author | unc0rr |
Mon, 09 Apr 2012 22:01:13 +0400 | |
changeset 6872 | 0f6eef4a07c8 |
parent 6832 | fae8fd118da9 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars-iOS, a Hedgewars port for iOS devices |
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* Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
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*/ |
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d2df090453aa
ios: prevent an horrible hack for the in-game help pages; they would actually need a serious refactoring to allow localisation and rotation support
koda
parents:
6700
diff
changeset
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#import "HelpPageLobbyViewController.h" |
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headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
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d2df090453aa
ios: prevent an horrible hack for the in-game help pages; they would actually need a serious refactoring to allow localisation and rotation support
koda
parents:
6700
diff
changeset
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@implementation HelpPageLobbyViewController |
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@synthesize scrollView; |
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation { |
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return rotationManager(interfaceOrientation); |
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} |
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-(void) didReceiveMemoryWarning { |
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[super didReceiveMemoryWarning]; |
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self.scrollView = nil; |
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} |
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// on iPhone the XIBs contain UIScrollView |
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-(void) viewDidLoad { |
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ios: prevent an horrible hack for the in-game help pages; they would actually need a serious refactoring to allow localisation and rotation support
koda
parents:
6700
diff
changeset
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if (IS_IPAD() == NO){ |
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scrollView.contentSize = CGSizeMake(480,650); |
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ios: prevent an horrible hack for the in-game help pages; they would actually need a serious refactoring to allow localisation and rotation support
koda
parents:
6700
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changeset
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scrollView.maximumZoomScale = 4.0; |
d2df090453aa
ios: prevent an horrible hack for the in-game help pages; they would actually need a serious refactoring to allow localisation and rotation support
koda
parents:
6700
diff
changeset
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scrollView.minimumZoomScale = 0.75; |
d2df090453aa
ios: prevent an horrible hack for the in-game help pages; they would actually need a serious refactoring to allow localisation and rotation support
koda
parents:
6700
diff
changeset
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scrollView.clipsToBounds = YES; |
d2df090453aa
ios: prevent an horrible hack for the in-game help pages; they would actually need a serious refactoring to allow localisation and rotation support
koda
parents:
6700
diff
changeset
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scrollView.delegate = self; |
d2df090453aa
ios: prevent an horrible hack for the in-game help pages; they would actually need a serious refactoring to allow localisation and rotation support
koda
parents:
6700
diff
changeset
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} |
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[super viewDidLoad]; |
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} |
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-(void) viewDidUnload { |
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[super viewDidUnload]; |
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self.scrollView = nil; |
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} |
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-(void) dealloc { |
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releaseAndNil(scrollView); |
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[super dealloc]; |
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} |
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-(IBAction) dismiss { |
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ios: prevent an horrible hack for the in-game help pages; they would actually need a serious refactoring to allow localisation and rotation support
koda
parents:
6700
diff
changeset
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[UIView beginAnimations:@"dismiss help" context:NULL]; |
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self.view.alpha = 0; |
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[UIView commitAnimations]; |
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[self.view performSelector:@selector(removeFromSuperview) withObject:nil afterDelay:1]; |
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} |
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@end |