Thu, 11 Dec 2014 13:35:35 +0100 sheepluva let sinegun bounce on weBounce
Thu, 11 Dec 2014 21:00:42 +0900 mikade Add (and slightly tweak) Wuzzy's Target Practice missions
Thu, 11 Dec 2014 20:38:03 +0900 mikade Wuzzy's changes to stats for some of the training missions.
Thu, 11 Dec 2014 10:33:49 +0100 sheepluva cont.
Thu, 11 Dec 2014 10:22:51 +0100 sheepluva wrap explosions!
Thu, 11 Dec 2014 09:50:31 +0100 sheepluva wrap sinegun
Thu, 11 Dec 2014 01:39:29 +0100 wuzzy Issue 848: Minor translation update for German (misc files)
Thu, 11 Dec 2014 01:24:27 +0100 sheepluva fix some old code that assumes that a bullet under water is always outside land array - which is wrong (e.g. during sudden-death in previous releases, also weSea now)
Wed, 10 Dec 2014 22:33:09 +0100 sheepluva small shell script that accepts hedgewars git revisions as parameters and will try to find the respective mercurial revision
Wed, 10 Dec 2014 20:03:28 +0100 sheepluva remove redundant check
Wed, 10 Dec 2014 19:44:01 +0100 sheepluva merge FreeTexture into FreeAndNilTexture
Wed, 10 Dec 2014 08:05:45 -0500 nemo put back the old uteams cleanup, leaks and all, to worry about post-release since my attempt to use DeleteGear was running into the fact that that procedure does way more than just delete a gear. might need an explicit cleanup routine for both to call.
Tue, 09 Dec 2014 22:56:34 -0500 nemo Fix in-flight colouring of land spray, make it use tint when added to land too (lua might find that handy), tweak climbhome cake delay slightly
Mon, 08 Dec 2014 21:57:06 +0100 sheepluva make sure view limits are updated at start of game
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