author | fkaa |
Fri, 22 Mar 2019 18:01:08 +0200 | |
changeset 14723 | 29dbe9ce8b7d |
parent 14196 | 76a52e8149e3 |
child 14731 | 946df0bb3b28 |
permissions | -rw-r--r-- |
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pub mod theme; |
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use std::{ |
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collections::hash_map::HashMap, |
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borrow::Borrow, |
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mem::replace |
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}; |
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use serde_derive::{Deserialize}; |
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use serde_yaml; |
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use integral_geometry::{Point, Size, Rect}; |
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use landgen::{ |
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outline_template::OutlineTemplate |
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}; |
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use rand::{thread_rng, Rng}; |
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use land2d::Land2D; |
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use vec2d::Vec2D; |
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use self::theme::Theme; |
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#[derive(Deserialize)] |
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struct PointDesc { |
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x: u32, |
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y: u32 |
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} |
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|
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#[derive(Deserialize)] |
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struct RectDesc { |
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x: u32, |
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y: u32, |
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w: u32, |
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h: u32 |
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} |
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|
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#[derive(Deserialize)] |
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struct TemplateDesc { |
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width: usize, |
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height: usize, |
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can_flip: bool, |
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can_invert: bool, |
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can_mirror: bool, |
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is_negative: bool, |
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put_girders: bool, |
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max_hedgehogs: u8, |
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outline_points: Vec<Vec<RectDesc>>, |
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fill_points: Vec<PointDesc> |
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} |
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#[derive(Deserialize)] |
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struct TemplateCollectionDesc { |
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templates: Vec<TemplateDesc>, |
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template_types: HashMap<String, Vec<usize>> |
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} |
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|
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impl From<&TemplateDesc> for OutlineTemplate { |
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fn from(desc: &TemplateDesc) -> Self { |
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OutlineTemplate { |
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islands: desc.outline_points.iter() |
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.map(|v| v.iter() |
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.map(|r| Rect::from_size( |
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Point::new(r.x as i32, r.y as i32), |
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Size::new(r.w as usize, r.h as usize))) |
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.collect()) |
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.collect(), |
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fill_points: desc.fill_points.iter() |
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.map(|p| Point::new(p.x as i32, p.y as i32)) |
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.collect(), |
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size: Size::new(desc.width, desc.height), |
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can_flip: desc.can_flip, |
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can_invert: desc.can_invert, |
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can_mirror: desc.can_mirror, |
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is_negative: desc.is_negative |
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} |
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} |
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} |
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#[derive(PartialEq, Eq, Hash, Clone, Debug)] |
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struct TemplateType(String); |
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impl Borrow<str> for TemplateType { |
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fn borrow(&self) -> &str { |
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self.0.as_str() |
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} |
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} |
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#[derive(Debug)] |
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pub struct MapGenerator { |
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pub(crate) templates: HashMap<TemplateType, Vec<OutlineTemplate>> |
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} |
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impl MapGenerator { |
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pub fn new() -> Self { |
