author | unc0rr |
Wed, 12 Aug 2009 12:52:14 +0000 | |
changeset 2306 | 1addfe9fddb1 |
parent 2152 | a2811690da1b |
child 2376 | ece7b87f1334 |
permissions | -rw-r--r-- |
802
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1 |
(* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
802
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3 |
* Copyright (c) 2008 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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5 |
* This program is free software; you can redistribute it and/or modify |
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6 |
* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*) |
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|
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unit uVisualGears; |
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20 |
interface |
1906 | 21 |
uses SDLh, uConsts, |
2152 | 22 |
{$IFDEF GLES11} |
1906 | 23 |
gles11, |
24 |
{$ELSE} |
|
25 |
GL, |
|
26 |
{$ENDIF} |
|
27 |
uFloat; |
|
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{$INCLUDE options.inc} |
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29 |
|
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30 |
type PVisualGear = ^TVisualGear; |
1505 | 31 |
TVGearStepProcedure = procedure (Gear: PVisualGear; Steps: Longword); |
32 |
TVisualGear = record |
|
33 |
NextGear, PrevGear: PVisualGear; |
|
34 |
Frame, |
|
35 |
FrameTicks: Longword; |
|
36 |
X : hwFloat; |
|
37 |
Y : hwFloat; |
|
38 |
dX: hwFloat; |
|
39 |
dY: hwFloat; |
|
40 |
mdY: QWord; |
|
2005 | 41 |
Timer: Longword; |
1505 | 42 |
Angle, dAngle: real; |
43 |
Kind: TVisualGearType; |
|
44 |
doStep: TVGearStepProcedure; |
|
45 |
Tex: PTexture; |
|
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Hedgehog: pointer; |
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47 |
Text: shortstring |
1505 | 48 |
end; |
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49 |
|
805 | 50 |
function AddVisualGear(X, Y: LongInt; Kind: TVisualGearType): PVisualGear; |
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51 |
procedure ProcessVisualGears(Steps: Longword); |
1045 | 52 |
procedure DrawVisualGears(Layer: LongWord); |
1041 | 53 |
procedure DeleteVisualGear(Gear: PVisualGear); |
803 | 54 |
procedure AddClouds; |
1505 | 55 |
procedure AddDamageTag(X, Y, Damage, Color: LongWord); |
802
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|
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var VisualGearsList: PVisualGear = nil; |
1505 | 58 |
vobFrameTicks, vobFramesCount: Longword; |
59 |
vobVelocity, vobFallSpeed: LongInt; |
|
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|
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61 |
implementation |
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62 |
uses uWorld, uMisc, uStore, uTeams, uSound; |
1047 | 63 |
const cExplFrameTicks = 110; |
802
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64 |
|
1505 | 65 |
procedure AddDamageTag(X, Y, Damage, Color: LongWord); |
66 |
var s: shortstring; |
|
1729 | 67 |
Gear: PVisualGear; |
1505 | 68 |
begin |
69 |
if cAltDamage then |
|
1729 | 70 |
begin |
71 |
Gear:= AddVisualGear(X, Y, vgtSmallDamageTag); |
|
72 |
if Gear <> nil then |
|
73 |
with Gear^ do |
|
74 |
begin |
|
75 |
str(Damage, s); |
|
76 |
Tex:= RenderStringTex(s, Color, fntSmall); |
|
77 |
end |
|
78 |
end |
|
1505 | 79 |
end; |
80 |
||
81 |
||
803 | 82 |
// ================================================================== |
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procedure doStepFlake(Gear: PVisualGear; Steps: Longword); |
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begin |
805 | 85 |
with Gear^ do |
1505 | 86 |
begin |
87 |
inc(FrameTicks, Steps); |
|
88 |
if FrameTicks > vobFrameTicks then |
|
89 |
begin |
|
90 |
dec(FrameTicks, vobFrameTicks); |
|
91 |
inc(Frame); |
|
92 |
if Frame = vobFramesCount then Frame:= 0 |
|
93 |
end |
|
94 |
end; |
|
805 | 95 |
|
96 |
Gear^.X:= Gear^.X + (cWindSpeed * 200 + Gear^.dX) * Steps; |
|
808 | 97 |
