hedgewars/uSound.pas
author unc0rr
Wed, 14 Nov 2012 22:45:36 +0400
branchphysfslayer
changeset 8025 07862ab415c8
parent 8015 e7869e70db35
child 8046 4d3415927d2c
permissions -rw-r--r--
Get rid of Pathz and UserPathz
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
     1
(*
1066
1f1b3686a2b0 Update copyright headers a bit
unc0rr
parents: 611
diff changeset
     2
 * Hedgewars, a free turn based strategy game
6700
e04da46ee43c the most important commit of the year
koda
parents: 6580
diff changeset
     3
 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
     4
 *
183
57c2ef19f719 Relicense to GPL
unc0rr
parents: 181
diff changeset
     5
 * This program is free software; you can redistribute it and/or modify
57c2ef19f719 Relicense to GPL
unc0rr
parents: 181
diff changeset
     6
 * it under the terms of the GNU General Public License as published by
57c2ef19f719 Relicense to GPL
unc0rr
parents: 181
diff changeset
     7
 * the Free Software Foundation; version 2 of the License
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
     8
 *
183
57c2ef19f719 Relicense to GPL
unc0rr
parents: 181
diff changeset
     9
 * This program is distributed in the hope that it will be useful,
57c2ef19f719 Relicense to GPL
unc0rr
parents: 181
diff changeset
    10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
57c2ef19f719 Relicense to GPL
unc0rr
parents: 181
diff changeset
    11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
57c2ef19f719 Relicense to GPL
unc0rr
parents: 181
diff changeset
    12
 * GNU General Public License for more details.
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    13
 *
183
57c2ef19f719 Relicense to GPL
unc0rr
parents: 181
diff changeset
    14
 * You should have received a copy of the GNU General Public License
57c2ef19f719 Relicense to GPL
unc0rr
parents: 181
diff changeset
    15
 * along with this program; if not, write to the Free Software
57c2ef19f719 Relicense to GPL
unc0rr
parents: 181
diff changeset
    16
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    17
 *)
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    18
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2603
diff changeset
    19
{$INCLUDE "options.inc"}
079ef82eac75 revamped file access and debug display
koda
parents: 2603
diff changeset
    20
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    21
unit uSound;
5134
sheepluva
parents: 5107
diff changeset
    22
(*
sheepluva
parents: 5107
diff changeset
    23
 * This unit controls the sounds and music of the game.
sheepluva
parents: 5107
diff changeset
    24
 * Doesn't really do anything if isSoundEnabled = false.
sheepluva
parents: 5107
diff changeset
    25
 *
sheepluva
parents: 5107
diff changeset
    26
 * There are three basic types of sound controls:
sheepluva
parents: 5107
diff changeset
    27
 *    Music        - The background music of the game:
sheepluva
parents: 5107
diff changeset
    28
 *                   * will only be played if isMusicEnabled = true
sheepluva
parents: 5107
diff changeset
    29
 *                   * can be started, changed, paused and resumed
sheepluva
parents: 5107
diff changeset
    30
 *    Sound        - Can be started and stopped
sheepluva
parents: 5107
diff changeset
    31
 *    Looped Sound - Subtype of sound: plays in a loop using a
sheepluva
parents: 5107
diff changeset
    32
 *                   "channel", of which the id is returned on start.
sheepluva
parents: 5107
diff changeset
    33
 *                   The channel id can be used to stop a specific sound loop.
sheepluva
parents: 5107
diff changeset
    34
 *)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    35
interface
7043
7c080e5ac8d0 Some work to make more units compile after conversion to c
unc0rr
parents: 7024
diff changeset
    36
uses SDLh, uConsts, uTypes, SysUtils;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    37
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
    38
procedure preInitModule;
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 2948
diff changeset
    39
procedure initModule;
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 2948
diff changeset
    40
procedure freeModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2674
diff changeset
    41
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
    42
procedure InitSound;                            // Initiates sound-system if isSoundEnabled.
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
    43
procedure ReleaseSound(complete: boolean);      // Releases sound-system and used resources.
7061
4e0fc59ab1ce More tolerance to pas2c
unc0rr
parents: 7053
diff changeset
    44
procedure ResetSound;                           // Reset sound state to the previous state.
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
    45
procedure SetSound(enabled: boolean);           // Enable/disable sound-system and backup status.
5134
sheepluva
parents: 5107
diff changeset
    46
sheepluva
parents: 5107
diff changeset
    47
// MUSIC
sheepluva
parents: 5107
diff changeset
    48
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
    49
// Obvious music commands for music track
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
    50
procedure SetMusic(enabled: boolean);           // Enable/disable music.
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7423
diff changeset
    51
procedure SetMusicName(musicname: shortstring); // Set name of the file to play.
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
    52
procedure PlayMusic;                            // Play music from the start.
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
    53
procedure PauseMusic;                           // Pause music.
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
    54
procedure ResumeMusic;                          // Resume music from pause point.
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
    55
procedure ChangeMusic(musicname: shortstring);  // Replaces music track with musicname and plays it.
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
    56
procedure StopMusic;                            // Stops and releases the current track.