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Self { templates: HashMap::new() } |
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} |
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pub fn import_yaml_templates(&mut self, text: &str) { |
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let mut desc: TemplateCollectionDesc = serde_yaml::from_str(text).unwrap(); |
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let templates = replace(&mut desc.templates, vec![]); |
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self.templates = desc.template_types.into_iter() |
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.map(|(size, indices)| |
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(TemplateType(size), indices.iter() |
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.map(|i| (&templates[*i]).into()) |
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.collect())) |
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.collect(); |
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} |
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pub fn get_template(&self, template_type: &str) -> Option<&OutlineTemplate> { |
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self.templates.get(template_type).and_then(|t| thread_rng().choose(t)) |
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} |
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pub fn make_texture(&self, land: &Land2D<u8>, theme: &Theme) -> Vec2D<u32> { |
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let mut texture = Vec2D::new(land.size(), 0); |
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if let Some(land_sprite) = theme.land_texture() { |
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for (row_index, (land_row, tex_row)) in land.rows() |
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.zip(texture.rows_mut()) |
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.enumerate() |
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{ |
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let sprite_row = land_sprite.get_row(row_index % land_sprite.height()); |
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let mut x_offset = 0; |
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while sprite_row.len() < land.width() - x_offset { |
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let copy_range = x_offset..x_offset + sprite_row.len(); |
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tex_row_copy( |
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&land_row[copy_range.clone()], |
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&mut tex_row[copy_range], |
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sprite_row |
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); |
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x_offset += land_sprite.width() |
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} |
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if x_offset < land.width() { |
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let final_range = x_offset..land.width(); |
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tex_row_copy( |
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&land_row[final_range.clone()], |
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&mut tex_row[final_range], |
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&sprite_row[..land.width() - x_offset] |
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); |
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} |
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} |
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} |
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if let Some(border_sprite) = theme.border_texture() { |
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assert!(border_sprite.height() <= 512); |
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let border_width = (border_sprite.height() / 2) as u8; |
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let border_sprite = border_sprite.to_tiled(); |
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let mut offsets = vec![255u8; land.width()]; |
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land_border_pass( |
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land.rows().rev().zip(texture.rows_mut().rev()), |
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&mut offsets, |
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border_width, |
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|x, y| border_sprite.get_pixel( |
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x % border_sprite.width(), |
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border_sprite.height() - 1 - y, |
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) |
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); |
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offsets.iter_mut().for_each(|v| *v = 255); |
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land_border_pass( |
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land.rows().zip(texture.rows_mut()), |
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&mut offsets, |
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border_width, |
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|x, y| border_sprite.get_pixel( |
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x % border_sprite.width(), |
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y, |
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) |
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); |
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} |
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||
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texture |
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} |
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// TODO: no way to pass both u8 & u32? |
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pub fn make_texture32(&self, land: &Land2D<u32>, theme: &Theme) -> Vec2D<u32> { |
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let mut texture = Vec2D::new(land.size(), 0); |
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if let Some(land_sprite) = theme.land_texture() { |
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for (row_index, (land_row, tex_row)) in land.rows() |
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.zip(texture.rows_mut()) |
