Fri, 03 Feb 2017 23:04:50 +0300 |
unc0rr |
Adopt some patches from OpenBSD port
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Mon, 30 Jan 2017 11:35:09 -0500 |
nemo |
updates to polish translation by alzen, also add two unlocalised string he found in the gui
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Wed, 25 Jan 2017 00:17:32 +0300 |
unc0rr |
Add a buffer for files opened with physfs for reading, fixes slow engine start
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Sun, 15 Jan 2017 19:35:41 -0500 |
CopherNeue |
svg source for the bat animation update
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Sun, 15 Jan 2017 15:11:07 -0500 |
alfadur+copherneue |
fix of offsets and size to prior commits
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Sun, 15 Jan 2017 12:50:27 -0500 |
alfadur |
code changes to make the new bat animation work
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Sun, 15 Jan 2017 12:49:26 -0500 |
CopherNeue |
nicer hog bat animation art
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Thu, 12 Jan 2017 11:40:28 -0500 |
LocutusOfBorg |
aaand italian
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Thu, 12 Jan 2017 11:28:25 -0500 |
nemo |
aaand put in an exclamation mark
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Thu, 12 Jan 2017 11:17:53 -0500 |
nemo |
lowercase hedgehog, duplicate comment to description
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Fri, 23 Dec 2016 23:29:00 +0300 |
unc0rr |
Only registered players regain their teams on rejoin
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Fri, 23 Dec 2016 23:12:00 +0300 |
unc0rr |
Fix official server build
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Mon, 19 Dec 2016 12:34:09 -0500 |
alfadur |
surfboard object for beach theme
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files
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Tue, 13 Dec 2016 09:33:50 -0500 |
alfadur |
Source svg for the sandcastle
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Sun, 11 Dec 2016 18:00:10 -0500 |
nemo |
requested by CopherNeue - make "flatten-flakes" only exclude the foreground layers. testing on eyes/halloween seems ok.
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Sun, 11 Dec 2016 17:51:13 -0500 |
nemo |
Enable beach theme install
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Sun, 11 Dec 2016 17:46:40 -0500 |
CopherNeue |
Beach theme, completely redone
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Sat, 10 Dec 2016 21:28:10 +0100 |
sheepluva |
Fix ScriptExists() destroying lua stack (fixes Bug #146)
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Sat, 10 Dec 2016 19:09:25 +0100 |
sheepluva |
Bug #108 - Phyfs/Pathz: Fix binds not being loaded
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Wed, 07 Dec 2016 13:25:04 -0500 |
alfadur |
Add Beach theme, update Fruit theme
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Tue, 06 Dec 2016 02:18:38 +0100 |
sheepluva |
tweak landtex filling some more. cuz it's fun
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Tue, 06 Dec 2016 01:05:46 +0100 |
sheepluva |
fix pas2c definition of SizeInt
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Sun, 04 Dec 2016 02:02:18 +0100 |
sheepluva |
fix chat SDL surfaces being in wrong color format (didn't play well with copyToXY's new quick pixel copies)
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Sun, 04 Dec 2016 01:07:36 +0100 |
sheepluva |
copyToXYFromRect: simplify my math (so that it actually, you know, works...)
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Sat, 03 Dec 2016 17:45:32 +0100 |
sheepluva |
GOTTA GO FAST! - speed up landtex filling
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Sat, 03 Dec 2016 13:51:57 +0100 |
sheepluva |
copyToXYFromRect: some tweaks
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Sat, 03 Dec 2016 09:09:16 +0100 |
sheepluva |
copyToXYFromRect: fix pixels overflowing pixel lines in dest
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Mon, 28 Nov 2016 13:46:25 -0500 |
nemo |
add alpha for sd-tint, since CopherNeue thinks the textures might need fading
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Sun, 27 Nov 2016 18:49:15 +0100 |
sheepluva |
fix German translation error
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Sun, 27 Nov 2016 13:08:12 +0100 |
sheepluva |
fix problem with pas2c build. please don't use "and not xyz", use "and (not xyz)"
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