changelog update
authorsheepluva
Sun, 25 Oct 2015 20:40:27 +0100
changeset 11246 d9622394ec9c
parent 11240 413714b915d2
child 11250 09a2d3988569
changelog update
ChangeLog.txt
--- a/ChangeLog.txt	Sat Oct 24 00:21:15 2015 +0200
+++ b/ChangeLog.txt	Sun Oct 25 20:40:27 2015 +0100
@@ -2,10 +2,11 @@
 * bugfixes
 
 0.9.21 -> 0.9.22
+ + New Weapon / Map object: AirMine (floating mine that will follow nearby hedgehogs)
  + Extensive changes to TechRacer: Variable terrain types, enhanced parameters, hwmap interpreter, fuel limiter, etc. 
  + Map previews can now take script parameters into account and preview waypoints in TechRacer
  + Added a couple new flags
- + Small improvements to the interface and in-game chat
+ + Various tweaks to the interface and in-game chat
  + Divided teams options will now just be ignored when more/less than 2 teams, instead of displaying a fatal error
  + Added 6 TechRacer maps to TechMaps
  + Added 3 SpeedShoppa Challenges: Shoppa Love, Ropes and Crates, The Customer is King
@@ -13,10 +14,20 @@
  + Improved "Art" theme.
  * Generated bridges/girders are now connected better to the land mass
  * Fixed rubberband sprite
+ * Fixed Wind-Indicator being wrong in certain situations
+ * Melon Bomb Pieces now bounce on Rubberband
+ * Reduced menu music volume
  * The game will now fallback to default voicepack if a team's voicepack is not locally installed. (Instead of rendering team voiceless)
  * Hammer now does more damage when the Extra-Damage utility is used
  * Many other bug fixes
 
+Lua-API:
+ + New map parameter: MapFeatureSize -- numeric representation of detail slider below map preview; use within onGameInit()/onPreviewInit()
+ + New function: SetMaxBuildDistance([ distInPx ]) -- specify how many pixels away a hedgehog can still place girders/etc. set to 0 for no limit; call with no param to reset to default
+ + New hook: onSuddenDeath() -- called by engine when sudden death begins
+ * Previously missing gear states are now available (gstSubmersible, gstFrozen and gstNoGravity)
+ * Fixed OnHogAttack giving the incorrect AmmoType (amNothing) under certain conditions
+
 0.9.20 -> 0.9.21:
  + New type of randomly generated maps: Perlin Maps.
  + Old Random generated maps are more diverse now.