hedgewars/uStats.pas
author Wuzzy <Wuzzy2@mail.ru>
Sun, 28 Oct 2018 02:24:06 +0200
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child 14056 ecfd13128100
permissions -rw-r--r--
Add revenge taunt
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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unit uStats;
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interface
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uses uConsts, uTypes;
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var TotalRoundsPre: LongInt; // Helper variable for calculating start of Sudden Death and more. Starts at -1 and is incremented on the turn BEFORE the turn which marks the start of the next round. Always -1 while in hog placing phase
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    TotalRoundsReal: LongInt; // Total number of rounds played (-1 if not started or in hog placing phase). Exported to Lua as 'TotalRounds'
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    FinishedTurnsTotal: LongInt;
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    SendGameResultOn : boolean = true;
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    SendRankingStatsOn : boolean = true;
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    SendAchievementsStatsOn : boolean = true;
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    SendHealthStatsOn : boolean = true;
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    ClanDeathLog : PClanDeathLogEntry;
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procedure initModule;
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procedure freeModule;
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procedure AmmoUsed(am: TAmmoType);
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procedure HedgehogPoisoned(Gear: PGear; Attacker: PHedgehog);
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procedure HedgehogSacrificed(Hedgehog: PHedgehog);
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procedure HedgehogDamaged(Gear: PGear; Attacker: PHedgehog; Damage: Longword; killed: boolean);
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procedure TargetHit;
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procedure Skipped;
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procedure TurnStats;
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procedure TurnReaction;
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procedure TurnStatsReset;
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procedure SendStats;
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procedure hedgehogFlight(Gear: PGear; time: Longword);
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procedure declareAchievement(id, teamname, location: shortstring; value: LongInt);
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procedure startGhostPoints(n: LongInt);
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procedure dumpPoint(x, y: LongInt);
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implementation
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uses uSound, uLocale, uVariables, uUtils, uIO, uCaptions, uMisc, uConsole, uScript;
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var DamageClan  : Longword = 0;
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    DamageTotal : Longword = 0;
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    DamageTurn  : Longword = 0;
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    PoisonTurn  : Longword = 0; // Poisoned enemies per turn
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    PoisonClan  : Longword = 0; // Poisoned own clan members in turn
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    PoisonTotal : Longword = 0; // Poisoned hogs in whole round
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    KillsClan   : LongWord = 0;
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    Kills       : LongWord = 0;
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    KillsTotal  : LongWord = 0;
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    HitTargets  : LongWord = 0; // Target (gtTarget) hits per turn
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    AmmoUsedCount : Longword = 0;
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    AmmoDamagingUsed : boolean = false;
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    SkippedTurns: LongWord = 0;
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    isTurnSkipped: boolean = false;
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    vpHurtSameClan: PVoicepack = nil;
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    vpHurtEnemy: PVoicepack = nil;
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procedure HedgehogPoisoned(Gear: PGear; Attacker: PHedgehog);
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begin
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    if Attacker^.Team^.Clan = Gear^.HEdgehog^.Team^.Clan then
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        begin
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        vpHurtSameClan:= CurrentHedgehog^.Team^.voicepack;
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        inc(PoisonClan)
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        end
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    else
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        begin
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        vpHurtEnemy:= Gear^.Hedgehog^.Team^.voicepack;
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        inc(PoisonTurn)
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        end;
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    Gear^.Hedgehog^.stats.StepPoisoned:= true;
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    inc(PoisonTotal)
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end;
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procedure HedgehogSacrificed(Hedgehog: PHedgehog);
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begin
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    Hedgehog^.stats.Sacrificed:= true
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end;
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procedure HedgehogDamaged(Gear: PGear; Attacker: PHedgehog; Damage: Longword; killed: boolean);
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begin
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if Attacker^.Team^.Clan = Gear^.Hedgehog^.Team^.Clan then
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    vpHurtSameClan:= CurrentHedgehog^.Team^.voicepack
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else
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    begin
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    vpHurtEnemy:= Gear^.Hedgehog^.Team^.voicepack;
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    if (not killed) then
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        begin
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        // Check if attacker got revenge
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        if (Attacker^.RevengeHog <> nil) and (Attacker^.RevengeHog = Gear^.Hedgehog) then
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            begin
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            Attacker^.stats.GotRevenge:= true;
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            Attacker^.RevengeHog:= nil;
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            end
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        // If not, victim remembers their attacker to plan *their* revenge
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        else
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            Gear^.Hedgehog^.RevengeHog:= Attacker;
