hedgewars/uKeys.pas
author Xeli
Sun, 22 Apr 2012 15:13:17 +0200
changeset 6909 2b9c1228d516
parent 6906 6f5e1e64f106
child 6917 4889c2b779b4
permissions -rw-r--r--
fixed uKeys (aka almost revert it back)
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uKeys;
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interface
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uses SDLh, uTypes;
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procedure initModule;
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procedure freeModule;
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function  KeyNameToCode(name: shortstring): word;
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procedure ProcessKbd;
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procedure ResetKbd;
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procedure FreezeEnterKey;
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procedure InitKbdKeyTable;
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procedure SetBinds(var binds: TBinds);
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procedure SetDefaultBinds;
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procedure ControllerInit;
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procedure ControllerClose;
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procedure ControllerAxisEvent(joy, axis: Byte; value: Integer);
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procedure ControllerHatEvent(joy, hat, value: Byte);
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procedure ControllerButtonEvent(joy, button: Byte; pressed: Boolean);
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{$IFDEF MOBILE}
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procedure setTouchWidgetStates;
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{$ENDIF}
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implementation
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uses uConsole, uCommands, uMisc, uVariables, uConsts, uUtils, uDebug;
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var tkbd, tkbdn: TKeyboardState;
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    KeyNames: array [0..cKeyMaxIndex] of string[15];
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function KeyNameToCode(name: shortstring): word;
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var code: Word;
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begin
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    code:= cKeyMaxIndex;
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    while (code > 0) and (KeyNames[code] <> name) do dec(code);
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    KeyNameToCode:= code;
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end;
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procedure ProcessKbd;
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var  i, j, k: LongInt;
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     s: shortstring;
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     Trusted: boolean;
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     pkbd: PByteArray;
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begin
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hideAmmoMenu:= false;
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Trusted:= (CurrentTeam <> nil)
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          and (not CurrentTeam^.ExtDriven)
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          and (CurrentHedgehog^.BotLevel = 0);
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// move cursor/camera
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// TODO: Scale on screen dimensions and/or axis value (game controller)?
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movecursor(5 * CursorMovementX, 5 * CursorMovementY);
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pkbd:= SDL_GetKeyState(@j);
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for i:= 6 to pred(j) do // first 6 will be overwritten
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    tkbdn[i]:= pkbd^[i];
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k:= SDL_GetMouseState(nil, nil);
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// mouse buttons
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{$IFDEF DARWIN}
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tkbdn[1]:= ((k and 1) and not (tkbdn[306] or tkbdn[305]));
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tkbdn[3]:= ((k and 1) and (tkbdn[306] or tkbdn[305])) or (k and 4);
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{$ELSE}
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tkbdn[1]:= (k and 1);
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tkbdn[3]:= ((k shr 2) and 1);
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{$ENDIF}
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tkbdn[2]:= ((k shr 1) and 1);
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// mouse wheels
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tkbdn[4]:= ord(wheelDown);
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tkbdn[5]:= ord(wheelUp);
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wheelUp:= false;
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wheelDown:= false;
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{$IFDEF MOBILE}
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setTouchWidgetStates();
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{$ENDIF}
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{$IFNDEF MOBILE}
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// Controller(s)
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k:= j; // should we test k for hitting the limit? sounds rather unlikely to ever reach it
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for j:= 0 to Pred(ControllerNumControllers) do
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    begin
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    for i:= 0 to Pred(ControllerNumAxes[j]) do
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        begin
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        if ControllerAxes[j][i] > 20000 then
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            tkbdn[k + 0]:= 1
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        else
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            tkbdn[k + 0]:= 0;
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        if ControllerAxes[j][i] < -20000 then
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            tkbdn[k + 1]:= 1
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        else
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            tkbdn[k + 1]:= 0;
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        inc(k, 2);
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        end;
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    for i:= 0 to Pred(ControllerNumHats[j]) do
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        begin
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        tkbdn[k + 0]:= ControllerHats[j][i] and SDL_HAT_UP;
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        tkbdn[k + 1]:= ControllerHats[j][i] and SDL_HAT_RIGHT;
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        tkbdn[k + 2]:= ControllerHats[j][i] and SDL_HAT_DOWN;
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        tkbdn[k + 3]:= ControllerHats[j][i] and SDL_HAT_LEFT;
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        inc(k, 4);
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        end;
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    for i:= 0 to Pred(ControllerNumButtons[j]) do
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        begin
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        tkbdn[k]:= ControllerButtons[j][i];
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        inc(k, 1);
