share/hedgewars/Data/Maps/TrophyRace/map.lua
author Wuzzy <almikes@aol.com>
Sat, 30 Sep 2017 23:52:08 +0200
changeset 12622 07fdda8c13a2
parent 12388 0eb1457f7b94
child 12699 608db0fb90f0
permissions -rw-r--r--
TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time Warning: This commit _might_ invalidate past records, but I'm not sure if this is actually the case. Note that only the eliminiation part of the script is touched, not the actual race logic. Even if records are actually broken by this, I and sheepluva have decided that it's more imporant to fix this very, VERY stupid and old bug than to preserve records.
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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37744d5c877e Finnished up the lua translations by adding training maps, campaign is ignored for now
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-- Hedgewars - Roperace for 2+ Players
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-- DEVELOPER WARNING - FOR OFFICIAL DEVELOPMENT --
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-- Be careful when editig this script, do not introduce changes lightly!
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-- This script is used for time records on the official Hedgewars server.
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-- Introducing breaking changes means we have to invalidate past time records!
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HedgewarsScriptLoad("/Scripts/Locale.lua")
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-- store number of hedgehogs
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local numhhs = 0
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-- store hedgehog gears
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local hhs = {}
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-- store best time per team
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local clantimes = {}
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-- store best times
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local times = {}
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-- in milisseconds
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local maxtime = 99000
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-- define start area (left, top, width, height)
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local start_area = {1606, 498, 356, 80}
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-- define goal area (left, top, width, height)
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local goal_area = {2030, 300, 56, 280}
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-- last active hog
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local lasthog = nil
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-- active hog reached the goal?
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local reached = false
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-- hog with worst time (per round)
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local worsthog = nil
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local besthog = nil
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local besthogname = ''
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-- best time
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local besttime = maxtime + 1
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-- best time per team
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local bestTimes = {}
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-- worst time (per round)
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local worsttime = 0
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local startTime = 0;
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function onGameInit()
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    GameFlags = gfSolidLand + gfInvulnerable
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    TurnTime = maxtime
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    CaseFreq = 0
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    MinesNum = 0
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    Explosives = 0
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    Delay = 500
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    Theme = 'Olympics'
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    -- Disable Sudden Death
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    WaterRise = 0
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    HealthDecrease = 0
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end
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function onGameStart()
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    ShowMission(loc("TrophyRace"), loc("Race"), loc("Use your rope to get from start to finish as fast as you can!"), -amRope, 0)
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    started = true
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    p=1820
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    for i = 0, numhhs - 1 do
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    p = p + 50    
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    SetGearPosition(hhs[i], p, 0)
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    end
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    for i=0, ClansCount-1 do
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        clantimes[i] = 0
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    end
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end
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function onAmmoStoreInit()
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    SetAmmo(amRope, 9, 1, 0)
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    SetAmmo(amSkip, 9, 1, 0)
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end
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function killHog()
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        SetHealth(CurrentHedgehog, 0)
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        SetEffect(CurrentHedgehog, heInvulnerable, 0)
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        x, y = GetGearPosition(CurrentHedgehog)
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        AddGear(x, y-2, gtGrenade, 0, 0, 0, 2)
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        SetGearVelocity(CurrentHedgehog, 0, 0)
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        worsttime = 99999
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        worsthog = nil
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        lasthog = nil
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end
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function onHogAttack()
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    if TurnTimeLeft == 0 then
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        killHog()
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    end
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end
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function onNewTurn()
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    if lasthog ~= nil then 
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        SetGearPosition(lasthog, p , 0)
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        if not reached then
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        end
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    end
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    startTime = 0
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    reached = false
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    if CurrentHedgehog ~= nil then
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        SetGearVelocity(CurrentHedgehog, 1, 0)
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        SetGearPosition(CurrentHedgehog, start_area[1] + start_area[3] / 2, start_area[2] + start_area[4] / 2)
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        SetWeapon(amRope)
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        lasthog = CurrentHedgehog
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    end
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end
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function onGameTick()
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    if startTime == 0 and TurnTimeLeft < maxtime then
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        startTime = GameTime
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    end
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    if CurrentHedgehog ~= nil and TurnTimeLeft == 1 then
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        killHog()
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    elseif CurrentHedgehog ~= nil then
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        x, y = GetGearPosition(CurrentHedgehog)
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        if not reached and x > goal_area[1] and x < goal_area[1] + goal_area[3] and y > goal_area[2] and y < goal_area[2] + goal_area[4] then -- hog is within goal rectangle
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            reached = true
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            local ttime = GameTime-startTime
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            --give it a sound;)
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            if ttime < besttime then
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                PlaySound (sndHomerun)
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            else
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                PlaySound (sndHellish)
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            end
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            for i = 0, numhhs - 1 do
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                if hhs[i] == CurrentHedgehog then
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                    times[numhhs] = ttime
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                end
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            end
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            local hscore = "| |"
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            local clan = GetHogClan(CurrentHedgehog)
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            if ttime < clantimes[clan] or clantimes[clan] == 0 then
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                clantimes[clan] = ttime
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            end
9664
1e528c58e41d ok. this should avoid calling switch inappropriately. also, add skip to trophyrace and add the per-team achievement reporting.