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        end
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    end;
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//////////////////////////
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inc(Attacker^.stats.StepDamageGiven, Damage);
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inc(Gear^.Hedgehog^.stats.StepDamageRecv, Damage);
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if CurrentHedgehog^.Team^.Clan = Gear^.Hedgehog^.Team^.Clan then inc(DamageClan, Damage);
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if killed then
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    begin
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    Gear^.Hedgehog^.stats.StepDied:= true;
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    inc(Attacker^.stats.StepKills);
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    inc(Kills);
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    inc(KillsTotal);
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    inc(Attacker^.Team^.stats.Kills);
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    if (Attacker^.Team^.TeamName = Gear^.Hedgehog^.Team^.TeamName) then
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        begin
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        inc(Attacker^.Team^.stats.TeamKills);
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        inc(Attacker^.Team^.stats.TeamDamage, Gear^.Damage);
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    end;
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    if Gear = Attacker^.Gear then
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        inc(Attacker^.Team^.stats.Suicides);
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    if Attacker^.Team^.Clan = Gear^.Hedgehog^.Team^.Clan then
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        inc(KillsClan);
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    end;
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inc(DamageTotal, Damage);
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inc(DamageTurn, Damage)
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end;
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procedure TargetHit();
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begin
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   inc(HitTargets)
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end;
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procedure Skipped;
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begin
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inc(SkippedTurns);
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isTurnSkipped:= true
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end;
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procedure TurnStats;
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var i, t: LongInt;
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    c: Longword;
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    newEntry: PClanDeathLogEntry;
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begin
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inc(FinishedTurnsTotal);
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for t:= 0 to Pred(TeamsCount) do // send even on zero turn
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    with TeamsArray[t]^ do
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        for i:= 0 to cMaxHHIndex do
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            with Hedgehogs[i].stats do
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                begin
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                inc(DamageRecv, StepDamageRecv);
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                inc(DamageGiven, StepDamageGiven);
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                if StepDamageRecv > MaxStepDamageRecv then
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                    MaxStepDamageRecv:= StepDamageRecv;
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                if StepDamageGiven > MaxStepDamageGiven then
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                    MaxStepDamageGiven:= StepDamageGiven;
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                if StepKills > MaxStepKills then
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                    MaxStepKills:= StepKills;
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                end;
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   175
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// Write into the death log which clans died in this turn,
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// important for final rankings.
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c:= 0;
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newEntry:= nil;
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for t:= 0 to Pred(ClansCount) do
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    with ClansArray[t]^ do
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        begin
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        if (ClanHealth = 0) and (ClansArray[t]^.DeathLogged = false) then
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            begin
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            if c = 0 then
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                begin
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                new(newEntry);
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                newEntry^.Turn := FinishedTurnsTotal;
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                newEntry^.NextEntry := nil;
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                end;
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            newEntry^.KilledClans[c]:= ClansArray[t];
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            inc(c);
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            newEntry^.KilledClansCount := c;
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            ClansArray[t]^.DeathLogged:= true;
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            end;
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        if SendHealthStatsOn then
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            SendStat(siClanHealth, IntToStr(Color) + ' ' + IntToStr(ClanHealth));
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        end;
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if newEntry <> nil then
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    begin
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    if ClanDeathLog <> nil then
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        begin
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        newEntry^.NextEntry:= ClanDeathLog;
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        end;
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    ClanDeathLog:= newEntry;
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   208
    end;
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   209
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end;
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   211
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procedure TurnReaction;
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   213
var killsCheck: LongInt;
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    s: ansistring;
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begin
