QTfrontend/hedgehogerWidget.cpp
author unc0rr
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Use same team colors everywhere
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/*
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 * Hedgewars, a worms-like game
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 * Copyright (c) 2006, 2007 Ulyanov Igor <iulyanov@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#include "hedgehogerWidget.h"
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#include "frameTeam.h"
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CHedgehogerWidget::CHedgehogerWidget(const QImage& im, QWidget * parent) :
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    ItemNum(im, parent)
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{
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  if(parent) {
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    pOurFrameTeams=dynamic_cast<FrameTeams*>(parent->parentWidget());
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  }
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  if(pOurFrameTeams->overallHedgehogs+4>pOurFrameTeams->maxHedgehogsPerGame) {
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    numItems=pOurFrameTeams->maxHedgehogsPerGame-pOurFrameTeams->overallHedgehogs;
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  } else numItems=4;
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  pOurFrameTeams->overallHedgehogs+=numItems;
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}
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void CHedgehogerWidget::incItems() 
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{
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    if(numItems < 8 && pOurFrameTeams->overallHedgehogs<18) {
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      numItems++;
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      pOurFrameTeams->overallHedgehogs++;
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      emit hedgehogsNumChanged();
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    }
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}
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void CHedgehogerWidget::decItems()
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{
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    if(numItems > 1) {
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      numItems--;
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      pOurFrameTeams->overallHedgehogs--;
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      emit hedgehogsNumChanged();
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    }
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}
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CHedgehogerWidget::~CHedgehogerWidget()
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{
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  pOurFrameTeams->overallHedgehogs-=numItems;
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}
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void CHedgehogerWidget::setNonInteractive()
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{
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  nonInteractive=true;
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}
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void CHedgehogerWidget::setHHNum(unsigned int num)
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{
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  unsigned int diff=numItems-num;
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  numItems=num;
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  pOurFrameTeams->overallHedgehogs+=diff;
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  repaint();
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}
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unsigned char CHedgehogerWidget::getHedgehogsNum() const
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{
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  return numItems;
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}