Wed, 29 Aug 2012 12:48:27 +0200 |
sheepluva |
remove a redundant assignment; whitespace fixes
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Wed, 29 Aug 2012 11:35:38 +0400 |
unc0rr |
This should work better
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Tue, 28 Aug 2012 21:59:49 +0200 |
sheepluva |
fix build for me
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Tue, 28 Aug 2012 22:33:17 +0400 |
unc0rr |
Make ffmpeg optional for frontend
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Tue, 28 Aug 2012 22:32:19 +0400 |
unc0rr |
Small fix
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Tue, 28 Aug 2012 20:30:57 +0400 |
unc0rr |
Merge Stepik-777's video recording gsoc project
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Mon, 27 Aug 2012 16:52:50 -0400 |
nemo |
Starting to rewrite uFloat routines to avoid QWordValue - in the interests of JS which may get uint64/int64 in the spec in the future but does not have it now.
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Mon, 27 Aug 2012 17:40:16 +0200 |
Medo |
Merge
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Mon, 27 Aug 2012 11:05:09 +0200 |
sheepluva |
shutting the windows/pas2c build bot up: pas2c seems to fail parsing 'not' after a logical 'and' or 'or' (if no parenthesis)
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Sun, 26 Aug 2012 21:07:12 -0400 |
nemo |
Nerf X component a bit, allow knocks of nearby targets and upward kicks of overlapping
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Sun, 26 Aug 2012 20:20:16 -0400 |
nemo |
so unc0rr might replace this all. but anyway. fix copypasta.
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Sun, 26 Aug 2012 10:15:28 -0400 |
nemo |
shoppa hack, take... 4?
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Sat, 25 Aug 2012 21:35:25 -0400 |
nemo |
another shot in the dark. still w/ no input from shoppa players
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Sat, 25 Aug 2012 21:14:07 -0400 |
nemo |
shoppa hack guesses. continued. let's assume there's a small Y component.
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