hedgewars/uGearsList.pas
author unc0rr
Mon, 30 Apr 2012 23:35:40 +0400
changeset 6967 1224c6fb36c3
parent 6792 f72c8b5d421c
child 6982 8d41d22a291d
permissions -rw-r--r--
Support recurrent function calls. The code is kinda hackish and ugly, but I really spent a few hours thinking on a good solution.
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(*
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 * Hedgewars, a free turn based strategy game
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e04da46ee43c the most important commit of the year
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uGearsList;
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interface
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uses uFloat, uTypes;
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function  AddGear(X, Y: LongInt; Kind: TGearType; State: Longword; dX, dY: hwFloat; Timer: LongWord): PGear;
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procedure DeleteGear(Gear: PGear);
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procedure InsertGearToList(Gear: PGear);
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procedure RemoveGearFromList(Gear: PGear);
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implementation
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uses uRandom, uUtils, uConsts, uVariables, uAmmos, uTeams, uStats,
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    uTextures, uScript, uRenderUtils, uAI, uCollisions,
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    uGearsRender, uGearsUtils;
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procedure InsertGearToList(Gear: PGear);
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var tmp, ptmp: PGear;
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begin
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    tmp:= GearsList;
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    ptmp:= GearsList;
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    while (tmp <> nil) and (tmp^.Z <= Gear^.Z) do
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        begin
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        ptmp:= tmp;
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        tmp:= tmp^.NextGear
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        end;
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    if ptmp <> tmp then
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        begin
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        Gear^.NextGear:= ptmp^.NextGear;
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        Gear^.PrevGear:= ptmp;
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        if ptmp^.NextGear <> nil then
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            ptmp^.NextGear^.PrevGear:= Gear;
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        ptmp^.NextGear:= Gear
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        end
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    else
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        begin
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        Gear^.NextGear:= GearsList;
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        if Gear^.NextGear <> nil then
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            Gear^.NextGear^.PrevGear:= Gear;
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        GearsList:= Gear;
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        end;
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end;
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procedure RemoveGearFromList(Gear: PGear);
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begin
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if Gear^.NextGear <> nil then
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    Gear^.NextGear^.PrevGear:= Gear^.PrevGear;
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if Gear^.PrevGear <> nil then
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    Gear^.PrevGear^.NextGear:= Gear^.NextGear
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else
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    GearsList:= Gear^.NextGear
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end;
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function AddGear(X, Y: LongInt; Kind: TGearType; State: Longword; dX, dY: hwFloat; Timer: LongWord): PGear;
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const Counter: Longword = 0;
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var gear: PGear;
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begin
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inc(Counter);
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AddFileLog('AddGear: #' + inttostr(Counter) + ' (' + inttostr(x) + ',' + inttostr(y) + '), d(' + floattostr(dX) + ',' + floattostr(dY) + ') type = ' + EnumToStr(Kind));
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New(gear);
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FillChar(gear^, sizeof(TGear), 0);
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gear^.X:= int2hwFloat(X);
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gear^.Y:= int2hwFloat(Y);
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gear^.Target.X:= NoPointX;
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gear^.Kind := Kind;
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gear^.State:= State;
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gear^.Active:= true;
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gear^.dX:= dX;
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gear^.dY:= dY;
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gear^.doStep:= doStepHandlers[Kind];
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gear^.CollisionIndex:= -1;
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gear^.Timer:= Timer;
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gear^.FlightTime:= 0;
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gear^.uid:= Counter;
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gear^.SoundChannel:= -1;
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gear^.ImpactSound:= sndNone;
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gear^.nImpactSounds:= 0;
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gear^.Density:= _1;
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// Define ammo association, if any.