Gear^.Y:= Gear^.Y + (Gear^.dY + cGravity * vobFallSpeed) * Steps; |
98 |
Gear^.Angle:= Gear^.Angle + Gear^.dAngle * Steps; |
|
805 | 99 |
|
1760 | 100 |
if hwRound(Gear^.X) < -cScreenWidth - 64 then Gear^.X:= int2hwFloat(cScreenWidth + LAND_WIDTH) else |
101 |
if hwRound(Gear^.X) > cScreenWidth + LAND_WIDTH then Gear^.X:= int2hwFloat(-cScreenWidth - 64); |
|
1869 | 102 |
// if hwRound(Gear^.Y) < (LAND_HEIGHT - 1024 - 75) then Gear^.Y:= Gear^.Y + int2hwFloat(25); // For if flag is set for flakes rising upwards? |
103 |
if hwRound(Gear^.Y) > (LAND_HEIGHT + 75) then Gear^.Y:= Gear^.Y - int2hwFloat(1024 + 150) // TODO - configure in theme (jellies for example could use limited range) |
|
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end; |
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105 |
|
803 | 106 |
procedure doStepCloud(Gear: PVisualGear; Steps: Longword); |
1079 | 107 |
var i: Longword; |
803 | 108 |
begin |
109 |
Gear^.X:= Gear^.X + (cWindSpeed * 200 + Gear^.dX) * Steps; |
|
805 | 110 |
|
1079 | 111 |
for i:= 0 to Steps - 1 do |
112 |
begin |
|
1776 | 113 |
if hwRound(Gear^.Y) > LAND_HEIGHT-1184 then // TODO - configure in theme |
1079 | 114 |
Gear^.dY:= Gear^.dY - _1div50000 |
115 |
else |
|
116 |
Gear^.dY:= Gear^.dY + _1div50000; |
|
117 |
||
118 |
Gear^.Y:= Gear^.Y + Gear^.dY |
|
119 |
end; |
|
805 | 120 |
|
1801 | 121 |
if hwRound(Gear^.X) < -cScreenWidth - 256 then Gear^.X:= int2hwFloat(cScreenWidth + LAND_WIDTH) else |
1762 | 122 |
if hwRound(Gear^.X) > cScreenWidth + LAND_WIDTH then Gear^.X:= int2hwFloat(-cScreenWidth - 256) |
803 | 123 |
end; |
124 |
||
1041 | 125 |
procedure doStepExpl(Gear: PVisualGear; Steps: Longword); |
126 |
begin |
|
1046 | 127 |
Gear^.X:= Gear^.X + Gear^.dX * Steps; |
1041 | 128 |
|
1046 | 129 |
Gear^.Y:= Gear^.Y + Gear^.dY * Steps; |
130 |
//Gear^.dY:= Gear^.dY + cGravity; |
|
1041 | 131 |
|
1045 | 132 |
if Gear^.FrameTicks <= Steps then |
133 |
if Gear^.Frame = 0 then DeleteVisualGear(Gear) |
|
134 |
else |
|
135 |
begin |
|
136 |
dec(Gear^.Frame); |
|
137 |
Gear^.FrameTicks:= cExplFrameTicks |
|
138 |
end |
|
139 |
else dec(Gear^.FrameTicks, Steps) |
|
1041 | 140 |
end; |
141 |
||
1046 | 142 |
procedure doStepFire(Gear: PVisualGear; Steps: Longword); |
143 |
begin |
|
144 |
Gear^.X:= Gear^.X + Gear^.dX * Steps; |
|
145 |
||
146 |
Gear^.Y:= Gear^.Y + Gear^.dY * Steps;// + cGravity * (Steps * Steps); |
|
147 |
Gear^.dY:= Gear^.dY + cGravity * Steps; |
|
148 |
||
2146 | 149 |
if Gear^.FrameTicks <= Steps then |
150 |
DeleteVisualGear(Gear) |
|
1046 | 151 |
else |
152 |
dec(Gear^.FrameTicks, Steps) |
|
153 |
end; |
|
154 |
||
1505 | 155 |
procedure doStepSmallDamage(Gear: PVisualGear; Steps: Longword); |
156 |
begin |
|
157 |
Gear^.Y:= Gear^.Y - _0_02 * Steps; |
|
158 |
||
159 |
if Gear^.FrameTicks <= Steps then |
|
160 |
DeleteVisualGear(Gear) |
|
161 |
else |
|
162 |
dec(Gear^.FrameTicks, Steps) |
|
163 |
end; |
|
164 |
||
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procedure doStepBubble(Gear: PVisualGear; Steps: Longword); |
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begin |
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Gear^.X:= Gear^.X + (cWindSpeed * 100 + Gear^.dX) * Steps; |
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Gear^.Y:= Gear^.Y - cDrownSpeed * Steps; |
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169 |
|
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if (Gear^.FrameTicks <= Steps) or (hwRound(Gear^.Y) < cWaterLine) then |
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171 |
DeleteVisualGear(Gear) |
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else |
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dec(Gear^.FrameTicks, Steps) |
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174 |
end; |
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|
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176 |
procedure doStepSteam(Gear: PVisualGear; Steps: Longword); |
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begin |
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178 |