5134
sheepluva
parents: 5107
diff changeset
    57
sheepluva
parents: 5107
diff changeset
    58
sheepluva
parents: 5107
diff changeset
    59
// SOUNDS
sheepluva
parents: 5107
diff changeset
    60
sheepluva
parents: 5107
diff changeset
    61
// Plays the sound snd [from a given voicepack],
sheepluva
parents: 5107
diff changeset
    62
// if keepPlaying is given and true,
sheepluva
parents: 5107
diff changeset
    63
// then the sound's playback won't be interrupted if asked to play again.
2745
11fce231f24a Engine:
smxx
parents: 2744
diff changeset
    64
procedure PlaySound(snd: TSound);
3202
b470d7875f23 Engine:
smxx
parents: 3201
diff changeset
    65
procedure PlaySound(snd: TSound; keepPlaying: boolean);
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
    66
procedure PlaySoundV(snd: TSound; voicepack: PVoicepack);
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
    67
procedure PlaySoundV(snd: TSound; voicepack: PVoicepack; keepPlaying: boolean);
5134
sheepluva
parents: 5107
diff changeset
    68
sheepluva
parents: 5107
diff changeset
    69
// Plays sound snd [of voicepack] in a loop, but starts with fadems milliseconds of fade-in.
sheepluva
parents: 5107
diff changeset
    70
// Returns sound channel of the looped sound.
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
    71
function  LoopSound(snd: TSound): LongInt;
4956
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
    72
function  LoopSound(snd: TSound; fadems: LongInt): LongInt;
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
    73
function  LoopSoundV(snd: TSound; voicepack: PVoicepack): LongInt; // WTF?
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
    74
function  LoopSoundV(snd: TSound; voicepack: PVoicepack; fadems: LongInt): LongInt;
5134
sheepluva
parents: 5107
diff changeset
    75
sheepluva
parents: 5107
diff changeset
    76
// Stops the normal/looped sound of the given type/in the given channel
sheepluva
parents: 5107
diff changeset
    77
// [with a fade-out effect for fadems milliseconds].
282
b1e3387389b6 - Pickhammer sound
unc0rr
parents: 183
diff changeset
    78
procedure StopSound(snd: TSound);
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
    79
procedure StopSoundChan(chn: LongInt);
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
    80
procedure StopSoundChan(chn, fadems: LongInt);
5134
sheepluva
parents: 5107
diff changeset
    81
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
    82
procedure AddVoice(snd: TSound; voicepack: PVoicepack);
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
    83
procedure PlayNextVoice;
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
    84
5134
sheepluva
parents: 5107
diff changeset
    85
7403
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
    86
// GLOBAL FUNCTIONS
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
    87
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
    88
// Drastically lower the volume when we lose focus (and restore the previous value).
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
    89
procedure DampenAudio;
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
    90
procedure UndampenAudio;
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
    91
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
    92
// Mute/Unmute audio
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
    93
procedure MuteAudio;
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
    94
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
    95
5134
sheepluva
parents: 5107
diff changeset
    96
// MISC
sheepluva
parents: 5107
diff changeset
    97
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
    98
// Set the initial volume
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7423
diff changeset
    99
procedure SetVolume(vol: LongInt);
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   100
5134
sheepluva
parents: 5107
diff changeset
   101
// Modifies the sound volume of the game by voldelta and returns the new volume level.
2515
51d3f4b6293a revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
koda
parents: 2501
diff changeset
   102
function  ChangeVolume(voldelta: LongInt): LongInt;
5134
sheepluva
parents: 5107
diff changeset
   103
sheepluva
parents: 5107
diff changeset
   104
// Returns a pointer to the voicepack with the given name.
2515
51d3f4b6293a revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
koda
parents: 2501
diff changeset
   105
function  AskForVoicepack(name: shortstring): Pointer;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   106
1097
06b15817b8a0 Enable music dependance on current land theme
unc0rr
parents: 1066
diff changeset
   107
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   108
implementation
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8015
diff changeset
   109
uses uVariables, uConsole, uUtils, uCommands, uDebug, uPhysFSLayer;
564
17fb45c670c1 Finalize basic playlists implementation
unc0rr
parents: 449
diff changeset
   110
3418
8545f646a40d Engine:
smxx
parents: 3202
diff changeset
   111
const chanTPU = 32;
2515
51d3f4b6293a revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
koda
parents: 2501
diff changeset
   112
var Volume: LongInt;
7403
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
   113
    cInitVolume: LongInt;
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
   114
    previousVolume: LongInt; // cached volume value
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2674
diff changeset
   115
    lastChan: array [TSound] of LongInt;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2674
diff changeset
   116
    voicepacks: array[0..cMaxTeams] of TVoicepack;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2674
diff changeset
   117
    defVoicepack: PVoicepack;
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7423
diff changeset
   118
    Mus: PMixMusic; // music pointer
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   119
    MusicFN: shortstring; // music file name
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   120
    isMusicEnabled: boolean;
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   121
    isSoundEnabled: boolean;
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   122
    isSEBackup: boolean;
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   123
1654
9cfa6f23e767 Start voicepacks implementation
unc0rr
parents: 1562
diff changeset
   124
2515
51d3f4b6293a revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
koda
parents: 2501
diff changeset
   125
function  AskForVoicepack(name: shortstring): Pointer;
1654
9cfa6f23e767 Start voicepacks implementation
unc0rr
parents: 1562
diff changeset
   126
var i: Longword;
5107
d7fc678d78f4 Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents: 5052
diff changeset
   127
    locName, path: shortstring;
1654
9cfa6f23e767 Start voicepacks implementation
unc0rr
parents: 1562
diff changeset
   128
begin
9cfa6f23e767 Start voicepacks implementation
unc0rr
parents: 1562
diff changeset
   129
i:= 0;
5107
d7fc678d78f4 Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents: 5052
diff changeset
   130
    // First, attempt to locate a localised version of the voice
d7fc678d78f4 Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents: 5052
diff changeset
   131
    if cLocale <> 'en' then
d7fc678d78f4 Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents: 5052
diff changeset
   132
        begin
d7fc678d78f4 Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents: 5052
diff changeset
   133
        locName:= name+'_'+cLocale;
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8015
diff changeset
   134