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//TryDo(not bBetweenTurns, 'Engine bug: TurnReaction between turns', true);
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   217
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if FinishedTurnsTotal <> 0 then
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    begin
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    s:= ansistring(CurrentHedgehog^.Name);
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    inc(CurrentHedgehog^.stats.FinishedTurns);
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    // If the hog sacrificed (=kamikaze/piano) itself, this needs to be taken into accounts for the reactions later
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   223
    if (CurrentHedgehog^.stats.Sacrificed) then
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   224
        killsCheck:= 1
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   225
    else
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   226
        killsCheck:= 0;
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   227
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   228
    // First blood (first damage, poison or kill)
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   229
    if ((DamageTotal > 0) or (KillsTotal > 0) or (PoisonTotal > 0)) and ((CurrentHedgehog^.stats.DamageGiven = DamageTotal) and (CurrentHedgehog^.stats.StepKills = KillsTotal) and (PoisonTotal = PoisonTurn + PoisonClan)) then
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        AddVoice(sndFirstBlood, CurrentTeam^.voicepack)
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   231
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   232
    // Hog hurts, poisons or kills itself (except sacrifice)
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6ff01dc1ffe2 Fix Traitor taunt being played when hog w/ heResurrectable drowns w/o damage
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   233
    else if (CurrentHedgehog^.stats.Sacrificed = false) and ((CurrentHedgehog^.stats.StepDamageRecv > 0) or (CurrentHedgehog^.stats.StepPoisoned) or (CurrentHedgehog^.stats.StepDied)) then
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   234
        // Hurt itself only (without dying)
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   235
        if (CurrentHedgehog^.stats.StepDamageGiven = CurrentHedgehog^.stats.StepDamageRecv) and (CurrentHedgehog^.stats.StepDamageRecv >= 1) and (not CurrentHedgehog^.stats.StepDied) then
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   236
            begin
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            // Announcer message + random taunt
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   238
            AddCaption(FormatA(GetEventString(eidHurtSelf), s), capcolDefault, capgrpMessage);
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   239
            if (CurrentHedgehog^.stats.StepDamageGiven <= CurrentHedgehog^.stats.StepDamageRecv) and (CurrentHedgehog^.stats.StepDamageRecv >= 1) then
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   240
                case random(3) of
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   241
                0: AddVoice(sndStupid, PreviousTeam^.voicepack);
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                1: AddVoice(sndBugger, CurrentTeam^.voicepack);
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   243
                2: AddVoice(sndDrat, CurrentTeam^.voicepack);
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   244
                end;
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   245
            end
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   246
        // Hurt itself and others, or died
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   247
        else
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   248
            AddVoice(sndStupid, PreviousTeam^.voicepack)
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   249
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   250
    // Hog hurts, poisons or kills own team/clan member. Sacrifice is taken into account
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   251
    else if (DamageClan <> 0) or (KillsClan > killsCheck) or (PoisonClan <> 0) then
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   252
        if (DamageTurn > DamageClan) or (Kills > KillsClan) then
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   253
            if random(2) = 0 then
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   254
                AddVoice(sndNutter, CurrentTeam^.voicepack)
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   255
            else
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   256
                AddVoice(sndWatchIt, vpHurtSameClan)
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   257
        else
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   258
            if random(2) = 0 then
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   259
                AddVoice(sndSameTeam, vpHurtSameClan)
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   260
            else
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   261
                AddVoice(sndTraitor, vpHurtSameClan)
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   262
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   263
    // Hog hurts, kills or poisons enemy
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parents: 12291
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   264
    else if (CurrentHedgehog^.stats.StepDamageGiven <> 0) or (CurrentHedgehog^.stats.StepKills > killsCheck) or (PoisonTurn <> 0) then
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   265
        // 3 kills or more
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   266
        if Kills > killsCheck + 2 then
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   267
            AddVoice(sndAmazing, CurrentTeam^.voicepack)
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   268
        // 2 kills
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   269
        else if Kills = (killsCheck + 2) then
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14035
diff changeset
   270
            if random(2) = 0 then
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14035
diff changeset
   271
                AddVoice(sndBrilliant, CurrentTeam^.voicepack)
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14035
diff changeset
   272
            else
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14035
diff changeset
   273
                AddVoice(sndExcellent, CurrentTeam^.voicepack)
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14035
diff changeset
   274
        // 1 kill
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14035
diff changeset
   275
        else if Kills = (killsCheck + 1) then
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5203
diff changeset
   276
            AddVoice(sndEnemyDown, CurrentTeam^.voicepack)
14036
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14035
diff changeset
   277
        // 0 kills, only damage or poison
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   278
        else
14055
f9281c294a4c Add revenge taunt
Wuzzy <Wuzzy2@mail.ru>
parents: 14044
diff changeset
   279
            if CurrentHedgehog^.stats.GotRevenge then
f9281c294a4c Add revenge taunt
Wuzzy <Wuzzy2@mail.ru>
parents: 14044
diff changeset
   280
                AddVoice(sndRevenge, CurrentHedgehog^.Team^.voicepack)
14035
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14033
diff changeset
   281
            else
14055
f9281c294a4c Add revenge taunt
Wuzzy <Wuzzy2@mail.ru>
parents: 14044
diff changeset
   282
                // TODO: Maybe play sndExcellent for a high damage shot.