Gear^.X:= Gear^.X + (cWindSpeed * 100 + Gear^.dX) * Steps; |
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179 |
Gear^.Y:= Gear^.Y - cDrownSpeed * Steps; |
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180 |
|
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if Gear^.FrameTicks <= Steps then |
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182 |
if Gear^.Frame = 0 then DeleteVisualGear(Gear) |
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183 |
else |
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184 |
begin |
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185 |
if Random(2) = 0 then dec(Gear^.Frame); |
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186 |
Gear^.FrameTicks:= cExplFrameTicks |
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187 |
end |
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188 |
else dec(Gear^.FrameTicks, Steps) |
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189 |
end; |
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190 |
|
2005 | 191 |
//////////////////////////////////////////////////////////////////////////////// |
192 |
const cSorterWorkTime = 640; |
|
193 |
var thexchar: array[0..cMaxTeams] of |
|
194 |
record |
|
195 |
dy, ny, dw: LongInt; |
|
196 |
team: PTeam; |
|
197 |
SortFactor: QWord; |
|
198 |
end; |
|
199 |
currsorter: PVisualGear = nil; |
|
200 |
||
201 |
procedure doStepTeamHealthSorterWork(Gear: PVisualGear; Steps: Longword); |
|
202 |
var i, t: LongInt; |
|
203 |
begin |
|
204 |
for t:= 1 to Steps do |
|
205 |
begin |
|
206 |
dec(Gear^.Timer); |
|
207 |
if (Gear^.Timer and 15) = 0 then |
|
208 |
for i:= 0 to Pred(TeamsCount) do |
|
209 |
with thexchar[i] do |
|
210 |
begin |
|
211 |
{$WARNINGS OFF} |
|
212 |
team^.DrawHealthY:= ny + dy * Gear^.Timer div 640; |
|
213 |
team^.TeamHealthBarWidth:= team^.NewTeamHealthBarWidth + dw * Gear^.Timer div cSorterWorkTime; |
|
214 |
{$WARNINGS ON} |
|
215 |
end; |
|
216 |
||
217 |
if (Gear^.Timer = 0) or (currsorter <> Gear) then |
|
218 |
begin |
|
219 |
if currsorter = Gear then currsorter:= nil; |
|
220 |
DeleteVisualGear(Gear); |
|
221 |
exit |
|
222 |
end |
|
223 |
end |
|
224 |
end; |
|
225 |
||
226 |
procedure doStepTeamHealthSorter(Gear: PVisualGear; Steps: Longword); |
|
227 |
var i: Longword; |
|
228 |
b: boolean; |
|
229 |
t: LongInt; |
|
230 |
begin |
|
231 |
for t:= 0 to Pred(TeamsCount) do |
|
232 |
with thexchar[t] do |
|
233 |
begin |
|
234 |
dy:= TeamsArray[t]^.DrawHealthY; |
|
235 |
dw:= TeamsArray[t]^.TeamHealthBarWidth - TeamsArray[t]^.NewTeamHealthBarWidth; |
|
236 |
team:= TeamsArray[t]; |
|
237 |
SortFactor:= TeamsArray[t]^.Clan^.ClanHealth; |
|
238 |
SortFactor:= (SortFactor shl 3) + TeamsArray[t]^.Clan^.ClanIndex; |
|
239 |
SortFactor:= (SortFactor shl 30) + TeamsArray[t]^.TeamHealth; |
|
240 |
end; |
|
241 |
||
242 |
if TeamsCount > 1 then |
|
243 |
repeat |
|
244 |
b:= true; |
|
245 |
for t:= 0 to TeamsCount - 2 do |
|
246 |
if (thexchar[t].SortFactor > thexchar[Succ(t)].SortFactor) then |
|
247 |
begin |
|
248 |
thexchar[cMaxTeams]:= thexchar[t]; |
|
249 |
thexchar[t]:= thexchar[Succ(t)]; |
|
250 |
thexchar[Succ(t)]:= thexchar[cMaxTeams]; |
|
251 |
b:= false |
|
252 |
end |
|
253 |
until b; |
|
254 |
||
255 |
t:= - 4; |
|
256 |
for i:= 0 to Pred(TeamsCount) do |
|
257 |
with thexchar[i] do |
|
258 |
begin |
|
259 |
dec(t, team^.HealthTex^.h + 2); |
|
260 |
ny:= t; |
|
261 |
dy:= dy - ny |
|
262 |
end; |
|
263 |
||
264 |
Gear^.Timer:= cSorterWorkTime; |
|
265 |
Gear^.doStep:= @doStepTeamHealthSorterWork; |
|
266 |
currsorter:= Gear; |
|
267 |
//doStepTeamHealthSorterWork(Gear, Steps) |
|
268 |
end; |
|
269 |
||
2042
905c554d62e6
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diff
changeset
|
270 |
procedure doStepSpeechBubbleWork(Gear: PVisualGear; Steps: Longword); |
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diff
changeset
|
271 |
begin |
2044
8548f5be2d72
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2042
diff
changeset
|
272 |
if Gear^.Timer > Steps then dec(Gear^.Timer, Steps) else Gear^.Timer:= 0; |