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.enumerate() |
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{ |
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let sprite_row = land_sprite.get_row(row_index % land_sprite.height()); |
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let mut x_offset = 0; |
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while sprite_row.len() < land.width() - x_offset { |
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let copy_range = x_offset..x_offset + sprite_row.len(); |
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tex_row_copy32( |
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&land_row[copy_range.clone()], |
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&mut tex_row[copy_range], |
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sprite_row |
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); |
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x_offset += land_sprite.width() |
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} |
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if x_offset < land.width() { |
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let final_range = x_offset..land.width(); |
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tex_row_copy32( |
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&land_row[final_range.clone()], |
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&mut tex_row[final_range], |
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&sprite_row[..land.width() - x_offset] |
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); |
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} |
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} |
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} |
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if let Some(border_sprite) = theme.border_texture() { |
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assert!(border_sprite.height() <= 512); |
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let border_width = (border_sprite.height() / 2) as u8; |
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let border_sprite = border_sprite.to_tiled(); |
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212 |
let mut offsets = vec![255u8; land.width()]; |
|
213 |
||
214 |
land_border_pass32( |
|
215 |
land.rows().rev().zip(texture.rows_mut().rev()), |
|
216 |
&mut offsets, |
|
217 |
border_width, |
|
218 |
|x, y| border_sprite.get_pixel( |
|
219 |
x % border_sprite.width(), |
|
220 |
border_sprite.height() - 1 - y, |
|
221 |
) |
|
222 |
); |
|
223 |
||
224 |
offsets.iter_mut().for_each(|v| *v = 255); |
|
225 |
||
226 |
land_border_pass32( |
|
227 |
land.rows().zip(texture.rows_mut()), |
|
228 |
&mut offsets, |
|
229 |
border_width, |
|
230 |
|x, y| border_sprite.get_pixel( |
|
231 |
x % border_sprite.width(), |
|
232 |
y, |
|
233 |
) |
|
234 |
); |
|
235 |
} |
|
236 |
||
237 |
texture |
|
238 |
} |
|
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239 |
} |
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240 |
|
14191 | 241 |
#[derive(Debug, Clone, Copy, PartialEq, Eq)] |
242 |
struct Color(u32); |
|
243 |
||
244 |
impl Color { |
|
245 |
#[inline] |
|
246 |
fn red(self) -> u8 { |
|
247 |
(self.0 >> 0 & 0xFF) as u8 |
|
248 |
} |
|
249 |
||
250 |
#[inline] |
|
251 |
fn green(self) -> u8 { |
|
252 |
(self.0 >> 8 & 0xFF) as u8 |
|
253 |
} |
|
254 |
||
255 |
#[inline] |
|
256 |
fn blue(self) -> u8 { |
|
257 |
(self.0 >> 16 & 0xFF) as u8 |
|
258 |
} |
|
259 |
||
260 |
#[inline] |
|
261 |
fn alpha(self) -> u8 { |
|
262 |
(self.0 >> 24 & 0xFF) as u8 |
|
263 |
} |
|
264 |
} |
|
265 |
||
266 |
#[inline] |
|
267 |
fn lerp(from: u8, to: u8, coef: u8) -> u8 { |
|
268 |
((from as u16 * (256 - coef as u16) + to as u16 * coef as u16) / 256) as u8 |
|
269 |
} |
|
270 |
||
271 |
#[inline] |
|
272 |
fn blend(source: u32, target: u32) -> u32 { |
|
273 |
let source = Color(source); |
|
274 |
let target = Color(target); |
|
275 |
let alpha = lerp(target.alpha(), 255, source.alpha()); |
|
276 |
let red = lerp(target.red(), source.red(), source.alpha()); |
|
277 |
let green = lerp(target.green(), source.green(), source.alpha()); |
|
278 |
let blue = lerp(target.blue(), source.blue(), source.alpha()); |
|
279 |
(red as u32) << 0 | (green as u32) << 8 | (blue as u32) << 16 | (alpha as u32) << 24 |
|
280 |
} |
|
281 |
||
282 |
fn land_border_pass<'a, T, F>(rows: T, offsets: &mut [u8], border_width: u8, pixel_getter: F) |
|
283 |
where T: Iterator<Item = (&'a [u8], &'a mut [u32])>, |
|
284 |
F: (Fn(usize, usize) -> u32) |
|
285 |
{ |
|
286 |
for (land_row, tex_row) in rows { |
|
287 |
for (x, ((land_v, tex_v), offset_v)) in land_row.iter() |
|
288 |
.zip(tex_row.iter_mut()) |
|
289 |
.zip(offsets.iter_mut()) |
|
290 |
.enumerate() |
|
291 |
{ |
|
292 |
*offset_v = if *land_v == 0 { |
|
293 |
if *offset_v < border_width { |
|
294 |
*tex_v = blend( |
|
295 |
pixel_getter(x, *offset_v as usize), |
|
296 |
*tex_v, |
|
297 |
) |
|
298 |
} |
|
299 |
offset_v.saturating_add(1) |
|
300 |
} else { |
|
301 |
0 |
|
302 |
} |
|
303 |
} |
|
304 |
} |
|
305 |
} |
|
306 |
||
14723 | 307 |
fn land_border_pass32<'a, T, F>(rows: T, offsets: &mut [u8], border_width: u8, pixel_getter: F) |
308 |
where T: Iterator<Item = (&'a [u32], &'a mut [u32])>, |
|
309 |
F: (Fn(usize, usize) -> u32) |
|
310 |
{ |
|
311 |
for (land_row, tex_row) in rows { |
|
312 |
for (x, ((land_v, tex_v), offset_v)) in land_row.iter() |
|
313 |
.zip(tex_row.iter_mut()) |
|
314 |
.zip(offsets.iter_mut()) |
|
315 |
.enumerate() |
|
316 |
{ |
|
317 |
*offset_v = if *land_v == 0 { |
|
318 |
if *offset_v < border_width { |
|
319 |
*tex_v = blend( |
|
320 |
pixel_getter(x, *offset_v as usize), |
|
321 |
*tex_v, |
|
322 |
) |
|
323 |
} |
|
324 |
offset_v.saturating_add(1) |
|
325 |
} else { |
|
326 |
0 |
|
327 |
} |
|
328 |
} |
|
329 |
} |
|
330 |
} |
|
331 |
||
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332 |
fn tex_row_copy(land_row: &[u8], tex_row: &mut [u32], sprite_row: &[u32]) { |
14181 | 333 |
for ((land_v, tex_v), sprite_v) in |
334 |
land_row.iter().zip(tex_row.iter_mut()).zip(sprite_row) |
|
14185
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|
335 |
{ |
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|
336 |
*tex_v = if *land_v == 0 { |
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|
337 |
*sprite_v |
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|
