author | Wuzzy <Wuzzy2@mail.ru> |
Wed, 19 Sep 2018 09:31:06 +0200 | |
changeset 13825 | 096cc009e0b8 |
parent 13565 | 730e7837d9df |
child 14291 | efa901b04bad |
permissions | -rw-r--r-- |
13299
6fda879d5052
CMake: Make sure Qt5 is also found on OS X after installing it via Homebrew
Wuzzy <Wuzzy2@mail.ru>
parents:
13222
diff
changeset
|
1 |
if(APPLE AND EXISTS /usr/local/opt/qt5) |
6fda879d5052
CMake: Make sure Qt5 is also found on OS X after installing it via Homebrew
Wuzzy <Wuzzy2@mail.ru>
parents:
13222
diff
changeset
|
2 |
# Special treatment for OS X users who |
6fda879d5052
CMake: Make sure Qt5 is also found on OS X after installing it via Homebrew
Wuzzy <Wuzzy2@mail.ru>
parents:
13222
diff
changeset
|
3 |
# install Qt5 via Homebrew. |
6fda879d5052
CMake: Make sure Qt5 is also found on OS X after installing it via Homebrew
Wuzzy <Wuzzy2@mail.ru>
parents:
13222
diff
changeset
|
4 |
# Homebrew installs Qt5 (up to at least 5.9.1) in |
6fda879d5052
CMake: Make sure Qt5 is also found on OS X after installing it via Homebrew
Wuzzy <Wuzzy2@mail.ru>
parents:
13222
diff
changeset
|
5 |
# /usr/local/qt5, ensure it can be found by CMake since |
6fda879d5052
CMake: Make sure Qt5 is also found on OS X after installing it via Homebrew
Wuzzy <Wuzzy2@mail.ru>
parents:
13222
diff
changeset
|
6 |
# it is not in the default /usr/local prefix. |
6fda879d5052
CMake: Make sure Qt5 is also found on OS X after installing it via Homebrew
Wuzzy <Wuzzy2@mail.ru>
parents:
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diff
changeset
|
7 |
list(APPEND CMAKE_PREFIX_PATH "/usr/local/opt/qt5") |
6fda879d5052
CMake: Make sure Qt5 is also found on OS X after installing it via Homebrew
Wuzzy <Wuzzy2@mail.ru>
parents:
13222
diff
changeset
|
8 |
endif() |
6fda879d5052
CMake: Make sure Qt5 is also found on OS X after installing it via Homebrew
Wuzzy <Wuzzy2@mail.ru>
parents:
13222
diff
changeset
|
9 |
|
13222
d6364e31f9c9
Drop Qt XML from dependencies. QXmlStreamReader is part of QtCore
Wuzzy <Wuzzy2@mail.ru>
parents:
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diff
changeset
|
10 |
find_package(Qt5 COMPONENTS Core Widgets Gui Network) |
260 | 11 |
|
12897
fc47fc4af6bd
Finish porting. Seems to work, but no thorough testing has been performed
unc0rr
parents:
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12 |
include_directories(${Qt5Core_PRIVATE_INCLUDE_DIRS}) |
fc47fc4af6bd
Finish porting. Seems to work, but no thorough testing has been performed
unc0rr
parents:
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13 |
|
12896 | 14 |
include(CheckLibraryExists) |
9519 | 15 |
|
11360 | 16 |
find_package(SDL2 REQUIRED) |
12386 | 17 |
find_package(SDL2_mixer 2 REQUIRED) #audio in SDLInteraction |
11360 | 18 |
include_directories(${SDL2_INCLUDE_DIR}) |
12386 | 19 |
include_directories(${SDL2_MIXER_INCLUDE_DIRS}) |
8666
1652c1d9adc8
rework ffmpeg/libav/videorec linking and their cmake discovery
koda
parents:
8659
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20 |
|
9959 | 21 |
if(LIBAV_FOUND) |
8666
1652c1d9adc8
rework ffmpeg/libav/videorec linking and their cmake discovery
koda
parents:
8659
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22 |
add_definitions(-DVIDEOREC -D__STDC_CONSTANT_MACROS) |
9959 | 23 |
include_directories(${LIBAV_INCLUDE_DIR}) |
24 |
list(APPEND HW_LINK_LIBS ${LIBAV_LIBRARIES}) |
|
7817
6cc558a69b58
countless small optimisation for cmake, output messages are now coherent (mostly) and the options get fully respected (eg. skipping library search if not activated)
koda
parents:
7813
diff
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25 |
endif() |
555 | 26 |
|
8401
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Server messages localization using Qt's l10n subsystem:
unc0rr
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27 |
# server messages localization |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
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28 |
file(GLOB ServerSources ${CMAKE_SOURCE_DIR}/gameServer/*.hs) |
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Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
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29 |
foreach(hsfile ${ServerSources}) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
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30 |
file(READ ${hsfile} hs) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