2042
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nemo
parents:
2014
diff
changeset
|
273 |
|
2044
8548f5be2d72
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
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parents:
2042
diff
changeset
|
274 |
if (PHedgehog(Gear^.Hedgehog)^.Gear <> nil) then |
8548f5be2d72
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parents:
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diff
changeset
|
275 |
begin |
8548f5be2d72
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parents:
2042
diff
changeset
|
276 |
Gear^.X:= PHedgehog(Gear^.Hedgehog)^.Gear^.X + int2hwFloat(Gear^.Tex^.w div 2 - Gear^.FrameTicks); |
8548f5be2d72
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changeset
|
277 |
Gear^.Y:= PHedgehog(Gear^.Hedgehog)^.Gear^.Y - int2hwFloat(16 + Gear^.Tex^.h); |
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diff
changeset
|
278 |
end; |
2042
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
279 |
|
2044
8548f5be2d72
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents:
2042
diff
changeset
|
280 |
if Gear^.Timer = 0 then |
8548f5be2d72
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents:
2042
diff
changeset
|
281 |
begin |
2051
949fe7df09b6
Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr
parents:
2047
diff
changeset
|
282 |
if PHedgehog(Gear^.Hedgehog)^.SpeechGear = Gear then |
949fe7df09b6
Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr
parents:
2047
diff
changeset
|
283 |
PHedgehog(Gear^.Hedgehog)^.SpeechGear:= nil; |
2044
8548f5be2d72
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents:
2042
diff
changeset
|
284 |
DeleteVisualGear(Gear) |
8548f5be2d72
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unc0rr
parents:
2042
diff
changeset
|
285 |
end; |
2042
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
286 |
end; |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
287 |
|
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
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parents:
2014
diff
changeset
|
288 |
procedure doStepSpeechBubble(Gear: PVisualGear; Steps: Longword); |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
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parents:
2014
diff
changeset
|
289 |
begin |
2051
949fe7df09b6
Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr
parents:
2047
diff
changeset
|
290 |
with PHedgehog(Gear^.Hedgehog)^ do |
949fe7df09b6
Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr
parents:
2047
diff
changeset
|
291 |
if SpeechGear <> nil then SpeechGear^.Timer:= 0; |
949fe7df09b6
Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr
parents:
2047
diff
changeset
|
292 |
|
2045
b0588498bc3a
- Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents:
2044
diff
changeset
|
293 |
PHedgehog(Gear^.Hedgehog)^.SpeechGear:= Gear; |
2042
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
294 |
|
2051
949fe7df09b6
Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr
parents:
2047
diff
changeset
|
295 |
Gear^.Timer:= max(Length(Gear^.Text) * 150, 3000); |
2042
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
296 |
|
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
297 |
Gear^.Tex:= RenderSpeechBubbleTex(Gear^.Text, Gear^.FrameTicks, fnt16); |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
298 |
|
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
299 |
case Gear^.FrameTicks of |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
300 |
1: Gear^.FrameTicks:= SpritesData[sprSpeechTail].Width-28; |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
301 |
2: Gear^.FrameTicks:= SpritesData[sprThoughtTail].Width-20; |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
302 |
3: Gear^.FrameTicks:= SpritesData[sprShoutTail].Width-10; |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
303 |
end; |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
304 |
|
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
305 |
Gear^.doStep:= @doStepSpeechBubbleWork; |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