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gear^.AmmoType:= GearKindAmmoTypeMap[Kind];
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if Ammoz[Gear^.AmmoType].Ammo.Propz and ammoprop_NeedTarget <> 0 then
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    gear^.Z:= cHHZ+1
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else gear^.Z:= cUsualZ;
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if CurrentHedgehog <> nil then
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    begin
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    gear^.Hedgehog:= CurrentHedgehog;
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    gear^.IntersectGear:= CurrentHedgehog^.Gear
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    end;
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case Kind of
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     gtGrenade,
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     gtClusterBomb,
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     gtGasBomb: begin
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                gear^.ImpactSound:= sndGrenadeImpact;
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                gear^.nImpactSounds:= 1;
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                gear^.AdvBounce:= 1;
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                gear^.Radius:= 5;
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                gear^.Elasticity:= _0_8;
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                gear^.Friction:= _0_8;
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                gear^.Density:= _1_5;
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                gear^.RenderTimer:= true;
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                if gear^.Timer = 0 then
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                    gear^.Timer:= 3000
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                end;
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  gtWatermelon: begin
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                gear^.ImpactSound:= sndMelonImpact;
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                gear^.nImpactSounds:= 1;
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                gear^.AdvBounce:= 1;
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                gear^.Radius:= 6;
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                gear^.Elasticity:= _0_8;
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                gear^.Friction:= _0_995;
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                gear^.Density:= _2;
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                gear^.RenderTimer:= true;
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                if gear^.Timer = 0 then
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                    gear^.Timer:= 3000
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                end;
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  gtMelonPiece: begin
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                gear^.Density:= _2;
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                end;
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    gtHedgehog: begin
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                gear^.AdvBounce:= 1;
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                gear^.Radius:= cHHRadius;
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                gear^.Elasticity:= _0_35;
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                gear^.Friction:= _0_999;
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                gear^.Angle:= cMaxAngle div 2;
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                gear^.Density:= _3;
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                gear^.Z:= cHHZ;
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                if (GameFlags and gfAISurvival) <> 0 then
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                    if gear^.Hedgehog^.BotLevel > 0 then
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                        gear^.Hedgehog^.Effects[heResurrectable] := true;
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                end;
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       gtShell: begin
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                gear^.Radius:= 4;
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                gear^.Density:= _1;
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                end;
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       gtSnowball: begin
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                gear^.ImpactSound:= sndMudballImpact;
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                gear^.nImpactSounds:= 1;
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                gear^.Radius:= 4;
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                gear^.Elasticity:= _1;
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                gear^.Friction:= _1;
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                gear^.Density:= _0_5;
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                end;
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     gtFlake: begin
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                with Gear^ do
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                    begin
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                    Pos:= 0;
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                    Radius:= 1;
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                    DirAngle:= random * 360;
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                    if State and gstTmpFlag = 0 then
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                        begin
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                        dx.isNegative:= GetRandom(2) = 0;
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                        dx.QWordValue:= GetRandom(100000000);
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                        dy.isNegative:= false;
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                        dy.QWordValue:= GetRandom(70000000);
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                        if GetRandom(2) = 0 then
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                            dx := -dx
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                        end;
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                    State:= State or gstInvisible;