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31 |
string(REGEX MATCHALL "loc *\"[^\n\"]+\"" locs ${hs}) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
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32 |
foreach(str ${locs}) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
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33 |
string(REGEX REPLACE "loc *\"([^\n\"]+)\"" "QT_TRANSLATE_NOOP(\"server\", \"\\1\")" s ${str}) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
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34 |
list(APPEND serverlocs ${s}) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
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35 |
endforeach(str) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
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36 |
endforeach(hsfile) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
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37 |
|
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
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38 |
list(REMOVE_DUPLICATES serverlocs) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
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39 |
list(GET serverlocs 0 firstline) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
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|
40 |
list(REMOVE_AT serverlocs 0) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
8383
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|
41 |
set(locsout "const char * serverMessages[] = {\n") |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
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|
42 |
foreach(l ${serverlocs}) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
8383
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changeset
|
43 |
list(APPEND locsout ${l} ",\n") |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
8383
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|
44 |
endforeach(l) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
8383
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changeset
|
45 |
list(APPEND locsout ${firstline} "\n}\\;\n") |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
8383
diff
changeset
|
46 |
file(WRITE ${CMAKE_CURRENT_BINARY_DIR}/servermessages.h ${locsout}) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
8383
diff
changeset
|
47 |
|
8410 | 48 |
include_directories(${CMAKE_CURRENT_BINARY_DIR}) |
49 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}) |
|
6061 | 50 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/model) |
6060
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
51 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/net) |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
52 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/ui) |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
53 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/ui/dialog) |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
54 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/ui/page) |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
55 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/ui/widget) |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
56 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/util) |
8381
588a8e6e2041
move platform code around, based off a gci task by dag10
koda
parents:
8347
diff
changeset
|
57 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/util/platform) |
9801
8fb7737fbd31
Move physfs includes before all others
Dmitry Marakasov <amdmi3@amdmi3.ru>
parents:
9650
diff
changeset
|
58 |
include_directories(BEFORE ${PHYSFS_INCLUDE_DIR}) |
8fb7737fbd31
Move physfs includes before all others
Dmitry Marakasov <amdmi3@amdmi3.ru>
parents:
9650
diff
changeset
|
59 |
include_directories(BEFORE ${PHYSLAYER_INCLUDE_DIR}) |
9952
32f5982604f4
Fix build (no idea what's going on in this branch btw)
unc0rr
parents:
9950
diff
changeset
|
60 |
include_directories(${LUA_INCLUDE_DIR}) #brought by physlayer hwpacksmounter.h |
8522 | 61 |
|
1159 | 62 |
if(UNIX) |
4520
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
4410
diff
changeset
|
63 |
# HACK: in freebsd cannot find iconv.h included via SDL.h |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
4410
diff
changeset
|
64 |
include_directories("/usr/local/include") |
1159 | 65 |
endif(UNIX) |
555 | 66 |