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        end;
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    end;
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{$ENDIF}
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// ctrl/cmd + q to close engine and frontend
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{$IFDEF DARWIN}
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    if ((tkbdn[KeyNameToCode('left_meta')] = 1) or (tkbdn[KeyNameToCode('right_meta')] = 1)) then
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{$ELSE}
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    if ((tkbdn[KeyNameToCode('left_ctrl')] = 1) or (tkbdn[KeyNameToCode('right_ctrl')] = 1)) then
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{$ENDIF}
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    begin
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        if tkbdn[KeyNameToCode('q')] = 1 then ParseCommand ('halt', true)
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    end;
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// now process strokes
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for i:= 0 to cKeyMaxIndex do
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if CurrentBinds[i][0] <> #0 then
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    begin
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    if (i > 3) and (tkbdn[i] <> 0) and not ((CurrentBinds[i] = 'put') or (CurrentBinds[i] = 'ammomenu') or (CurrentBinds[i] = '+cur_u') or (CurrentBinds[i] = '+cur_d') or (CurrentBinds[i] = '+cur_l') or (CurrentBinds[i] = '+cur_r')) then hideAmmoMenu:= true;
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    if (tkbd[i] = 0) and (tkbdn[i] <> 0) then
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        begin
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        ParseCommand(CurrentBinds[i], Trusted);
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        if (CurrentTeam <> nil) and (not CurrentTeam^.ExtDriven) and (ReadyTimeLeft > 1) then
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            ParseCommand('gencmd R', true)
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        end
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    else if (CurrentBinds[i][1] = '+') and (tkbdn[i] = 0) and (tkbd[i] <> 0) then
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        begin
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        s:= CurrentBinds[i];
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        s[1]:= '-';
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        ParseCommand(s, Trusted);
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        if (CurrentTeam <> nil) and (not CurrentTeam^.ExtDriven) and (ReadyTimeLeft > 1) then
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            ParseCommand('gencmd R', true)
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        end;
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    tkbd[i]:= tkbdn[i]
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    end
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end;
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procedure ResetKbd;
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var j, k, t: LongInt;
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    i: LongInt;
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    pkbd: PByteArray;
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begin
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k:= SDL_GetMouseState(nil, nil);
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pkbd:=SDL_GetKeyState(@j);
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TryDo(j < cKeyMaxIndex, 'SDL keys number is more than expected (' + IntToStr(j) + ')', true);
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for i:= 1 to pred(j) do
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    tkbdn[i]:= pkbd^[i];
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// mouse buttons
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{$IFDEF DARWIN}
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tkbdn[1]:= ((k and 1) and not (tkbdn[306] or tkbdn[305]));
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tkbdn[3]:= ((k and 1) and (tkbdn[306] or tkbdn[305])) or (k and 4);
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{$ELSE}
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tkbdn[1]:= (k and 1);
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tkbdn[3]:= ((k shr 2) and 1);
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{$ENDIF}
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tkbdn[2]:= ((k shr 1) and 1);
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// mouse wheels
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tkbdn[4]:= ord(wheelDown);
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tkbdn[5]:= ord(wheelUp);
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wheelUp:= false;
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wheelDown:= false;
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{$IFDEF MOBILE}
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setTouchWidgetStates();
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{$ENDIF}
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{$IFNDEF MOBILE}
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// Controller(s)
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k:= j; // should we test k for hitting the limit? sounds rather unlikely to ever reach it
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for j:= 0 to Pred(ControllerNumControllers) do
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    begin
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    for i:= 0 to Pred(ControllerNumAxes[j]) do
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        begin
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        if ControllerAxes[j][i] > 20000 then
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            tkbdn[k + 0]:= 1
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        else
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            tkbdn[k + 0]:= 0;
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        if ControllerAxes[j][i] < -20000 then
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            tkbdn[k + 1]:= 1
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        else
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            tkbdn[k + 1]:= 0;
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        inc(k, 2);
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        end;
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    for i:= 0 to Pred(ControllerNumHats[j]) do
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        begin
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        tkbdn[k + 0]:= ControllerHats[j][i] and SDL_HAT_UP;
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        tkbdn[k + 1]:= ControllerHats[j][i] and SDL_HAT_RIGHT;
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        tkbdn[k + 2]:= ControllerHats[j][i] and SDL_HAT_DOWN;
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        tkbdn[k + 3]:= ControllerHats[j][i] and SDL_HAT_LEFT;
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        inc(k, 4);
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        end;
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    for i:= 0 to Pred(ControllerNumButtons[j]) do
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        begin
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        tkbdn[k]:= ControllerButtons[j][i];
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        inc(k, 1);
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        end;
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    end;
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{$ENDIF}
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// what is this final loop for?