        path:= cPathz[ptVoices] + '/' + locName;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   135
        if DirectoryExists(path) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   136
            name:= locName
5238
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5134
diff changeset
   137
        else
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8015
diff changeset
   138
            if Length(cLocale) > 3 then
5238
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5134
diff changeset
   139
                begin
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5134
diff changeset
   140
                locName:= name+'_'+Copy(cLocale,1,2);
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8015
diff changeset
   141
                path:= cPathz[ptVoices] + '/' + locName;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   142
                if DirectoryExists(path) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   143
                    name:= locName
5238
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5134
diff changeset
   144
                end
5107
d7fc678d78f4 Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents: 5052
diff changeset
   145
        end;
d7fc678d78f4 Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents: 5052
diff changeset
   146
d7fc678d78f4 Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents: 5052
diff changeset
   147
    // If that fails, use the unmodified one
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   148
    while (voicepacks[i].name <> name) and (voicepacks[i].name <> '') do
5107
d7fc678d78f4 Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents: 5052
diff changeset
   149
        begin
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   150
        inc(i);
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   151
        TryDo(i <= cMaxTeams, 'Engine bug: AskForVoicepack i > cMaxTeams', true)
5107
d7fc678d78f4 Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents: 5052
diff changeset
   152
        end;
1654
9cfa6f23e767 Start voicepacks implementation
unc0rr
parents: 1562
diff changeset
   153
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   154
    voicepacks[i].name:= name;
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   155
    AskForVoicepack:= @voicepacks[i]
1654
9cfa6f23e767 Start voicepacks implementation
unc0rr
parents: 1562
diff changeset
   156
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   157
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   158
procedure InitSound;
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   159
const channels: LongInt = {$IFDEF MOBILE}1{$ELSE}2{$ENDIF};
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   160
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   161
    if not isSoundEnabled then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   162
        exit;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   163
    WriteToConsole('Init sound...');
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   164
    isSoundEnabled:= SDL_InitSubSystem(SDL_INIT_AUDIO) >= 0;
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2647
diff changeset
   165
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   166
    if isSoundEnabled then
3825
fd6c20cd90e3 typos, reduced sound size and last minute fixes
koda
parents: 3697
diff changeset
   167
        isSoundEnabled:= Mix_OpenAudio(44100, $8010, channels, 1024) = 0;
2327
4832b77ec958 restored volumen control (hoorray)
koda
parents: 2303
diff changeset
   168
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   169
    if isSoundEnabled then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   170
        WriteLnToConsole(msgOK)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   171
    else
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   172
        WriteLnToConsole(msgFailed);
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2633
diff changeset
   173
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   174
    WriteToConsole('Init SDL_mixer... ');
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   175
    SDLTry(Mix_Init(MIX_INIT_OGG) <> 0, true);
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   176
    WriteLnToConsole(msgOK);
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   177
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   178
    Mix_AllocateChannels(Succ(chanTPU));
7403
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
   179
    ChangeVolume(cInitVolume);	
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   180
end;
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2647
diff changeset
   181
7061
4e0fc59ab1ce More tolerance to pas2c
unc0rr
parents: 7053
diff changeset
   182
procedure ResetSound;
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   183
begin
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   184
    isSoundEnabled:= isSEBackup;
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   185
end;
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   186
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   187
procedure SetSound(enabled: boolean);
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   188
begin
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   189
    isSEBackup:= isSoundEnabled;
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   190
    isSoundEnabled:= enabled;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   191
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   192
6362
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   193
// when complete is false, this procedure just releases some of the chucks on inactive channels
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   194
// in this way music is not stopped, nor are chucks currently being played
6362
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   195
procedure ReleaseSound(complete: boolean);
2515
51d3f4b6293a revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
koda
parents: 2501
diff changeset
   196
var i: TSound;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   197
    t: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   198
begin
6362
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   199
    // release and nil all sounds
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   200
    for t:= 0 to cMaxTeams do
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   201
        if voicepacks[t].name <> '' then
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   202
            for i:= Low(TSound) to High(TSound) do
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   203
                if voicepacks[t].chunks[i] <> nil then
6362
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   204
                    if complete or (Mix_Playing(lastChan[i]) = 0) then
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   205
                        begin
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   206
                        Mix_HaltChannel(lastChan[i]);
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   207
                        lastChan[i]:= -1;
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   208
                        Mix_FreeChunk(voicepacks[t].chunks[i]);
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   209
                        voicepacks[t].chunks[i]:= nil;
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   210
                        end;
3182
f75d546414c4 Engine:
smxx
parents: 3038
diff changeset
   211
6362
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   212
    // stop music
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   213
