QTfrontend/hwconsts.cpp.in
author Xeli
Sat, 04 Feb 2012 16:22:46 +0100
changeset 6622 01889d5bc79b
parent 6579 fc52f7c22c9b
child 6737 ce5fbd98370f
permissions -rw-r--r--
Rewrote the Ammomenu: Added landscape ammomenu At the moment MOBILE indicates landscape, but we could just as easily make a variable out of it Draw to texture once uVariables.AmmoMenuInvalidated indicates a new ammo menu needs to be drawn, see uTeams and uAmmos Slot/Cellsize is dependent on uConsts.AMSlotSize this should make it easier to scale the ammo menu on smaller screens AmmoRect AmmoRect indicates where and how big the ammo menu is, this makes positioning a bit easier imo, because you only need to change the position at one single point needs testing on the iphone (and other systems as well ofcourse..)
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
579
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
     1
/*
1066
1f1b3686a2b0 Update copyright headers a bit
unc0rr
parents: 1021
diff changeset
     2
 * Hedgewars, a free turn based strategy game
4976
088d40d8aba2 Happy 2011 :)
koda
parents: 4973
diff changeset
     3
 * Copyright (c) 2007-2011 Andrey Korotaev <unC0Rr@gmail.com>
579
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
     4
 *
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
     5
 * This program is free software; you can redistribute it and/or modify
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
     6
 * it under the terms of the GNU General Public License as published by
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
     7
 * the Free Software Foundation; version 2 of the License
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
     8
 *
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
     9
 * This program is distributed in the hope that it will be useful,
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    12
 * GNU General Public License for more details.
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    13
 *
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    14
 * You should have received a copy of the GNU General Public License
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    15
 * along with this program; if not, write to the Free Software
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    16
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    17
 */
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    18
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    19
#include "hwconsts.h"
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    20
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    21
QString * cProtoVer = new QString("${HEDGEWARS_PROTO_VER}");
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    22
QString * cDataDir = new QString("${HEDGEWARS_DATADIR}");
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2370
diff changeset
    23
QString * cConfigDir = new QString("");
4903
21dd1def5aaf if source has uncommitted changes:
sheepluva
parents: 4883
diff changeset
    24
QString * cVersionString = new QString("${HEDGEWARS_VERSION}${HGCHANGED}");
579
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    25
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    26
QDir * bindir = new QDir("${HEDGEWARS_BINDIR}");
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    27
QDir * cfgdir = new QDir();
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    28
QDir * datadir = new QDir();
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    29
5289
9d18b61bd3eb - Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
unc0rr
parents: 5201
diff changeset
    30
ThemesModel * themesModel;
1210
bfed1b89bc85 Add themes list to map selection widget
unc0rr
parents: 1088
diff changeset
    31
QStringList * mapList;
4513
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4337
diff changeset
    32
QStringList * scriptList;
607
26a91a9f5514 Now trainings can have custom ammostore
unc0rr
parents: 579
diff changeset
    33
3932
2fc211f60015 Engine:
smaxx
parents: 3876
diff changeset
    34
bool custom_config = false;
2fc211f60015 Engine:
smaxx
parents: 3876
diff changeset
    35
bool custom_data = false;
2fc211f60015 Engine:
smaxx
parents: 3876
diff changeset
    36
5200
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    37
int cMaxTeams = 8;
4973
53411a26df7e Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
unc0rr
parents: 4903
diff changeset
    38
int cMinServerVersion = 0;
3865
0b1c426b035f Frontend:
smaxx
parents: 3836
diff changeset
    39