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for t:= 0 to cKeyMaxIndex do
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    tkbd[t]:= tkbdn[t]
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end;
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procedure InitKbdKeyTable;
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var i, j, k, t: LongInt;
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    s: string[15];
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begin
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KeyNames[1]:= 'mousel';
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KeyNames[2]:= 'mousem';
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KeyNames[3]:= 'mouser';
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KeyNames[4]:= 'wheelup';
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KeyNames[5]:= 'wheeldown';
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for i:= 6 to cKeyMaxIndex do
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    begin
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    s:= shortstring(sdl_getkeyname(i));
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    //WriteToConsole(IntToStr(i) + ': ' + s);
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    if s = 'unknown key' then KeyNames[i]:= ''
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    else 
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        begin
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        for t:= 1 to Length(s) do
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            if s[t] = ' ' then
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                s[t]:= '_';
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        KeyNames[i]:= s
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        end;
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    end;
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//for i:= 0 to cKeyMaxIndex do writeln(stdout,IntToStr(i) + ': ' + KeyNames[i]);
167
805fa9a27e9e "Trusted" binds
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   265
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// get the size of keyboard array
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SDL_GetKeyState(@k);
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// Controller(s)
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for j:= 0 to Pred(ControllerNumControllers) do
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    begin
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    for i:= 0 to Pred(ControllerNumAxes[j]) do
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        begin
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        keynames[k + 0]:= 'j' + IntToStr(j) + 'a' + IntToStr(i) + 'u';
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        keynames[k + 1]:= 'j' + IntToStr(j) + 'a' + IntToStr(i) + 'd';
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        inc(k, 2);
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        end;
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    for i:= 0 to Pred(ControllerNumHats[j]) do
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        begin
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        keynames[k + 0]:= 'j' + IntToStr(j) + 'h' + IntToStr(i) + 'u';
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        keynames[k + 1]:= 'j' + IntToStr(j) + 'h' + IntToStr(i) + 'r';
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        keynames[k + 2]:= 'j' + IntToStr(j) + 'h' + IntToStr(i) + 'd';
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        keynames[k + 3]:= 'j' + IntToStr(j) + 'h' + IntToStr(i) + 'l';
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        inc(k, 4);
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        end;
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    for i:= 0 to Pred(ControllerNumButtons[j]) do
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        begin
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        keynames[k]:= 'j' + IntToStr(j) + 'b' + IntToStr(i);
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        inc(k, 1);
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        end;
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   291
    end;
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   292
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DefaultBinds[ 27]:= 'quit';
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   294
DefaultBinds[ 96]:= 'history';
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   295
DefaultBinds[127]:= 'rotmask';
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   296
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   297
//numpad
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   298
//DefaultBinds[265]:= '+volup';
