hedgewars/uConsole.pas
author unc0rr
Sun, 21 Jan 2007 19:51:02 +0000
changeset 351 29bc9c36ad5f
parent 312 c36d0b34ac3d
child 371 731ad6d27bd1
permissions -rw-r--r--
Fixed-point arithmetics in engine. Introduced many bugs. Currently disabled: - land morphing in land generator - AI - many minor features Engine is nearly unusable and totally unplayable.
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(*
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 * Hedgewars, a worms-like game
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 * Copyright (c) 2004, 2005, 2006 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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unit uConsole;
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interface
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uses SDLh, uFloat;
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{$INCLUDE options.inc}
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const isDeveloperMode: boolean = true;
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type TVariableType = (vtCommand, vtInteger, vthwFloat, vtBoolean);
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     TCommandHandler = procedure (var params: shortstring);
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procedure DrawConsole(Surface: PSDL_Surface);
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procedure WriteToConsole(s: shortstring);
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procedure WriteLnToConsole(s: shortstring);
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procedure KeyPressConsole(Key: Longword);
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procedure ParseCommand(CmdStr: shortstring; TrustedSource: boolean);
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function  GetLastConsoleLine: shortstring;
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implementation
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{$J+}
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uses uMisc, uStore, Types, uConsts, uGears, uTeams, uIO, uKeys, uWorld, uLand,
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     uRandom, uAmmos;
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const cLineWidth: integer = 0;
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      cLinesCount = 256;
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type  PVariable = ^TVariable;
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      TVariable = record
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                     Next: PVariable;
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                     Name: string[15];
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                    VType: TVariableType;
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                  Handler: pointer;
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                  Trusted: boolean;
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                  end;
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var   ConsoleLines: array[byte] of ShortString;
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      CurrLine: integer = 0;
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      InputStr: shortstring;
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      Variables: PVariable = nil;
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function RegisterVariable(Name: string; VType: TVariableType; p: pointer; Trusted: boolean): PVariable;
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var Result: PVariable;
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begin
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New(Result);
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TryDo(Result <> nil, 'RegisterVariable: Result = nil', true);
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FillChar(Result^, sizeof(TVariable), 0);
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Result^.Name:= Name;
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Result^.VType:= VType;
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Result^.Handler:= p;
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Result^.Trusted:= Trusted;
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if Variables = nil then Variables:= Result
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                   else begin
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                        Result^.Next:= Variables;
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                        Variables:= Result
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                        end;
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RegisterVariable:= Result
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end;
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procedure FreeVariablesList;
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var t, tt: PVariable;
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begin
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tt:= Variables;
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Variables:= nil;
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while tt <> nil do
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      begin
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      t:= tt;
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      tt:= tt^.Next;
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      Dispose(t)
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      end;
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end;
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procedure SplitBySpace(var a, b: shortstring);
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var i, t: integer;
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begin
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i:= Pos(' ', a);
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if i>0 then
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   begin
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   for t:= 1 to Pred(i) do
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       if (a[t] >= 'A')and(a[t] <= 'Z') then Inc(a[t], 32);
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   b:= copy(a, i + 1, Length(a) - i);
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   while (b[0]<>#0) and (b[1]=#32) do Delete(b, 1, 1);
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   byte(a[0]):= Pred(i)
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   end else b:= '';
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end;
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procedure DrawConsole(Surface: PSDL_Surface);
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var x, y: integer;
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    r: TSDL_Rect;
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begin
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with r do
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     begin
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     x:= 0;
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     y:= cConsoleHeight;
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     w:= cScreenWidth;
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     h:= 4;
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     end;
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SDL_FillRect(Surface, @r, cConsoleSplitterColor);
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for y:= 0 to cConsoleHeight div 256 + 1 do
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    for x:= 0 to cScreenWidth div 256 + 1 do
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        DrawGear(sConsoleBG, x * 256, cConsoleHeight - 256 - y * 256, Surface);
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for y:= 0 to cConsoleHeight div Fontz[fnt16].Height do
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    DXOutText(4, cConsoleHeight - (y + 2) * (Fontz[fnt16].Height + 2), fnt16, ConsoleLines[(CurrLine - 1 - y + cLinesCount) mod cLinesCount], Surface);
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DXOutText(4, cConsoleHeight - Fontz[fnt16].Height - 2, fnt16, '> '+InputStr, Surface);
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end;
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procedure WriteToConsole(s: shortstring);
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var Len: integer;
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begin
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{$IFDEF DEBUGFILE}AddFileLog('Console write: ' + s);{$ENDIF}