    if complete then
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   214
        begin
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   215
        if Mus <> nil then
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   216
            begin
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   217
            Mix_HaltMusic();
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   218
            Mix_FreeMusic(Mus);
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   219
            Mus:= nil;
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   220
            end;
3182
f75d546414c4 Engine:
smxx
parents: 3038
diff changeset
   221
6362
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   222
        // make sure all instances of sdl_mixer are unloaded before continuing
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   223
        while Mix_Init(0) <> 0 do
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   224
            Mix_Quit();
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   225
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   226
        Mix_CloseAudio();
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   227
        end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   228
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   229
2745
11fce231f24a Engine:
smxx
parents: 2744
diff changeset
   230
procedure PlaySound(snd: TSound);
11fce231f24a Engine:
smxx
parents: 2744
diff changeset
   231
begin
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   232
    PlaySoundV(snd, nil, false);
2745
11fce231f24a Engine:
smxx
parents: 2744
diff changeset
   233
end;
11fce231f24a Engine:
smxx
parents: 2744
diff changeset
   234
3202
b470d7875f23 Engine:
smxx
parents: 3201
diff changeset
   235
procedure PlaySound(snd: TSound; keepPlaying: boolean);
b470d7875f23 Engine:
smxx
parents: 3201
diff changeset
   236
begin
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   237
    PlaySoundV(snd, nil, keepPlaying);
3202
b470d7875f23 Engine:
smxx
parents: 3201
diff changeset
   238
end;
b470d7875f23 Engine:
smxx
parents: 3201
diff changeset
   239
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   240
procedure PlaySoundV(snd: TSound; voicepack: PVoicepack);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   241
begin
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   242
    PlaySoundV(snd, voicepack, false);
3201
400c98815100 Engine:
smxx
parents: 3182
diff changeset
   243
end;
400c98815100 Engine:
smxx
parents: 3182
diff changeset
   244
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   245
procedure PlaySoundV(snd: TSound; voicepack: PVoicepack; keepPlaying: boolean);
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   246
var s:shortstring;
3201
400c98815100 Engine:
smxx
parents: 3182
diff changeset
   247
begin
4948
c3dc41ae68fa remove unused ios code
koda
parents: 4748
diff changeset
   248
    if (not isSoundEnabled) or fastUntilLag then
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   249
        exit;
3201
400c98815100 Engine:
smxx
parents: 3182
diff changeset
   250
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   251
    if keepPlaying and (lastChan[snd] <> -1) and (Mix_Playing(lastChan[snd]) <> 0) then
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   252
        exit;
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   253
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   254
    if (voicepack <> nil) then
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   255
        begin
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   256
        if (voicepack^.chunks[snd] = nil) and (Soundz[snd].Path = ptVoices) and (Soundz[snd].FileName <> '') then
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   257
            begin
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8015
diff changeset
   258
            s:= cPathz[Soundz[snd].Path] + '/' + voicepack^.name + '/' + Soundz[snd].FileName;
8015
e7869e70db35 couple of nots
nemo
parents: 7984
diff changeset
   259
            if (not FileExists(s)) and (snd in [sndFirePunch2, sndFirePunch3, sndFirePunch4, sndFirePunch5, sndFirePunch6]) then
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8015
diff changeset
   260
                s:= cPathz[Soundz[sndFirePunch1].Path] + '/' + voicepack^.name + '/' + Soundz[snd].FileName;
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   261
            WriteToConsole(msgLoading + s + ' ');
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8015
diff changeset
   262
            voicepack^.chunks[snd]:= Mix_LoadWAV_RW(rwopsOpenRead(s), 1);
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   263
            if voicepack^.chunks[snd] = nil then
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   264
                WriteLnToConsole(msgFailed)
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   265
            else
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   266
                WriteLnToConsole(msgOK)
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   267
            end;
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   268
        lastChan[snd]:= Mix_PlayChannelTimed(-1, voicepack^.chunks[snd], 0, -1)
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   269
        end
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   270
    else
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   271
        begin
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   272
        if (defVoicepack^.chunks[snd] = nil) and (Soundz[snd].Path <> ptVoices) and (Soundz[snd].FileName <> '') then
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   273
            begin
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8015
diff changeset
   274
            s:= cPathz[Soundz[snd].Path] + '/' + Soundz[snd].FileName;
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   275
            WriteToConsole(msgLoading + s + ' ');
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8015
diff changeset
   276
            defVoicepack^.chunks[snd]:= Mix_LoadWAV_RW(rwopsOpenRead(s), 1);
6551
a2f39cb9af62 fix a couple of loose ends: sdl_mixer is informed of that OGG is provided by Tremor with its own macro, there is no more a segfault on Tremor cleanup, added new event type and timestamp entry for SDL, removed spurious characters from the japanese translation, uSound errors now are output with SDLTry, uSound doesn't need sound preloading any more
koda
parents: 6521
diff changeset
   277
            SDLTry(defVoicepack^.chunks[snd] <> nil, true);
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   278
            WriteLnToConsole(msgOK);
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   279
            end;
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   280
        lastChan[snd]:= Mix_PlayChannelTimed(-1, defVoicepack^.chunks[snd], 0, -1)
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   281
        end;
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   282
end;
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   283
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   284
procedure AddVoice(snd: TSound; voicepack: PVoicepack);
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   285
var i : LongInt;
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   286
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   287
    if (not isSoundEnabled) or fastUntilLag or ((LastVoice.snd = snd) and  (LastVoice.voicepack = voicepack)) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   288
        exit;
6360
eca20f8990e2 Clear all other sounds before playing flawless victory / victory