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koda
parents: 2599
diff changeset
   299
//DefaultBinds[256]:= '+voldown';
ed687a8d081f updated build files for macosx and optimization system
koda
parents: 2599
diff changeset
   300
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Xeli
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diff changeset
   301
DefaultBinds[KeyNameToCode('0')]:= '+volup';
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   302
DefaultBinds[KeyNameToCode('9')]:= '+voldown';
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Xeli
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diff changeset
   303
DefaultBinds[KeyNameToCode('c')]:= 'capture';
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Xeli
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diff changeset
   304
DefaultBinds[KeyNameToCode('h')]:= 'findhh';
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Xeli
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diff changeset
   305
DefaultBinds[KeyNameToCode('p')]:= 'pause';
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Xeli
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diff changeset
   306
DefaultBinds[KeyNameToCode('s')]:= '+speedup';
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Xeli
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diff changeset
   307
DefaultBinds[KeyNameToCode('t')]:= 'chat';
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Xeli
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diff changeset
   308
DefaultBinds[KeyNameToCode('y')]:= 'confirm';
1051
dfdd5dfe97d4 Enable fullscreen switching back, now it's bound on F12
unc0rr
parents: 1022
diff changeset
   309
6909
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Xeli
parents: 6906
diff changeset
   310
DefaultBinds[KeyNameToCode('mousem')]:= 'zoomreset';
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   311
DefaultBinds[KeyNameToCode('wheelup')]:= 'zoomout';
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   312
DefaultBinds[KeyNameToCode('wheeldown')]:= 'zoomin';
2407
9f413bd5150e - Fix mouse cursor bugs in net game (still has a bug near water)
unc0rr
parents: 2379
diff changeset
   313
6909
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   314
DefaultBinds[KeyNameToCode('f12')]:= 'fullscr';
1051
dfdd5dfe97d4 Enable fullscreen switching back, now it's bound on F12
unc0rr
parents: 1022
diff changeset
   315
2786
85f6425a4d74 Engine:
smxx
parents: 2754
diff changeset
   316
6909
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   317
DefaultBinds[ 1]:= '/put';
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Xeli
parents: 6906
diff changeset
   318
DefaultBinds[ 3]:= 'ammomenu';
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Xeli
parents: 6906
diff changeset
   319
DefaultBinds[ 8]:= 'hjump';
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Xeli
parents: 6906
diff changeset
   320
DefaultBinds[ 9]:= 'switch';
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   321
DefaultBinds[13]:= 'ljump';
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Xeli
parents: 6906
diff changeset
   322
DefaultBinds[32]:= '+attack';
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Xeli
parents: 6906
diff changeset
   323
{$IFDEF MOBILE}
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Xeli
parents: 6906
diff changeset
   324
DefaultBinds[23]:= '+up';
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Xeli
parents: 6906
diff changeset
   325
DefaultBinds[24]:= '+down';
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   326
DefaultBinds[25]:= '+left';
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Xeli
parents: 6906
diff changeset
   327
DefaultBinds[26]:= '+right';
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Xeli
parents: 6906
diff changeset
   328
DefaultBinds[27]:= '+precise';
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   329
DefaultBinds[44]:= 'chat';
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Xeli
parents: 6906
diff changeset
   330
DefaultBinds[55]:= 'pause';
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   331
{$ELSE}
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Xeli
parents: 6906
diff changeset
   332
DefaultBinds[KeyNameToCode('up')]:= '+up';
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   333
DefaultBinds[KeyNameToCode('down')]:= '+down';
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   334
DefaultBinds[KeyNameToCode('left')]:= '+left';
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   335
DefaultBinds[KeyNameToCode('right')]:= '+right';
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   336
DefaultBinds[KeyNameToCode('left_shift')]:= '+precise';
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   337
{$ENDIF}
2754
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koda
parents: 2716
diff changeset
   338
6909
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   339
