ChangeLog.txt
changeset 11246 d9622394ec9c
parent 11039 cd4b0851b060
child 11282 d63ef6afabe3
child 11284 9342ce0e926d
equal deleted inserted replaced
11240:413714b915d2 11246:d9622394ec9c
     1 + features
     1 + features
     2 * bugfixes
     2 * bugfixes
     3 
     3 
     4 0.9.21 -> 0.9.22
     4 0.9.21 -> 0.9.22
       
     5  + New Weapon / Map object: AirMine (floating mine that will follow nearby hedgehogs)
     5  + Extensive changes to TechRacer: Variable terrain types, enhanced parameters, hwmap interpreter, fuel limiter, etc. 
     6  + Extensive changes to TechRacer: Variable terrain types, enhanced parameters, hwmap interpreter, fuel limiter, etc. 
     6  + Map previews can now take script parameters into account and preview waypoints in TechRacer
     7  + Map previews can now take script parameters into account and preview waypoints in TechRacer
     7  + Added a couple new flags
     8  + Added a couple new flags
     8  + Small improvements to the interface and in-game chat
     9  + Various tweaks to the interface and in-game chat
     9  + Divided teams options will now just be ignored when more/less than 2 teams, instead of displaying a fatal error
    10  + Divided teams options will now just be ignored when more/less than 2 teams, instead of displaying a fatal error
    10  + Added 6 TechRacer maps to TechMaps
    11  + Added 6 TechRacer maps to TechMaps
    11  + Added 3 SpeedShoppa Challenges: Shoppa Love, Ropes and Crates, The Customer is King
    12  + Added 3 SpeedShoppa Challenges: Shoppa Love, Ropes and Crates, The Customer is King
    12  + Hammer damage is now rounded up. This means it can be used to execute hedgehogs with only 1 hp.
    13  + Hammer damage is now rounded up. This means it can be used to execute hedgehogs with only 1 hp.
    13  + Improved "Art" theme.
    14  + Improved "Art" theme.
    14  * Generated bridges/girders are now connected better to the land mass
    15  * Generated bridges/girders are now connected better to the land mass
    15  * Fixed rubberband sprite
    16  * Fixed rubberband sprite
       
    17  * Fixed Wind-Indicator being wrong in certain situations
       
    18  * Melon Bomb Pieces now bounce on Rubberband
       
    19  * Reduced menu music volume
    16  * The game will now fallback to default voicepack if a team's voicepack is not locally installed. (Instead of rendering team voiceless)
    20  * The game will now fallback to default voicepack if a team's voicepack is not locally installed. (Instead of rendering team voiceless)
    17  * Hammer now does more damage when the Extra-Damage utility is used
    21  * Hammer now does more damage when the Extra-Damage utility is used
    18  * Many other bug fixes
    22  * Many other bug fixes
       
    23 
       
    24 Lua-API:
       
    25  + New map parameter: MapFeatureSize -- numeric representation of detail slider below map preview; use within onGameInit()/onPreviewInit()
       
    26  + New function: SetMaxBuildDistance([ distInPx ]) -- specify how many pixels away a hedgehog can still place girders/etc. set to 0 for no limit; call with no param to reset to default
       
    27  + New hook: onSuddenDeath() -- called by engine when sudden death begins
       
    28  * Previously missing gear states are now available (gstSubmersible, gstFrozen and gstNoGravity)
       
    29  * Fixed OnHogAttack giving the incorrect AmmoType (amNothing) under certain conditions
    19 
    30 
    20 0.9.20 -> 0.9.21:
    31 0.9.20 -> 0.9.21:
    21  + New type of randomly generated maps: Perlin Maps.
    32  + New type of randomly generated maps: Perlin Maps.
    22  + Old Random generated maps are more diverse now.
    33  + Old Random generated maps are more diverse now.
    23  + Slider for adjusting land generation detail.
    34  + Slider for adjusting land generation detail.