|
8316
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8315
diff
changeset
|
67 |
#only the cocoa version of qt supports building 64 bit apps |
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8315
diff
changeset
|
68 |
if(APPLE AND (CMAKE_OSX_ARCHITECTURES MATCHES "x86_64*") AND (NOT QT_MAC_USE_COCOA)) |
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8315
diff
changeset
|
69 |
message(FATAL_ERROR "Building the 64 bit version of Hedgewars *requires* the Cocoa variant of QT on Mac OS X") |
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8315
diff
changeset
|
70 |
endif() |
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8315
diff
changeset
|
71 |
#endif() |
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8315
diff
changeset
|
72 |
|
2219
07f5345ecae7
additional variable (BUNDLE) to make a standalone Mac application
koda
parents:
2218
diff
changeset
|
73 |
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/hwconsts.cpp.in ${CMAKE_CURRENT_BINARY_DIR}/hwconsts.cpp) |
184 | 74 |
|
6061 | 75 |
file(GLOB NetCpp net/*.cpp) |
76 |
file(GLOB ModelCpp model/*.cpp) |
|
77 |
file(GLOB_RECURSE UIcpp ui/*.cpp) |
|
78 |
file(GLOB UtilCpp util/*.cpp) |
|
6060
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
79 |
|
8347 | 80 |
list(APPEND hwfr_src |
6061 | 81 |
${ModelCpp} |
6060
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
82 |
${NetCpp} |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
83 |
${UIcpp} |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
84 |
${UtilCpp} |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
85 |
achievements.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
86 |
binds.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
87 |
drawmapscene.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
88 |
game.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
89 |
gameuiconfig.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
90 |
HWApplication.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
91 |
hwform.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
92 |
main.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
93 |
team.cpp |
7201
dc17ffdf0702
The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents:
6931
diff
changeset
|
94 |
campaign.cpp |
6060
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
95 |
ui_hwform.cpp |
4520
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
4410
diff
changeset
|
96 |
${CMAKE_CURRENT_BINARY_DIR}/hwconsts.cpp |
13565
730e7837d9df
sdlkeys is in source not binary, no .in folder. Locutus brought to our attention.
nemo
parents:
13542
diff
changeset
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97 |
${CMAKE_CURRENT_SOURCE_DIR}/sdlkeys.cpp |
4520
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
4410
diff
changeset
|
98 |
) |
184 | 99 |
|
880
f9efe907828f
Add win32 resource compilation under mingw (used sim-im srcs as example)
unc0rr
parents:
781
diff
changeset
|
100 |
if(MINGW) |
4520
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
4410
diff
changeset
|
101 |
# resource compilation for mingw |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
4410
diff
changeset
|
102 |
add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o |
8283 | 103 |
COMMAND windres -I ${CMAKE_CURRENT_SOURCE_DIR} |
104 |
-i ${CMAKE_CURRENT_SOURCE_DIR}/hedgewars.rc |
|
105 |
-o ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o) |
|
8347 | 106 |
list(APPEND hwfr_src ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o) |
880
f9efe907828f
Add win32 resource compilation under mingw (used sim-im srcs as example)
unc0rr
parents:
781
diff
changeset
|
107 |
else(MINGW) |
8347 | 108 |
list(APPEND hwfr_src hedgewars.rc) |
880
f9efe907828f
Add win32 resource compilation under mingw (used sim-im srcs as example)
unc0rr
parents:
781
diff
changeset
|
109 |
endif(MINGW) |
184 | 110 |
|
6061 | 111 |
file(GLOB ModelHdr model/*.h) |
112 |
file(GLOB NetHdr net/*.h) |
|
113 |
file(GLOB_RECURSE UIhdr ui/*.h) |
|
114 |
file(GLOB UtilHdr util/*.h) |
|
6060
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
115 |
|
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
116 |
|
4520
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
4410
diff
changeset
|
117 |
set(hwfr_moc_hdrs |
6061 | 118 |
${ModelHdr} |
6060
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
119 |
${NetHdr} |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