for i:= 1 to 10 do DefaultBinds[KeyNameToCode('f'+IntToStr(i))]:= 'slot '+IntToStr(i);
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   340
for i:= 1 to 5  do DefaultBinds[KeyNameToCode(IntToStr(i))]:= 'timer '+IntToStr(i);
4131
e89d11f6361c add F1-F10 to the default binds to fix weapon selection in trainings/missions and such
nemo
parents: 4046
diff changeset
   341
2754
ad4f81fbfb76 touchinput works, invisible buttons added and initial support for chat
koda
parents: 2716
diff changeset
   342
SetDefaultBinds();
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   343
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   344
167
805fa9a27e9e "Trusted" binds
unc0rr
parents: 161
diff changeset
   345
procedure SetBinds(var binds: TBinds);
805fa9a27e9e "Trusted" binds
unc0rr
parents: 161
diff changeset
   346
begin
6654
120e95c10532 use the way actions are initiated the same way as koda implemented with PascalExports, using boolean values such as upKey and enterKey, this prevents the user from being able to control the AI
Xeli
parents: 6580
diff changeset
   347
{$IFDEF MOBILE}
3971
5c82ee165ed5 minor stuff
koda
parents: 3697
diff changeset
   348
    binds:= binds; // avoid hint
3663
8c28abf427f5 reduce the number of keywords used and switch to BMP format for screenshots
koda
parents: 3651
diff changeset
   349
    CurrentBinds:= DefaultBinds;
8c28abf427f5 reduce the number of keywords used and switch to BMP format for screenshots
koda
parents: 3651
diff changeset
   350
{$ELSE}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   351
    CurrentBinds:= binds;
3663
8c28abf427f5 reduce the number of keywords used and switch to BMP format for screenshots
koda
parents: 3651
diff changeset
   352
{$ENDIF}
167
805fa9a27e9e "Trusted" binds
unc0rr
parents: 161
diff changeset
   353
end;
805fa9a27e9e "Trusted" binds
unc0rr
parents: 161
diff changeset
   354
805fa9a27e9e "Trusted" binds
unc0rr
parents: 161
diff changeset
   355
procedure SetDefaultBinds;
805fa9a27e9e "Trusted" binds
unc0rr
parents: 161
diff changeset
   356
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   357
    CurrentBinds:= DefaultBinds;
167
805fa9a27e9e "Trusted" binds
unc0rr
parents: 161
diff changeset
   358
end;
805fa9a27e9e "Trusted" binds
unc0rr
parents: 161
diff changeset
   359
6654
120e95c10532 use the way actions are initiated the same way as koda implemented with PascalExports, using boolean values such as upKey and enterKey, this prevents the user from being able to control the AI
Xeli
parents: 6580
diff changeset
   360
{$IFDEF MOBILE}
6900
26873e68034f - Added support for keyboards on android
Xeli
parents: 6863
diff changeset
   361
procedure setTouchWidgetStates;
2754
ad4f81fbfb76 touchinput works, invisible buttons added and initial support for chat
koda
parents: 2716
diff changeset
   362
begin
6909
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   363
    tkbdn[ 1]:= ord(leftClick);
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   364
    tkbdn[ 2]:= ord(middleClick);
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   365
    tkbdn[ 3]:= ord(rightClick);
2754
ad4f81fbfb76 touchinput works, invisible buttons added and initial support for chat
koda
parents: 2716
diff changeset
   366
6909
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   367
    tkbdn[23]:= ord(upKey);
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   368
    tkbdn[24]:= ord(downKey);
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   369
    tkbdn[25]:= ord(leftKey);
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   370
    tkbdn[26]:= ord(rightKey);
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   371
    tkbdn[27]:= ord(preciseKey);
2754
ad4f81fbfb76 touchinput works, invisible buttons added and initial support for chat
koda
parents: 2716
diff changeset
   372
6909
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   373
    tkbdn[ 8]:= ord(backspaceKey);
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   374
    tkbdn[ 9]:= ord(tabKey);
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   375
    tkbdn[13]:= ord(enterKey);
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   376
    tkbdn[32]:= ord(spaceKey);
2754
ad4f81fbfb76 touchinput works, invisible buttons added and initial support for chat
koda
parents: 2716
diff changeset
   377
6909
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   378
    tkbdn[44]:= ord(chatAction);
2b9c1228d516 fixed uKeys (aka almost revert it back)
Xeli
parents: 6906
diff changeset
   379
    tkbdn[55]:= ord(pauseAction);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3663
diff changeset
   380
3523
6592fbb969da fix zoom smoothness
koda
parents: 3513
diff changeset
   381
    // set to false the keys that only need one stoke
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   382
    leftClick:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   383