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                    Health:= random(vobFrameTicks);
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                    Timer:= random(vobFramesCount);
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                    Angle:= (random(2) * 2 - 1) * (1 + random(10000)) * vobVelocity
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                    end
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                end;
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       gtGrave: begin
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                gear^.ImpactSound:= sndGraveImpact;
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                gear^.nImpactSounds:= 1;
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                gear^.Radius:= 10;
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nemo
parents: 6580
diff changeset
   192
                gear^.Elasticity:= _0_6;
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nemo
parents: 6580
diff changeset
   193
                end;
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nemo
parents: 6580
diff changeset
   194
         gtBee: begin
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nemo
parents: 6580
diff changeset
   195
                gear^.Radius:= 5;
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nemo
parents: 6580
diff changeset
   196
                gear^.Timer:= 500;
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nemo
parents: 6580
diff changeset
   197
                gear^.RenderTimer:= true;
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nemo
parents: 6580
diff changeset
   198
                gear^.Elasticity:= _0_9;
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nemo
parents: 6580
diff changeset
   199
                gear^.Tag:= 0;
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nemo
parents: 6580
diff changeset
   200
                end;
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nemo
parents: 6580
diff changeset
   201
   gtSeduction: begin
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nemo
parents: 6580
diff changeset
   202
                gear^.Radius:= 250;
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nemo
parents: 6580
diff changeset
   203
                end;
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nemo
parents: 6580
diff changeset
   204
 gtShotgunShot: begin
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nemo
parents: 6580
diff changeset
   205
                gear^.Timer:= 900;
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nemo
parents: 6580
diff changeset
   206
                gear^.Radius:= 2
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nemo
parents: 6580
diff changeset
   207
                end;
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nemo
parents: 6580
diff changeset
   208
  gtPickHammer: begin
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nemo
parents: 6580
diff changeset
   209
                gear^.Radius:= 10;
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nemo
parents: 6580
diff changeset
   210
                gear^.Timer:= 4000
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nemo
parents: 6580
diff changeset
   211
                end;
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nemo
parents: 6580
diff changeset
   212
   gtHammerHit: begin
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nemo
parents: 6580
diff changeset
   213
                gear^.Radius:= 8;
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nemo
parents: 6580
diff changeset
   214
                gear^.Timer:= 125
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nemo
parents: 6580
diff changeset
   215
                end;
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nemo
parents: 6580
diff changeset
   216
        gtRope: begin
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nemo
parents: 6580
diff changeset
   217
                gear^.Radius:= 3;
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nemo
parents: 6580
diff changeset
   218
                gear^.Friction:= _450 * _0_01 * cRopePercent;
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nemo
parents: 6580
diff changeset
   219
                RopePoints.Count:= 0;
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nemo
parents: 6580
diff changeset
   220
                end;
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nemo
parents: 6580
diff changeset
   221
        gtMine: begin
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nemo
parents: 6580
diff changeset
   222
                gear^.ImpactSound:= sndMineImpact;
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nemo
parents: 6580
diff changeset
   223
                gear^.nImpactSounds:= 1;
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nemo
parents: 6580
diff changeset
   224
                gear^.Health:= 10;
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nemo
parents: 6580
diff changeset
   225
                gear^.State:= gear^.State or gstMoving;
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nemo
parents: 6580
diff changeset
   226
                gear^.Radius:= 2;
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nemo
parents: 6580
diff changeset
   227
                gear^.Elasticity:= _0_55;
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nemo
parents: 6580
diff changeset
   228
                gear^.Friction:= _0_995;
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nemo
parents: 6580
diff changeset
   229
                gear^.Density:= _0_9;
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nemo
parents: 6580
diff changeset
   230
                if cMinesTime < 0 then
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nemo
parents: 6580
diff changeset
   231
                    gear^.Timer:= getrandom(51)*100
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nemo
parents: 6580
diff changeset
   232
                else
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nemo
parents: 6580
diff changeset
   233
                    gear^.Timer:= cMinesTime;
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nemo
parents: 6580
diff changeset
   234
                end;
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nemo
parents: 6580
diff changeset
   235
       gtSMine: begin
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nemo
parents: 6580
diff changeset
   236
                gear^.Health:= 10;
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nemo
parents: 6580
diff changeset
   237
                gear^.State:= gear^.State or gstMoving;
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nemo
parents: 6580
diff changeset
   238
                gear^.Radius:= 2;
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nemo
parents: 6580
diff changeset
   239
                gear^.Elasticity:= _0_55;
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nemo
parents: 6580
diff changeset
   240
