Wed, 04 Oct 2017 15:37:42 +0200 |
Wuzzy |
Fix cake taking >200s to explode when it's completely stuck and can't move (bug 194)
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Wed, 04 Oct 2017 15:28:32 +0200 |
Wuzzy |
Add test case to test if cake explodes in time when stuck in tight space
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Tue, 03 Oct 2017 15:50:10 +0200 |
Wuzzy |
Remove broken “Play again” button in stats page after an online game
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Tue, 03 Oct 2017 02:05:09 +0200 |
Wuzzy |
Relicense my contributions from WTFPL to CC-0
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Tue, 03 Oct 2017 01:27:17 +0200 |
Wuzzy |
Add 6 hats from the hat thread, the TheMadCharles' barrelhider hat (CC BY 3.0) and 12 hairless hat variants
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Mon, 02 Oct 2017 23:08:12 +0200 |
Wuzzy |
Update German translation (especially de.txt)
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Mon, 02 Oct 2017 16:45:19 -0400 |
nemo |
fine. I will
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Mon, 02 Oct 2017 21:39:19 +0200 |
Wuzzy |
Reduce number of initial teams: 4 human, 2 AI teams
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Mon, 02 Oct 2017 20:59:40 +0200 |
Wuzzy |
Create 5 human teams + 5 AI teams on first start
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Mon, 02 Oct 2017 18:12:23 +0200 |
Wuzzy |
Make multipy sign in QTfrondend translatable and update hedgewars_en.ts
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Mon, 02 Oct 2017 17:54:07 +0200 |
Wuzzy |
Add a bunch of announcer messages in English
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Mon, 02 Oct 2017 15:43:45 +0200 |
Wuzzy |
Use generic team names for non-themed random teams; add a bunch of more random team names
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Sun, 01 Oct 2017 09:42:17 +0200 |
Wuzzy |
Nobody Laugh mission: Set bot level to maximum
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Sun, 01 Oct 2017 03:12:56 +0200 |
Wuzzy |
Battalion: Only show collected ammo to local player
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Sun, 01 Oct 2017 02:10:34 +0200 |
Wuzzy |
Change some HedgeEditor menu icons
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Sun, 01 Oct 2017 01:48:30 +0200 |
Wuzzy |
Change Highlander.cfg to select Default by default
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Sun, 01 Oct 2017 01:04:38 +0200 |
Wuzzy |
ACF6: Set correct position of native after skipping
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Sun, 01 Oct 2017 00:46:58 +0200 |
Wuzzy |
ACF1, fruit01, WxW: Make sure the selection dialogues never disappear on their own
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Sat, 30 Sep 2017 23:53:21 +0200 |
Wuzzy |
Merge sheepluva's changes
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Sat, 30 Sep 2017 23:52:08 +0200 |
Wuzzy |
TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time
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Sat, 30 Sep 2017 21:54:47 +0200 |
sheepluva |
fix some fpc hints
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Sat, 30 Sep 2017 20:31:07 +0200 |
Wuzzy |
Fix broken format string in de.lua, breaking Tumbler script
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Sat, 30 Sep 2017 20:29:01 +0200 |
Wuzzy |
ASA, moon01, desert01: Enable skip for hero only if there is turn-based play
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Sat, 30 Sep 2017 19:51:22 +0200 |
sheepluva |
fix copypasta fail that caused segfaults (esp. in pas2c)
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Sat, 30 Sep 2017 17:23:47 +0200 |
Wuzzy |
ASA, moon01: Don't save checkpoint if player was first detected, and then grabbed the weapons
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Sat, 30 Sep 2017 17:04:41 +0200 |
Wuzzy |
ASA, moon01: Fix various turn-based and gameplaying bugs
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Sat, 30 Sep 2017 15:40:02 +0200 |
Wuzzy |
ASA, moon01: Move escape dialog into a proper animation dialogue
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Sat, 30 Sep 2017 14:15:59 +0200 |
Wuzzy |
Merge sheepluva's changes
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Sat, 30 Sep 2017 14:15:18 +0200 |
Wuzzy |
ACF7: Don't make princess disappear instantly after victory
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Sat, 30 Sep 2017 14:00:02 +0200 |
sheepluva |
workaround to fix pas2c mistyping a constant as bool
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Sat, 30 Sep 2017 04:31:50 +0200 |
Wuzzy |
ACF5: Fix position of Fiery Water when skipping start anim.