    middleClick:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   384
    rightClick:= false;
2754
ad4f81fbfb76 touchinput works, invisible buttons added and initial support for chat
koda
parents: 2716
diff changeset
   385
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   386
    tabKey:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   387
    enterKey:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   388
    backspaceKey:= false;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3663
diff changeset
   389
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   390
    chatAction:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   391
    pauseAction:= false;
2754
ad4f81fbfb76 touchinput works, invisible buttons added and initial support for chat
koda
parents: 2716
diff changeset
   392
end;
ad4f81fbfb76 touchinput works, invisible buttons added and initial support for chat
koda
parents: 2716
diff changeset
   393
{$ENDIF}
ad4f81fbfb76 touchinput works, invisible buttons added and initial support for chat
koda
parents: 2716
diff changeset
   394
948
5d49a92c240a Fix chat behavior
unc0rr
parents: 947
diff changeset
   395
procedure FreezeEnterKey;
5d49a92c240a Fix chat behavior
unc0rr
parents: 947
diff changeset
   396
begin
5100
951767beffc8 you can use esc to exit chat when input is empty
koda
parents: 4976
diff changeset
   397
    tkbd[3]:= 1;
3598
a8aa06bae895 tiy new overlay graphics
koda
parents: 3523
diff changeset
   398
    tkbd[13]:= 1;
5100
951767beffc8 you can use esc to exit chat when input is empty
koda
parents: 4976
diff changeset
   399
    tkbd[27]:= 1;
3598
a8aa06bae895 tiy new overlay graphics
koda
parents: 3523
diff changeset
   400
    tkbd[271]:= 1;
948
5d49a92c240a Fix chat behavior
unc0rr
parents: 947
diff changeset
   401
end;
167
805fa9a27e9e "Trusted" binds
unc0rr
parents: 161
diff changeset
   402
2591
c6597b65caea other controls implementation + sdlh revisited (once again)
koda
parents: 2590
diff changeset
   403
var Controller: array [0..5] of PSDL_Joystick;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3663
diff changeset
   404
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   405
procedure ControllerInit;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   406
var i, j: Integer;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   407
begin
3663
8c28abf427f5 reduce the number of keywords used and switch to BMP format for screenshots
koda
parents: 3651
diff changeset
   408
ControllerEnabled:= 0;
6654
120e95c10532 use the way actions are initiated the same way as koda implemented with PascalExports, using boolean values such as upKey and enterKey, this prevents the user from being able to control the AI
Xeli
parents: 6580
diff changeset
   409
{$IFDEF MOBILE}
3663
8c28abf427f5 reduce the number of keywords used and switch to BMP format for screenshots
koda
parents: 3651
diff changeset
   410
exit; // joystick subsystem disabled on iPhone
3513
f589230fa21b now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents: 3493
diff changeset
   411
{$ENDIF}
2674
2fce032f2f95 lupdate + Palewolf's updated spanish translation + other patches of mine
koda
parents: 2671
diff changeset
   412
3663
8c28abf427f5 reduce the number of keywords used and switch to BMP format for screenshots
koda
parents: 3651
diff changeset
   413
SDL_InitSubSystem(SDL_INIT_JOYSTICK);
2674
2fce032f2f95 lupdate + Palewolf's updated spanish translation + other patches of mine
koda
parents: 2671
diff changeset
   414
ControllerNumControllers:= SDL_NumJoysticks();
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6497
diff changeset
   415
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6497
diff changeset
   416
if ControllerNumControllers > 6 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6497
diff changeset
   417
    ControllerNumControllers:= 6;
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   418
4374
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4373
diff changeset
   419
WriteLnToConsole('Number of game controllers: ' + IntToStr(ControllerNumControllers));
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   420
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   421
if ControllerNumControllers > 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   422
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   423
    for j:= 0 to pred(ControllerNumControllers) do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   424
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   425
        WriteLnToConsole('Using game controller: ' + SDL_JoystickName(j));
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   426
        Controller[j]:= SDL_JoystickOpen(j);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   427
        if Controller[j] = nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   428
            WriteLnToConsole('* Failed to open game controller!')