120 |
${UIhdr} |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
121 |
drawmapscene.h |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
122 |
game.h |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
123 |
gameuiconfig.h |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
124 |
HWApplication.h |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
125 |
hwform.h |
6223
cc3eb9b7230f
It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents:
6204
diff
changeset
|
126 |
team.h |
6931
86c951cd0f3f
make DataManager a QObject with reload() slot that emits signal updated()
sheepluva
parents:
6604
diff
changeset
|
127 |
util/DataManager.h |
7897 | 128 |
util/LibavInteraction.h |
4520
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
4410
diff
changeset
|
129 |
) |
184 | 130 |
|
4520
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
4410
diff
changeset
|
131 |
set(hwfr_hdrs |
6060
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
132 |
${UtilHdr} |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
133 |
team.h |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
134 |
achievements.h |
4520
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
4410
diff
changeset
|
135 |
binds.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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136 |
ui_hwform.h |
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137 |
hwconsts.h |
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I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
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138 |
sdlkeys.h |
7639 | 139 |
campaign.h |
8401
87410ae372f6
Server messages localization using Qt's l10n subsystem:
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140 |
${CMAKE_CURRENT_BINARY_DIR}/servermessages.h |
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141 |
) |
184 | 142 |
|
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143 |
set(hwfr_rez hedgewars.qrc) |
184 | 144 |
|
9961 | 145 |
if(BUILD_ENGINE_LIBRARY) |
8314
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can change library name and compile it on windows again
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146 |
add_definitions(-DHWLIBRARY=1) |
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147 |
set(hwlibname "${EXECUTABLE_OUTPUT_PATH}/${CMAKE_SHARED_LIBRARY_PREFIX}hwengine${CMAKE_SHARED_LIBRARY_SUFFIX}") |
8347 | 148 |
list(APPEND HW_LINK_LIBS ${hwlibname}) |
10173 | 149 |
|
150 |
if(LIBAV_FOUND) |
|
151 |
# add_subdirectory(avwrapper) |
|
152 |
list(APPEND HW_LINK_LIBS avwrapper) |
|
153 |
endif() |
|
8310
a98c349bc06b
minor adjustments to libengine, moc is correctly created as definitions are set before calling it, params are better numbered and we don't subclass qthread but rather use moveToThread()
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154 |
endif() |
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minor adjustments to libengine, moc is correctly created as definitions are set before calling it, params are better numbered and we don't subclass qthread but rather use moveToThread()
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|
155 |
|
12896 | 156 |
qt5_add_resources(hwfr_rez_src ${hwfr_rez}) |
184 | 157 |
|
12896 | 158 |
qt5_wrap_cpp(hwfr_moc_srcs ${hwfr_moc_hdrs}) |
184 | 159 |
|
2652 | 160 |
|
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161 |
if(APPLE) |
8279
c03d64969112
less linking needed, raise minimum_osx_version when videorec is enabled
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162 |
find_library(iokit_framework NAMES IOKit) |
8347 | 163 |
list(APPEND HW_LINK_LIBS ${iokit_framework}) |
8381
588a8e6e2041
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164 |
list(APPEND hwfr_src util/platform/CocoaInitializer.mm |
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165 |
util/platform/InstallController.cpp |
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166 |
util/platform/M3Panel.mm |
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167 |
util/platform/M3InstallController.m |
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168 |
util/platform/NSWorkspace_RBAdditions.m |
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169 |
) |
8688 | 170 |
include(${CMAKE_MODULE_PATH}/utils.cmake) |
171 |
find_package_or_disable_msg(Sparkle NOAUTOUPDATE "Autoupdater will not be built.") |
|
172 |
