project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/netplay/NetRoomState.java
changeset 7508 763d3961400b
child 7582 714310efad8f
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/netplay/NetRoomState.java	Sat Aug 18 00:47:51 2012 +0200
@@ -0,0 +1,207 @@
+package org.hedgewars.hedgeroid.netplay;
+
+import static org.hedgewars.hedgeroid.netplay.ThreadedNetConnection.ToNetMsgType.MSG_SEND_GAMESTYLE;
+import static org.hedgewars.hedgeroid.netplay.ThreadedNetConnection.ToNetMsgType.MSG_SEND_MAP;
+import static org.hedgewars.hedgeroid.netplay.ThreadedNetConnection.ToNetMsgType.MSG_SEND_MAP_DRAWDATA;
+import static org.hedgewars.hedgeroid.netplay.ThreadedNetConnection.ToNetMsgType.MSG_SEND_MAP_GENERATOR;
+import static org.hedgewars.hedgeroid.netplay.ThreadedNetConnection.ToNetMsgType.MSG_SEND_MAP_NAME;
+import static org.hedgewars.hedgeroid.netplay.ThreadedNetConnection.ToNetMsgType.MSG_SEND_MAP_SEED;
+import static org.hedgewars.hedgeroid.netplay.ThreadedNetConnection.ToNetMsgType.MSG_SEND_MAP_TEMPLATE;
+import static org.hedgewars.hedgeroid.netplay.ThreadedNetConnection.ToNetMsgType.MSG_SEND_MAP_THEME;
+import static org.hedgewars.hedgeroid.netplay.ThreadedNetConnection.ToNetMsgType.MSG_SEND_MAZE_SIZE;
+import static org.hedgewars.hedgeroid.netplay.ThreadedNetConnection.ToNetMsgType.MSG_SEND_SCHEME;
+import static org.hedgewars.hedgeroid.netplay.ThreadedNetConnection.ToNetMsgType.MSG_SEND_WEAPONSET;
+
+import java.util.Arrays;
+import java.util.LinkedList;
+import java.util.List;
+
+import org.hedgewars.hedgeroid.RoomStateManager;
+import org.hedgewars.hedgeroid.Datastructures.GameConfig;
+import org.hedgewars.hedgeroid.Datastructures.MapRecipe;
+import org.hedgewars.hedgeroid.Datastructures.Scheme;
+import org.hedgewars.hedgeroid.Datastructures.Weaponset;
+import org.hedgewars.hedgeroid.netplay.ThreadedNetConnection.ToNetMsgType;
+
+/**
+ * This class manages the room state in a network game.
+ */
+class NetRoomState implements RoomStateManager {
+	private List<RoomStateManager.Observer> observers = new LinkedList<RoomStateManager.Observer>();
+	private Netplay netplay;
+	
+	boolean chief;
+	String gameStyle;
+	Scheme scheme;
+	MapRecipe map;
+	Weaponset weaponset;
+	
+	public NetRoomState(Netplay netplay) {
+		this.netplay = netplay;
+		this.map = MapRecipe.makeRandomMap(0, "seed", GameConfig.DEFAULT_THEME);
+	}
+
+	public MapRecipe getMapRecipe() {
+		return map;
+	}
+
+	public boolean getChiefStatus() {
+		return chief;
+	}
+
+	public Scheme getScheme() {
+		return scheme;
+	}
+
+	public String getGameStyle() {
+		return gameStyle;
+	}
+
+	public Weaponset getWeaponset() {
+		return weaponset;
+	}
+
+	public void changeWeaponset(Weaponset weaponset) {
+		if(chief && !weaponset.equals(this.weaponset)) {
+			sendToNet(MSG_SEND_WEAPONSET, weaponset);
+			setWeaponset(weaponset);
+		}
+	}
+	
+	public void changeMapRecipe(MapRecipe mapRecipe) {
+		if(chief && !mapRecipe.equals(this.map)) {
+			sendToNet(MSG_SEND_MAP, mapRecipe);
+			setMapRecipe(mapRecipe);
+		}
+	}
+	
+	public void changeMapNameAndGenerator(String mapName) {
+		if(chief && !mapName.equals(this.map.name)) {
+			int newGenerator = MapRecipe.generatorForMapname(mapName);
+			if(newGenerator != this.map.mapgen) {
