author | nemo |
Thu, 01 Nov 2012 15:54:05 -0400 | |
branch | 0.9.18 |
changeset 7922 | 2fc02902c7cb |
parent 7794 | ab7b94c03bc9 |
child 7857 | 2bc61f8841a1 |
permissions | -rw-r--r-- |
184 | 1 |
/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com> |
184 | 4 |
* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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||
19 |
#include <QString> |
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20 |
#include <QByteArray> |
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#include <QUuid> |
5201 | 22 |
#include <QColor> |
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- Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
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#include <QStringListModel> |
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#include <QTextStream> |
184 | 25 |
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#include "game.h" |
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27 |
#include "hwconsts.h" |
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28 |
#include "gameuiconfig.h" |
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#include "gamecfgwidget.h" |
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Run game message added, team and config info provided for net game
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30 |
#include "teamselect.h" |
210 | 31 |
#include "KB.h" |
239 | 32 |
#include "proto.h" |
7629 | 33 |
#include "campaign.h" |
184 | 34 |
|
706 | 35 |
#include <QTextStream> |
7629 | 36 |
#include "ThemeModel.h" |
706 | 37 |
|
7629 | 38 |
QString training, campaign, campaignScript, campaignTeam; // TODO: Cleaner solution? |
2468
0b62498c201a
openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
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39 |
|
681 | 40 |
HWGame::HWGame(GameUIConfig * config, GameCFGWidget * gamecfg, QString ammo, TeamSelWidget* pTeamSelWidget) : |
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TCPBase(true), |
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42 |
ammostr(ammo), |
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43 |
m_pTeamSelWidget(pTeamSelWidget) |
184 | 44 |
{ |
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this->config = config; |
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this->gamecfg = gamecfg; |
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Try suppressing those annoying "incorrect state" messages without actually breaking net play. Alter prior checks on GoBack. NEEDS TESTING.
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netSuspend = false; |
184 | 48 |
} |
49 |
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HWGame::~HWGame() |
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{ |
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SetGameState(gsDestroyed); |
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} |
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|
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void HWGame::onClientDisconnect() |
56 |
{ |
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switch (gameType) |
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{ |
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case gtDemo: |
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// for video recording we need demo anyway |
61 |
emit HaveRecord(rtNeither, demo); |
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break; |
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case gtNet: |
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emit HaveRecord(rtDemo, demo); |
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break; |
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default: |
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if (gameState == gsInterrupted || gameState == gsHalted) |
68 |
emit HaveRecord(rtSave, demo); |
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else if (gameState == gsFinished) |
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emit HaveRecord(rtDemo, demo); |
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pagevideos is now much better that before:
Stepan777 <stepik-777@mail.ru>
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else |
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emit HaveRecord(rtNeither, demo); |
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} |
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SetGameState(gsStopped); |
184 | 75 |
} |
76 |
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253 | 77 |
void HWGame::commonConfig() |
184 | 78 |
{ |
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QByteArray buf; |
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QString gt; |
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switch (gameType) |
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{ |
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case gtDemo: |
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gt = "TD"; |
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break; |
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case gtNet: |
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gt = "TN"; |
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break; |
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default: |
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gt = "TL"; |
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} |
