Sat, 04 Aug 2012 21:49:24 -0400 |
nemo |
oops
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changeset |
files
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Sun, 12 Aug 2012 22:46:23 +0200 |
Medo |
Hedgeroid:
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changeset |
files
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Sun, 19 Aug 2012 12:31:04 +0300 |
belphegorr |
Mission 7: changed enemy health, ammos, fixed crashes, princess no longer hidden
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files
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Sat, 04 Aug 2012 21:36:31 -0400 |
nemo |
unbreak AI. remove inits from uLand
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files
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Sun, 12 Aug 2012 22:37:57 +0200 |
Medo |
frontlib improvements:
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files
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Sun, 19 Aug 2012 03:10:57 +0300 |
belphegorr |
Forgot to add mission 10
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changeset |
files
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Sat, 04 Aug 2012 21:08:46 -0400 |
nemo |
An experimental template to abuse this ability. A quick doubling of the "Islands" crazy template
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files
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Sun, 12 Aug 2012 22:21:09 +0200 |
Medo |
frontlib: Added functions to query important constants from the library
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files
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Sun, 19 Aug 2012 02:51:05 +0300 |
belphegorr |
Added a story ending mission/cut-scene
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files
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Sat, 04 Aug 2012 20:47:13 -0400 |
nemo |
First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
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files
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Mon, 06 Aug 2012 22:39:36 +0200 |
Medo |
Hedgeroid: Start using the frontlib for more operations
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files
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Sat, 18 Aug 2012 14:26:19 +0300 |
belphegorr |
Added a FollowGear to the leaderDead animation in mission 9
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files
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Sat, 04 Aug 2012 18:01:46 -0400 |
nemo |
Fix kamikaze crasher. Handle overlapping hogs case.
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files
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Mon, 06 Aug 2012 22:33:07 +0200 |
Medo |
frontlib: Brought commandline client (almost) up to date with the frontlib changes
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changeset |
files
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