306 |
|
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
307 |
Gear^.Y:= Gear^.Y - int2hwFloat(Gear^.Tex^.h) |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
308 |
end; |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
309 |
|
803 | 310 |
// ================================================================== |
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
311 |
const doStepHandlers: array[TVisualGearType] of TVGearStepProcedure = |
1505 | 312 |
( |
313 |
@doStepFlake, |
|
314 |
@doStepCloud, |
|
315 |
@doStepExpl, |
|
316 |
@doStepExpl, |
|
317 |
@doStepFire, |
|
2005 | 318 |
@doStepSmallDamage, |
2042
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
319 |
@doStepTeamHealthSorter, |
2143
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
320 |
@doStepSpeechBubble, |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
321 |
@doStepBubble, |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
322 |
@doStepSteam |
1505 | 323 |
); |
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
324 |
|
805 | 325 |
function AddVisualGear(X, Y: LongInt; Kind: TVisualGearType): PVisualGear; |
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
326 |
var Result: PVisualGear; |
1045 | 327 |
t: Longword; |
328 |
sp: hwFloat; |
|
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
329 |
begin |
1642 | 330 |
if (GameType = gmtSave) or (fastUntilLag and (GameType = gmtNet)) then // we're scrolling now |
331 |
if Kind <> vgtCloud then |
|
332 |
begin |
|
333 |
AddVisualGear:= nil; |
|
334 |
exit |
|
335 |
end; |
|
336 |
||
2047
805f7b62cff6
Allow speech bubble/small damage tags in "reduced quality"
nemo
parents:
2045
diff
changeset
|
337 |
if cReducedQuality and |
805f7b62cff6
Allow speech bubble/small damage tags in "reduced quality"
nemo
parents:
2045
diff
changeset
|
338 |
(Kind <> vgtTeamHealthSorter) and |
805f7b62cff6
Allow speech bubble/small damage tags in "reduced quality"
nemo
parents:
2045
diff
changeset
|
339 |
(Kind <> vgtSmallDamageTag) and |
805f7b62cff6
Allow speech bubble/small damage tags in "reduced quality"
nemo
parents:
2045
diff
changeset
|
340 |
(Kind <> vgtSpeechBubble) then |
1812 | 341 |
begin |
342 |
AddVisualGear:= nil; |
|
343 |
exit |
|
344 |
end; |
|
345 |
||
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
346 |
New(Result); |
812
cbc392576990
Fix memory corrupt due to wrong parameter in sizeof()
unc0rr
parents:
808
diff
changeset
|
347 |
FillChar(Result^, sizeof(TVisualGear), 0); |
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
348 |
Result^.X:= int2hwFloat(X); |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
349 |
Result^.Y:= int2hwFloat(Y); |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
350 |
Result^.Kind := Kind; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
351 |
Result^.doStep:= doStepHandlers[Kind]; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
352 |
|
1505 | 353 |
with Result^ do |
354 |
case Kind of |
|
355 |
vgtFlake: begin |
|
356 |
FrameTicks:= random(vobFrameTicks); |
|
357 |
Frame:= random(vobFramesCount); |
|
358 |
Angle:= random * 360; |
|
359 |
dx.isNegative:= random(2) = 0; |
|
360 |
dx.QWordValue:= random(100000000); |
|
361 |
dy.isNegative:= false; |
|
362 |
dy.QWordValue:= random(70000000); |
|
363 |
dAngle:= (random(2) * 2 - 1) * (1 + random) * vobVelocity / 1000 |
|
364 |
end; |
|
365 |
vgtCloud: begin |
|
366 |
Frame:= random(4); |
|
367 |
dx.isNegative:= random(2) = 0; |
|
368 |
dx.QWordValue:= random(214748364); |
|
369 |
dy.isNegative:= random(2) = 0; |
|
370 |
dy.QWordValue:= 21474836 + random(64424509); |
|
371 |
mdY:= dy.QWordValue |
|
372 |
end; |
|
373 |
vgtExplPart, |
|
374 |
vgtExplPart2: begin |
|
375 |
t:= random(1024); |
|
376 |
sp:= _0_001 * (random(95) + 70); |
|
377 |
dx:= AngleSin(t) * sp; |
|
378 |
dx.isNegative:= random(2) = 0; |
|
379 |
dy:= AngleCos(t) * sp; |
|
380 |
dy.isNegative:= random(2) = 0; |
|
381 |
Frame:= 7 - random(3); |
|
382 |
FrameTicks:= cExplFrameTicks |
|
383 |
end; |
|
384 |
vgtFire: begin |
|
385 |
