QTfrontend/res/btnPerHogAmmo.png
author nemo
Mon, 11 Oct 2010 14:55:13 -0400
changeset 3965 09eea558ba83
parent 3943 9835060e5c01
child 4125 877ecc9d9d82
permissions -rw-r--r--
Call OnUsedAmmo *after* doing the normal CurAmmoType stuff so CurAmmoType actually points to the right bloody weapon
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
3943
9835060e5c01 Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents:
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