                gear^.Friction:= _0_995;
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nemo
parents: 6580
diff changeset
   241
                gear^.Density:= _0_9;
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nemo
parents: 6580
diff changeset
   242
                gear^.Timer:= 500;
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nemo
parents: 6580
diff changeset
   243
                end;
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nemo
parents: 6580
diff changeset
   244
        gtCase: begin
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nemo
parents: 6580
diff changeset
   245
                gear^.ImpactSound:= sndGraveImpact;
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nemo
parents: 6580
diff changeset
   246
                gear^.nImpactSounds:= 1;
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nemo
parents: 6580
diff changeset
   247
                gear^.Radius:= 16;
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nemo
parents: 6580
diff changeset
   248
                gear^.Elasticity:= _0_3
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nemo
parents: 6580
diff changeset
   249
                end;
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nemo
parents: 6580
diff changeset
   250
  gtExplosives: begin
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nemo
parents: 6580
diff changeset
   251
                gear^.ImpactSound:= sndGrenadeImpact;
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nemo
parents: 6580
diff changeset
   252
                gear^.nImpactSounds:= 1;
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nemo
parents: 6580
diff changeset
   253
                gear^.Radius:= 16;
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nemo
parents: 6580
diff changeset
   254
                gear^.Elasticity:= _0_4;
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nemo
parents: 6580
diff changeset
   255
                gear^.Friction:= _0_995;
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nemo
parents: 6580
diff changeset
   256
                gear^.Density:= _6;
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nemo
parents: 6580
diff changeset
   257
                gear^.Health:= cBarrelHealth;
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nemo
parents: 6580
diff changeset
   258
                gear^.Z:= cHHZ-1
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nemo
parents: 6580
diff changeset
   259
                end;
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nemo
parents: 6580
diff changeset
   260
  gtDEagleShot: begin
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nemo
parents: 6580
diff changeset
   261
                gear^.Radius:= 1;
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nemo
parents: 6580
diff changeset
   262
                gear^.Health:= 50
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nemo
parents: 6580
diff changeset
   263
                end;
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nemo
parents: 6580
diff changeset
   264
  gtSniperRifleShot: begin
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nemo
parents: 6580
diff changeset
   265
                gear^.Radius:= 1;
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nemo
parents: 6580
diff changeset
   266
                gear^.Health:= 50
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nemo
parents: 6580
diff changeset
   267
                end;
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nemo
parents: 6580
diff changeset
   268
    gtDynamite: begin
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nemo
parents: 6580
diff changeset
   269
                gear^.Radius:= 3;
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nemo
parents: 6580
diff changeset
   270
                gear^.Elasticity:= _0_55;
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nemo
parents: 6580
diff changeset
   271
                gear^.Friction:= _0_03;
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nemo
parents: 6580
diff changeset
   272
                gear^.Density:= _2;
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nemo
parents: 6580
diff changeset
   273
                gear^.Timer:= 5000;
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nemo
parents: 6580
diff changeset
   274
                end;
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nemo
parents: 6580
diff changeset
   275
     gtCluster: begin
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nemo
parents: 6580
diff changeset
   276
                gear^.Radius:= 2;
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nemo
parents: 6580
diff changeset
   277
                gear^.Density:= _1_5;
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nemo
parents: 6580
diff changeset
   278
                gear^.RenderTimer:= true
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nemo
parents: 6580
diff changeset
   279
                end;
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nemo
parents: 6580
diff changeset
   280
      gtShover: gear^.Radius:= 20;
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nemo
parents: 6580
diff changeset
   281
       gtFlame: begin
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nemo
parents: 6580
diff changeset
   282
                gear^.Tag:= GetRandom(32);
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nemo
parents: 6580
diff changeset
   283
                gear^.Radius:= 1;
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nemo
parents: 6580
diff changeset
   284
                gear^.Health:= 5;
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nemo
parents: 6580
diff changeset
   285
                gear^.Density:= _1;
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nemo
parents: 6580
diff changeset
   286
                if (gear^.dY.QWordValue = 0) and (gear^.dX.QWordValue = 0) then
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nemo
parents: 6580
diff changeset
   287
                    begin
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nemo
parents: 6580
diff changeset
   288
                    gear^.dY:= (getrandom - _0_8) * _0_03;
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nemo
parents: 6580
diff changeset
   289
                    gear^.dX:= (getrandom - _0_5) * _0_4
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nemo
parents: 6580
diff changeset
   290
                    end
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nemo
parents: 6580
diff changeset
   291
                end;
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nemo
parents: 6580
diff changeset
   292
   gtFirePunch: begin
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nemo
parents: 6580
diff changeset
   293
                gear^.Radius:= 15;
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nemo
parents: 6580
diff changeset
   294
                gear^.Tag:= Y
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nemo
parents: 6580
diff changeset
   295
                end;
