Tue, 23 Feb 2010 03:55:46 +0000 |
nemo |
A little clock for convenience in finding things in demos
|
changeset |
files
|
Tue, 23 Feb 2010 00:27:48 +0000 |
smxx |
Engine:
|
changeset |
files
|
Tue, 23 Feb 2010 00:21:20 +0000 |
smxx |
Engine:
|
changeset |
files
|
Tue, 23 Feb 2010 00:18:57 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Mon, 22 Feb 2010 23:03:50 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Mon, 22 Feb 2010 22:51:21 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Mon, 22 Feb 2010 10:56:43 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 22 Feb 2010 05:50:29 +0000 |
nemo |
Check the right midpoint font
|
changeset |
files
|
Mon, 22 Feb 2010 05:41:25 +0000 |
nemo |
Updated Chinese locales from Copy Liu
|
changeset |
files
|
Mon, 22 Feb 2010 05:40:24 +0000 |
nemo |
Fix CJK in tooltips.
|
changeset |
files
|
Mon, 22 Feb 2010 00:53:04 +0000 |
nemo |
Skip drawing some stuff if water is opaque. Affects simulation.
|
changeset |
files
|
Mon, 22 Feb 2010 00:47:50 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sun, 21 Feb 2010 22:01:59 +0000 |
nemo |
ok... how about this?
|
changeset |
files
|
Sun, 21 Feb 2010 21:55:34 +0000 |
nemo |
Be sure to initialise count for teleport in placement mode
|
changeset |
files
|
Sun, 21 Feb 2010 19:03:46 +0000 |
nemo |
inu adds some whitespace
|
changeset |
files
|
Sun, 21 Feb 2010 19:03:04 +0000 |
nemo |
inu's updated portugese (marco_silva and inu are fighting over name of deagle :) )
|
changeset |
files
|
Sun, 21 Feb 2010 16:32:43 +0000 |
smxx |
General:
|
changeset |
files
|
Sun, 21 Feb 2010 16:28:46 +0000 |
nemo |
Check for empty hat, somehow claymore managed this, this should be a workaround pending figuring out how he did it.
|
changeset |
files
|
Sat, 20 Feb 2010 19:54:24 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sat, 20 Feb 2010 18:58:51 +0000 |
nemo |
Revert r2675 pending solution to teams getting wrong ammo.
|
changeset |
files
|
Sat, 20 Feb 2010 09:33:20 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Fri, 19 Feb 2010 02:19:47 +0000 |
nemo |
Another solution needs to be found.
|
changeset |
files
|
Fri, 19 Feb 2010 00:53:22 +0000 |
smxx |
Engine:
|
changeset |
files
|
Fri, 19 Feb 2010 00:51:37 +0000 |
smxx |
Engine:
|
changeset |
files
|
Thu, 18 Feb 2010 13:59:05 +0000 |
nemo |
Remove invulnerability protection from the team gone effect
|
changeset |
files
|
Thu, 18 Feb 2010 13:23:24 +0000 |
smxx |
Engine:
|
changeset |
files
|
Thu, 18 Feb 2010 01:02:28 +0000 |
nemo |
Extra incentive to attack non-king hogs. If king loses his entourage, he loses 5hp per turn
|
changeset |
files
|
Wed, 17 Feb 2010 21:49:38 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 17 Feb 2010 20:03:25 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 17 Feb 2010 19:50:22 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Wed, 17 Feb 2010 17:38:32 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Tue, 16 Feb 2010 03:03:26 +0000 |
nemo |
Ensure InitialCount gets a value
|
changeset |
files
|
Tue, 16 Feb 2010 02:23:12 +0000 |
nemo |
Should be equivalent, but in any case, not needed
|
changeset |
files
|
Mon, 15 Feb 2010 23:32:34 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 15 Feb 2010 23:22:26 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 15 Feb 2010 21:56:49 +0000 |
smxx |
Training Missions:
|
changeset |
files
|
Mon, 15 Feb 2010 21:54:26 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 15 Feb 2010 21:44:05 +0000 |
nemo |
Keep crosshairs when being kicked by gstWinner (for rope and such)
|
changeset |
files
|
Mon, 15 Feb 2010 19:49:20 +0000 |
koda |
add liblua to sources for macosx
|
changeset |
files
|
Mon, 15 Feb 2010 14:04:29 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 15 Feb 2010 00:01:21 +0000 |
nemo |
bad koda
|
changeset |
files
|
Sun, 14 Feb 2010 23:50:51 +0000 |
koda |
mac build supports lua
|
changeset |
files
|
Sun, 14 Feb 2010 21:57:47 +0000 |
nemo |
Need this too to set it to last hog for current switch alg
|
changeset |
files
|
Sun, 14 Feb 2010 21:53:17 +0000 |
nemo |
halt team blink on attack
|
changeset |
files
|
Sun, 14 Feb 2010 21:52:32 +0000 |
nemo |
Prevent crasher if attempting to show ammo menu
|
changeset |
files
|
Sat, 13 Feb 2010 16:04:04 +0000 |
koda |
new menupage ingame for common actions
|
changeset |
files
|
Sat, 13 Feb 2010 12:40:40 +0000 |
smxx |
General:
|
changeset |
files
|
Sat, 13 Feb 2010 01:56:35 +0000 |
koda |
allow to compile engine as library with HWLIBRARY symbol
|
changeset |
files
|
Fri, 12 Feb 2010 18:40:14 +0000 |
smxx |
Engine:
|
changeset |
files
|
Fri, 12 Feb 2010 17:02:08 +0000 |
smxx |
Engine:
|
changeset |
files
|
Fri, 12 Feb 2010 16:39:22 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 10 Feb 2010 22:00:49 +0000 |
koda |
add a new way to fetch version info from pascal to c
|
changeset |
files
|
Wed, 10 Feb 2010 21:23:03 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 10 Feb 2010 17:53:21 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 10 Feb 2010 17:31:12 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 10 Feb 2010 17:15:10 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 10 Feb 2010 17:13:49 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 10 Feb 2010 15:42:00 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 10 Feb 2010 13:53:31 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 10 Feb 2010 10:03:13 +0000 |
smxx |
Engine:
|
changeset |
files
|