nemo
parents: 6072
diff changeset
   289
    if (snd = sndVictory) or (snd = sndFlawless) then
eca20f8990e2 Clear all other sounds before playing flawless victory / victory
nemo
parents: 6072
diff changeset
   290
        begin
6367
a7fbf18b2d55 be more gentle when you stop channels at the end of the game
koda
parents: 6363
diff changeset
   291
        Mix_FadeOutChannel(-1, 800);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   292
        for i:= 0 to 7 do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   293
            VoiceList[i].snd:= sndNone;
6360
eca20f8990e2 Clear all other sounds before playing flawless victory / victory
nemo
parents: 6072
diff changeset
   294
        LastVoice.snd:= sndNone;
eca20f8990e2 Clear all other sounds before playing flawless victory / victory
nemo
parents: 6072
diff changeset
   295
        end;
eca20f8990e2 Clear all other sounds before playing flawless victory / victory
nemo
parents: 6072
diff changeset
   296
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   297
    i:= 0;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   298
    while (i<8) and (VoiceList[i].snd <> sndNone) do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   299
        inc(i);
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   300
5921
43cb3139cebe Avoid hog repeating himself
nemo
parents: 5673
diff changeset
   301
    // skip playing same sound for same hog twice
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   302
    if (i>0) and (VoiceList[i-1].snd = snd) and (VoiceList[i-1].voicepack = voicepack) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   303
        exit;
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   304
    VoiceList[i].snd:= snd;
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   305
    VoiceList[i].voicepack:= voicepack;
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   306
end;
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   307
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   308
procedure PlayNextVoice;
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   309
var i : LongInt;
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   310
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   311
    if (not isSoundEnabled) or fastUntilLag or ((LastVoice.snd <> sndNone) and (lastChan[LastVoice.snd] <> -1) and (Mix_Playing(lastChan[LastVoice.snd]) <> 0)) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   312
        exit;
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   313
    i:= 0;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   314
    while (i<8) and (VoiceList[i].snd = sndNone) do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   315
        inc(i);
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   316
    
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   317
    if (VoiceList[i].snd <> sndNone) then
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   318
        begin
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   319
        LastVoice.snd:= VoiceList[i].snd;
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   320
        LastVoice.voicepack:= VoiceList[i].voicepack;
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   321
        VoiceList[i].snd:= sndNone;
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   322
        PlaySoundV(LastVoice.snd, LastVoice.voicepack)
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   323
        end
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   324
    else LastVoice.snd:= sndNone;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   325
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   326
2745
11fce231f24a Engine:
smxx
parents: 2744
diff changeset
   327
function LoopSound(snd: TSound): LongInt;
11fce231f24a Engine:
smxx
parents: 2744
diff changeset
   328
begin
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   329
    LoopSound:= LoopSoundV(snd, nil)
2745
11fce231f24a Engine:
smxx
parents: 2744
diff changeset
   330
end;
11fce231f24a Engine:
smxx
parents: 2744
diff changeset
   331
4956
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   332
function LoopSound(snd: TSound; fadems: LongInt): LongInt;
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   333
begin
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   334
    LoopSound:= LoopSoundV(snd, nil, fadems)
4956
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   335
end;
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   336
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   337
function LoopSoundV(snd: TSound; voicepack: PVoicepack): LongInt;
4956
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   338
begin
5052
74a81c276d67 fix a couple of loose ends
koda
parents: 4976
diff changeset
   339
    voicepack:= voicepack;    // avoid compiler hint
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   340
    LoopSoundV:= LoopSoundV(snd, nil, 0)
4956
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   341
end;
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   342
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   343
function LoopSoundV(snd: TSound; voicepack: PVoicepack; fadems: LongInt): LongInt;
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   344
var s: shortstring;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2633
diff changeset
   345
begin
4948
c3dc41ae68fa remove unused ios code
koda
parents: 4748
diff changeset
   346
    if (not isSoundEnabled) or fastUntilLag then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   347
        begin
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   348
        LoopSoundV:= -1;
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   349
        exit
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   350
        end;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2633
diff changeset
   351
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   352
    if (voicepack <> nil) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   353
        begin
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   354
        if (voicepack^.chunks[snd] = nil) and (Soundz[snd].Path = ptVoices) and (Soundz[snd].FileName <> '') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   355
           begin
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8015
diff changeset
   356
            s:= cPathz[Soundz[snd].Path] + '/' + voicepack^.name + '/' + Soundz[snd].FileName;
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   357
            WriteToConsole(msgLoading + s + ' ');
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8015
diff changeset
   358
            voicepack^.chunks[snd]:= Mix_LoadWAV_RW(rwopsOpenRead(s), 1);
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   359
            if voicepack^.chunks[snd] = nil then
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   360
                WriteLnToConsole(msgFailed)
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   361
            else
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   362
                WriteLnToConsole(msgOK)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   363
            end;
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   364
        LoopSoundV:= Mix_PlayChannelTimed(-1, voicepack^.chunks[snd], -1, -1)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   365
        end
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   366
    else
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   367
        begin
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   368