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nemo
parents: 6580
diff changeset
   296
     gtAirBomb: begin
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nemo
parents: 6580
diff changeset
   297
                gear^.Radius:= 5;
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nemo
parents: 6580
diff changeset
   298
                gear^.Density:= _2;
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nemo
parents: 6580
diff changeset
   299
                end;
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nemo
parents: 6580
diff changeset
   300
   gtBlowTorch: begin
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nemo
parents: 6580
diff changeset
   301
                gear^.Radius:= cHHRadius + cBlowTorchC;
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nemo
parents: 6580
diff changeset
   302
                gear^.Timer:= 7500
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nemo
parents: 6580
diff changeset
   303
                end;
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nemo
parents: 6580
diff changeset
   304
    gtSwitcher: begin
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nemo
parents: 6580
diff changeset
   305
                gear^.Z:= cCurrHHZ
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nemo
parents: 6580
diff changeset
   306
                end;
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nemo
parents: 6580
diff changeset
   307
      gtTarget: begin
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nemo
parents: 6580
diff changeset
   308
                gear^.ImpactSound:= sndGrenadeImpact;
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nemo
parents: 6580
diff changeset
   309
                gear^.nImpactSounds:= 1;
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nemo
parents: 6580
diff changeset
   310
                gear^.Radius:= 10;
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nemo
parents: 6580
diff changeset
   311
                gear^.Elasticity:= _0_3;
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nemo
parents: 6580
diff changeset
   312
                gear^.Timer:= 0
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nemo
parents: 6580
diff changeset
   313
                end;
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nemo
parents: 6580
diff changeset
   314
      gtTardis: begin
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nemo
parents: 6580
diff changeset
   315
                gear^.Timer:= 0;
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nemo
parents: 6580
diff changeset
   316
                gear^.Pos:= 1;
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nemo
parents: 6580
diff changeset
   317
                gear^.Z:= cCurrHHZ+1;
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nemo
parents: 6580
diff changeset
   318
                end;
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nemo
parents: 6580
diff changeset
   319
      gtMortar: begin
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nemo
parents: 6580
diff changeset
   320
                gear^.Radius:= 4;
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nemo
parents: 6580
diff changeset
   321
                gear^.Elasticity:= _0_2;
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nemo
parents: 6580
diff changeset
   322
                gear^.Friction:= _0_08;
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nemo
parents: 6580
diff changeset
   323
                gear^.Density:= _1;
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nemo
parents: 6580
diff changeset
   324
                end;
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nemo
parents: 6580
diff changeset
   325
        gtWhip: gear^.Radius:= 20;
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nemo
parents: 6580
diff changeset
   326
      gtHammer: gear^.Radius:= 20;
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nemo
parents: 6580
diff changeset
   327
    gtKamikaze: begin
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nemo
parents: 6580
diff changeset
   328
                gear^.Health:= 2048;
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nemo
parents: 6580
diff changeset
   329
                gear^.Radius:= 20
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nemo
parents: 6580
diff changeset
   330
                end;
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nemo
parents: 6580
diff changeset
   331
        gtCake: begin
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nemo
parents: 6580
diff changeset
   332
                gear^.Health:= 2048;
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nemo
parents: 6580
diff changeset
   333
                gear^.Radius:= 7;
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nemo
parents: 6580
diff changeset
   334
                gear^.Z:= cOnHHZ;
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nemo
parents: 6580
diff changeset
   335
                gear^.RenderTimer:= true;
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nemo
parents: 6580
diff changeset
   336
                gear^.DirAngle:= -90 * hwSign(Gear^.dX);
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nemo
parents: 6580
diff changeset
   337
                if not dX.isNegative then
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nemo
parents: 6580
diff changeset
   338
                    gear^.Angle:= 1
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nemo
parents: 6580
diff changeset
   339
                else
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nemo
parents: 6580
diff changeset
   340
                    gear^.Angle:= 3
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nemo
parents: 6580
diff changeset
   341
                end;
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nemo
parents: 6580
diff changeset
   342
 gtHellishBomb: begin
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nemo
parents: 6580
diff changeset
   343
                gear^.ImpactSound:= sndHellishImpact1;
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nemo
parents: 6580
diff changeset
   344
                gear^.nImpactSounds:= 4;
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nemo
parents: 6580
diff changeset
   345
                gear^.AdvBounce:= 1;
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nemo
parents: 6580
diff changeset
   346
                gear^.Radius:= 4;
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nemo
parents: 6580
diff changeset
   347
                gear^.Elasticity:= _0_5;
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nemo
parents: 6580
diff changeset
   348
                gear^.Friction:= _0_96;
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nemo
parents: 6580
diff changeset
   349
                gear^.Density:= _1_5;
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nemo
parents: 6580
diff changeset
   350
                gear^.RenderTimer:= true;
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nemo
parents: 6580
