misc/coverity_model.c
author Wuzzy <almikes@aol.com>
Tue, 15 Nov 2016 01:25:37 +0100
changeset 11881 34ede05e4d4f
parent 10498 bcd1d7ad2f3e
permissions -rw-r--r--
Remove old Fort Mode from frontend Part of ripping out Fort Mode from game schemes. This time for real. - Remove the game modifier button "Fort Mode" - Remove the scheme "Fort Mode" - Remove some fort mode handling code - Keep gfForts symbol to not mess up things too much - Old schemes are still supported, the fortsmode parameter is just ignored
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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void fpcrtl_halt(int num) {
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    __coverity_panic__();
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}
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int fpcrtl_abs(int num) {
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    return num >= 0 ? num : -num;
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}