nemo
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            local teamname = GetHogTeamName(CurrentHedgehog)
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            if bestTimes[teamname] == nil or bestTimes[teamname] > ttime then
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                bestTimes[teamname] = ttime
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            end
9657
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            if ttime < besttime then
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                besttime = ttime
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                besthog = CurrentHedgehog
11201
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sheepluva
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                besthogname = GetHogName(besthog)
9657
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                hscore = hscore .. loc("NEW fastest lap: ")
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            else
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                hscore = hscore .. loc("Fastest lap: ")
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            end
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            if ttime > worsttime then
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                worsttime = ttime
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                worsthog = CurrentHedgehog
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            end
11201
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sheepluva
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            hscore = hscore .. besthogname .. " - " .. (besttime / 1000) .. " s | |" .. loc("Best laps per team: ")
9657
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            if clan == ClansCount -1 then
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                -- Time for elimination - worst hog is out and the worst hog vars are reset.
9685
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                if worsthog ~= nil then
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                    SetHealth(worsthog, 0)
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                    --Place a grenade to make inactive slowest hog active
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                    x, y = GetGearPosition(worsthog)
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                    AddGear(x, y, gtShell, 0, 0, 0, 0)
9657
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                end
12622
07fdda8c13a2 TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time
Wuzzy <almikes@aol.com>
parents: 12388
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                worsttime = 0
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                worsthog = nil
9685
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            end
9657
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            for i=0, ClansCount -1 do
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                local tt = "" .. (clantimes[i] / 1000) .. " s"
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                if clantimes[i] == 0 then
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                    tt = "--"
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                end
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                hscore = hscore .. "|" .. string.format(loc("Team %d: "), i+1) .. tt
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            end
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12077
ce3860c82c8b Rewrite 2nd line of mission panel of most missions for consistency
Wuzzy <almikes@aol.com>
parents: 11201
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            ShowMission(loc("TrophyRace"), loc("Race"), loc("You've reached the goal!| |Time: ") .. (ttime / 1000) .. " s" .. hscore, 0, 0)
12287
faf1b93422ba Use new EndTurn in a couple of scripts, esp. to fix timeout taunts in Racer
Wuzzy <almikes@aol.com>
parents: 12079
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            EndTurn(true)
9657
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        end
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    end
4188
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arrom
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end
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function onGearAdd(gear)
9657
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    if GetGearType(gear) == gtHedgehog then
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        hhs[numhhs] = gear
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        times[numhhs] = 0
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        numhhs = numhhs + 1
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    end
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--    elseif GetGearType(gear) == gtRope then -- rope is shot
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end
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--function onGearDelete(gear)
9657
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--    if GetGearType(gear) == gtRope then -- rope deletion - hog didn't manage to rerope
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--        --TurnTimeLeft = 0 -- end turn or not? hm...
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--        lasthog = CurrentHedgehog
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--        
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--    end
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--end
9397
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   206
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function onAchievementsDeclaration()
9685
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   208
    for team,time in pairs(bestTimes) do
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        DeclareAchievement("rope race", team, "TrophyRace", time)
9397
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   210
    end
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   211
end