diff changeset
   351
                gear^.Timer:= 5000
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nemo
parents: 6580
diff changeset
   352
                end;
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nemo
parents: 6580
diff changeset
   353
       gtDrill: begin
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nemo
parents: 6580
diff changeset
   354
                if gear^.Timer = 0 then
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nemo
parents: 6580
diff changeset
   355
                    gear^.Timer:= 5000;
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nemo
parents: 6580
diff changeset
   356
                // Tag for drill strike. if 1 then first impact occured already
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nemo
parents: 6580
diff changeset
   357
                gear^.Tag := 0;
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nemo
parents: 6580
diff changeset
   358
                gear^.Radius:= 4;
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nemo
parents: 6580
diff changeset
   359
                gear^.Density:= _1;
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nemo
parents: 6580
diff changeset
   360
                end;
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nemo
parents: 6580
diff changeset
   361
        gtBall: begin
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nemo
parents: 6580
diff changeset
   362
                gear^.ImpactSound:= sndGrenadeImpact;
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nemo
parents: 6580
diff changeset
   363
                gear^.nImpactSounds:= 1;
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nemo
parents: 6580
diff changeset
   364
                gear^.AdvBounce:= 1;
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nemo
parents: 6580
diff changeset
   365
                gear^.Radius:= 5;
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nemo
parents: 6580
diff changeset
   366
                gear^.Tag:= random(8);
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nemo
parents: 6580
diff changeset
   367
                gear^.Timer:= 5000;
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nemo
parents: 6580
diff changeset
   368
                gear^.Elasticity:= _0_7;
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nemo
parents: 6580
diff changeset
   369
                gear^.Friction:= _0_995;
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nemo
parents: 6580
diff changeset
   370
                gear^.Density:= _1_5;
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nemo
parents: 6580
diff changeset
   371
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   372
     gtBallgun: begin
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nemo
parents: 6580
diff changeset
   373
                gear^.Timer:= 5001;
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nemo
parents: 6580
diff changeset
   374
                end;
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nemo
parents: 6580
diff changeset
   375
     gtRCPlane: begin
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nemo
parents: 6580
diff changeset
   376
                gear^.Timer:= 15000;
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nemo
parents: 6580
diff changeset
   377
                gear^.Health:= 3;
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nemo
parents: 6580
diff changeset
   378
                gear^.Radius:= 8
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nemo
parents: 6580
diff changeset
   379
                end;
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nemo
parents: 6580
diff changeset
   380
     gtJetpack: begin
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nemo
parents: 6580
diff changeset
   381
                gear^.Health:= 2000;
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nemo
parents: 6580
diff changeset
   382
                gear^.Damage:= 100
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nemo
parents: 6580
diff changeset
   383
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   384
     gtMolotov: begin
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nemo
parents: 6580
diff changeset
   385
                gear^.Radius:= 6;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   386
                gear^.Density:= _2;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   387
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   388
       gtBirdy: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   389
                gear^.Radius:= 16; // todo: check
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   390
                gear^.Timer:= 0;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   391
                gear^.Health := 2000;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   392
                gear^.FlightTime := 2;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   393
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   394
         gtEgg: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   395
                gear^.Radius:= 4;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   396
                gear^.Elasticity:= _0_6;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   397
                gear^.Friction:= _0_96;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   398
                gear^.Density:= _1;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   399
                if gear^.Timer = 0 then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   400
                    gear^.Timer:= 3000
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   401
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   402
      gtPortal: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   403
                gear^.ImpactSound:= sndMelonImpact;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   404
                gear^.nImpactSounds:= 1;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   405
                gear^.AdvBounce:= 0;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   406
                gear^.Radius:= 17;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   407
                // set color
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   408
                gear^.Tag:= 2 * gear^.Timer;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   409
                gear^.Timer:= 15000;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   410
                gear^.RenderTimer:= false;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   411
                gear^.Health:= 100;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   412
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   413
       gtPiano: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   414
                gear^.Radius:= 32;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   415
                gear^.Density:= _50;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   416
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   417