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HWProto::addStringToBuffer(buf, gt); |
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93 |
|
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Pass hardcoded drawn map from frontend into engine \o/
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buf += gamecfg->getFullConfig(); |
341 | 95 |
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if (m_pTeamSelWidget) |
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{ |
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foreach(HWTeam team, m_pTeamSelWidget->getPlayingTeams()) |
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{ |
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HWProto::addStringToBuffer(buf, QString("eammloadt %1").arg(ammostr.mid(0, cAmmoNumber))); |
101 |
HWProto::addStringToBuffer(buf, QString("eammprob %1").arg(ammostr.mid(cAmmoNumber, cAmmoNumber))); |
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HWProto::addStringToBuffer(buf, QString("eammdelay %1").arg(ammostr.mid(2 * cAmmoNumber, cAmmoNumber))); |
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HWProto::addStringToBuffer(buf, QString("eammreinf %1").arg(ammostr.mid(3 * cAmmoNumber, cAmmoNumber))); |
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if(gamecfg->schemeData(15).toBool() || !gamecfg->schemeData(21).toBool()) HWProto::addStringToBuffer(buf, QString("eammstore")); |
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HWProto::addStringListToBuffer(buf, |
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106 |
team.teamGameConfig(gamecfg->getInitHealth())); |
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; |
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} |
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} |
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RawSendIPC(buf); |
253 | 111 |
} |
112 |
||
113 |
void HWGame::SendConfig() |
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114 |
{ |
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115 |
commonConfig(); |
184 | 116 |
} |
117 |
||
118 |
void HWGame::SendQuickConfig() |
|
119 |
{ |
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120 |
QByteArray teamscfg; |
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121 |
ThemeModel * themeModel = DataManager::instance().themeModel(); |
239 | 122 |
|
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123 |
HWProto::addStringToBuffer(teamscfg, "TL"); |
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124 |
HWProto::addStringToBuffer(teamscfg, QString("etheme %1") |
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125 |
.arg((themeModel->rowCount() > 0) ? themeModel->index(rand() % themeModel->rowCount()).data().toString() : "steel")); |
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126 |
HWProto::addStringToBuffer(teamscfg, "eseed " + QUuid::createUuid().toString()); |
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127 |
|
7713 | 128 |
HWProto::addStringToBuffer(teamscfg, "e$template_filter 2"); |
129 |
||
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130 |
HWTeam team1; |
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131 |
team1.setDifficulty(0); |
7130 | 132 |
team1.setColor(0); |
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133 |
team1.setNumHedgehogs(4); |
6024 | 134 |
HWNamegen::teamRandomNames(team1,true); |
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135 |
HWProto::addStringListToBuffer(teamscfg, |
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136 |
team1.teamGameConfig(100)); |
1907 | 137 |
|
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138 |
HWTeam team2; |
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139 |
team2.setDifficulty(4); |
7130 | 140 |
team2.setColor(1); |
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141 |
team2.setNumHedgehogs(4); |
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142 |
do |
6024 | 143 |
HWNamegen::teamRandomNames(team2,true); |
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144 |
while(!team2.name().compare(team1.name()) || !team2.hedgehog(0).Hat.compare(team1.hedgehog(0).Hat)); |
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145 |
HWProto::addStringListToBuffer(teamscfg, |
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146 |
team2.teamGameConfig(100)); |
607 | 147 |
|
3346 | 148 |
HWProto::addStringToBuffer(teamscfg, QString("eammloadt %1").arg(cDefaultAmmoStore->mid(0, cAmmoNumber))); |
149 |
HWProto::addStringToBuffer(teamscfg, QString("eammprob %1").arg(cDefaultAmmoStore->mid(cAmmoNumber, cAmmoNumber))); |
|
150 |
HWProto::addStringToBuffer(teamscfg, QString("eammdelay %1").arg(cDefaultAmmoStore->mid(2 * cAmmoNumber, cAmmoNumber))); |
|
151 |
HWProto::addStringToBuffer(teamscfg, QString("eammreinf %1").arg(cDefaultAmmoStore->mid(3 * cAmmoNumber, cAmmoNumber))); |
|
152 |
HWProto::addStringToBuffer(teamscfg, QString("eammstore")); |
|
153 |
HWProto::addStringToBuffer(teamscfg, QString("eammstore")); |
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154 |
RawSendIPC(teamscfg); |
341 | 155 |
} |
156 |
||
588 | 157 |
void HWGame::SendTrainingConfig() |
158 |
{ |
|
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159 |
QByteArray traincfg; |
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160 |
HWProto::addStringToBuffer(traincfg, "TL"); |
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Provide training/campaign with a random seed to ignore/use.
