project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/LocalRoomStateManager.java
author Medo <smaxein@googlemail.com>
Mon, 20 Aug 2012 21:05:57 +0200
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License change: With the agreement of Xeli, I changed the Hedgeroid license to GPLv2+ (from GPLv2).
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/*
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 * Hedgewars for Android. An Android port of Hedgewars, a free turn based strategy game
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 * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
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 */
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package org.hedgewars.hedgeroid;
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import org.hedgewars.hedgeroid.Datastructures.GameConfig;
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import org.hedgewars.hedgeroid.Datastructures.MapRecipe;
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import org.hedgewars.hedgeroid.Datastructures.Scheme;
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import org.hedgewars.hedgeroid.Datastructures.Team;
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import org.hedgewars.hedgeroid.Datastructures.TeamInGame;
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import org.hedgewars.hedgeroid.Datastructures.TeamIngameAttributes;
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import org.hedgewars.hedgeroid.Datastructures.Weaponset;
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import android.util.Log;
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/**
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 * This RoomStateManager is responsible for keeping/changing the roomstate in local play.
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 * That is very straightforward, just react to every request by immediately changing the
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 * state.
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 */
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public class LocalRoomStateManager extends BasicRoomState {
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	private static final String TAG = LocalRoomStateManager.class.getSimpleName(); 
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	public LocalRoomStateManager(Scheme defaultScheme, Weaponset defaultWeaponset) {
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		setChief(true);
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		setGameStyle(GameConfig.DEFAULT_STYLE);
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		setMapRecipe(MapRecipe.makeRandomMap(0, MapRecipe.makeRandomSeed(), GameConfig.DEFAULT_THEME));
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		setScheme(defaultScheme);
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		setWeaponset(defaultWeaponset);
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	}
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	public void changeMapRecipe(MapRecipe map) {
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		setMapRecipe(map);
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	}
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	public void changeMapTheme(String theme) {
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		setMapRecipe(getMapRecipe().withTheme(theme));
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	}
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	public void changeMapNameAndGenerator(String mapName) {
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		int newGenerator = MapRecipe.generatorForMapname(mapName);
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		setMapRecipe(getMapRecipe().withName(mapName).withMapgen(newGenerator));
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	}
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	public void changeMapTemplate(int template) {
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		setMapRecipe(getMapRecipe().withTemplateFilter(template));
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	}
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	public void changeMazeSize(int mazeSize) {
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		setMapRecipe(getMapRecipe().withMazeSize(mazeSize));
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	}
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	public void changeMapSeed(String seed) {
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		setMapRecipe(getMapRecipe().withSeed(seed));
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	}
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	public void changeMapDrawdata(byte[] drawdata) {
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		setMapRecipe(getMapRecipe().withDrawData(drawdata));
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	}
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	public void changeScheme(Scheme scheme) {
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		setScheme(scheme);
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	}
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	public void changeGameStyle(String style) {
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		setGameStyle(style);
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	}
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	public void changeWeaponset(Weaponset weaponset) {
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		setWeaponset(weaponset);
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	}
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	public void requestAddTeam(Team team, int colorIndex) {
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		putTeam(new TeamInGame(team, new TeamIngameAttributes("Player", colorIndex, TeamIngameAttributes.DEFAULT_HOG_COUNT, false)));
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	}
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	public void requestRemoveTeam(String teamname) {
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		removeTeam(teamname);
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	}
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	public void changeTeamColorIndex(String teamname, int colorIndex) {
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		TeamInGame oldTeam = getTeams().get(teamname);
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		if(oldTeam != null) {
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			putTeam(oldTeam.withAttribs(oldTeam.ingameAttribs.withColorIndex(colorIndex)));
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		} else {
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			Log.e(TAG, "Requested color change for unknown team "+ teamname);
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		}
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	}
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	public void changeTeamHogCount(String teamname, int hogcount) {
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		TeamInGame oldTeam = getTeams().get(teamname);
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		if(oldTeam != null) {
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			putTeam(oldTeam.withAttribs(oldTeam.ingameAttribs.withHogCount(hogcount)));
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		} else {
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			Log.e(TAG, "Requested hog count change for unknown team "+ teamname);
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		}
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	}
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}