5200
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    40
QString * cDefaultAmmoStore = new QString( AMMOLINE_DEFAULT_QT AMMOLINE_DEFAULT_PROB
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    41
                                           AMMOLINE_DEFAULT_DELAY AMMOLINE_DEFAULT_CRATE );
2860
13a53315ae18 Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
nemo
parents: 2473
diff changeset
    42
int cAmmoNumber = cDefaultAmmoStore->size() / 4;
2369
c3eb11f1ab3a Implement probability editor for weapon schemes (engine doesn't support that yet)
unc0rr
parents: 2177
diff changeset
    43
1967
213d368a002f Predefine some ammo schemes
unc0rr
parents: 1966
diff changeset
    44
QList< QPair<QString, QString> > cDefaultAmmos =
3971
5c82ee165ed5 minor stuff
koda
parents: 3963
diff changeset
    45
        QList< QPair<QString, QString> >()
5c82ee165ed5 minor stuff
koda
parents: 3963
diff changeset
    46
        << qMakePair(QString("Default"), *cDefaultAmmoStore)
5200
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    47
        << qMakePair(QString("Crazy"),       QString(
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    48
            AMMOLINE_CRAZY_QT AMMOLINE_CRAZY_PROB
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    49
            AMMOLINE_CRAZY_DELAY AMMOLINE_CRAZY_CRATE ))
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    50
        << qMakePair(QString("Pro Mode"),    QString(
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    51
            AMMOLINE_PROMODE_QT AMMOLINE_PROMODE_PROB
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    52
            AMMOLINE_PROMODE_DELAY AMMOLINE_PROMODE_CRATE ))
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    53
        << qMakePair(QString("Shoppa"),      QString(
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    54
            AMMOLINE_SHOPPA_QT AMMOLINE_SHOPPA_PROB
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    55
            AMMOLINE_SHOPPA_DELAY AMMOLINE_SHOPPA_CRATE ))
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    56
        << qMakePair(QString("Clean Slate"), QString(
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    57
            AMMOLINE_CLEAN_QT AMMOLINE_CLEAN_PROB
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    58
            AMMOLINE_CLEAN_DELAY AMMOLINE_CLEAN_CRATE ))
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    59
        << qMakePair(QString("Minefield"),   QString(
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    60
            AMMOLINE_MINES_QT AMMOLINE_MINES_PROB
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    61
            AMMOLINE_MINES_DELAY AMMOLINE_MINES_CRATE ))
4231
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4212
diff changeset
    62
        << qMakePair(QString("Thinking with Portals"), QString(
5200
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    63
            AMMOLINE_PORTALS_QT AMMOLINE_PORTALS_PROB
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    64
            AMMOLINE_PORTALS_DELAY AMMOLINE_PORTALS_CRATE ))
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    65
        ;
616
00928b3cf505 Use same team colors everywhere
unc0rr
parents: 608
diff changeset
    66
5201
7b9aa7aac336 * moved colours and default port from .cpp.in to .h
koda
parents: 5200
diff changeset
    67
unsigned int colors[] = HW_TEAMCOLOR_ARRAY;
654
1019b8fa8638 Finish asking host/port dialog implementation
unc0rr
parents: 616
diff changeset
    68
1019b8fa8638 Finish asking host/port dialog implementation
unc0rr
parents: 616
diff changeset
    69
QString * netHost = new QString();
5201
7b9aa7aac336 * moved colours and default port from .cpp.in to .h
koda
parents: 5200
diff changeset
    70
quint16 netPort = NETGAME_DEFAULT_PORT;
1415
6fbfee0e113a Allow build without net game server: introduce -DWITH_SERVER configuration parameter
unc0rr
parents: 1263
diff changeset
    71
6fbfee0e113a Allow build without net game server: introduce -DWITH_SERVER configuration parameter
unc0rr
parents: 1263
diff changeset
    72
bool haveServer = ${HAVE_NETSERVER};
3074
271cfcb2bcda Frontend:
smxx
parents: 3070
diff changeset
    73
bool isDevBuild = ${HW_DEV};
6579
fc52f7c22c9b GCI task: season greetings
valnut
parents: 5289
diff changeset
    74
fc52f7c22c9b GCI task: season greetings
valnut
parents: 5289
diff changeset
    75
int season = SEASON_NONE;
fc52f7c22c9b GCI task: season greetings
valnut
parents: 5289
diff changeset
    76
int years_since_foundation = 0;