick only. Hopefully fixes issue #907, but not confirmed, though very highly plausible.
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Mon, 16 Mar 2015 11:12:18 +0300 |
unC0Rr |
Script parameter to adjust winning score for Mutant
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Sun, 15 Mar 2015 22:01:10 -0400 |
nemo |
team coloured, just for the heck of it, based on a param. also del airmine, 'cause, probably not fun here. you're invuln anyway.
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Sun, 15 Mar 2015 16:14:43 -0400 |
nemo |
merge ☹
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