 gtSineGunShot: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   418
                gear^.Radius:= 5;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   419
                gear^.Health:= 6000;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   420
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   421
gtFlamethrower: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   422
                gear^.Tag:= 10;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   423
                gear^.Timer:= 10;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   424
                gear^.Health:= 500;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   425
                gear^.Damage:= 100;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   426
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   427
     gtLandGun: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   428
                gear^.Tag:= 10;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   429
                gear^.Timer:= 10;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   430
                gear^.Health:= 1000;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   431
                gear^.Damage:= 100;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   432
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   433
 gtPoisonCloud: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   434
                gear^.Timer:= 5000;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   435
                gear^.dY:= int2hwfloat(-4 + longint(getRandom(8))) / 1000;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   436
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   437
 gtResurrector: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   438
                gear^.Radius := 100;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   439
                gear^.Tag := 0
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   440
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   441
     gtWaterUp: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   442
                gear^.Tag := 47;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   443
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   444
  gtNapalmBomb: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   445
                gear^.Timer:= 1000;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   446
                gear^.Radius:= 5;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   447
                gear^.Density:= _1_5;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   448
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   449
   gtStructure: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   450
                gear^.Elasticity:= _0_55;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   451
                gear^.Friction:= _0_995;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   452
                gear^.Density:= _0_9;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   453
                gear^.Radius:= 13;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   454
                gear^.Health:= 200;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   455
                gear^.Timer:= 0;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   456
                gear^.Tag:= TotalRounds + 3;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   457
                gear^.Pos:= 1;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   458
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   459
    end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   460
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   461
InsertGearToList(gear);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   462
AddGear:= gear;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   463
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   464
ScriptCall('onGearAdd', gear^.uid);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   465
end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   466
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   467
procedure DeleteGear(Gear: PGear);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   468
var team: PTeam;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   469
    t,i: Longword;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   470
    k: boolean;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   471
begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   472
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   473
ScriptCall('onGearDelete', gear^.uid);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   474
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   475
DeleteCI(Gear);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   476
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   477
FreeTexture(Gear^.Tex);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   478
Gear^.Tex:= nil;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   479
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   480
// make sure that portals have their link removed before deletion
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   481
if (Gear^.Kind = gtPortal) then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   482
    begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   483
    if (Gear^.IntersectGear <> nil) then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   484
        if (Gear^.IntersectGear^.IntersectGear = Gear) then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   485
            Gear^.IntersectGear^.IntersectGear:= nil;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   486
    end
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   487
else if Gear^.Kind = gtHedgehog then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   488
    (*
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   489
    This behaviour dates back to revision 4, and I accidentally encountered it with TARDIS.  I don't think it must apply to any modern weapon, since if it was actually hit, the best the gear could do would be to destroy itself immediately, and you'd still end up with two graves.  I believe it should be removed
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   490
     if (CurAmmoGear <> nil) and (CurrentHedgehog^.Gear = Gear) then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   491
        begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   492
        AttackBar:= 0;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   493
        Gear^.Message:= gmDestroy;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   494
        CurAmmoGear^.Message:= gmDestroy;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   495
        exit
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   496
        end
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   497
    else*)
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   498
        begin
6792
