share/hedgewars/Data/Themes/Beach/theme.cfg
author unc0rr
Fri, 25 Apr 2014 14:22:59 +0400
changeset 10227 0b848d595f22
parent 5153 c1df8a73f916
child 10625 125e120165aa
permissions -rw-r--r--
- Fix bug with infinite rounds in racer when a team quits mid-game - Don't allow placing waypoint right on top of previous one, prevents accidental double waypoints - Don't limit maps on number of embedded waypoints
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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cc15b17296c9 Beach-Theme: theme.cfg conversion+fix
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sky = 143, 214, 231
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c1df8a73f916 I'm not saying this fixes anything, I'm just hoping it inspires Tiy to take an interest in the theme. (removes the background water effect that just wasn't working, puts in new spray objects including removing the copyrighted one, tries for a sand that doesn't look like sandpaper)
nemo
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border = 238, 204, 160
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water-top = 62, 123, 148
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water-bottom = 53, 105, 133
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water-opacity = $80
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music = BeachMusic.ogg
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clouds = 5
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object = Object, 1, 186, 286, 6, 18, 1, 0, 0, 252, 245
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object = BeachBall, 1, 50, 140, 50, 10, 1, 20, 20, 110, 110
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b47ebd95c885 Beach-Theme: reduce visible square height for sand castle
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object = LandObject3, 1, 5, 145, 146, 17, 1, 5, 2, 138, 110
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object = LandObject38, 1, 0, 0, 26, 10, 1, 0, 30, 26, 112
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object = LandObject4, 1, 0, 0, 28, 10, 1, 0, 30, 28, 68
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object = LandObject5, 1, 0, 0, 27, 15, 1, 0, 35, 27, 98
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spray = Shell, 3
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spray = SprayObject29, 3
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spray = SprayObject36, 2
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spray = SprayObject4, 1
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sheepluva
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flakes = 20, 1, 99999999, 0, 10