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161 |
HWProto::addStringToBuffer(traincfg, "eseed " + QUuid::createUuid().toString()); |
3760 | 162 |
HWProto::addStringToBuffer(traincfg, "escript " + training); |
593 | 163 |
|
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164 |
RawSendIPC(traincfg); |
588 | 165 |
} |
166 |
||
3760 | 167 |
void HWGame::SendCampaignConfig() |
168 |
{ |
|
169 |
QByteArray campaigncfg; |
|
170 |
HWProto::addStringToBuffer(campaigncfg, "TL"); |
|
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171 |
HWProto::addStringToBuffer(campaigncfg, "eseed " + QUuid::createUuid().toString()); |
3760 | 172 |
|
7629 | 173 |
HWProto::addStringToBuffer(campaigncfg, "escript " + campaignScript); |
3760 | 174 |
|
175 |
RawSendIPC(campaigncfg); |
|
176 |
} |
|
177 |
||
341 | 178 |
void HWGame::SendNetConfig() |
179 |
{ |
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180 |
commonConfig(); |
184 | 181 |
} |
182 |
||
183 |
void HWGame::ParseMessage(const QByteArray & msg) |
|
184 |
{ |
|
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185 |
switch(msg.at(1)) |
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186 |
{ |
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187 |
case '?': |
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188 |
{ |
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189 |
SendIPC("!"); |
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190 |
break; |
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191 |
} |
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192 |
case 'C': |
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193 |
{ |
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194 |
switch (gameType) |
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195 |
{ |
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196 |
case gtLocal: |
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197 |
{ |
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198 |
SendConfig(); |
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199 |
break; |
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200 |
} |
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201 |
case gtQLocal: |
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202 |
{ |
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203 |
SendQuickConfig(); |
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204 |
break; |
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205 |
} |
5865 | 206 |
case gtSave: |
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207 |
case gtDemo: |
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208 |
break; |
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209 |
case gtNet: |
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210 |
{ |
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211 |
SendNetConfig(); |
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212 |
break; |
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213 |
} |
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214 |
case gtTraining: |
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215 |
{ |
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216 |
SendTrainingConfig(); |
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217 |
break; |
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|
218 |
} |
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219 |
case gtCampaign: |
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220 |
{ |
3760 | 221 |
SendCampaignConfig(); |
222 |
break; |
|
223 |
} |
|
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224 |
} |
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225 |
break; |
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226 |
} |
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227 |
case 'E': |
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228 |
{ |
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229 |
int size = msg.size(); |
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230 |
emit ErrorMessage(QString("Last two engine messages:\n") + QString().append(msg.mid(2)).left(size - 4)); |
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231 |
return; |
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232 |
} |
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233 |
case 'K': |
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234 |
{ |
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235 |
ulong kb = msg.mid(2).toULong(); |
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236 |
if (kb==1) |
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237 |
{ |
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|
238 |
qWarning("%s", KBMessages[kb - 1].toLocal8Bit().constData()); |
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|
239 |
return; |
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240 |
} |
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241 |
if (kb && kb <= KBmsgsCount) |
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|
242 |
{ |
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243 |
emit ErrorMessage(KBMessages[kb - 1]); |
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|
244 |
} |
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245 |
return; |
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|
246 |
} |
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|
247 |
case 'i': |
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248 |
{ |
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249 |
emit GameStats(msg.at(2), QString::fromUtf8(msg.mid(3))); |
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|
250 |
break; |
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|
251 |
} |
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252 |
case 'Q': |
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253 |
{ |
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254 |
SetGameState(gsInterrupted); |
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|
255 |
break; |
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|
256 |
} |
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|
257 |
case 'q': |
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|
258 |
{ |
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259 |
SetGameState(gsFinished); |
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|
260 |
break; |
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|
261 |
} |
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|
262 |
case 'H': |
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|
263 |
{ |
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|
264 |
SetGameState(gsHalted); |
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|
265 |
break; |
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|
266 |
} |
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|
267 |
case 's': |
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|
268 |
{ |
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|
269 |
int size = msg.size(); |
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|
270 |
QString msgbody = QString::fromUtf8(msg.mid(2).left(size - 4)); |
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|
271 |
emit SendChat(msgbody); |
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|
272 |
// FIXME: /me command doesn't work here |
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|
273 |
QByteArray buf; |
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|
274 |
HWProto::addStringToBuffer(buf, "s" + HWProto::formatChatMsg(config->netNick(), msgbody) + "\x20\x20"); |
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|
275 |
demo.append(buf); |
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|
276 |
break; |
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|
277 |
} |
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|
278 |
case 'b': |
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|
279 |
{ |
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|
280 |
int size = msg.size(); |
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|
281 |
QString msgbody = QString::fromUtf8(msg.mid(2).left(size - 4)); |
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|
282 |
emit SendTeamMessage(msgbody); |
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|
283 |
break; |
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|
284 |
} |
7629 | 285 |
case 'V': |
286 |
{ |
|
287 |
if (msg.at(2) == '?') |
|
288 |
sendCampaignVar(msg.right(msg.size() - 3)); |
|
289 |
else if (msg.at(2) == '!') |
|
290 |
writeCampaignVar(msg.right(msg.size() - 3)); |
|
291 |
break; |
|
292 |
} |
|
6616
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|
293 |
default: |
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|
294 |
{ |
4430
cacda05a053e
Try suppressing those annoying "incorrect state" messages without actually breaking net play. Alter prior checks on GoBack. NEEDS TESTING.
