Wed, 23 Jan 2013 23:57:47 +0400 unc0rr Oops, got too excited
Wed, 23 Jan 2013 23:54:01 +0400 unc0rr Fix crashers
Wed, 23 Jan 2013 04:48:04 +0100 koda ios, show fps when debugging
Wed, 23 Jan 2013 04:42:18 +0100 koda update sound preferences in ios settings ('sound' means 'sound effects' instead of 'sound enabled')
Wed, 23 Jan 2013 03:37:27 +0100 koda restored ios project file, updated Game() interface, tweaked arg parsing, updated log writing, minor warnings
Mon, 21 Jan 2013 21:52:49 -0500 dag10 On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
Tue, 22 Jan 2013 00:33:37 +0400 unc0rr Fix official server build
Tue, 22 Jan 2013 00:24:44 +0400 unc0rr Okay, let's try not trust even room admin on this
Tue, 22 Jan 2013 00:04:09 +0400 unc0rr Make number of hedgehogs restriction actually work in network game
Mon, 21 Jan 2013 14:14:56 -0500 dag10 Removed constant repainting of bgwidget on every frame.
Mon, 21 Jan 2013 14:07:39 -0500 dag10 Prepends an asterisk on maps, styles, and themes that are DLC. (Resolves issue 515)
Mon, 21 Jan 2013 13:04:57 -0500 dag10 Force-starting a game now only works for client versions >43
Mon, 21 Jan 2013 12:22:33 +0400 unc0rr Learn to properly localize strings with numbers pleeeeaaaase
Mon, 21 Jan 2013 02:21:04 -0500 dag10 It is now possible to start a game even if not all players are "ready"; a confirmation prompt is shown. This commit updates the server.
Mon, 21 Jan 2013 00:30:18 -0500 dag10 Moved room name edit box from footer to top of page. Also shows room name when in slave mode.
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