        if (defVoicepack^.chunks[snd] = nil) and (Soundz[snd].Path <> ptVoices) and (Soundz[snd].FileName <> '') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   369
            begin
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8015
diff changeset
   370
            s:= cPathz[Soundz[snd].Path] + '/' + Soundz[snd].FileName;
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   371
            WriteToConsole(msgLoading + s + ' ');
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8015
diff changeset
   372
            defVoicepack^.chunks[snd]:= Mix_LoadWAV_RW(rwopsOpenRead(s), 1);
6551
a2f39cb9af62 fix a couple of loose ends: sdl_mixer is informed of that OGG is provided by Tremor with its own macro, there is no more a segfault on Tremor cleanup, added new event type and timestamp entry for SDL, removed spurious characters from the japanese translation, uSound errors now are output with SDLTry, uSound doesn't need sound preloading any more
koda
parents: 6521
diff changeset
   373
            SDLTry(defVoicepack^.chunks[snd] <> nil, true);
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   374
            WriteLnToConsole(msgOK);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   375
            end;
4956
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   376
        if fadems > 0 then
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   377
            LoopSoundV:= Mix_FadeInChannelTimed(-1, defVoicepack^.chunks[snd], -1, fadems, -1)
4956
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   378
        else
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   379
            LoopSoundV:= Mix_PlayChannelTimed(-1, defVoicepack^.chunks[snd], -1, -1);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   380
        end;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2633
diff changeset
   381
end;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2633
diff changeset
   382
282
b1e3387389b6 - Pickhammer sound
unc0rr
parents: 183
diff changeset
   383
procedure StopSound(snd: TSound);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   384
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   385
    if not isSoundEnabled then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   386
        exit;
4956
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   387
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   388
    if (lastChan[snd] <> -1) and (Mix_Playing(lastChan[snd]) <> 0) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   389
        begin
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   390
        Mix_HaltChannel(lastChan[snd]);
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   391
        lastChan[snd]:= -1;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   392
        end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   393
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   394
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   395
procedure StopSoundChan(chn: LongInt);
2745
11fce231f24a Engine:
smxx
parents: 2744
diff changeset
   396
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   397
    if not isSoundEnabled then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   398
        exit;
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   399
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   400
    if (chn <> -1) and (Mix_Playing(chn) <> 0) then
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   401
        Mix_HaltChannel(chn);
2745
11fce231f24a Engine:
smxx
parents: 2744
diff changeset
   402
end;
11fce231f24a Engine:
smxx
parents: 2744
diff changeset
   403
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   404
procedure StopSoundChan(chn, fadems: LongInt);
4956
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   405
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   406
    if not isSoundEnabled then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   407
        exit;
4956
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   408
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   409
    if (chn <> -1) and (Mix_Playing(chn) <> 0) then
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   410
        Mix_FadeOutChannel(chn, fadems);
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   411
end;
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   412
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   413
procedure PlayMusic;
2905
f3c79f7193a9 Engine:
smxx
parents: 2832
diff changeset
   414
var s: shortstring;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   415
begin
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   416
    if (not isSoundEnabled) or (MusicFN = '') or (not isMusicEnabled) then
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   417
        exit;
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   418
5239
f34f391a223b Bit more reusability
nemo
parents: 5238
diff changeset
   419
    s:= UserPathPrefix + '/Data/Music/' + MusicFN;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   420
    if not FileExists(s) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   421
        s:= PathPrefix + '/Music/' + MusicFN;
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   422
    WriteToConsole(msgLoading + s + ' ');
565
092cb8deffc5 Fix some bug, finish playlist implementation
unc0rr
parents: 564
diff changeset
   423
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   424
    Mus:= Mix_LoadMUS(Str2PChar(s));
6551
a2f39cb9af62 fix a couple of loose ends: sdl_mixer is informed of that OGG is provided by Tremor with its own macro, there is no more a segfault on Tremor cleanup, added new event type and timestamp entry for SDL, removed spurious characters from the japanese translation, uSound errors now are output with SDLTry, uSound doesn't need sound preloading any more
koda
parents: 6521
diff changeset
   425
    SDLTry(Mus <> nil, false);
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   426
    WriteLnToConsole(msgOK);
565
092cb8deffc5 Fix some bug, finish playlist implementation
unc0rr
parents: 564
diff changeset
   427
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   428
    SDLTry(Mix_FadeInMusic(Mus, -1, 3000) <> -1, false)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   429
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   430
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7423
diff changeset
   431
procedure SetVolume(vol: LongInt);
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   432
begin
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7423
diff changeset
   433
    cInitVolume:= vol;
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   434
end;
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   435
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 355
diff changeset
   436
function ChangeVolume(voldelta: LongInt): LongInt;
174
0b2c5b22f644 Changeable volume
unc0rr
parents: 97
diff changeset
   437
begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6898
diff changeset
   438
    ChangeVolume:= 0;
8015
e7869e70db35 couple of nots
nemo
parents: 7984
diff changeset
   439
    if (not isSoundEnabled) or ((voldelta = 0) and (not (cInitVolume = 0))) then
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6898
diff changeset
   440
        exit;
2327
4832b77ec958 restored volumen control (hoorray)
koda
parents: 2303
diff changeset
   441
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   442
    inc(Volume, voldelta);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   443
    if Volume < 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   444
        Volume:= 0;
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   445
    // apply Volume to all channels