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Write(s);
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repeat
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Len:= cLineWidth - Length(ConsoleLines[CurrLine]);
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ConsoleLines[CurrLine]:= ConsoleLines[CurrLine] + copy(s, 1, Len);
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Delete(s, 1, Len);
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if byte(ConsoleLines[CurrLine][0])=cLineWidth then
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   begin
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   inc(CurrLine);
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   if CurrLine = cLinesCount then CurrLine:= 0;
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   PLongWord(@ConsoleLines[CurrLine])^:= 0
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   end;
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until Length(s) = 0
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end;
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procedure WriteLnToConsole(s: shortstring);
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begin
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WriteToConsole(s);
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WriteLn;
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inc(CurrLine);
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if CurrLine = cLinesCount then CurrLine:= 0;
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PLongWord(@ConsoleLines[CurrLine])^:= 0
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end;
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procedure InitConsole;
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var i: integer;
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begin
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cLineWidth:= cScreenWidth div 10;
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if cLineWidth > 255 then cLineWidth:= 255;
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for i:= 0 to Pred(cLinesCount) do PLongWord(@ConsoleLines[i])^:= 0
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end;
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procedure ParseCommand(CmdStr: shortstring; TrustedSource: boolean);
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type PhwFloat = ^hwFloat;
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var i, ii: integer;
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    s: shortstring;
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    t: PVariable;
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    c: char;
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begin
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//WriteLnToConsole(CmdStr);
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if CmdStr[0]=#0 then exit;
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{$IFDEF DEBUGFILE}AddFileLog('ParseCommand "' + CmdStr + '"');{$ENDIF}
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c:= CmdStr[1];
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if c in ['/', '$'] then Delete(CmdStr, 1, 1) else c:= '/';
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SplitBySpace(CmdStr, s);
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t:= Variables;
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while t <> nil do
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      begin
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      if t^.Name = CmdStr then
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         begin
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         if TrustedSource or t^.Trusted then
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            case t^.VType of
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              vtCommand: if c='/' then
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                         begin
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                         TCommandHandler(t^.Handler)(s);
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                         end;
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              vtInteger: if c='$' then
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                         if s[0]=#0 then
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                            begin
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                            str(PInteger(t^.Handler)^, s);
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                            WriteLnToConsole('$' + CmdStr + ' is "' + s + '"');
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                            end else val(s, PInteger(t^.Handler)^, i);
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                 vthwFloat: if c='$' then
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                         if s[0]=#0 then
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                            begin
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                            //str(PhwFloat(t^.Handler)^:4:6, s);
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                            WriteLnToConsole('$' + CmdStr + ' is "' + s + '"');
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                            end else; //val(s, PhwFloat(t^.Handler)^, i);
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             vtBoolean: if c='$' then
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                         if s[0]=#0 then
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                            begin
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                            str(ord(boolean(t^.Handler^)), s);
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                            WriteLnToConsole('$' + CmdStr + ' is "' + s + '"');
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                            end else
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                            begin
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                            val(s, ii, i);
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                            boolean(t^.Handler^):= not (ii = 0)
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                            end;
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              end;
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         exit
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         end else t:= t^.Next
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      end;
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case c of
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     '$': WriteLnToConsole(errmsgUnknownVariable + ': "$' + CmdStr + '"')
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     else WriteLnToConsole(errmsgUnknownCommand  + ': "/' + CmdStr + '"') end
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end;
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procedure AutoComplete;
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var t: PVariable;
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    c: char;
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begin
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if InputStr[0] = #0 then exit;
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c:= InputStr[1];
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if c in ['/', '$'] then Delete(InputStr, 1, 1)
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                   else c:= #0;
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if InputStr[byte(InputStr[0])] = #32 then dec(InputStr[0]);
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t:= Variables;
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while t <> nil do
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      begin
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      if (c=#0) or ((t^.VType =  vtCommand) and (c='/'))or
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                   ((t^.VType <> vtCommand) and (c='$'))then
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         if copy(t^.Name, 1, Length(InputStr)) = InputStr then
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            begin
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            if t^.VType = vtCommand then InputStr:= '/' + t^.Name + ' '