+				sendToNet(MSG_SEND_MAP_GENERATOR, newGenerator, null);
+			}
+			sendToNet(MSG_SEND_MAP_NAME, mapName);
+			setMapRecipe(map.withName(mapName).withMapgen(newGenerator));
+		}
+	}
+	
+	public void changeMapTemplate(int template) {
+		if(chief && template != this.map.templateFilter) {
+			sendToNet(MSG_SEND_MAP_TEMPLATE, template, null);
+			setMapRecipe(map.withTemplateFilter(template));
+		}
+	}
+	
+	public void changeMazeSize(int mazeSize) {
+		if(chief && mazeSize != this.map.mazeSize) {
+			sendToNet(MSG_SEND_MAZE_SIZE, mazeSize, 0);
+			setMapRecipe(map.withMazeSize(mazeSize));
+		}
+	}
+	
+	public void changeMapSeed(String seed) {
+		if(chief && !seed.equals(this.map.seed)) {
+			sendToNet(MSG_SEND_MAP_SEED, seed);
+			setMapRecipe(map.withSeed(seed));
+		}
+	}
+	
+	public void changeMapTheme(String theme) {
+		if(chief && !theme.equals(this.map.theme)) {
+			sendToNet(MSG_SEND_MAP_THEME, theme);
+			setMapRecipe(map.withTheme(theme));
+		}
+	}
+	
+	public void changeMapDrawdata(byte[] drawdata) {
+		if(chief && !Arrays.equals(drawdata, this.map.getDrawData())) {
+			sendToNet(MSG_SEND_MAP_DRAWDATA, drawdata);
+			setMapRecipe(map.withDrawData(drawdata));
+		}
+	}
+	
+	public void changeGameStyle(String gameStyle) {
+		if(chief && !gameStyle.equals(this.gameStyle)) {
+			sendToNet(MSG_SEND_GAMESTYLE, gameStyle);
+			setGameStyle(gameStyle);
+		}
+	}
+	
+	public void changeScheme(Scheme scheme) {
+		if(chief && !scheme.equals(this.scheme)) {
+			sendToNet(MSG_SEND_SCHEME, scheme);
+			setScheme(scheme);
+		}
+	}
+	
+	void setWeaponset(Weaponset weaponset) {
+		if(!weaponset.equals(this.weaponset)) {
+			this.weaponset = weaponset;
+			for(RoomStateManager.Observer observer : observers) {
+				observer.onWeaponsetChanged(weaponset);
+			}
+		}
+	}
+	
+	void setMapRecipe(MapRecipe map) {
+		if(!map.equals(this.map)) { 
+			this.map = map;
+			for(RoomStateManager.Observer observer : observers) {
+				observer.onMapChanged(map);
+			}
+		}
+	}
+	
+	void setGameStyle(String gameStyle) {
+		if(!gameStyle.equals(this.gameStyle)) {
+			this.gameStyle = gameStyle;
+			for(RoomStateManager.Observer observer : observers) {
+				observer.onGameStyleChanged(gameStyle);
+			}
+		}
+	}
+	
+	void setScheme(Scheme scheme) {
+		if(!scheme.equals(this.scheme)) {
+			this.scheme = scheme;
+			for(RoomStateManager.Observer observer : observers) {
+				observer.onSchemeChanged(scheme);
+			}
+		}
+	}
+	
+	void setChief(boolean chief) {
+		if(chief != this.chief) {
+			this.chief = chief;
+			for(RoomStateManager.Observer observer : observers) {
+				observer.onChiefStatusChanged(chief);
+			}
+		}
+	}
+	
+	void sendFullConfig() {
+		if(chief) {
+			sendToNet(MSG_SEND_GAMESTYLE, gameStyle);
+			sendToNet(MSG_SEND_SCHEME, scheme);
+			sendToNet(MSG_SEND_WEAPONSET, weaponset);
+			sendToNet(MSG_SEND_MAP, map);
+		}
+	}
+	
+	public void registerObserver(Observer observer) {
+		observers.add(observer);
+	}
+
+	public void unregisterObserver(Observer observer) {
+		observers.remove(observer);
+	}
+	
+	private boolean sendToNet(ToNetMsgType what, Object obj) {
+		return netplay.sendToNet(what, 0, obj);
+	}
+	
+	private boolean sendToNet(ToNetMsgType what, int arg1, Object obj) {
+		return netplay.sendToNet(what, arg1, obj);
+	}
+}