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   446
    Mix_Volume(-1, Volume);
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   447
    // get assigned Volume
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   448
    Volume:= Mix_Volume(-1, -1);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   449
    if isMusicEnabled then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   450
        Mix_VolumeMusic(Volume * 4 div 8);
7403
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
   451
    ChangeVolume:= Volume * 100 div MIX_MAX_VOLUME;
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
   452
7404
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   453
    if (isMusicEnabled) then
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   454
        if (Volume = 0) then
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   455
            PauseMusic
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   456
            else
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   457
            ResumeMusic;
7403
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
   458
7404
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   459
    isAudioMuted:= (Volume = 0);
174
0b2c5b22f644 Changeable volume
unc0rr
parents: 97
diff changeset
   460
end;
0b2c5b22f644 Changeable volume
unc0rr
parents: 97
diff changeset
   461
6862
87e060b69926 when focus is lost lower the volume to a minimum
koda
parents: 6700
diff changeset
   462
procedure DampenAudio;
87e060b69926 when focus is lost lower the volume to a minimum
koda
parents: 6700
diff changeset
   463
begin
7404
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   464
    if (isAudioMuted) then
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   465
        exit;
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6898
diff changeset
   466
    previousVolume:= Volume;
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6898
diff changeset
   467
    ChangeVolume(-Volume * 7 div 9);
6862
87e060b69926 when focus is lost lower the volume to a minimum
koda
parents: 6700
diff changeset
   468
end;
87e060b69926 when focus is lost lower the volume to a minimum
koda
parents: 6700
diff changeset
   469
87e060b69926 when focus is lost lower the volume to a minimum
koda
parents: 6700
diff changeset
   470
procedure UndampenAudio;
87e060b69926 when focus is lost lower the volume to a minimum
koda
parents: 6700
diff changeset
   471
begin
7404
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   472
     if (isAudioMuted) then
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   473
        exit;
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   474
    ChangeVolume(previousVolume - Volume);
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   475
end;
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   476
7403
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
   477
procedure MuteAudio;
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
   478
begin
8015
e7869e70db35 couple of nots
nemo
parents: 7984
diff changeset
   479
    if not isSoundEnabled then
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7423
diff changeset
   480
        exit;
7404
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   481
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   482
    if (isAudioMuted) then
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   483
    begin
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   484
        ResumeMusic;
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   485
        ChangeVolume(previousVolume);
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   486
    end
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   487
    else
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   488
    begin
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   489
        PauseMusic;
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   490
        previousVolume:= Volume;
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   491
        ChangeVolume(-Volume);
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   492
    end;
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   493
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   494
    // isAudioMuted is updated in ChangeVolume
7403
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
   495
end;
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
   496
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   497
procedure SetMusic(enabled: boolean);
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   498
begin
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   499
    isMusicEnabled:= enabled;
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   500
end;
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   501
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   502
procedure SetMusicName(musicname: shortstring);
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   503
begin
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   504
    MusicFN:= musicname;
6862
87e060b69926 when focus is lost lower the volume to a minimum
koda
parents: 6700
diff changeset
   505
end;
87e060b69926 when focus is lost lower the volume to a minimum
koda
parents: 6700
diff changeset
   506
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1669
diff changeset
   507
procedure PauseMusic;
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1669
diff changeset
   508
begin
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   509
    if (MusicFN = '') or (not isMusicEnabled) then
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   510
        exit;
2515
51d3f4b6293a revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
koda
parents: 2501
diff changeset
   511
6472
bced12412f94 present somthing that could be taken as a structure
Henek
parents: 6415
diff changeset
   512
    if Mus <> nil then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   513
        Mix_PauseMusic(Mus);
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1669
diff changeset
   514
end;
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1669
diff changeset
   515
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1669
diff changeset
   516
procedure ResumeMusic;
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1669
diff changeset
   517
begin
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   518
    if (MusicFN = '') or (not isMusicEnabled) then
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   519
        exit;
2515
51d3f4b6293a revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
koda
parents: 2501
diff changeset
   520
6472
bced12412f94 present somthing that could be taken as a structure
Henek
parents: 6415
diff changeset
   521
    if Mus <> nil then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   522
        Mix_ResumeMusic(Mus);
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1669
diff changeset
   523
end;
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1669
diff changeset
   524
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   525
procedure ChangeMusic(musicname: shortstring);
4748
ce9b48de1f52 sudden death, now with visual and audial effects :D
Henek
parents: 4461
diff changeset
   526
begin
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   527
    MusicFN:= musicname;
4748
ce9b48de1f52 sudden death, now with visual and audial effects :D
Henek
parents: 4461
diff changeset
   528
    if (MusicFN = '') or (not isMusicEnabled) then
ce9b48de1f52 sudden death, now with visual and audial effects :D
Henek
parents: 4461
diff changeset
   529
        exit;
ce9b48de1f52 sudden death, now with visual and audial effects :D
