159 ["Axes"] = "Osie", -- Bazooka_Battlefield |
159 ["Axes"] = "Osie", -- Bazooka_Battlefield |
160 ["Aye! Fellow! Let me exit this chamber of doom!"] = "Tak! Kolega! Daj mi wyjść z komnaty zagłady!", -- A_Classic_Fairytale:epil |
160 ["Aye! Fellow! Let me exit this chamber of doom!"] = "Tak! Kolega! Daj mi wyjść z komnaty zagłady!", -- A_Classic_Fairytale:epil |
161 ["Back Breaker"] = "Łamacz Pleców", -- A_Classic_Fairytale:backstab |
161 ["Back Breaker"] = "Łamacz Pleców", -- A_Classic_Fairytale:backstab |
162 ["Back in the village, after telling the villagers about the threat..."] = "Tymczasem w wiosce, po powiadomieniu mieszkańców o zagrożeniu...", -- A_Classic_Fairytale:united |
162 ["Back in the village, after telling the villagers about the threat..."] = "Tymczasem w wiosce, po powiadomieniu mieszkańców o zagrożeniu...", -- A_Classic_Fairytale:united |
163 ["Back in the village, the two tribes finally started to live in harmony."] = "Tymczasem w wiosce, dwa plemienia w końcu zaczęły żyć w harmonii.", -- A_Classic_Fairytale:epil |
163 ["Back in the village, the two tribes finally started to live in harmony."] = "Tymczasem w wiosce, dwa plemienia w końcu zaczęły żyć w harmonii.", -- A_Classic_Fairytale:epil |
164 -- ["Back Jump: [Backspace] ×2"] = "", -- Basic_Training_-_Movement |
164 ["Back Jump: [Backspace] ×2"] = "Skok w tył: [Backspace] x2", -- Basic_Training_-_Movement |
165 ["Back Jumping (1/2)"] = "Skok w tył (1/2)", -- Basic_Training_-_Movement |
165 ["Back Jumping (1/2)"] = "Skok w tył (1/2)", -- Basic_Training_-_Movement |
166 ["Back Jumping (2/2)"] = "Skok w tył (2/2)", -- Basic_Training_-_Movement |
166 ["Back Jumping (2/2)"] = "Skok w tył (2/2)", -- Basic_Training_-_Movement |
167 ["Backstab"] = "Zdrada", -- A_Classic_Fairytale:backstab |
167 ["Backstab"] = "Zdrada", -- A_Classic_Fairytale:backstab |
168 ["Bacon"] = "Bekon", |
168 ["Bacon"] = "Bekon", |
169 ["Bad Guy"] = "Zły Koleś", -- User_Mission_-_The_Great_Escape |
169 ["Bad Guy"] = "Zły Koleś", -- User_Mission_-_The_Great_Escape |