f9281c294a4c Add revenge taunt
Wuzzy <Wuzzy2@mail.ru>
parents: 14044
diff changeset
   283
                // Not done yet because the fallback is sndEnemyDown.
f9281c294a4c Add revenge taunt
Wuzzy <Wuzzy2@mail.ru>
parents: 14044
diff changeset
   284
                if random(2) = 0 then
f9281c294a4c Add revenge taunt
Wuzzy <Wuzzy2@mail.ru>
parents: 14044
diff changeset
   285
                    AddVoice(sndRegret, vpHurtEnemy)
f9281c294a4c Add revenge taunt
Wuzzy <Wuzzy2@mail.ru>
parents: 14044
diff changeset
   286
                else
f9281c294a4c Add revenge taunt
Wuzzy <Wuzzy2@mail.ru>
parents: 14044
diff changeset
   287
                    AddVoice(sndGonnaGetYou, vpHurtEnemy)
1625
37aae47943ce Initial health graphic implementation
unc0rr
parents: 1070
diff changeset
   288
12157
e837912ba85d Fix hedgehogs/ticker ignoring kills without damage (#149)
Wuzzy <almikes@aol.com>
parents: 12095
diff changeset
   289
    // Missed shot
12568
494d3e1c4810 Don't play “missed” taunt if a target has been hit
Wuzzy <almikes@aol.com>
parents: 12359
diff changeset
   290
    // A miss is defined as a shot with a damaging weapon with 0 kills, 0 damage, 0 hogs poisoned and 0 targets hit
494d3e1c4810 Don't play “missed” taunt if a target has been hit
Wuzzy <almikes@aol.com>
parents: 12359
diff changeset
   291
    else if AmmoDamagingUsed and (Kills <= killsCheck) and (PoisonTurn = 0) and (PoisonClan = 0) and (DamageTurn = 0) and (HitTargets = 0) then
14044
bbecf663d599 Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru>
parents: 14041
diff changeset
   292
        // Chance to call hedgehog stupid or nutter if sacrificed for nothing
12292
93434ab299a0 Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com>
parents: 12291
diff changeset
   293
        if CurrentHedgehog^.stats.Sacrificed then
14044
bbecf663d599 Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru>
parents: 14041
diff changeset
   294
            case random(3) of
bbecf663d599 Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru>
parents: 14041
diff changeset
   295
            0: AddVoice(sndMissed, PreviousTeam^.voicepack);
bbecf663d599 Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru>
parents: 14041
diff changeset
   296
            1: AddVoice(sndStupid, PreviousTeam^.voicepack);
bbecf663d599 Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru>
parents: 14041
diff changeset
   297
            2: AddVoice(sndNutter, PreviousTeam^.voicepack);
bbecf663d599 Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru>
parents: 14041
diff changeset
   298
            end
12292
93434ab299a0 Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com>
parents: 12291
diff changeset
   299
        else
93434ab299a0 Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com>
parents: 12291
diff changeset
   300
            AddVoice(sndMissed, PreviousTeam^.voicepack)
12157
e837912ba85d Fix hedgehogs/ticker ignoring kills without damage (#149)
Wuzzy <almikes@aol.com>
parents: 12095
diff changeset
   301
e837912ba85d Fix hedgehogs/ticker ignoring kills without damage (#149)
Wuzzy <almikes@aol.com>
parents: 12095
diff changeset
   302
    // Timeout
6290
c6245ed6cbc0 Some improvements to the parser
unc0rr
parents: 6014
diff changeset
   303
    else if (AmmoUsedCount > 0) and (not isTurnSkipped) then
6453
11c578d30bd3 Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents: 6290
diff changeset
   304
        begin end// nothing ?