if(SPARKLE_FOUND) |
|
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173 |
add_definitions(-DSPARKLE_ENABLED) |
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174 |
list(APPEND hwfr_src util/platform/AutoUpdater.cpp |
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175 |
util/platform/SparkleAutoUpdater.mm) |
d303da4568b7
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176 |
list(APPEND HW_LINK_LIBS ${SPARKLE_LIBRARY}) |
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177 |
endif() |
2652 | 178 |
endif() |
179 |
||
8104
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180 |
#when debugging, always prompt a console to see fronted messages |
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181 |
#TODO: check it doesn't interfere on UNIX |
10783
8e742c9ffdf8
Add RelWithDebInfo for debugging purposes
Gianfranco Costamagna <costamagnagianfranco@yahoo.it>
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|
182 |
if(CMAKE_BUILD_TYPE MATCHES "RELEASE" OR CMAKE_BUILD_TYPE MATCHES "RELWITHDEBINFO") |
8104
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183 |
set(console_access "WIN32") |
10783
8e742c9ffdf8
Add RelWithDebInfo for debugging purposes
Gianfranco Costamagna <costamagnagianfranco@yahoo.it>
parents:
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|
184 |
endif(CMAKE_BUILD_TYPE MATCHES "RELEASE" OR CMAKE_BUILD_TYPE MATCHES "RELWITHDEBINFO") |
2652 | 185 |
|
8104
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186 |
add_executable(hedgewars ${console_access} |
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187 |
${hwfr_src} |
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188 |
${hwfr_moc_srcs} |
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189 |
${hwfr_hdrs} |
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190 |
${hwfr_rez_src} |
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191 |
) |
2191 | 192 |
|
8347 | 193 |
list(APPEND HW_LINK_LIBS |
9225
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use target name instead of the resulting library, use more macros around
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194 |
physfs physlayer |
13222
d6364e31f9c9
Drop Qt XML from dependencies. QXmlStreamReader is part of QtCore
Wuzzy <Wuzzy2@mail.ru>
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195 |
Qt5::Core Qt5::Widgets Qt5::Gui Qt5::Network |
4520
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196 |
) |
184 | 197 |
|
11360 | 198 |
list(APPEND HW_LINK_LIBS |
199 |
${SDL2_LIBRARY} |
|
12386 | 200 |
${SDL2_MIXER_LIBRARIES} |
11360 | 201 |
) |
12896 | 202 |
|
184 | 203 |
if(WIN32 AND NOT UNIX) |
11368
c481d087f653
cmake tweaks. make pas2c build with sdl2 (keycodes or something still missing)
sheepluva
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204 |
if(NOT SDL2_LIBRARY) |
c481d087f653
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205 |
list(APPEND HW_LINK_LIBS SDL2) |
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206 |
endif() |
555 | 207 |
|
8347 | 208 |
list(APPEND HW_LINK_LIBS |
4520
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209 |
ole32 |
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210 |
oleaut32 |
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211 |
winspool |
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212 |
uuid |
e7882bd1a894
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|
213 |
) |
2663 | 214 |
endif() |
184 | 215 |
|
9270 | 216 |
if(CMAKE_CXX_COMPILER MATCHES "clang*") |
9984
84835d0ceb64
Fixed build failure to a missing math library linked with BUILD_ENGINE_C=1 and clang
Gianfranco Costamagna <costamagnagianfranco@yahoo.it>
parents:
9952
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|
217 |
list(APPEND HW_LINK_LIBS stdc++ m) |
9270 | 218 |
endif() |
219 |
||
8317
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koda
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220 |
target_link_libraries(hedgewars ${HW_LINK_LIBS}) |
2218
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|
221 |
|
495 | 222 |
|
8316
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
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8315
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223 |
install(PROGRAMS "${EXECUTABLE_OUTPUT_PATH}/hedgewars${CMAKE_EXECUTABLE_SUFFIX}" DESTINATION ${target_binary_install_dir}) |
2218
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224 |