share/hedgewars/Data/Shaders/default.fs
author nemo
Wed, 10 Dec 2014 08:05:45 -0500
changeset 10646 0be6442946b1
parent 8334 abb48dd39e26
child 11317 62287d4044e7
permissions -rw-r--r--
put back the old uteams cleanup, leaks and all, to worry about post-release since my attempt to use DeleteGear was running into the fact that that procedure does way more than just delete a gear. might need an explicit cleanup routine for both to call.
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uniform sampler2D tex0;
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uniform vec4 tint;
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uniform bool enableTexture;
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varying vec2 tex;
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void main()
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{
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    if(enableTexture){
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        gl_FragColor = texture2D(tex0, tex) * tint;
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    }else{
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        gl_FragColor = tint;
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    }
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}