t:= random(1024); |
|
386 |
sp:= _0_001 * (random(85) + 95); |
|
387 |
dx:= AngleSin(t) * sp; |
|
388 |
dx.isNegative:= random(2) = 0; |
|
389 |
dy:= AngleCos(t) * sp; |
|
390 |
dy.isNegative:= random(2) = 0; |
|
391 |
FrameTicks:= 650 + random(250); |
|
392 |
Frame:= random(8) |
|
393 |
end; |
|
394 |
vgtSmallDamageTag: begin |
|
395 |
Result^.FrameTicks:= 1100 |
|
396 |
end; |
|
2143
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
397 |
vgtBubble: begin |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
398 |
t:= random(1024); |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
399 |
sp:= _0_001 * (random(85) + 95); |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
400 |
dx.isNegative:= random(2) = 0; |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
401 |
dx.QWordValue:= random(100000000); |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
402 |
dy:= sp; |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
403 |
dy.isNegative:= false; |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
404 |
FrameTicks:= 250 + random(1751); |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
405 |
Frame:= random(5) |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
406 |
end; |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
407 |
vgtSteam: begin |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
408 |
t:= random(1024); |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
409 |
sp:= _0_001 * (random(95) + 70); |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
410 |
dx.isNegative:= random(2) = 0; |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
411 |
dx.QWordValue:= random(100000000); |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
412 |
dy:= sp; |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
413 |
dy.isNegative:= false; |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
414 |
Frame:= 7 - random(3); |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
415 |
FrameTicks:= cExplFrameTicks * 2; |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
416 |
end; |
1505 | 417 |
end; |
803 | 418 |
|
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
419 |
if VisualGearsList <> nil then |
1505 | 420 |
begin |
421 |
VisualGearsList^.PrevGear:= Result; |
|
422 |
Result^.NextGear:= VisualGearsList |
|
423 |
end; |
|
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
424 |
VisualGearsList:= Result; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
425 |
|
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
426 |
AddVisualGear:= Result |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
427 |
end; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
428 |
|
1041 | 429 |
procedure DeleteVisualGear(Gear: PVisualGear); |
430 |
begin |
|
1505 | 431 |
if Gear^.Tex <> nil then |
432 |
FreeTexture(Gear^.Tex); |
|
433 |
||
1041 | 434 |
if Gear^.NextGear <> nil then Gear^.NextGear^.PrevGear:= Gear^.PrevGear; |
435 |
if Gear^.PrevGear <> nil then Gear^.PrevGear^.NextGear:= Gear^.NextGear |
|
436 |
else VisualGearsList:= Gear^.NextGear; |
|
437 |
||
438 |
Dispose(Gear) |
|
439 |
end; |
|
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
440 |
|
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
441 |
procedure ProcessVisualGears(Steps: Longword); |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
442 |
var Gear, t: PVisualGear; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
443 |
begin |
803 | 444 |
if Steps = 0 then exit; |
445 |
||
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
446 |
t:= VisualGearsList; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
447 |
while t <> nil do |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
448 |
begin |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
449 |
Gear:= t; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
450 |
t:= Gear^.NextGear; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
451 |
Gear^.doStep(Gear, Steps) |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
452 |
end |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
453 |
end; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
454 |
|
1045 | 455 |
procedure DrawVisualGears(Layer: LongWord); |
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
456 |
var Gear: PVisualGear; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
457 |
begin |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
458 |
Gear:= VisualGearsList; |
1045 | 459 |
case Layer of |
460 |
0: while Gear <> nil do |
|
461 |
begin |
|
462 |
case Gear^.Kind of |
|
463 |
vgtFlake: if vobVelocity = 0 then |
|
464 |
DrawSprite(sprFlake, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame) |
|
465 |
else |
|
466 |
DrawRotatedF(sprFlake, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame, 1, Gear^.Angle); |
|
467 |
vgtCloud: DrawSprite(sprCloud, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame); |
|
468 |
end; |
|
469 |
Gear:= Gear^.NextGear |
|
470 |
end; |
|
471 |
1: while Gear <> nil do |
|
472 |
begin |
|
2047
805f7b62cff6
Allow speech bubble/small damage tags in "reduced quality"
nemo
parents:
2045
diff
changeset
|
473 |
if not cReducedQuality then |
805f7b62cff6
Allow speech bubble/small damage tags in "reduced quality"
nemo
parents:
2045
diff
changeset
|
474 |
case Gear^.Kind of |
805f7b62cff6
Allow speech bubble/small damage tags in "reduced quality"
nemo
parents:
2045
diff
changeset
|
475 |
vgtExplPart: DrawSprite(sprExplPart, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 7 - Gear^.Frame); |
805f7b62cff6
Allow speech bubble/small damage tags in "reduced quality"
nemo
parents:
2045
diff
changeset
|
476 |
vgtExplPart2: DrawSprite(sprExplPart2, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 7 - Gear^.Frame); |
805f7b62cff6
Allow speech bubble/small damage tags in "reduced quality"
nemo
parents:
2045
diff
changeset
|
477 |
vgtFire: DrawSprite(sprFlame, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, (RealTicks div 64 + Gear^.Frame) mod 8); |
2143
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
478 |
vgtBubble: DrawSprite(sprBubbles, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame);//(RealTicks div 64 + Gear^.Frame) mod 8); |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
479 |
vgtSteam: DrawSprite(sprExplPart, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 7 - Gear^.Frame); |
2047
805f7b62cff6
Allow speech bubble/small damage tags in "reduced quality"
nemo
parents:
2045
diff
changeset
|
480 |
end; |
805f7b62cff6
Allow speech bubble/small damage tags in "reduced quality"
nemo
parents:
2045
diff
changeset
|
481 |
case Gear^.Kind of |
805f7b62cff6
Allow speech bubble/small damage tags in "reduced quality"
nemo
parents:
2045
diff
changeset
|
482 |
vgtSmallDamageTag: DrawCentered(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Tex); |
2042
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
483 |
vgtSpeechBubble: if Gear^.Tex <> nil then DrawCentered(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Tex); |
2047
805f7b62cff6
Allow speech bubble/small damage tags in "reduced quality"
nemo
parents:
2045
diff
changeset
|
484 |
end; |
1045 | 485 |
Gear:= Gear^.NextGear |
486 |
end |
|
487 |
end |
|
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
488 |
end; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
489 |
|
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
490 |
procedure AddClouds; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
491 |
var i: LongInt; |
803 | 492 |
begin |
1132 | 493 |
for i:= 0 to cCloudsNumber - 1 do |
1801 | 494 |
AddVisualGear( - cScreenWidth + i * ((cScreenWidth * 2 + (LAND_WIDTH+256)) div (cCloudsNumber + 1)), LAND_HEIGHT-1184, vgtCloud) |
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
495 |
end; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
496 |
|
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
497 |
initialization |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
498 |
|
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
499 |
finalization |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
500 |
|
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
501 |
end. |