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   429
        else
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   430
            begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   431
            ControllerNumAxes[j]:= SDL_JoystickNumAxes(Controller[j]);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   432
            //ControllerNumBalls[j]:= SDL_JoystickNumBalls(Controller[j]);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   433
            ControllerNumHats[j]:= SDL_JoystickNumHats(Controller[j]);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   434
            ControllerNumButtons[j]:= SDL_JoystickNumButtons(Controller[j]);
4374
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4373
diff changeset
   435
            WriteLnToConsole('* Number of axes: ' + IntToStr(ControllerNumAxes[j]));
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4373
diff changeset
   436
            //WriteLnToConsole('* Number of balls: ' + IntToStr(ControllerNumBalls[j]));
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4373
diff changeset
   437
            WriteLnToConsole('* Number of hats: ' + IntToStr(ControllerNumHats[j]));
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4373
diff changeset
   438
            WriteLnToConsole('* Number of buttons: ' + IntToStr(ControllerNumButtons[j]));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   439
            ControllerEnabled:= 1;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3663
diff changeset
   440
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6497
diff changeset
   441
            if ControllerNumAxes[j] > 20 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6497
diff changeset
   442
                ControllerNumAxes[j]:= 20;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   443
            //if ControllerNumBalls[j] > 20 then ControllerNumBalls[j]:= 20;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6497
diff changeset
   444
            
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6497
diff changeset
   445
            if ControllerNumHats[j] > 20 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6497
diff changeset
   446
                ControllerNumHats[j]:= 20;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6497
diff changeset
   447
                
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6497
diff changeset
   448
            if ControllerNumButtons[j] > 20 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6497
diff changeset
   449
                ControllerNumButtons[j]:= 20;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3663
diff changeset
   450
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   451
            // reset all buttons/axes
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   452
            for i:= 0 to pred(ControllerNumAxes[j]) do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   453
                ControllerAxes[j][i]:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   454
            (*for i:= 0 to pred(ControllerNumBalls[j]) do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   455
                begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   456
                ControllerBalls[j][i][0]:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   457
                ControllerBalls[j][i][1]:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   458
                end;*)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   459
            for i:= 0 to pred(ControllerNumHats[j]) do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   460
                ControllerHats[j][i]:= SDL_HAT_CENTERED;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   461
            for i:= 0 to pred(ControllerNumButtons[j]) do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   462
                ControllerButtons[j][i]:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   463
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   464
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   465
    // enable event generation/controller updating
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   466
    SDL_JoystickEventState(1);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   467
    end
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3663
diff changeset
   468
else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   469
    WriteLnToConsole('Not using any game controller');
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   470
end;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   471
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   472
procedure ControllerClose;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   473
var j: Integer;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   474
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   475
    if ControllerEnabled > 0 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   476
        for j:= 0 to pred(ControllerNumControllers) do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   477
            SDL_JoystickClose(Controller[j]);
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   478
end;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   479
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   480
procedure ControllerAxisEvent(joy, axis: Byte; value: Integer);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   481
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   482
    ControllerAxes[joy][axis]:= value;
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   483
end;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   484
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   485
procedure ControllerHatEvent(joy, hat, value: Byte);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   486
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   487
    ControllerHats[joy][hat]:= value;
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   488
end;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   489
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   490
procedure ControllerButtonEvent(joy, button: Byte; pressed: Boolean);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   491
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6497
diff changeset
   492
    if pressed then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6497
diff changeset
   493
        ControllerButtons[joy][button]:= 1
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6497
diff changeset
   494
    else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6497
diff changeset
   495
        ControllerButtons[joy][button]:= 0;
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   496
end;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   497
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 2948
diff changeset
   498
procedure initModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2714
diff changeset
   499
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   500
    wheelUp:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   501
    wheelDown:= false;
3493
2adbae321127 fix iphone version for map preview
koda
parents: 3407
diff changeset
   502
{$IFDEF HWLIBRARY}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   503
    // this function is called by HW_allKeysUp so be careful
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3663
diff changeset
   504
3347
5d0ac8197eb7 camera panning ftw
koda
parents: 3221
diff changeset
   505
    // mouse emulation
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   506
    leftClick:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   507
    middleClick:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   508
    rightClick:= false;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2714
diff changeset
   509
3347
5d0ac8197eb7 camera panning ftw
koda
parents: 3221
diff changeset
   510
    // arrow key emulation
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   511
    upKey:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   512
    downKey:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   513
    rightKey:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   514
    leftKey:= false;
3649
bc35f8fee587 aim now starts slow and then moves faster
koda
parents: 3598
diff changeset
   515
    preciseKey:= false;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2714
diff changeset
   516
3347
5d0ac8197eb7 camera panning ftw
koda
parents: 3221
diff changeset
   517
    // action key emulation
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   518
    backspaceKey:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   519
    spaceKey:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   520
    enterKey:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   521
    tabKey:= false;
3347
5d0ac8197eb7 camera panning ftw
koda
parents: 3221
diff changeset
   522
5d0ac8197eb7 camera panning ftw
koda
parents: 3221
diff changeset
   523
    // other key emulation
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   524
    chatAction:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   525
    pauseAction:= false;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2714
diff changeset
   526
{$ENDIF}
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2714
diff changeset
   527
end;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2714
diff changeset
   528
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 2948
diff changeset
   529
procedure freeModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2714
diff changeset
   530
begin
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2714
diff changeset
   531
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2714
diff changeset
   532
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   533
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   534
end.