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Sat, 30 Sep 2017 04:26:40 +0200 |
Wuzzy |
ACF5: Spare traitor's life with skip instead of precise
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Sat, 30 Sep 2017 04:03:08 +0200 |
Wuzzy |
ASA, fruit01: Change choice keys
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Sat, 30 Sep 2017 03:59:54 +0200 |
Wuzzy |
ASA, fruit01: Show mission text when reaching launch pad with enemies
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Sat, 30 Sep 2017 03:28:43 +0200 |
Wuzzy |
ASA, fruit01: Improve mission texts and choice dialog handling
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Sat, 30 Sep 2017 02:09:43 +0200 |
Wuzzy |
ACF1: Change rope challenge confirm key to [Attack]
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Sat, 30 Sep 2017 02:04:58 +0200 |
Wuzzy |
ACF1: Fix princess/elder flying very weirdly when punching to direction they look at
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Sat, 30 Sep 2017 01:45:01 +0200 |
Wuzzy |
ACF1: Force player to press jump to confirm difficulty dialog
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Sat, 30 Sep 2017 00:59:12 +0200 |
Wuzzy |
ASA, ice01: Fix turn ready caption
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Sat, 30 Sep 2017 00:52:06 +0200 |
sheepluva |
make hellfire test a bit less seed-sensitive
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Sat, 30 Sep 2017 00:43:56 +0200 |
Wuzzy |
ASA, moon01: Fix minions sometimes taking double turns
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Sat, 30 Sep 2017 00:09:48 +0200 |
sheepluva |
pas2c happiness initiative 2017, continued
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Fri, 29 Sep 2017 23:31:29 +0200 |
sheepluva |
change return codes to avoid overlap with fpc ones
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Fri, 29 Sep 2017 23:29:00 +0200 |
Wuzzy |
ASA, Spacetrip: Fix guards taking 2 turns in succession
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Fri, 29 Sep 2017 23:13:05 +0200 |
sheepluva |
make PHYSFS_setBuffer() known to pas2c
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Fri, 29 Sep 2017 22:53:53 +0200 |
sheepluva |
fix some things that annoy pas2c and whitespaces
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Fri, 29 Sep 2017 22:39:31 +0200 |
Wuzzy |
Merge sheepluva's changes
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Fri, 29 Sep 2017 21:44:35 +0200 |
Wuzzy |
A Space Adventure: Add outro sequence / epilogue in the final mission
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Fri, 29 Sep 2017 22:33:15 +0200 |
sheepluva |
don't use colorkey for land spray
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Fri, 29 Sep 2017 22:09:11 +0200 |
sheepluva |
rename ifTransparent to ifColorKey
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Fri, 29 Sep 2017 22:06:29 +0200 |
sheepluva |
currently irrelevant sdl call adjustment
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Fri, 29 Sep 2017 19:31:25 +0200 |
Wuzzy |
ASA, ice01: Fix losing turn early in game
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Fri, 29 Sep 2017 19:12:00 +0200 |
Wuzzy |
ASA, desert01: Fix smugglers sometimes getting multiple turns
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Fri, 29 Sep 2017 18:27:44 +0200 |
Wuzzy |
Fix rope detection in ASA desert01
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Fri, 29 Sep 2017 18:00:43 +0200 |
Wuzzy |
Use Default voice in A Space Adventure campaign
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Fri, 29 Sep 2017 03:41:30 +0200 |
Wuzzy |
Change graves of teams in missions for greater variety
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Fri, 29 Sep 2017 02:35:27 +0200 |
Wuzzy |
ACF1: Fix graphical deagle shot glitch after shooting final target
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Fri, 29 Sep 2017 02:10:37 +0200 |
Wuzzy |
ASA, fruit02: Minor refactor
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Fri, 29 Sep 2017 02:08:52 +0200 |
Wuzzy |
ASA, fruit02: Fail mission if player let wrong hog collect device part
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Thu, 28 Sep 2017 23:44:26 +0200 |
Wuzzy |
ASA, fruit02: End turn when reaching surface
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