12157
e837912ba85d Fix hedgehogs/ticker ignoring kills without damage (#149)
Wuzzy <almikes@aol.com>
parents: 12095
diff changeset
   305
e837912ba85d Fix hedgehogs/ticker ignoring kills without damage (#149)
Wuzzy <almikes@aol.com>
parents: 12095
diff changeset
   306
    // Turn skipped
12095
e1bca1ebbad9 fix problem with pas2c build. please don't use "and not xyz", use "and (not xyz)"
sheepluva
parents: 11914
diff changeset
   307
    else if isTurnSkipped and (not PlacingHogs) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   308
        begin
11914
c9bad8a01185 Play countdown sounds for 4-1 remaining seconds and “boring” voice on timeout
Wuzzy <almikes@aol.com>
parents: 11569
diff changeset
   309
        AddVoice(sndCoward, PreviousTeam^.voicepack);
13642
3d14950641a4 Refactor text color variable names, export 2 color values to Lua
Wuzzy <Wuzzy2@mail.ru>
parents: 12918
diff changeset
   310
        AddCaption(FormatA(GetEventString(eidTurnSkipped), s), capcolDefault, capgrpMessage);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   311
        end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   312
    end;
814
7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
diff changeset
   313
end;
7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
diff changeset
   314
13763
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   315
procedure TurnStatsReset;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   316
var t, i: LongInt;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   317
begin
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   318
for t:= 0 to Pred(TeamsCount) do // send even on zero turn
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   319
    with TeamsArray[t]^ do
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   320
        for i:= 0 to cMaxHHIndex do
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   321
            with Hedgehogs[i].stats do
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   322
                begin
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   323
                StepKills:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   324
                StepDamageRecv:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   325
                StepDamageGiven:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   326
                StepPoisoned:= false;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   327
                StepDied:= false;
14055
f9281c294a4c Add revenge taunt
Wuzzy <Wuzzy2@mail.ru>
parents: 14044
diff changeset
   328
                GotRevenge:= false;
13763
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   329
                end;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   330
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   331
Kills:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   332
KillsClan:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   333
DamageClan:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   334
DamageTurn:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   335
HitTargets:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   336
PoisonClan:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   337
PoisonTurn:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   338
AmmoUsedCount:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   339
AmmoDamagingUsed:= false;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   340
isTurnSkipped:= false;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   341
end;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   342
829
1209eb768acf Use 'first blood' sound
unc0rr
parents: 815
diff changeset
   343
procedure AmmoUsed(am: TAmmoType);
1209eb768acf Use 'first blood' sound
unc0rr
parents: 815
diff changeset
   344
begin
830
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   345
inc(AmmoUsedCount);
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   346
AmmoDamagingUsed:= AmmoDamagingUsed or Ammoz[am].isDamaging
829
1209eb768acf Use 'first blood' sound
unc0rr
parents: 815
diff changeset
   347
end;
1209eb768acf Use 'first blood' sound
unc0rr
parents: 815
diff changeset
   348
6014
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   349
procedure hedgehogFlight(Gear: PGear; time: Longword);
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   350
begin
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   351
if time > 4000 then
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   352
    begin
7932
ebe1d112e439 remove mobile ifdefs, replace writeLn's for WriteLnToConsole
Xeli
parents: 7857
diff changeset
   353
    WriteLnToConsole('FLIGHT');
ebe1d112e439 remove mobile ifdefs, replace writeLn's for WriteLnToConsole
Xeli
parents: 7857
diff changeset
   354
    WriteLnToConsole(Gear^.Hedgehog^.Team^.TeamName);
ebe1d112e439 remove mobile ifdefs, replace writeLn's for WriteLnToConsole
Xeli
parents: 7857
diff changeset
   355
    WriteLnToConsole(inttostr(time));
ebe1d112e439 remove mobile ifdefs, replace writeLn's for WriteLnToConsole
Xeli
parents: 7857
diff changeset
   356
    WriteLnToConsole( '');
6014
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   357
    end
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   358
end;
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   359
814
7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
diff changeset
   360
procedure SendStats;
13758
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13757
diff changeset
   361
var i, t, c: LongInt;
869
daddcd31ef34 - New statistics
unc0rr
parents: 867
diff changeset
   362
    msd, msk: Longword; msdhh, mskhh: PHedgehog;
daddcd31ef34 - New statistics
unc0rr
parents: 867
diff changeset
   363
    mskcnt: Longword;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   364
    maxTeamKills : Longword;
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   365
    maxTeamKillsName : shortstring;
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   366
    maxTurnSkips : Longword;
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   367
    maxTurnSkipsName : shortstring;
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   368
    maxTeamDamage : Longword;
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   369
    maxTeamDamageName : shortstring;
5142
cb822f8d52ff Show winners in console in a special form so this information could be easily parsed
unc0rr
parents: 4976
diff changeset
   370
    winnersClan : PClan;
13758
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13757
diff changeset
   371
    deathEntry : PClanDeathLogEntry;
13759
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   372
    currentRank: Longword;
814
7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
diff changeset
   373
begin
