misc/libtremor/tremor/synthesis.c
author dag10
Sun, 27 Jan 2013 20:17:30 -0500
changeset 8453 06541556df53
parent 7859 519d5bc91dd3
permissions -rw-r--r--
Reorganized layout and appearance of rooms list page. Creating a new room uses a dialog prompt for the room name, which is preset to whatever your last room name was. Removed dotted rectangle around selected cell in rooms list. Removed bug where gamecfgwidget would be in master mode when joining a game as a slave. Can now join selected room when return is pressed. Can also move room selection while room search box has focus.
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/********************************************************************
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 *                                                                  *
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 * THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE.   *
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 *                                                                  *
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 * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS     *
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 * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
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 * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING.       *
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 *                                                                  *
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 * THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2003    *
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 * BY THE Xiph.Org FOUNDATION http://www.xiph.org/                  *
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 *                                                                  *
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 ********************************************************************
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 function: single-block PCM synthesis
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 last mod: $Id: synthesis.c,v 1.4 2003/03/29 03:07:21 xiphmont Exp $
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 ********************************************************************/
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#include <stdio.h>
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#include "ogg.h"
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#include "ivorbiscodec.h"
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#include "codec_internal.h"
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#include "registry.h"
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#include "misc.h"
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#include "block.h"
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int vorbis_synthesis(vorbis_block *vb,ogg_packet *op,int decodep){
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  vorbis_dsp_state     *vd=vb->vd;
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  private_state        *b=(private_state *)vd->backend_state;
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  vorbis_info          *vi=vd->vi;
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  codec_setup_info     *ci=(codec_setup_info *)vi->codec_setup;
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  oggpack_buffer       *opb=&vb->opb;
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  int                   type,mode,i;
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  /* first things first.  Make sure decode is ready */
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  _vorbis_block_ripcord(vb);
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  oggpack_readinit(opb,op->packet);
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  /* Check the packet type */
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  if(oggpack_read(opb,1)!=0){
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    /* Oops.  This is not an audio data packet */
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    return(OV_ENOTAUDIO);
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  }
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  /* read our mode and pre/post windowsize */
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  mode=oggpack_read(opb,b->modebits);
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  if(mode==-1)return(OV_EBADPACKET);
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  vb->mode=mode;
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  vb->W=ci->mode_param[mode]->blockflag;
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  if(vb->W){
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    vb->lW=oggpack_read(opb,1);
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    vb->nW=oggpack_read(opb,1);
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    if(vb->nW==-1)   return(OV_EBADPACKET);
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  }else{
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    vb->lW=0;
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    vb->nW=0;
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  }
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  /* more setup */
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  vb->granulepos=op->granulepos;
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  vb->sequence=op->packetno-3; /* first block is third packet */
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  vb->eofflag=op->e_o_s;
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  if(decodep){
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    /* alloc pcm passback storage */
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    vb->pcmend=ci->blocksizes[vb->W];
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    vb->pcm=(ogg_int32_t **)_vorbis_block_alloc(vb,sizeof(*vb->pcm)*vi->channels);
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    for(i=0;i<vi->channels;i++)
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      vb->pcm[i]=(ogg_int32_t *)_vorbis_block_alloc(vb,vb->pcmend*sizeof(*vb->pcm[i]));
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    /* unpack_header enforces range checking */
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    type=ci->map_type[ci->mode_param[mode]->mapping];
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    return(_mapping_P[type]->inverse(vb,b->mode[mode]));
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  }else{
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    /* no pcm */
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    vb->pcmend=0;
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    vb->pcm=NULL;
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    return(0);
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  }
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}
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long vorbis_packet_blocksize(vorbis_info *vi,ogg_packet *op){
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  codec_setup_info     *ci=(codec_setup_info *)vi->codec_setup;
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  oggpack_buffer       opb;
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  int                  mode;
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  oggpack_readinit(&opb,op->packet);
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  /* Check the packet type */
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  if(oggpack_read(&opb,1)!=0){
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    /* Oops.  This is not an audio data packet */
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    return(OV_ENOTAUDIO);
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  }
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  {
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    int modebits=0;
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    int v=ci->modes;
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    while(v>1){
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      modebits++;
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      v>>=1;
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    }
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    /* read our mode and pre/post windowsize */
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    mode=oggpack_read(&opb,modebits);
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  }
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  if(mode==-1)return(OV_EBADPACKET);
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  return(ci->blocksizes[ci->mode_param[mode]->blockflag]);
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}
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