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                                    else InputStr:= '$' + t^.Name + ' ';
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            exit
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            end;
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      t:= t^.Next
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      end
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end;
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procedure KeyPressConsole(Key: Longword);
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begin
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case Key of
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      8: if Length(InputStr)>0 then dec(InputStr[0]);
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      9: AutoComplete;
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 13,271: begin
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         if InputStr[1] in ['/', '$'] then
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            ParseCommand(InputStr, false)
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         else
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            ParseCommand('/say ' + InputStr, false);
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         InputStr:= ''
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         end;
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     96: begin
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         GameState:= gsGame;
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         cConsoleYAdd:= 0;
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         ResetKbd
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         end;
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     else InputStr:= InputStr + char(Key)
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     end
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end;
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   257
function GetLastConsoleLine: shortstring;
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   258
begin
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if CurrLine = 0 then GetLastConsoleLine:= ConsoleLines[Pred(cLinesCount)]
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                else GetLastConsoleLine:= ConsoleLines[Pred(CurrLine)]
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end;
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{$INCLUDE CCHandlers.inc}
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initialization
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InitConsole;
167
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RegisterVariable('quit'    , vtCommand, @chQuit         , true );
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RegisterVariable('proto'   , vtCommand, @chCheckProto   , true );
167
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RegisterVariable('capture' , vtCommand, @chCapture      , true );
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RegisterVariable('addteam' , vtCommand, @chAddTeam      , false);
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RegisterVariable('rdriven' , vtCommand, @chTeamLocal    , false);
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RegisterVariable('map'     , vtCommand, @chSetMap       , false);
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RegisterVariable('theme'   , vtCommand, @chSetTheme     , false);
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RegisterVariable('seed'    , vtCommand, @chSetSeed      , false);
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RegisterVariable('c_height', vtInteger, @cConsoleHeight , false);
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   276
RegisterVariable('gmflags' , vtInteger, @GameFlags      , false);
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   277
RegisterVariable('turntime', vtInteger, @cHedgehogTurnTime, false);
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RegisterVariable('name'    , vtCommand, @chName         , false);
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RegisterVariable('fort'    , vtCommand, @chFort         , false);
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RegisterVariable('grave'   , vtCommand, @chGrave        , false);
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RegisterVariable('bind'    , vtCommand, @chBind         , true );
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RegisterVariable('addhh'   , vtCommand, @chAddHH        , false);
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   283
RegisterVariable('ammstore', vtCommand, @chAddAmmoStore , false);
167
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   284
RegisterVariable('skip'    , vtCommand, @chSkip         , false);
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   285
RegisterVariable('say'     , vtCommand, @chSay          , true );
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RegisterVariable('ammomenu', vtCommand, @chAmmoMenu     , false);
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   287
RegisterVariable('+left'   , vtCommand, @chLeft_p       , false);
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RegisterVariable('-left'   , vtCommand, @chLeft_m       , false);
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RegisterVariable('+right'  , vtCommand, @chRight_p      , false);
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RegisterVariable('-right'  , vtCommand, @chRight_m      , false);
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RegisterVariable('+up'     , vtCommand, @chUp_p         , false);
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RegisterVariable('-up'     , vtCommand, @chUp_m         , false);
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RegisterVariable('+down'   , vtCommand, @chDown_p       , false);
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RegisterVariable('-down'   , vtCommand, @chDown_m       , false);
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RegisterVariable('+attack' , vtCommand, @chAttack_p     , false);
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   296
RegisterVariable('-attack' , vtCommand, @chAttack_m     , false);
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   297
RegisterVariable('color'   , vtCommand, @chColor        , false);
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   298
RegisterVariable('switch'  , vtCommand, @chSwitch       , false);
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   299
RegisterVariable('nextturn', vtCommand, @chNextTurn     , false);
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   300
RegisterVariable('timer'   , vtCommand, @chTimer        , false);
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   301
RegisterVariable('slot'    , vtCommand, @chSlot         , false);
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RegisterVariable('put'     , vtCommand, @chPut          , false);
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   303
RegisterVariable('ljump'   , vtCommand, @chLJump        , false);
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   304
RegisterVariable('hjump'   , vtCommand, @chHJump        , false);
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   305
RegisterVariable('fullscr' , vtCommand, @chFullScr      , true );
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   306
RegisterVariable('+volup'  , vtCommand, @chVol_p        , true );
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   307
RegisterVariable('-volup'  , vtCommand, @chVol_m        , true );
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   308
RegisterVariable('+voldown', vtCommand, @chVol_m        , true );
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   309
RegisterVariable('-voldown', vtCommand, @chVol_p        , true );
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533d03041dcd 'h' marks out current hedgehog
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RegisterVariable('findhh'  , vtCommand, @chFindhh       , true );
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5b483aa9f2ab Pause support (mouse cursor is released when the game is paused)
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RegisterVariable('pause'   , vtCommand, @chPause        , true );
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   312
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   313
finalization
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   314
FreeVariablesList
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   315
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   316
end.