9180
d19c09670ec8 changed variable and function name
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9174
diff changeset
   374
if SendHealthStatsOn then
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   375
    msd:= 0; msdhh:= nil;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   376
    msk:= 0; mskhh:= nil;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   377
    mskcnt:= 0;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   378
    maxTeamKills := 0;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   379
    maxTurnSkips := 0;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   380
    maxTeamDamage := 0;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   381
    winnersClan:= nil;
13759
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   382
    currentRank:= 0;
869
daddcd31ef34 - New statistics
unc0rr
parents: 867
diff changeset
   383
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   384
    for t:= 0 to Pred(TeamsCount) do
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   385
        with TeamsArray[t]^ do
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   386
        begin
12332
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   387
            if (not ExtDriven) and SendRankingStatsOn then
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   388
                SendStat(siTeamStats, GetTeamStatString(TeamsArray[t]));
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   389
            for i:= 0 to cMaxHHIndex do
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   390
                begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   391
                if Hedgehogs[i].stats.MaxStepDamageGiven > msd then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   392
                    begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   393
                    msdhh:= @Hedgehogs[i];
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   394
                    msd:= Hedgehogs[i].stats.MaxStepDamageGiven
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   395
                    end;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   396
                if Hedgehogs[i].stats.MaxStepKills >= msk then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   397
                    if Hedgehogs[i].stats.MaxStepKills = msk then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   398
                        inc(mskcnt)
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   399
                    else
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   400
                        begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   401
                        mskcnt:= 1;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   402
                        mskhh:= @Hedgehogs[i];
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   403
                        msk:= Hedgehogs[i].stats.MaxStepKills
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   404
                        end;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   405
            end;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   406
13758
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13757
diff changeset
   407
            { Send player stats for winner clans/teams.
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13757
diff changeset
   408
            The clan that survived is ranked 1st. }
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   409
            if Clan^.ClanHealth > 0 then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   410
                begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   411
                winnersClan:= Clan;
12332
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   412
                if SendRankingStatsOn then
13759
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   413
                    begin
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   414
                    currentRank:= 1;
13899
0ce8aad17c24 IFDEF out missing function with FIXME, revert pas2c change in 0ecf77e203c0 as suggested by unc0rr, another string annotation
nemo
parents: 13767
diff changeset
   415
                    SendStat(siTeamRank, _S'1');
12332
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   416
                    SendStat(siPlayerKills, IntToStr(Clan^.Color) + ' ' +
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   417
                        IntToStr(stats.Kills) + ' ' + TeamName);
13759
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   418
                    end;
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   419
            end;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   420
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   421
            { determine maximum values of TeamKills, TurnSkips, TeamDamage }
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   422
            if stats.TeamKills > maxTeamKills then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   423
                begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   424
                maxTeamKills := stats.TeamKills;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   425
                maxTeamKillsName := TeamName;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   426
            end;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   427
            if stats.TurnSkips > maxTurnSkips then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   428
                begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   429
                maxTurnSkips := stats.TurnSkips;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   430
                maxTurnSkipsName := TeamName;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   431
            end;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   432
            if stats.TeamDamage > maxTeamDamage then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   433
                begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   434
                maxTeamDamage := stats.TeamDamage;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   435
                maxTeamDamageName := TeamName;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   436
            end;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   437
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   438
        end;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   439
13759
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   440
    inc(currentRank);
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   441
13758
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13757
diff changeset
   442
    { Now send player stats for loser teams/clans.
