author | koda |
Wed, 03 Feb 2010 03:01:44 +0000 | |
changeset 2740 | 03df0573a9fd |
parent 2738 | bfccb2ec4334 |
child 2754 | ad4f81fbfb76 |
permissions | -rw-r--r-- |
2688 | 1 |
/* |
2 |
SDL - Simple DirectMedia Layer |
|
3 |
Copyright (C) 1997-2009 Sam Lantinga |
|
4 |
||
5 |
This library is free software; you can redistribute it and/or |
|
6 |
modify it under the terms of the GNU Lesser General Public |
|
7 |
License as published by the Free Software Foundation; either |
|
8 |
version 2.1 of the License, or (at your option) any later version. |
|
9 |
||
10 |
This library is distributed in the hope that it will be useful, |
|
11 |
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
12 |
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
|
13 |
Lesser General Public License for more details. |
|
14 |
||
15 |
You should have received a copy of the GNU Lesser General Public |
|
16 |
License along with this library; if not, write to the Free Software |
|
17 |
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
|
18 |
||
19 |
Sam Lantinga, mods for Hedgewars by Vittorio Giovara |
|
20 |
slouken@libsdl.org, vittorio.giovara@gmail.com |
|
21 |
*/ |
|
22 |
||
23 |
#import <UIKit/UIKit.h> |
|
24 |
#include "SDL_stdinc.h" |
|
25 |
#include "SDL_mouse.h" |
|
26 |
#include "SDL_mouse_c.h" |
|
27 |
#include "SDL_events.h" |
|
28 |
||
29 |
#import "CGPointUtils.h" |
|
30 |
||
31 |
#if SDL_IPHONE_MULTIPLE_MICE |
|
32 |
#define MAX_SIMULTANEOUS_TOUCHES 5 |
|
33 |
#else |
|
34 |
#define MAX_SIMULTANEOUS_TOUCHES 1 |
|
35 |
#endif |
|
36 |
||
37 |
/* *INDENT-OFF* */ |
|
2724 | 38 |
#if SDL_IPHONE_KEYBOARD |
39 |
@interface SDL_uikitview : UIView<UITextFieldDelegate> { |
|
40 |
#else |
|
2688 | 41 |
@interface SDL_uikitview : UIView { |
2724 | 42 |
#endif |
2688 | 43 |
SDL_Mouse mice[MAX_SIMULTANEOUS_TOUCHES]; |
2725
89908847b155
input handling reworked, still a lot of bugs in mouse movement
koda
parents:
2724
diff
changeset
|
44 |
CGFloat initialDistanceForPinching; |
2688 | 45 |
CGPoint gestureStartPoint; |
46 |
||
47 |
#if SDL_IPHONE_KEYBOARD |
|
48 |
UITextField *textField; |
|
49 |
BOOL keyboardVisible; |
|
50 |
#endif |
|
51 |
} |
|
52 |
||
53 |
-(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event; |
|
54 |
-(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event; |
|
55 |
-(void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event; |
|
56 |
||
57 |
// see initWithFrame for why "+" |
|
58 |
+(void) attackButtonPressed; |
|
59 |
+(void) attackButtonReleased; |
|
60 |
||
61 |
#if SDL_IPHONE_KEYBOARD |
|
62 |
- (void)showKeyboard; |
|
63 |
- (void)hideKeyboard; |
|
64 |
- (void)initializeKeyboard; |
|
65 |
@property (readonly) BOOL keyboardVisible; |
|
66 |
#endif |
|
67 |
||
68 |
@end |
|
69 |
/* *INDENT-ON* */ |