338 |
} else { |
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|
339 |
0 |
14181 | 340 |
} |
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|
341 |
} |
14181 | 342 |
} |
343 |
||
14723 | 344 |
fn tex_row_copy32(land_row: &[u32], tex_row: &mut [u32], sprite_row: &[u32]) { |
345 |
for ((land_v, tex_v), sprite_v) in |
|
346 |
land_row.iter().zip(tex_row.iter_mut()).zip(sprite_row) |
|
347 |
{ |
|
348 |
*tex_v = if *land_v == 0 { |
|
349 |
*sprite_v |
|
350 |
} else { |
|
351 |
0 |
|
352 |
} |
|
353 |
} |
|
354 |
} |
|
355 |
||
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|
356 |
#[cfg(test)] |
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|
357 |
mod tests { |
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|
358 |
use crate::{ |
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|
359 |
MapGenerator, |
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|
360 |
TemplateType |
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|
361 |
}; |
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|
362 |
|
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|
363 |
#[test] |
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|
364 |
fn simple_load() { |
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|
365 |
let text = r#" |
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|
366 |
# comment |
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|
367 |
|
14148
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|
368 |
templates: |
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|
369 |
- |
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|
370 |
width: 3072 |
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|
371 |
height: 1424 |
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|
372 |
can_flip: false |
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|
373 |
can_invert: false |
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|
374 |
can_mirror: true |
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|
375 |
is_negative: false |
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|
376 |
put_girders: true |
0c5b9cfda9ab
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|
377 |
max_hedgehogs: 18 |
0c5b9cfda9ab
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|
378 |
outline_points: |
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changeset
|
379 |
- |
0c5b9cfda9ab
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changeset
|
380 |
- {x: 748, y: 1424, w: 1, h: 1} |
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changeset
|
381 |
- {x: 636, y: 1252, w: 208, h: 72} |
0c5b9cfda9ab
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changeset
|
382 |
- {x: 898, y: 1110, w: 308, h: 60} |
0c5b9cfda9ab
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alfadur
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changeset
|
383 |
- {x: 1128, y: 1252, w: 434, h: 40} |
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alfadur
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changeset
|
384 |
- {x: 1574, y: 1112, w: 332, h: 40} |
0c5b9cfda9ab
add a higher level map generation lib to load yaml templates into somewhere
alfadur
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changeset
|
385 |
- {x: 1802, y: 1238, w: 226, h: 36} |
0c5b9cfda9ab
add a higher level map generation lib to load yaml templates into somewhere
alfadur
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changeset
|
386 |
- {x: 1930, y: 1424, w: 1, h: 1} |
0c5b9cfda9ab
add a higher level map generation lib to load yaml templates into somewhere
alfadur
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changeset
|
387 |
fill_points: |
0c5b9cfda9ab
add a higher level map generation lib to load yaml templates into somewhere
alfadur
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diff
changeset
|
388 |
- {x: 1023, y: 0} |
14149
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changeset
|
389 |
- {x: 1023, y: 0} |
14148
0c5b9cfda9ab
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alfadur
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changeset
|
390 |
|
0c5b9cfda9ab
add a higher level map generation lib to load yaml templates into somewhere
alfadur
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diff
changeset
|
391 |
template_types: |
0c5b9cfda9ab
add a higher level map generation lib to load yaml templates into somewhere
alfadur
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diff
changeset
|
392 |
test: [0] |
0c5b9cfda9ab
add a higher level map generation lib to load yaml templates into somewhere
alfadur
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diff
changeset
|
393 |
"#; |
0c5b9cfda9ab
add a higher level map generation lib to load yaml templates into somewhere
alfadur
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changeset
|
394 |
|
0c5b9cfda9ab
add a higher level map generation lib to load yaml templates into somewhere
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changeset
|
395 |
let mut generator = MapGenerator::new(); |
0c5b9cfda9ab
add a higher level map generation lib to load yaml templates into somewhere
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changeset
|
396 |
generator.import_yaml_templates(&text); |
0c5b9cfda9ab
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alfadur
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changeset
|
397 |
|
0c5b9cfda9ab
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|
398 |
assert!(generator.templates.contains_key(&TemplateType("test".to_string()))); |
0c5b9cfda9ab
add a higher level map generation lib to load yaml templates into somewhere
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changeset
|
399 |
|
0c5b9cfda9ab
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|
400 |
let template = generator.get_template("test").unwrap(); |
0c5b9cfda9ab
add a higher level map generation lib to load yaml templates into somewhere
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changeset
|
401 |
|
0c5b9cfda9ab
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changeset
|
402 |
assert_eq!(template.islands[0].len(), 7); |
0c5b9cfda9ab
add a higher level map generation lib to load yaml templates into somewhere
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changeset
|
403 |
} |
0c5b9cfda9ab
add a higher level map generation lib to load yaml templates into somewhere
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changeset
|
404 |
} |