Henek
parents: 4461
diff changeset
   530
6472
bced12412f94 present somthing that could be taken as a structure
Henek
parents: 6415
diff changeset
   531
    StopMusic;
bced12412f94 present somthing that could be taken as a structure
Henek
parents: 6415
diff changeset
   532
    PlayMusic;
bced12412f94 present somthing that could be taken as a structure
Henek
parents: 6415
diff changeset
   533
end;
bced12412f94 present somthing that could be taken as a structure
Henek
parents: 6415
diff changeset
   534
bced12412f94 present somthing that could be taken as a structure
Henek
parents: 6415
diff changeset
   535
procedure StopMusic;
bced12412f94 present somthing that could be taken as a structure
Henek
parents: 6415
diff changeset
   536
begin
bced12412f94 present somthing that could be taken as a structure
Henek
parents: 6415
diff changeset
   537
    if (MusicFN = '') or (not isMusicEnabled) then
bced12412f94 present somthing that could be taken as a structure
Henek
parents: 6415
diff changeset
   538
        exit;
bced12412f94 present somthing that could be taken as a structure
Henek
parents: 6415
diff changeset
   539
4748
ce9b48de1f52 sudden death, now with visual and audial effects :D
Henek
parents: 4461
diff changeset
   540
    if Mus <> nil then
6521
16d9ac07f504 missing nil
nemo
parents: 6472
diff changeset
   541
        begin
4748
ce9b48de1f52 sudden death, now with visual and audial effects :D
Henek
parents: 4461
diff changeset
   542
        Mix_FreeMusic(Mus);
6521
16d9ac07f504 missing nil
nemo
parents: 6472
diff changeset
   543
        Mus:= nil;
16d9ac07f504 missing nil
nemo
parents: 6472
diff changeset
   544
        end
4748
ce9b48de1f52 sudden death, now with visual and audial effects :D
Henek
parents: 4461
diff changeset
   545
end;
ce9b48de1f52 sudden death, now with visual and audial effects :D
Henek
parents: 4461
diff changeset
   546
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4377
diff changeset
   547
procedure chVoicepack(var s: shortstring);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4377
diff changeset
   548
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   549
    if CurrentTeam = nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   550
        OutError(errmsgIncorrectUse + ' "/voicepack"', true);
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4377
diff changeset
   551
    if s[1]='"' then Delete(s, 1, 1);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   552
    if s[byte(s[0])]='"' then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   553
        Delete(s, byte(s[0]), 1);
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4377
diff changeset
   554
    CurrentTeam^.voicepack:= AskForVoicepack(s)
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4377
diff changeset
   555
end;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4377
diff changeset
   556
7403
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
   557
procedure chMute(var s: shortstring);
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
   558
begin
7404
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   559
    s:= s; // avoid compiler hint
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   560
    MuteAudio;
7403
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
   561
end;
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
   562
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
   563
procedure preInitModule;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
   564
begin
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
   565
    isMusicEnabled:= true;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
   566
    isSoundEnabled:= true;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
   567
    cInitVolume:= 100;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
   568
end;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
   569
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 2948
diff changeset
   570
procedure initModule;
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   571
var t: LongInt;
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   572
    i: TSound;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2674
diff changeset
   573
begin
6898
344b0dbd9690 - Remove support for variables in command handlers
unc0rr
parents: 6862
diff changeset
   574
    RegisterVariable('voicepack', @chVoicepack, false);
7404
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   575
    RegisterVariable('mute'     , @chMute     , true );
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   576
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   577
    MusicFN:='';
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7423
diff changeset
   578
    Mus:= nil;
7404
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   579
    isAudioMuted:= false;
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   580
    isSEBackup:= isSoundEnabled;
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   581
    Volume:= 0;
7024
3e1cca870090 fix more breakage
koda
parents: 7021
diff changeset
   582
    defVoicepack:= AskForVoicepack('Default');
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   583
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   584
    for i:= Low(TSound) to High(TSound) do
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   585
        lastChan[i]:= -1;
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   586
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   587
    // initialize all voices to nil so that they can be loaded lazily
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   588
    for t:= 0 to cMaxTeams do
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   589
        if voicepacks[t].name <> '' then
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   590
            for i:= Low(TSound) to High(TSound) do
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   591
                voicepacks[t].chunks[i]:= nil;
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   592
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   593
    (* on MOBILE SDL_mixer has to be compiled against Tremor (USE_OGG_TREMOR)
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7423
diff changeset
   594
       or sound files bigger than 32k will lockup the game *)
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   595
    for i:= Low(TSound) to High(TSound) do
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   596
        defVoicepack^.chunks[i]:= nil;
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   597
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2674
diff changeset
   598
end;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2674
diff changeset
   599
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 2948
diff changeset
   600
procedure freeModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2674
diff changeset
   601
begin
3615
b78d7959540a further code cleanup and less redundancy
koda
parents: 3529
diff changeset
   602
    if isSoundEnabled then
6362
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   603
        ReleaseSound(true);
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2674
diff changeset
   604
end;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2674
diff changeset
   605
2515
51d3f4b6293a revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
koda
parents: 2501
diff changeset
   606
end.
2192
4763a778c033 - Fix quickplay sound bug triggered by two faults: ttsmj's (passing voicepack with empty name in team config) and koda's (he changed fallback to default scheme condition)
unc0rr
parents: 2191
diff changeset
   607