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changeset
|
295 |
if (gameType == gtNet && !netSuspend) |
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|
296 |
{ |
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|
297 |
emit SendNet(msg); |
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|
298 |
} |
4746
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|
299 |
if (msg.at(1) != 's') |
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|
300 |
demo.append(msg); |
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|
301 |
} |
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|
302 |
} |
184 | 303 |
} |
304 |
||
305 |
void HWGame::FromNet(const QByteArray & msg) |
|
306 |
{ |
|
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|
307 |
RawSendIPC(msg); |
184 | 308 |
} |
309 |
||
1356 | 310 |
void HWGame::FromNetChat(const QString & msg) |
311 |
{ |
|
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|
312 |
QByteArray buf; |
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|
313 |
HWProto::addStringToBuffer(buf, 's' + msg + "\x20\x20"); |
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|
314 |
RawSendIPC(buf); |
1356 | 315 |
} |
316 |
||
184 | 317 |
void HWGame::onClientRead() |
318 |
{ |
|
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|
319 |
quint8 msglen; |
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|
320 |
quint32 bufsize; |
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|
321 |
while (!readbuffer.isEmpty() && ((bufsize = readbuffer.size()) > 0) && |
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|
322 |
((msglen = readbuffer.data()[0]) < bufsize)) |
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|
323 |
{ |
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|
324 |
QByteArray msg = readbuffer.left(msglen + 1); |
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|
325 |
readbuffer.remove(0, msglen + 1); |
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|
326 |
ParseMessage(msg); |
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|
327 |
} |
184 | 328 |
} |
329 |
||
5213
a86768368309
make the associate button use the user's settings for loading demos/saves
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diff
changeset
|
330 |
QStringList HWGame::getArguments() |
184 | 331 |
{ |
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|
332 |
QStringList arguments; |
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QRect resolution = config->vid_Resolution(); |
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arguments << cfgdir->absolutePath(); |
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arguments << QString::number(resolution.width()); |
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arguments << QString::number(resolution.height()); |
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arguments << QString::number(config->bitDepth()); // bpp |
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arguments << QString("%1").arg(ipc_port); |
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arguments << (config->vid_Fullscreen() ? "1" : "0"); |
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arguments << (config->isSoundEnabled() ? "1" : "0"); |
3709 | 341 |
arguments << (config->isMusicEnabled() ? "1" : "0"); |
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arguments << QString::number(config->volume()); // sound volume |
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arguments << QString::number(config->timerInterval()); |
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arguments << datadir->absolutePath(); |
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arguments << (config->isShowFPSEnabled() ? "1" : "0"); |
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arguments << (config->isAltDamageEnabled() ? "1" : "0"); |
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arguments << config->netNick().toUtf8().toBase64(); |
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arguments << QString::number(config->translateQuality()); |
3696 | 349 |
arguments << QString::number(config->stereoMode()); |
3709 | 350 |
arguments << tr("en.txt"); |
351 |
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return arguments; |
184 | 353 |
} |
354 |
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5865 | 355 |
void HWGame::PlayDemo(const QString & demofilename, bool isSave) |
184 | 356 |
{ |
5865 | 357 |
gameType = isSave ? gtSave : gtDemo; |
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QFile demofile(demofilename); |
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if (!demofile.open(QIODevice::ReadOnly)) |
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{ |
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emit ErrorMessage(tr("Cannot open demofile %1").arg(demofilename)); |
