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Fri, 01 Mar 2013 16:12:25 -0500
nemo
my turn to do a neglected merge for someone else
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Sat, 02 Mar 2013 00:16:37 +0400
unc0rr
Review the list of synced messages in isSyncedCommand. Fixes issue 546.
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Fri, 01 Mar 2013 15:50:00 -0500
dag10
Made pressing the button in mapContainer only randomize things if client is master. Fixes issue 545. Also synchronized themes. Fixes issue 547.
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Fri, 01 Mar 2013 10:38:49 -0500
Vatten
avoid floating point desync, other script tweaks
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Thu, 28 Feb 2013 23:15:33 -0500
nemo
So. A while ago, while trying to prevent hogs blowtorching getting turned around, unc0rr altered the old range of blowtorch from 1/8th of 180° up or down, to a 4° gain in upwards and a -4° loss in downwards. He also made it so that starting tunnels could fail to erase sufficient terrain, trapping hogs. Here are a couple of workarounds to more closely approximate old behaviour (do some initial erasure, adjust min/max angles)
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Thu, 28 Feb 2013 22:10:49 -0500
nemo
Safety check. The main place this can be a problem is on a mild bowl w/ multiple hogs. Could possibly add a hog collision check in here.
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Fri, 01 Mar 2013 01:05:43 +0100
koda
split version information in engine too
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