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13757
diff changeset
   443
    The losing clans are ranked in the reverse order they died.
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13757
diff changeset
   444
    The clan that died last is ranked 2nd,
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13757
diff changeset
   445
    the clan that died second to last is ranked 3rd,
13760
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13759
diff changeset
   446
    and so on.
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13759
diff changeset
   447
    Clans that died in the same turn share their rank.
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13759
diff changeset
   448
    If a clan died multiple times in the match
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13759
diff changeset
   449
    (e.g. due to resurrection), only the *latest* death of
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13759
diff changeset
   450
    that clan counts (handled in gtResurrector).
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13759
diff changeset
   451
    }
13758
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13757
diff changeset
   452
    deathEntry := ClanDeathLog;
13759
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   453
    i:= 0;
12332
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   454
    if SendRankingStatsOn then
13758
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13757
diff changeset
   455
        while (deathEntry <> nil) do
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   456
            begin
13758
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13757
diff changeset
   457
            for c:= 0 to Pred(deathEntry^.KilledClansCount) do
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13757
diff changeset
   458
                if ((deathEntry^.KilledClans[c]^.ClanHealth) = 0) and (not deathEntry^.KilledClans[c]^.StatsHandled) then
12332
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   459
                    begin
13758
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13757
diff changeset
   460
                    for t:= 0 to Pred(TeamsCount) do
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13757
diff changeset
   461
                        if TeamsArray[t]^.Clan^.ClanIndex = deathEntry^.KilledClans[c]^.ClanIndex then
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13757
diff changeset
   462
                            begin
13759
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   463
                            SendStat(siTeamRank, IntToStr(currentRank));
13758
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13757
diff changeset
   464
                            SendStat(siPlayerKills, IntToStr(deathEntry^.killedClans[c]^.Color) + ' ' +
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13757
diff changeset
   465
                                IntToStr(TeamsArray[t]^.stats.Kills) + ' ' + TeamsArray[t]^.TeamName);
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13757
diff changeset
   466
                            end;
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13757
diff changeset
   467
                    deathEntry^.KilledClans[c]^.StatsHandled:= true;
13767
3d2a7c563d8e Fix clan ranking counter advancing per-team instaed of per-clan in case of a tie
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   468
                    inc(i);
13758
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13757
diff changeset
   469
                    end;
13759
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   470
            if i > 0 then
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   471
                inc(currentRank, i);
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   472
            i:= 0;
13758
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13757
diff changeset
   473
            deathEntry:= deathEntry^.NextEntry;
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   474
            end;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   475
12332
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   476
    // “Achievements” / Details part of stats screen
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   477
    if SendAchievementsStatsOn then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   478
        begin
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   479
        if msdhh <> nil then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   480
            SendStat(siMaxStepDamage, IntToStr(msd) + ' ' + msdhh^.Name + ' (' + msdhh^.Team^.TeamName + ')');
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   481
        if mskcnt = 1 then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   482
            SendStat(siMaxStepKills, IntToStr(msk) + ' ' + mskhh^.Name + ' (' + mskhh^.Team^.TeamName + ')');
869
daddcd31ef34 - New statistics
unc0rr
parents: 867
diff changeset
   483
12332
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   484
        if maxTeamKills > 1 then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   485
            SendStat(siMaxTeamKills, IntToStr(maxTeamKills) + ' ' + maxTeamKillsName);
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   486
        if maxTurnSkips > 2 then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   487
            SendStat(siMaxTurnSkips, IntToStr(maxTurnSkips) + ' ' + maxTurnSkipsName);
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   488
        if maxTeamDamage > 30 then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   489
            SendStat(siMaxTeamDamage, IntToStr(maxTeamDamage) + ' ' + maxTeamDamageName);
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   490
12332
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   491
        if KilledHHs > 0 then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   492
            SendStat(siKilledHHs, IntToStr(KilledHHs));
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   493
        end;
5142
cb822f8d52ff Show winners in console in a special form so this information could be easily parsed
unc0rr
parents: 4976