f72c8b5d421c Ensure flawless is false if any hog is lost, unless it was lost doing a kamikaze
nemo
parents: 6700
diff changeset
   499
        if (Gear <> CurrentHedgehog^.Gear) or (CurAmmoGear = nil) or (CurAmmoGear^.Kind <> gtKamikaze) then
f72c8b5d421c Ensure flawless is false if any hog is lost, unless it was lost doing a kamikaze
nemo
parents: 6700
diff changeset
   500
            Gear^.Hedgehog^.Team^.Clan^.Flawless:= false;
6581
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   501
        if (hwRound(Gear^.Y) >= cWaterLine) then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   502
            begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   503
            t:= max(Gear^.Damage, Gear^.Health);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   504
            Gear^.Damage:= t;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   505
            if ((not SuddenDeathDmg and (cWaterOpacity < $FF)) or (SuddenDeathDmg and (cWaterOpacity < $FF)))
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   506
            and (hwRound(Gear^.Y) < cWaterLine + 256) then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   507
                spawnHealthTagForHH(Gear, t);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   508
            end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   509
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   510
        team:= Gear^.Hedgehog^.Team;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   511
        if CurrentHedgehog^.Gear = Gear then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   512
            begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   513
            AttackBar:= 0;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   514
            FreeActionsList; // to avoid ThinkThread on drawned gear
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   515
            if ((Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_NoRoundEnd) <> 0)
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   516
            and (CurrentHedgehog^.MultiShootAttacks > 0) then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   517
                OnUsedAmmo(CurrentHedgehog^);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   518
            end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   519
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   520
        Gear^.Hedgehog^.Gear:= nil;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   521
        if Gear^.Hedgehog^.King then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   522
            begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   523
            // are there any other kings left? Just doing nil check.  Presumably a mortally wounded king will get reaped soon enough
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   524
            k:= false;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   525
            for i:= 0 to Pred(team^.Clan^.TeamsNumber) do
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   526
                if (team^.Clan^.Teams[i]^.Hedgehogs[0].Gear <> nil) then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   527
                    k:= true;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   528
            if not k then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   529
                for i:= 0 to Pred(team^.Clan^.TeamsNumber) do
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   530
                    begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   531
                    team^.Clan^.Teams[i]^.hasGone:= true;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   532
                    TeamGoneEffect(team^.Clan^.Teams[i]^)
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   533
                    end
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   534
            end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   535
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   536
        // should be not CurrentHedgehog, but hedgehog of the last gear which caused damage to this hog
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   537
        // same stand for CheckHHDamage
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   538
        if (Gear^.LastDamage <> nil) then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   539
            uStats.HedgehogDamaged(Gear, Gear^.LastDamage, 0, true)
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   540
        else
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   541
            uStats.HedgehogDamaged(Gear, CurrentHedgehog, 0, true);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   542
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   543
        inc(KilledHHs);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   544
        RecountTeamHealth(team);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   545
        if (CurrentHedgehog <> nil) and CurrentHedgehog^.Effects[heResurrectable] and
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   546
        (not Gear^.Hedgehog^.Effects[heResurrectable]) then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   547
            with CurrentHedgehog^ do 
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   548
                begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   549
                inc(Team^.stats.AIKills);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   550
                FreeTexture(Team^.AIKillsTex);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   551
                Team^.AIKillsTex := RenderStringTex(inttostr(Team^.stats.AIKills), Team^.Clan^.Color, fnt16);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   552
                end
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   553
        end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   554
with Gear^ do
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   555
    AddFileLog('Delete: #' + inttostr(uid) + ' (' + inttostr(hwRound(x)) + ',' + inttostr(hwRound(y)) + '), d(' + floattostr(dX) + ',' + floattostr(dY) + ') type = ' + EnumToStr(Kind));
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   556
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   557
if CurAmmoGear = Gear then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   558
    CurAmmoGear:= nil;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   559
if FollowGear = Gear then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   560
    FollowGear:= nil;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   561
if lastGearByUID = Gear then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   562
    lastGearByUID := nil;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   563
RemoveGearFromList(Gear);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   564
Dispose(Gear)
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   565
end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   566
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   567
end.