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362 |
return ; |
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} |
184 | 364 |
|
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365 |
// read demo |
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toSendBuf = demofile.readAll(); |
184 | 367 |
|
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// run engine |
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demo.clear(); |
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Start(); |
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SetGameState(gsStarted); |
184 | 372 |
} |
373 |
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374 |
void HWGame::StartNet() |
|
375 |
{ |
|
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gameType = gtNet; |
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377 |
demo.clear(); |
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378 |
Start(); |
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379 |
SetGameState(gsStarted); |
184 | 380 |
} |
381 |
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382 |
void HWGame::StartLocal() |
|
383 |
{ |
|
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gameType = gtLocal; |
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385 |
demo.clear(); |
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386 |
Start(); |
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387 |
SetGameState(gsStarted); |
184 | 388 |
} |
389 |
||
390 |
void HWGame::StartQuick() |
|
391 |
{ |
|
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gameType = gtQLocal; |
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393 |
demo.clear(); |
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394 |
Start(); |
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395 |
SetGameState(gsStarted); |
184 | 396 |
} |
533 | 397 |
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398 |
void HWGame::StartTraining(const QString & file) |
587 | 399 |
{ |
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400 |
gameType = gtTraining; |
3919 | 401 |
training = "Missions/Training/" + file + ".lua"; |
3760 | 402 |
demo.clear(); |
403 |
Start(); |
|
404 |
SetGameState(gsStarted); |
|
405 |
} |
|
406 |
||
7629 | 407 |
void HWGame::StartCampaign(const QString & camp, const QString & campScript, const QString & campTeam) |
3760 | 408 |
{ |
409 |
gameType = gtCampaign; |
|
7629 | 410 |
campaign = camp; |
411 |
campaignScript = "Missions/Campaign/" + camp + "/" + campScript; |
|
412 |
campaignTeam = campTeam; |
|
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413 |
demo.clear(); |
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414 |
Start(); |
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415 |
SetGameState(gsStarted); |
587 | 416 |
} |
417 |
||
533 | 418 |
void HWGame::SetGameState(GameState state) |
419 |
{ |
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gameState = state; |
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421 |
emit GameStateChanged(state); |
7629 | 422 |
if (gameType == gtCampaign) |
423 |
{ |
|
424 |
emit CampStateChanged(1); |
|
425 |
} |
|
533 | 426 |
} |
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427 |
|
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428 |
void HWGame::abort() |
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429 |
{ |
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430 |
QByteArray buf; |
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431 |
HWProto::addStringToBuffer(buf, QString("efinish")); |
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432 |
RawSendIPC(buf); |
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433 |
} |
7629 | 434 |
|
7665 | 435 |
void HWGame::sendCampaignVar(const QByteArray &varToSend) |
7629 | 436 |
{ |
437 |
QString varToFind(varToSend); |
|
438 |
QSettings teamfile(cfgdir->absolutePath() + "/Teams/" + campaignTeam + ".hwt", QSettings::IniFormat, 0); |
|
439 |
teamfile.setIniCodec("UTF-8"); |
|
440 |
QString varValue = teamfile.value("Campaign " + campaign + "/" + varToFind, "").toString(); |
|
441 |
QByteArray command; |
|
442 |
HWProto::addStringToBuffer(command, "V." + varValue); |
|
443 |
RawSendIPC(command); |
|
444 |
} |
|
445 |
||
7665 | 446 |
void HWGame::writeCampaignVar(const QByteArray & varVal) |
7629 | 447 |
{ |
7665 | 448 |
int i = varVal.indexOf(" "); |
449 |
if(i < 0) |
|
450 |
return; |
|
451 |
||
452 |
QString varToWrite = QString::fromUtf8(varVal.left(i)); |
|
453 |
QString varValue = QString::fromUtf8(varVal.mid(i + 1)); |
|
7629 | 454 |
|
455 |
QSettings teamfile(cfgdir->absolutePath() + "/Teams/" + campaignTeam + ".hwt", QSettings::IniFormat, 0); |
|
456 |
teamfile.setIniCodec("UTF-8"); |
|
457 |
teamfile.setValue("Campaign " + campaign + "/" + varToWrite, varValue); |
|
458 |
} |
|
459 |