diff changeset
   494
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   495
    // now to console
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 9998 9521
diff changeset
   496
    if winnersClan <> nil then
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   497
        begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   498
        WriteLnToConsole('WINNERS');
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   499
        WriteLnToConsole(inttostr(winnersClan^.TeamsNumber));
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   500
        for t:= 0 to winnersClan^.TeamsNumber - 1 do
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   501
            WriteLnToConsole(winnersClan^.Teams[t]^.TeamName);
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   502
        end
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   503
    else
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   504
        WriteLnToConsole('DRAW');
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 9998 9521
diff changeset
   505
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   506
    ScriptCall('onAchievementsDeclaration');
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   507
end;
6014
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   508
9409
6564baf7dedf Store TrophyRace records in database
unc0rr
parents: 9405
diff changeset
   509
procedure declareAchievement(id, teamname, location: shortstring; value: LongInt);
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 9998 9521
diff changeset
   510
begin
9411
d95ac9992529 Fix script flaw in detection of best team when sending achievement info
unc0rr
parents: 9409
diff changeset
   511
if (length(id) = 0) or (length(teamname) = 0) or (length(location) = 0) then exit;
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   512
    WriteLnToConsole('ACHIEVEMENT');
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   513
    WriteLnToConsole(id);
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   514
    WriteLnToConsole(teamname);
9409
6564baf7dedf Store TrophyRace records in database
unc0rr
parents: 9405
diff changeset
   515
    WriteLnToConsole(location);
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   516
    WriteLnToConsole(inttostr(value));
814
7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
diff changeset
   517
end;
7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
diff changeset
   518
11569
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   519
procedure startGhostPoints(n: LongInt);
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   520
begin
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   521
    WriteLnToConsole('GHOST_POINTS');
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   522
    WriteLnToConsole(inttostr(n));
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   523
end;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   524
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   525
procedure dumpPoint(x, y: LongInt);
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   526
begin
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   527
    WriteLnToConsole(inttostr(x));
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   528
    WriteLnToConsole(inttostr(y));
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   529
end;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   530
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 2948
diff changeset
   531
procedure initModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2712
diff changeset
   532
begin
11569
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   533
    DamageClan  := 0;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   534
    DamageTotal := 0;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   535
    DamageTurn  := 0;
12176
29f1ea94488b Fix enemy saying “Missed” when poisoned w/o damage
Wuzzy <almikes@aol.com>
parents: 12157
diff changeset
   536
    PoisonClan  := 0;
29f1ea94488b Fix enemy saying “Missed” when poisoned w/o damage
Wuzzy <almikes@aol.com>
parents: 12157
diff changeset
   537
    PoisonTurn  := 0;
11569
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   538
    KillsClan   := 0;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   539
    Kills       := 0;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   540
    KillsTotal  := 0;
12568
494d3e1c4810 Don't play “missed” taunt if a target has been hit
Wuzzy <almikes@aol.com>
parents: 12359
diff changeset
   541
    HitTargets  := 0;
11569
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   542
    AmmoUsedCount := 0;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   543
    AmmoDamagingUsed := false;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   544
    SkippedTurns:= 0;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   545
    isTurnSkipped:= false;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   546
    vpHurtSameClan:= nil;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   547
    vpHurtEnemy:= nil;
13651
56a925256039 Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
Wuzzy <Wuzzy2@mail.ru>
parents: 13642
diff changeset
   548
    TotalRoundsPre:= -1;
56a925256039 Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
Wuzzy <Wuzzy2@mail.ru>
parents: 13642
diff changeset
   549
    TotalRoundsReal:= -1;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   550
    FinishedTurnsTotal:= -1;
13758
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13757
diff changeset
   551
    ClanDeathLog:= nil;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2712
diff changeset
   552
end;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3381
diff changeset
   553
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 2948
diff changeset
   554
procedure freeModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2712
diff changeset
   555
begin
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2712
diff changeset
   556
end;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2712
diff changeset
   557
2619
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2143
diff changeset
   558
end.